jf-roku/components/music/NowPlaying.brs

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sub init()
m.top.optionsAvailable = false
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setupAudioNode()
setupAnimationTasks()
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setupButtons()
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setupInfoNodes()
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setupDataTasks()
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setupScreenSaver()
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m.currentSongIndex = 0
m.buttonsNeedToBeLoaded = true
m.shuffleEnabled = false
m.loopMode = ""
m.shuffleEvent = ""
m.buttonCount = m.buttons.getChildCount()
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m.screenSaverTimeout = 300
m.LoadScreenSaverTimeoutTask.observeField("content", "onScreensaverTimeoutLoaded")
m.LoadScreenSaverTimeoutTask.control = "RUN"
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m.di = CreateObject("roDeviceInfo")
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' Write screen tracker for screensaver
WriteAsciiFile("tmp:/scene.temp", "nowplaying")
MoveFile("tmp:/scene.temp", "tmp:/scene")
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end sub
sub onScreensaverTimeoutLoaded()
data = m.LoadScreenSaverTimeoutTask.content
m.LoadScreenSaverTimeoutTask.unobserveField("content")
if isValid(data)
m.screenSaverTimeout = data
end if
end sub
sub setupScreenSaver()
m.screenSaverBackground = m.top.FindNode("screenSaverBackground")
' Album Art Screensaver
m.screenSaverAlbumCover = m.top.FindNode("screenSaverAlbumCover")
m.screenSaverAlbumAnimation = m.top.findNode("screenSaverAlbumAnimation")
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m.screenSaverAlbumCoverFadeIn = m.top.findNode("screenSaverAlbumCoverFadeIn")
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' Jellyfin Screensaver
m.PosterOne = m.top.findNode("PosterOne")
m.PosterOne.uri = "pkg:/images/logo.png"
m.BounceAnimation = m.top.findNode("BounceAnimation")
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m.PosterOneFadeIn = m.top.findNode("PosterOneFadeIn")
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end sub
sub setupAnimationTasks()
m.displayButtonsAnimation = m.top.FindNode("displayButtonsAnimation")
m.playPositionAnimation = m.top.FindNode("playPositionAnimation")
m.playPositionAnimationWidth = m.top.FindNode("playPositionAnimationWidth")
m.bufferPositionAnimation = m.top.FindNode("bufferPositionAnimation")
m.bufferPositionAnimationWidth = m.top.FindNode("bufferPositionAnimationWidth")
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m.screenSaverStartAnimation = m.top.FindNode("screenSaverStartAnimation")
end sub
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' Creates tasks to gather data needed to renger NowPlaying Scene and play song
sub setupDataTasks()
' Load meta data
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m.LoadMetaDataTask = CreateObject("roSGNode", "LoadItemsTask")
m.LoadMetaDataTask.itemsToLoad = "metaData"
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' Load background image
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m.LoadBackdropImageTask = CreateObject("roSGNode", "LoadItemsTask")
m.LoadBackdropImageTask.itemsToLoad = "backdropImage"
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' Load audio stream
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m.LoadAudioStreamTask = CreateObject("roSGNode", "LoadItemsTask")
m.LoadAudioStreamTask.itemsToLoad = "audioStream"
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m.LoadScreenSaverTimeoutTask = CreateObject("roSGNode", "LoadScreenSaverTimeoutTask")
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end sub
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' Creates audio node used to play song(s)
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sub setupAudioNode()
m.top.audio = createObject("RoSGNode", "Audio")
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m.top.audio.observeField("state", "audioStateChanged")
m.top.audio.observeField("position", "audioPositionChanged")
m.top.audio.observeField("bufferingStatus", "bufferPositionChanged")
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end sub
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' Setup playback buttons, default to Play button selected
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sub setupButtons()
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m.buttons = m.top.findNode("buttons")
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m.top.observeField("selectedButtonIndex", "onButtonSelectedChange")
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m.previouslySelectedButtonIndex = 1
m.top.selectedButtonIndex = 2
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end sub
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' Event handler when user selected a different playback button
sub onButtonSelectedChange()
' Change previously selected button back to default image
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selectedButton = m.buttons.getChild(m.previouslySelectedButtonIndex)
selectedButton.uri = selectedButton.uri.Replace("-selected", "-default")
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' Change selected button image to selected image
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selectedButton = m.buttons.getChild(m.top.selectedButtonIndex)
selectedButton.uri = selectedButton.uri.Replace("-default", "-selected")
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end sub
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sub setupInfoNodes()
m.albumCover = m.top.findNode("albumCover")
m.backDrop = m.top.findNode("backdrop")
m.playPosition = m.top.findNode("playPosition")
m.bufferPosition = m.top.findNode("bufferPosition")
m.seekBar = m.top.findNode("seekBar")
m.numberofsongsField = m.top.findNode("numberofsongs")
m.shuffleIndicator = m.top.findNode("shuffleIndicator")
m.loopIndicator = m.top.findNode("loopIndicator")
end sub
sub bufferPositionChanged()
if not isValid(m.top.audio.bufferingStatus)
bufferPositionBarWidth = m.seekBar.width
else
bufferPositionBarWidth = m.seekBar.width * m.top.audio.bufferingStatus.percentage
end if
' Ensure position bar is never wider than the seek bar
if bufferPositionBarWidth > m.seekBar.width
bufferPositionBarWidth = m.seekBar.width
end if
' Use animation to make the display smooth
m.bufferPositionAnimationWidth.keyValue = [m.bufferPosition.width, bufferPositionBarWidth]
m.bufferPositionAnimation.control = "start"
end sub
sub audioPositionChanged()
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if m.top.audio.position = 0
m.playPosition.width = 0
end if
if not isValid(m.top.audio.position)
playPositionBarWidth = 0
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else if not isValid(m.songDuration)
playPositionBarWidth = 0
else
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songPercentComplete = m.top.audio.position / m.songDuration
playPositionBarWidth = m.seekBar.width * songPercentComplete
end if
' Ensure position bar is never wider than the seek bar
if playPositionBarWidth > m.seekBar.width
playPositionBarWidth = m.seekBar.width
end if
' Use animation to make the display smooth
m.playPositionAnimationWidth.keyValue = [m.playPosition.width, playPositionBarWidth]
m.playPositionAnimation.control = "start"
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' Only fall into screensaver logic if the user has screensaver enabled in Roku settings
if m.screenSaverTimeout > 0
if m.di.TimeSinceLastKeypress() >= m.screenSaverTimeout - 2
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if not screenSaverActive()
startScreenSaver()
end if
end if
end if
end sub
function screenSaverActive() as boolean
return m.screenSaverBackground.visible or m.screenSaverAlbumCover.opacity > 0 or m.PosterOne.opacity > 0
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end function
sub startScreenSaver()
m.screenSaverBackground.visible = true
m.top.overhangVisible = false
if m.albumCover.uri = ""
' Jellyfin Logo Screensaver
m.PosterOne.visible = true
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m.PosterOneFadeIn.control = "start"
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m.BounceAnimation.control = "start"
else
' Album Art Screensaver
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m.screenSaverAlbumCoverFadeIn.control = "start"
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m.screenSaverAlbumAnimation.control = "start"
end if
end sub
sub endScreenSaver()
m.screenSaverAlbumAnimation.control = "pause"
m.BounceAnimation.control = "pause"
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m.screenSaverBackground.visible = false
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m.screenSaverAlbumCover.opacity = "0"
m.PosterOne.opacity = "0"
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m.top.overhangVisible = true
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end sub
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sub audioStateChanged()
' Song Finished, attempt to move to next song
if m.top.audio.state = "finished"
if m.loopMode = "one"
playAction()
return
else if m.loopMode = "all"
m.currentSongIndex = -1
LoadNextSong()
return
end if
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if m.currentSongIndex < m.top.pageContent.count() - 1
LoadNextSong()
else
' Return to previous screen
m.top.state = "finished"
end if
end if
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end sub
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function playAction() as boolean
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if m.top.audio.state = "playing"
m.top.audio.control = "pause"
' Allow screen to go to real screensaver
WriteAsciiFile("tmp:/scene.temp", "nowplaying-paused")
MoveFile("tmp:/scene.temp", "tmp:/scene")
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else if m.top.audio.state = "paused"
m.top.audio.control = "resume"
' Write screen tracker for screensaver
WriteAsciiFile("tmp:/scene.temp", "nowplaying")
MoveFile("tmp:/scene.temp", "tmp:/scene")
else if m.top.audio.state = "finished"
m.top.audio.control = "play"
' Write screen tracker for screensaver
WriteAsciiFile("tmp:/scene.temp", "nowplaying")
MoveFile("tmp:/scene.temp", "tmp:/scene")
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end if
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return true
end function
function previousClicked() as boolean
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if m.currentSongIndex > 0
m.currentSongIndex--
pageContentChanged()
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end if
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return true
end function
function loopClicked() as boolean
if m.loopMode = ""
m.loopIndicator.opacity = "1"
m.loopIndicator.uri = m.loopIndicator.uri.Replace("-off", "-on")
m.loopMode = "all"
else if m.loopMode = "all"
m.loopIndicator.uri = m.loopIndicator.uri.Replace("-on", "1-on")
m.loopMode = "one"
else
m.loopIndicator.uri = m.loopIndicator.uri.Replace("1-on", "-off")
m.loopMode = ""
end if
return true
end function
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function nextClicked() as boolean
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if m.currentSongIndex < m.top.pageContent.count() - 1
LoadNextSong()
end if
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return true
end function
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sub toggleShuffleEnabled()
m.shuffleEnabled = not m.shuffleEnabled
end sub
function findCurrentSongIndex(songList) as integer
for i = 0 to songList.count() - 1
if songList[i] = m.top.pageContent[m.currentSongIndex]
return i
end if
end for
return 0
end function
function shuffleClicked() as boolean
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toggleShuffleEnabled()
if not m.shuffleEnabled
m.shuffleIndicator.opacity = ".4"
m.shuffleIndicator.uri = m.shuffleIndicator.uri.Replace("-on", "-off")
m.shuffleEvent = "enabled"
m.currentSongIndex = findCurrentSongIndex(m.originalSongList)
m.top.pageContent = m.originalSongList
setFieldTextValue("numberofsongs", "Track " + stri(m.currentSongIndex + 1) + "/" + stri(m.top.pageContent.count()))
return true
end if
m.shuffleIndicator.opacity = "1"
m.shuffleIndicator.uri = m.shuffleIndicator.uri.Replace("-off", "-on")
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m.originalSongList = m.top.pageContent
songIDArray = m.top.pageContent
' Move the currently playing song to the front of the queue
temp = m.top.pageContent[0]
songIDArray[0] = m.top.pageContent[m.currentSongIndex]
songIDArray[m.currentSongIndex] = temp
for i = 1 to songIDArray.count() - 1
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j = Rnd(songIDArray.count() - 1)
temp = songIDArray[i]
songIDArray[i] = songIDArray[j]
songIDArray[j] = temp
end for
m.currentSongIndex = 0
m.shuffleEvent = "enabled"
m.top.pageContent = songIDArray
return true
end function
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sub LoadNextSong()
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' Reset playPosition bar without animation
m.playPosition.width = 0
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m.currentSongIndex++
pageContentChanged()
end sub
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' Update values on screen when page content changes
sub pageContentChanged()
' pageContent Changed due to shuffle event, don't update screen values
if m.shuffleEvent = "enabled"
m.shuffleEvent = ""
return
end if
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' Reset buffer bar without animation
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m.bufferPosition.width = 0
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m.LoadMetaDataTask.itemId = m.top.pageContent[m.currentSongIndex]
m.LoadMetaDataTask.observeField("content", "onMetaDataLoaded")
m.LoadMetaDataTask.control = "RUN"
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m.LoadAudioStreamTask.itemId = m.top.pageContent[m.currentSongIndex]
m.LoadAudioStreamTask.observeField("content", "onAudioStreamLoaded")
m.LoadAudioStreamTask.control = "RUN"
end sub
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sub onAudioStreamLoaded()
data = m.LoadAudioStreamTask.content[0]
m.LoadAudioStreamTask.unobserveField("content")
if data <> invalid and data.count() > 0
m.top.audio.content = data
m.top.audio.control = "stop"
m.top.audio.control = "none"
m.top.audio.control = "play"
end if
end sub
sub onBackdropImageLoaded()
data = m.LoadBackdropImageTask.content[0]
m.LoadBackdropImageTask.unobserveField("content")
if isValid(data) and data <> ""
setBackdropImage(data)
end if
end sub
sub onMetaDataLoaded()
data = m.LoadMetaDataTask.content[0]
m.LoadMetaDataTask.unobserveField("content")
if data <> invalid and data.count() > 0
' Use metadata to load backdrop image
m.LoadBackdropImageTask.itemId = data.json.ArtistItems[0].id
m.LoadBackdropImageTask.observeField("content", "onBackdropImageLoaded")
m.LoadBackdropImageTask.control = "RUN"
setPosterImage(data.posterURL)
setScreenTitle(data.json)
setOnScreenTextValues(data.json)
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m.songDuration = data.json.RunTimeTicks / 10000000.0
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' If we have more and 1 song to play, fade in the next and previous controls
if m.buttonsNeedToBeLoaded
if m.top.pageContent.count() > 1
m.shuffleIndicator.opacity = ".4"
m.loopIndicator.opacity = ".4"
m.displayButtonsAnimation.control = "start"
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end if
m.buttonsNeedToBeLoaded = false
end if
end if
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end sub
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' Set poster image on screen
sub setPosterImage(posterURL)
if isValid(posterURL)
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if m.albumCover.uri <> posterURL
m.albumCover.uri = posterURL
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m.screenSaverAlbumCover.uri = posterURL
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end if
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end if
end sub
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' Set screen's title text
sub setScreenTitle(json)
newTitle = ""
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if isValid(json)
if isValid(json.AlbumArtist)
newTitle = json.AlbumArtist
end if
if isValid(json.AlbumArtist) and isValid(json.name)
newTitle = newTitle + " / "
end if
if isValid(json.name)
newTitle = newTitle + json.name
end if
end if
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if m.top.overhangTitle <> newTitle
m.top.overhangTitle = newTitle
end if
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end sub
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' Populate on screen text variables
sub setOnScreenTextValues(json)
if isValid(json)
currentSongIndex = m.currentSongIndex
if m.shuffleEnabled
currentSongIndex = findCurrentSongIndex(m.originalSongList)
end if
setFieldTextValue("numberofsongs", "Track " + stri(currentSongIndex + 1) + "/" + stri(m.top.pageContent.count()))
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setFieldTextValue("artist", json.Artists[0])
setFieldTextValue("song", json.name)
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end if
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end sub
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' Add backdrop image to screen
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sub setBackdropImage(data)
if isValid(data)
if m.backDrop.uri <> data
m.backDrop.uri = data
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end if
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end if
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end sub
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' Process key press events
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function onKeyEvent(key as string, press as boolean) as boolean
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' Key bindings for remote control buttons
if press
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' If user presses key to turn off screensaver, don't do anything else with it
if screenSaverActive()
endScreenSaver()
return true
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end if
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if key = "play"
return playAction()
else if key = "back"
m.top.audio.control = "stop"
else if key = "rewind"
return previousClicked()
else if key = "fastforward"
return nextClicked()
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else if key = "left"
if m.top.pageContent.count() = 1 then return false
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if m.top.selectedButtonIndex > 0
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m.previouslySelectedButtonIndex = m.top.selectedButtonIndex
m.top.selectedButtonIndex = m.top.selectedButtonIndex - 1
end if
return true
else if key = "right"
if m.top.pageContent.count() = 1 then return false
m.previouslySelectedButtonIndex = m.top.selectedButtonIndex
if m.top.selectedButtonIndex < m.buttonCount - 1 then m.top.selectedButtonIndex = m.top.selectedButtonIndex + 1
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return true
else if key = "OK"
if m.buttons.getChild(m.top.selectedButtonIndex).id = "play"
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return playAction()
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else if m.buttons.getChild(m.top.selectedButtonIndex).id = "previous"
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return previousClicked()
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else if m.buttons.getChild(m.top.selectedButtonIndex).id = "next"
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return nextClicked()
else if m.buttons.getChild(m.top.selectedButtonIndex).id = "shuffle"
return shuffleClicked()
else if m.buttons.getChild(m.top.selectedButtonIndex).id = "loop"
return loopClicked()
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end if
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end if
end if
return false
end function
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sub OnScreenHidden()
' Write screen tracker for screensaver
WriteAsciiFile("tmp:/scene.temp", "")
MoveFile("tmp:/scene.temp", "tmp:/scene")
end sub