Add Now Playing scene

This commit is contained in:
1hitsong 2022-05-21 11:45:38 -04:00
parent 874eedecd7
commit 963aae78d8
6 changed files with 152 additions and 12 deletions

View File

@ -53,7 +53,7 @@ sub loadItems()
url = Substitute("Users/{0}/Items/", get_setting("active_user"))
end if
resp = APIRequest(url, params)
data = getJson(resp)
data = getJson(resp)
if data <> invalid

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@ -9,7 +9,7 @@
<Label id="genres" width="450" height="25" />
<Label id="runtime" width="450" height="25" />
<Label id="released" width="450" height="25" />
<JFButton id="playAlbum" minChars="8" text="Play"></JFButton>
<JFButton id="playAlbum" minChars="8" text="Play Album"></JFButton>
</LayoutGroup>
<LayoutGroup layoutDirection="vert" itemSpacings="[15]">
<Label id="overview" wrap="true" width="1250" maxLines="5" />

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@ -0,0 +1,101 @@
sub init()
m.top.optionsAvailable = false
main = m.top.findNode("toplevel")
main.translation = [96, 175]
m.buttons = m.top.findNode("buttons")
m.buttons.buttons = [tr("Previous"), tr("Play/Pause"), tr("Next")]
m.buttons.observeField("focusedIndex", "buttonFocusChanged")
m.buttons.selectedIndex = 1
m.buttons.focusedIndex = 1
m.buttons.setFocus(true)
end sub
sub audioIndexChanged()
itemContentChanged()
end sub
' Switch menu shown when button focus changes
sub buttonFocusChanged()
if m.buttons.focusedIndex = m.selectedItem then return
m.selectedItem = m.buttons.focusedIndex
end sub
sub playClicked()
if m.top.audio.state = "playing"
m.top.audio.control = "pause"
else if m.top.audio.state = "paused"
m.top.audio.control = "resume"
end if
end sub
sub previousClicked()
if m.top.audio.contentIndex > 0
m.top.audio.nextContentIndex = m.top.audio.contentIndex - 1
m.top.audio.control = "skipcontent"
end if
end sub
sub nextClicked()
m.top.audio.control = "skipcontent"
end sub
' Set values for displayed values on screen
sub itemContentChanged()
item = m.top.itemContent[m.top.audio.contentIndex]
m.top.findNode("musicartistPoster").uri = item.posterURL
m.top.overhangTitle = item.json.AlbumArtist + " / " + item.json.name
m.top.audio.observeField("contentIndex", "audioIndexChanged")
setFieldText("numberofsongs", "Track " + stri(m.top.audio.contentIndex + 1) + "/" + stri(m.top.itemContent.count()))
setFieldText("artist", item.json.AlbumArtist)
setFieldText("album", item.json.album)
setFieldText("song", item.json.name)
end sub
sub setFieldText(field, value)
node = m.top.findNode(field)
if node = invalid or value = invalid then return
' Handle non strings... Which _shouldn't_ happen, but hey
if type(value) = "roInt" or type(value) = "Integer"
value = str(value).trim()
else if type(value) = "roFloat" or type(value) = "Float"
value = str(value).trim()
else if type(value) <> "roString" and type(value) <> "String"
value = ""
end if
node.text = value
end sub
function onKeyEvent(key as string, press as boolean) as boolean
if press and key = "play"
playClicked()
return true
else if press and key = "back"
m.top.audio.control = "stop"
else if press and key = "rewind"
previousClicked()
return true
else if press and key = "fastforward"
nextClicked()
return true
else if key = "OK" and m.top.findNode("buttons").hasFocus()
if m.buttons.buttons[m.selectedItem] = tr("Play/Pause")
playClicked()
return true
else if m.buttons.buttons[m.selectedItem] = tr("Previous")
previousClicked()
return true
else if m.buttons.buttons[m.selectedItem] = tr("Next")
nextClicked()
return true
end if
end if
return false
end function

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@ -0,0 +1,30 @@
<?xml version="1.0" encoding="utf-8" ?>
<component name="NowPlaying" extends="JFGroup">
<children>
<LayoutGroup id="toplevel" layoutDirection="vert" itemSpacings="[-10]" >
<LayoutGroup id="main_group" layoutDirection="horiz" itemSpacings="[15]" >
<LayoutGroup layoutDirection="vert" itemSpacings="[15]">
<Poster id="musicartistPoster" width="450" height="450" />
<Label id="numberofsongs" width="450" height="25" />
</LayoutGroup>
<LayoutGroup layoutDirection="vert" itemSpacings="[15]">
<Label id="artist" width="450" height="25" />
<Label id="song" width="450" height="25" />
<Label id="album" width="450" height="25" />
<MusicAlbumSongList id="songList" itemSize="[ 1250, 60 ]" numRows="8" />
<LayoutGroup id="controlButtons" layoutDirection="horiz" itemSpacings="[15]" >
<JFButtons id="buttons" />
</LayoutGroup>
</LayoutGroup>
</LayoutGroup>
</LayoutGroup>
</children>
<interface>
<field id="itemContent" type="nodearray" onChange="itemContentChanged" />
<field id="musicArtistAlbumData" type="assocarray" alias="songList.MusicArtistAlbumData" />
<field id="musicSongSelected" alias="songList.itemSelected" />
<field id="audio" type="node" />
</interface>
<script type="text/brightscript" uri="pkg:/source/utils/misc.brs" />
<script type="text/brightscript" uri="NowPlaying.brs" />
</component>

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@ -416,6 +416,9 @@ end function
' Play Audio
function CreateAudioPlayerGroup(audiodata)
group = CreateObject("roSGNode", "NowPlaying")
songMetaDataArray = CreateObject("roArray", 0, true)
if type(audiodata) = "roArray"
' Passed data is an array of audio, setup playback as a playlist
@ -428,6 +431,8 @@ function CreateAudioPlayerGroup(audiodata)
songContent = audioPlaylistContent.CreateChild("ContentNode")
songData = AudioItem(song.id)
songMetaDataArray.push(ItemMetaData(song.id))
params = {}
params.append({
@ -444,10 +449,6 @@ function CreateAudioPlayerGroup(audiodata)
m.audio.content = audioPlaylistContent
m.audio.control = "stop"
m.audio.control = "none"
m.audio.control = "play"
else if type(audiodata) = "roSGNode"
' Passed data is a single node
@ -459,6 +460,8 @@ function CreateAudioPlayerGroup(audiodata)
songData = AudioItem(audiodata.id)
songMetaDataArray.push(ItemMetaData(audiodata.id))
params = {}
params.append({
@ -471,14 +474,20 @@ function CreateAudioPlayerGroup(audiodata)
m.audio.content.url = buildURL(Substitute("Audio/{0}/stream", audiodata.id), params)
m.audio.content.title = audiodata.title
m.audio.content.streamformat = songData.mediaSources[0].container
m.audio.control = "stop"
m.audio.control = "none"
m.audio.control = "play"
end if
end if
return ""
group.musicArtistAlbumData = audiodata
group.audio = m.audio
group.audio.control = "stop"
group.audio.control = "none"
group.audio.control = "play"
group.itemContent = songMetaDataArray
m.global.sceneManager.callFunc("pushScene", group)
return group
end function
function CreatePersonView(personData as object) as object

View File

@ -211,7 +211,7 @@ function AudioItem(id as string)
tmp.json = data
results.push(tmp)
end if
data.Items = results
return data
end function