514 lines
16 KiB
Plaintext
514 lines
16 KiB
Plaintext
sub init()
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m.top.optionsAvailable = false
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setupAudioNode()
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setupAnimationTasks()
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setupButtons()
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setupInfoNodes()
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setupDataTasks()
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setupScreenSaver()
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m.currentSongIndex = 0
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m.buttonsNeedToBeLoaded = true
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m.shuffleEnabled = false
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m.loopMode = ""
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m.shuffleEvent = ""
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m.buttonCount = m.buttons.getChildCount()
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m.screenSaverTimeout = 300
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m.LoadScreenSaverTimeoutTask.observeField("content", "onScreensaverTimeoutLoaded")
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m.LoadScreenSaverTimeoutTask.control = "RUN"
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m.di = CreateObject("roDeviceInfo")
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' Write screen tracker for screensaver
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WriteAsciiFile("tmp:/scene.temp", "nowplaying")
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MoveFile("tmp:/scene.temp", "tmp:/scene")
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end sub
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sub onScreensaverTimeoutLoaded()
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data = m.LoadScreenSaverTimeoutTask.content
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m.LoadScreenSaverTimeoutTask.unobserveField("content")
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if isValid(data)
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m.screenSaverTimeout = data
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end if
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end sub
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sub setupScreenSaver()
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m.screenSaverBackground = m.top.FindNode("screenSaverBackground")
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' Album Art Screensaver
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m.screenSaverAlbumCover = m.top.FindNode("screenSaverAlbumCover")
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m.screenSaverAlbumAnimation = m.top.findNode("screenSaverAlbumAnimation")
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m.screenSaverAlbumCoverFadeIn = m.top.findNode("screenSaverAlbumCoverFadeIn")
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' Jellyfin Screensaver
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m.PosterOne = m.top.findNode("PosterOne")
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m.PosterOne.uri = "pkg:/images/logo.png"
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m.BounceAnimation = m.top.findNode("BounceAnimation")
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m.PosterOneFadeIn = m.top.findNode("PosterOneFadeIn")
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end sub
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sub setupAnimationTasks()
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m.displayButtonsAnimation = m.top.FindNode("displayButtonsAnimation")
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m.playPositionAnimation = m.top.FindNode("playPositionAnimation")
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m.playPositionAnimationWidth = m.top.FindNode("playPositionAnimationWidth")
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m.bufferPositionAnimation = m.top.FindNode("bufferPositionAnimation")
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m.bufferPositionAnimationWidth = m.top.FindNode("bufferPositionAnimationWidth")
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m.screenSaverStartAnimation = m.top.FindNode("screenSaverStartAnimation")
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end sub
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' Creates tasks to gather data needed to renger NowPlaying Scene and play song
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sub setupDataTasks()
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' Load meta data
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m.LoadMetaDataTask = CreateObject("roSGNode", "LoadItemsTask")
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m.LoadMetaDataTask.itemsToLoad = "metaData"
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' Load background image
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m.LoadBackdropImageTask = CreateObject("roSGNode", "LoadItemsTask")
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m.LoadBackdropImageTask.itemsToLoad = "backdropImage"
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' Load audio stream
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m.LoadAudioStreamTask = CreateObject("roSGNode", "LoadItemsTask")
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m.LoadAudioStreamTask.itemsToLoad = "audioStream"
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m.LoadScreenSaverTimeoutTask = CreateObject("roSGNode", "LoadScreenSaverTimeoutTask")
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end sub
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' Creates audio node used to play song(s)
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sub setupAudioNode()
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m.top.audio = createObject("RoSGNode", "Audio")
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m.top.audio.observeField("state", "audioStateChanged")
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m.top.audio.observeField("position", "audioPositionChanged")
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m.top.audio.observeField("bufferingStatus", "bufferPositionChanged")
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end sub
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' Setup playback buttons, default to Play button selected
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sub setupButtons()
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m.buttons = m.top.findNode("buttons")
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m.top.observeField("selectedButtonIndex", "onButtonSelectedChange")
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m.previouslySelectedButtonIndex = 1
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m.top.selectedButtonIndex = 2
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end sub
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' Event handler when user selected a different playback button
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sub onButtonSelectedChange()
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' Change previously selected button back to default image
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selectedButton = m.buttons.getChild(m.previouslySelectedButtonIndex)
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selectedButton.uri = selectedButton.uri.Replace("-selected", "-default")
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' Change selected button image to selected image
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selectedButton = m.buttons.getChild(m.top.selectedButtonIndex)
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selectedButton.uri = selectedButton.uri.Replace("-default", "-selected")
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end sub
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sub setupInfoNodes()
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m.albumCover = m.top.findNode("albumCover")
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m.backDrop = m.top.findNode("backdrop")
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m.playPosition = m.top.findNode("playPosition")
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m.bufferPosition = m.top.findNode("bufferPosition")
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m.seekBar = m.top.findNode("seekBar")
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m.numberofsongsField = m.top.findNode("numberofsongs")
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m.shuffleIndicator = m.top.findNode("shuffleIndicator")
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m.loopIndicator = m.top.findNode("loopIndicator")
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end sub
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sub bufferPositionChanged()
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if not isValid(m.top.audio.bufferingStatus)
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bufferPositionBarWidth = m.seekBar.width
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else
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bufferPositionBarWidth = m.seekBar.width * m.top.audio.bufferingStatus.percentage
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end if
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' Ensure position bar is never wider than the seek bar
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if bufferPositionBarWidth > m.seekBar.width
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bufferPositionBarWidth = m.seekBar.width
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end if
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' Use animation to make the display smooth
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m.bufferPositionAnimationWidth.keyValue = [m.bufferPosition.width, bufferPositionBarWidth]
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m.bufferPositionAnimation.control = "start"
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end sub
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sub audioPositionChanged()
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if m.top.audio.position = 0
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m.playPosition.width = 0
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end if
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if not isValid(m.top.audio.position)
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playPositionBarWidth = 0
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else if not isValid(m.songDuration)
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playPositionBarWidth = 0
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else
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songPercentComplete = m.top.audio.position / m.songDuration
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playPositionBarWidth = m.seekBar.width * songPercentComplete
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end if
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' Ensure position bar is never wider than the seek bar
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if playPositionBarWidth > m.seekBar.width
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playPositionBarWidth = m.seekBar.width
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end if
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' Use animation to make the display smooth
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m.playPositionAnimationWidth.keyValue = [m.playPosition.width, playPositionBarWidth]
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m.playPositionAnimation.control = "start"
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' Only fall into screensaver logic if the user has screensaver enabled in Roku settings
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if m.screenSaverTimeout > 0
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if m.di.TimeSinceLastKeypress() >= m.screenSaverTimeout - 2
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if not screenSaverActive()
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startScreenSaver()
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end if
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end if
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end if
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end sub
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function screenSaverActive() as boolean
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return m.screenSaverBackground.visible or m.screenSaverAlbumCover.opacity > 0 or m.PosterOne.opacity > 0
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end function
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sub startScreenSaver()
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m.screenSaverBackground.visible = true
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m.top.overhangVisible = false
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if m.albumCover.uri = ""
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' Jellyfin Logo Screensaver
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m.PosterOne.visible = true
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m.PosterOneFadeIn.control = "start"
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m.BounceAnimation.control = "start"
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else
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' Album Art Screensaver
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m.screenSaverAlbumCoverFadeIn.control = "start"
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m.screenSaverAlbumAnimation.control = "start"
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end if
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end sub
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sub endScreenSaver()
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m.screenSaverAlbumAnimation.control = "pause"
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m.BounceAnimation.control = "pause"
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m.screenSaverBackground.visible = false
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m.screenSaverAlbumCover.opacity = "0"
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m.PosterOne.opacity = "0"
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m.top.overhangVisible = true
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end sub
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sub audioStateChanged()
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' Song Finished, attempt to move to next song
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if m.top.audio.state = "finished"
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if m.loopMode = "one"
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playAction()
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return
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else if m.loopMode = "all"
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m.currentSongIndex = -1
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LoadNextSong()
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return
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end if
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if m.currentSongIndex < m.top.pageContent.count() - 1
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LoadNextSong()
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else
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' Return to previous screen
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m.top.state = "finished"
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end if
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end if
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end sub
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function playAction() as boolean
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if m.top.audio.state = "playing"
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m.top.audio.control = "pause"
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' Allow screen to go to real screensaver
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WriteAsciiFile("tmp:/scene.temp", "nowplaying-paused")
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MoveFile("tmp:/scene.temp", "tmp:/scene")
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else if m.top.audio.state = "paused"
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m.top.audio.control = "resume"
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' Write screen tracker for screensaver
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WriteAsciiFile("tmp:/scene.temp", "nowplaying")
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MoveFile("tmp:/scene.temp", "tmp:/scene")
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else if m.top.audio.state = "finished"
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m.top.audio.control = "play"
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' Write screen tracker for screensaver
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WriteAsciiFile("tmp:/scene.temp", "nowplaying")
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MoveFile("tmp:/scene.temp", "tmp:/scene")
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end if
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return true
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end function
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function previousClicked() as boolean
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if m.currentSongIndex > 0
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m.currentSongIndex--
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pageContentChanged()
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end if
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return true
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end function
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function loopClicked() as boolean
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if m.loopMode = ""
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m.loopIndicator.opacity = "1"
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m.loopIndicator.uri = m.loopIndicator.uri.Replace("-off", "-on")
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m.loopMode = "all"
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else if m.loopMode = "all"
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m.loopIndicator.uri = m.loopIndicator.uri.Replace("-on", "1-on")
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m.loopMode = "one"
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else
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m.loopIndicator.uri = m.loopIndicator.uri.Replace("1-on", "-off")
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m.loopMode = ""
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end if
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return true
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end function
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function nextClicked() as boolean
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if m.currentSongIndex < m.top.pageContent.count() - 1
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LoadNextSong()
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end if
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return true
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end function
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sub toggleShuffleEnabled()
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m.shuffleEnabled = not m.shuffleEnabled
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end sub
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function findCurrentSongIndex(songList) as integer
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for i = 0 to songList.count() - 1
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if songList[i] = m.top.pageContent[m.currentSongIndex]
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return i
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end if
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end for
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return 0
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end function
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function shuffleClicked() as boolean
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toggleShuffleEnabled()
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if not m.shuffleEnabled
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m.shuffleIndicator.opacity = ".4"
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m.shuffleIndicator.uri = m.shuffleIndicator.uri.Replace("-on", "-off")
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m.shuffleEvent = "enabled"
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m.currentSongIndex = findCurrentSongIndex(m.originalSongList)
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m.top.pageContent = m.originalSongList
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setFieldTextValue("numberofsongs", "Track " + stri(m.currentSongIndex + 1) + "/" + stri(m.top.pageContent.count()))
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return true
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end if
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m.shuffleIndicator.opacity = "1"
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m.shuffleIndicator.uri = m.shuffleIndicator.uri.Replace("-off", "-on")
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m.originalSongList = m.top.pageContent
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songIDArray = m.top.pageContent
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' Move the currently playing song to the front of the queue
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temp = m.top.pageContent[0]
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songIDArray[0] = m.top.pageContent[m.currentSongIndex]
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songIDArray[m.currentSongIndex] = temp
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for i = 1 to songIDArray.count() - 1
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j = Rnd(songIDArray.count() - 1)
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temp = songIDArray[i]
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songIDArray[i] = songIDArray[j]
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songIDArray[j] = temp
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end for
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m.currentSongIndex = 0
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m.shuffleEvent = "enabled"
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m.top.pageContent = songIDArray
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return true
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end function
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sub LoadNextSong()
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' Reset playPosition bar without animation
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m.playPosition.width = 0
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m.currentSongIndex++
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pageContentChanged()
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end sub
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' Update values on screen when page content changes
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sub pageContentChanged()
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' pageContent Changed due to shuffle event, don't update screen values
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if m.shuffleEvent = "enabled"
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m.shuffleEvent = ""
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return
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end if
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' Reset buffer bar without animation
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m.bufferPosition.width = 0
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m.LoadMetaDataTask.itemId = m.top.pageContent[m.currentSongIndex]
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m.LoadMetaDataTask.observeField("content", "onMetaDataLoaded")
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m.LoadMetaDataTask.control = "RUN"
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m.LoadAudioStreamTask.itemId = m.top.pageContent[m.currentSongIndex]
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m.LoadAudioStreamTask.observeField("content", "onAudioStreamLoaded")
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m.LoadAudioStreamTask.control = "RUN"
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end sub
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sub onAudioStreamLoaded()
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data = m.LoadAudioStreamTask.content[0]
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m.LoadAudioStreamTask.unobserveField("content")
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if data <> invalid and data.count() > 0
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m.top.audio.content = data
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m.top.audio.control = "stop"
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m.top.audio.control = "none"
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m.top.audio.control = "play"
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end if
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end sub
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sub onBackdropImageLoaded()
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data = m.LoadBackdropImageTask.content[0]
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m.LoadBackdropImageTask.unobserveField("content")
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if isValid(data) and data <> ""
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setBackdropImage(data)
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end if
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end sub
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sub onMetaDataLoaded()
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data = m.LoadMetaDataTask.content[0]
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m.LoadMetaDataTask.unobserveField("content")
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if data <> invalid and data.count() > 0
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' Use metadata to load backdrop image
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m.LoadBackdropImageTask.itemId = data.json.ArtistItems[0].id
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m.LoadBackdropImageTask.observeField("content", "onBackdropImageLoaded")
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m.LoadBackdropImageTask.control = "RUN"
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setPosterImage(data.posterURL)
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setScreenTitle(data.json)
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setOnScreenTextValues(data.json)
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m.songDuration = data.json.RunTimeTicks / 10000000.0
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' If we have more and 1 song to play, fade in the next and previous controls
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if m.buttonsNeedToBeLoaded
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if m.top.pageContent.count() > 1
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m.shuffleIndicator.opacity = ".4"
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m.loopIndicator.opacity = ".4"
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m.displayButtonsAnimation.control = "start"
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end if
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m.buttonsNeedToBeLoaded = false
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end if
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end if
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end sub
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' Set poster image on screen
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sub setPosterImage(posterURL)
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if isValid(posterURL)
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if m.albumCover.uri <> posterURL
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m.albumCover.uri = posterURL
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m.screenSaverAlbumCover.uri = posterURL
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end if
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end if
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end sub
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' Set screen's title text
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sub setScreenTitle(json)
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newTitle = ""
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if isValid(json)
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if isValid(json.AlbumArtist)
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newTitle = json.AlbumArtist
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end if
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if isValid(json.AlbumArtist) and isValid(json.name)
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newTitle = newTitle + " / "
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end if
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if isValid(json.name)
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newTitle = newTitle + json.name
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end if
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end if
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if m.top.overhangTitle <> newTitle
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m.top.overhangTitle = newTitle
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end if
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end sub
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' Populate on screen text variables
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sub setOnScreenTextValues(json)
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if isValid(json)
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currentSongIndex = m.currentSongIndex
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if m.shuffleEnabled
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currentSongIndex = findCurrentSongIndex(m.originalSongList)
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end if
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setFieldTextValue("numberofsongs", "Track " + stri(currentSongIndex + 1) + "/" + stri(m.top.pageContent.count()))
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setFieldTextValue("artist", json.Artists[0])
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setFieldTextValue("song", json.name)
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end if
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end sub
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' Add backdrop image to screen
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sub setBackdropImage(data)
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if isValid(data)
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if m.backDrop.uri <> data
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m.backDrop.uri = data
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end if
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end if
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end sub
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' Process key press events
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function onKeyEvent(key as string, press as boolean) as boolean
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' Key bindings for remote control buttons
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if press
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' If user presses key to turn off screensaver, don't do anything else with it
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if screenSaverActive()
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endScreenSaver()
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return true
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end if
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if key = "play"
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return playAction()
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else if key = "back"
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m.top.audio.control = "stop"
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else if key = "rewind"
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return previousClicked()
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else if key = "fastforward"
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return nextClicked()
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else if key = "left"
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if m.top.pageContent.count() = 1 then return false
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if m.top.selectedButtonIndex > 0
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m.previouslySelectedButtonIndex = m.top.selectedButtonIndex
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m.top.selectedButtonIndex = m.top.selectedButtonIndex - 1
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end if
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return true
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else if key = "right"
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if m.top.pageContent.count() = 1 then return false
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m.previouslySelectedButtonIndex = m.top.selectedButtonIndex
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if m.top.selectedButtonIndex < m.buttonCount - 1 then m.top.selectedButtonIndex = m.top.selectedButtonIndex + 1
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return true
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else if key = "OK"
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if m.buttons.getChild(m.top.selectedButtonIndex).id = "play"
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return playAction()
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else if m.buttons.getChild(m.top.selectedButtonIndex).id = "previous"
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return previousClicked()
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else if m.buttons.getChild(m.top.selectedButtonIndex).id = "next"
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return nextClicked()
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else if m.buttons.getChild(m.top.selectedButtonIndex).id = "shuffle"
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return shuffleClicked()
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else if m.buttons.getChild(m.top.selectedButtonIndex).id = "loop"
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return loopClicked()
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end if
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end if
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end if
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return false
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end function
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sub OnScreenHidden()
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' Write screen tracker for screensaver
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WriteAsciiFile("tmp:/scene.temp", "")
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MoveFile("tmp:/scene.temp", "tmp:/scene")
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end sub
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