177 lines
5.7 KiB
C#
177 lines
5.7 KiB
C#
using MediaBrowser.Common.Progress;
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using MediaBrowser.Controller.Configuration;
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using MediaBrowser.Controller.Entities;
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using MediaBrowser.Controller.Library;
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using MediaBrowser.Controller.Providers;
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using MediaBrowser.Model.Configuration;
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using MediaBrowser.Model.Entities;
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using MediaBrowser.Model.Logging;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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namespace MediaBrowser.Server.Implementations.Library.Validators
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{
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/// <summary>
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/// Class PeopleValidator
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/// </summary>
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public class PeopleValidator
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{
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/// <summary>
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/// The _library manager
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/// </summary>
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private readonly ILibraryManager _libraryManager;
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/// <summary>
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/// The _logger
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/// </summary>
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private readonly ILogger _logger;
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private readonly IServerConfigurationManager _config;
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/// <summary>
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/// Initializes a new instance of the <see cref="PeopleValidator" /> class.
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/// </summary>
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/// <param name="libraryManager">The library manager.</param>
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/// <param name="logger">The logger.</param>
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public PeopleValidator(ILibraryManager libraryManager, ILogger logger, IServerConfigurationManager config)
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{
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_libraryManager = libraryManager;
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_logger = logger;
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_config = config;
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}
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private bool DownloadMetadata(PersonInfo i, PeopleMetadataOptions options)
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{
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if (i.IsType(PersonType.Actor))
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{
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return options.DownloadActorMetadata;
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}
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if (i.IsType(PersonType.Director))
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{
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return options.DownloadDirectorMetadata;
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}
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if (i.IsType(PersonType.Composer))
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{
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return options.DownloadComposerMetadata;
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}
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if (i.IsType(PersonType.Writer))
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{
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return options.DownloadWriterMetadata;
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}
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if (i.IsType(PersonType.Producer))
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{
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return options.DownloadProducerMetadata;
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}
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if (i.IsType(PersonType.GuestStar))
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{
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return options.DownloadGuestStarMetadata;
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}
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return options.DownloadOtherPeopleMetadata;
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}
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/// <summary>
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/// Validates the people.
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/// </summary>
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/// <param name="cancellationToken">The cancellation token.</param>
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/// <param name="progress">The progress.</param>
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/// <returns>Task.</returns>
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public async Task ValidatePeople(CancellationToken cancellationToken, IProgress<double> progress)
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{
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var innerProgress = new ActionableProgress<double>();
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innerProgress.RegisterAction(pct => progress.Report(pct * .15));
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var peopleOptions = _config.Configuration.PeopleMetadataOptions;
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var people = _libraryManager.GetAllPeople();
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var dict = new Dictionary<string, bool>(StringComparer.OrdinalIgnoreCase);
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foreach (var person in people)
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{
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var isMetadataEnabled = DownloadMetadata(person, peopleOptions);
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bool currentValue;
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if (dict.TryGetValue(person.Name, out currentValue))
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{
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if (!currentValue && isMetadataEnabled)
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{
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dict[person.Name] = true;
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}
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}
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else
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{
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dict[person.Name] = isMetadataEnabled;
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}
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}
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var numComplete = 0;
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var validIds = new List<Guid>();
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foreach (var person in dict)
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{
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cancellationToken.ThrowIfCancellationRequested();
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try
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{
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var item = _libraryManager.GetPerson(person.Key);
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validIds.Add(item.Id);
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var options = new MetadataRefreshOptions
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{
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MetadataRefreshMode = person.Value ? MetadataRefreshMode.Default : MetadataRefreshMode.ValidationOnly,
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ImageRefreshMode = person.Value ? ImageRefreshMode.Default : ImageRefreshMode.ValidationOnly
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};
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await item.RefreshMetadata(options, cancellationToken).ConfigureAwait(false);
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}
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catch (Exception ex)
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{
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_logger.ErrorException("Error validating IBN entry {0}", ex, person);
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}
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// Update progress
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numComplete++;
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double percent = numComplete;
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percent /= people.Count;
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progress.Report(100 * percent);
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}
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var allIds = _libraryManager.GetItemIds(new InternalItemsQuery
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{
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IncludeItemTypes = new[] { typeof(Person).Name }
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});
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var invalidIds = allIds
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.Except(validIds)
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.ToList();
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foreach (var id in invalidIds)
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{
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cancellationToken.ThrowIfCancellationRequested();
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var item = _libraryManager.GetItemById(id);
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await _libraryManager.DeleteItem(item, new DeleteOptions
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{
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DeleteFileLocation = false
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}).ConfigureAwait(false);
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}
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progress.Report(100);
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_logger.Info("People validation complete");
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// Bad practice, i know. But we keep a lot in memory, unfortunately.
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GC.Collect(2, GCCollectionMode.Forced, true);
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GC.Collect(2, GCCollectionMode.Forced, true);
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}
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}
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}
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