jellyfin/Emby.Server.Implementations/Library/Resolvers/Audio/MusicAlbumResolver.cs
Erwin de Haan ec1f5dc317 Mayor code cleanup
Add Argument*Exceptions now use proper nameof operators.

Added exception messages to quite a few Argument*Exceptions.

Fixed rethorwing to be proper syntax.

Added a ton of null checkes. (This is only a start, there are about 500 places that need proper null handling)

Added some TODOs to log certain exceptions.

Fix sln again.

Fixed all AssemblyInfo's and added proper copyright (where I could find them)

We live in *current year*.

Fixed the use of braces.

Fixed a ton of properties, and made a fair amount of functions static that should be and can be static.

Made more Methods that should be static static.

You can now use static to find bad functions!

Removed unused variable. And added one more proper XML comment.
2019-01-10 20:38:53 +01:00

165 lines
5.8 KiB
C#

using MediaBrowser.Controller.Entities.Audio;
using MediaBrowser.Controller.Library;
using MediaBrowser.Controller.Providers;
using MediaBrowser.Controller.Resolvers;
using MediaBrowser.Model.Entities;
using Microsoft.Extensions.Logging;
using Emby.Naming.Audio;
using System;
using System.Collections.Generic;
using System.IO;
using MediaBrowser.Model.IO;
using MediaBrowser.Controller.Configuration;
using MediaBrowser.Controller.IO;
using MediaBrowser.Model.Configuration;
namespace Emby.Server.Implementations.Library.Resolvers.Audio
{
/// <summary>
/// Class MusicAlbumResolver
/// </summary>
public class MusicAlbumResolver : ItemResolver<MusicAlbum>
{
private readonly ILogger _logger;
private readonly IFileSystem _fileSystem;
private readonly ILibraryManager _libraryManager;
public MusicAlbumResolver(ILogger logger, IFileSystem fileSystem, ILibraryManager libraryManager)
{
_logger = logger;
_fileSystem = fileSystem;
_libraryManager = libraryManager;
}
/// <summary>
/// Gets the priority.
/// </summary>
/// <value>The priority.</value>
public override ResolverPriority Priority => ResolverPriority.Second;
/// <summary>
/// Resolves the specified args.
/// </summary>
/// <param name="args">The args.</param>
/// <returns>MusicAlbum.</returns>
protected override MusicAlbum Resolve(ItemResolveArgs args)
{
var collectionType = args.GetCollectionType();
var isMusicMediaFolder = string.Equals(collectionType, CollectionType.Music, StringComparison.OrdinalIgnoreCase);
// If there's a collection type and it's not music, don't allow it.
if (!isMusicMediaFolder)
{
return null;
}
if (!args.IsDirectory) return null;
// Avoid mis-identifying top folders
if (args.HasParent<MusicAlbum>()) return null;
if (args.Parent.IsRoot) return null;
return IsMusicAlbum(args) ? new MusicAlbum() : null;
}
/// <summary>
/// Determine if the supplied file data points to a music album
/// </summary>
public bool IsMusicAlbum(string path, IDirectoryService directoryService, LibraryOptions libraryOptions)
{
return ContainsMusic(directoryService.GetFileSystemEntries(path), true, directoryService, _logger, _fileSystem, libraryOptions, _libraryManager);
}
/// <summary>
/// Determine if the supplied resolve args should be considered a music album
/// </summary>
/// <param name="args">The args.</param>
/// <returns><c>true</c> if [is music album] [the specified args]; otherwise, <c>false</c>.</returns>
private bool IsMusicAlbum(ItemResolveArgs args)
{
// Args points to an album if parent is an Artist folder or it directly contains music
if (args.IsDirectory)
{
//if (args.Parent is MusicArtist) return true; //saves us from testing children twice
if (ContainsMusic(args.FileSystemChildren, true, args.DirectoryService, _logger, _fileSystem, args.GetLibraryOptions(), _libraryManager)) return true;
}
return false;
}
/// <summary>
/// Determine if the supplied list contains what we should consider music
/// </summary>
private bool ContainsMusic(IEnumerable<FileSystemMetadata> list,
bool allowSubfolders,
IDirectoryService directoryService,
ILogger logger,
IFileSystem fileSystem,
LibraryOptions libraryOptions,
ILibraryManager libraryManager)
{
var discSubfolderCount = 0;
var notMultiDisc = false;
foreach (var fileSystemInfo in list)
{
if (fileSystemInfo.IsDirectory)
{
if (allowSubfolders)
{
if (notMultiDisc)
{
continue;
}
var path = fileSystemInfo.FullName;
var hasMusic = ContainsMusic(directoryService.GetFileSystemEntries(path), false, directoryService, logger, fileSystem, libraryOptions, libraryManager);
if (hasMusic)
{
if (IsMultiDiscFolder(path, libraryOptions))
{
logger.LogDebug("Found multi-disc folder: " + path);
discSubfolderCount++;
}
else
{
// If there are folders underneath with music that are not multidisc, then this can't be a multi-disc album
notMultiDisc = true;
}
}
}
}
else
{
var fullName = fileSystemInfo.FullName;
if (libraryManager.IsAudioFile(fullName, libraryOptions))
{
return true;
}
}
}
if (notMultiDisc)
{
return false;
}
return discSubfolderCount > 0;
}
private bool IsMultiDiscFolder(string path, LibraryOptions libraryOptions)
{
var namingOptions = ((LibraryManager)_libraryManager).GetNamingOptions();
var parser = new AlbumParser(namingOptions);
var result = parser.ParseMultiPart(path);
return result.IsMultiPart;
}
}
}