jellyfin/Jellyfin.Api/Helpers/HlsCodecStringHelpers.cs
Jan Müller 19fb061381 Correct the HLS Opus codec string
Apple doesn't support Opus via HLS yet, but if they ever do, they will
definitely expect "Opus" instead of "opus".

See https://mp4ra.org/#/codecs

Fixes: #10066
2023-08-01 19:06:30 +02:00

243 lines
6.5 KiB
C#

using System;
using System.Globalization;
using System.Text;
namespace Jellyfin.Api.Helpers;
/// <summary>
/// Helpers to generate HLS codec strings according to
/// <a href="https://datatracker.ietf.org/doc/html/rfc6381#section-3.3">RFC 6381 section 3.3</a>
/// and the <a href="https://mp4ra.org">MP4 Registration Authority</a>.
/// </summary>
public static class HlsCodecStringHelpers
{
/// <summary>
/// Codec name for MP3.
/// </summary>
public const string MP3 = "mp4a.40.34";
/// <summary>
/// Codec name for AC-3.
/// </summary>
public const string AC3 = "mp4a.a5";
/// <summary>
/// Codec name for E-AC-3.
/// </summary>
public const string EAC3 = "mp4a.a6";
/// <summary>
/// Codec name for FLAC.
/// </summary>
public const string FLAC = "fLaC";
/// <summary>
/// Codec name for ALAC.
/// </summary>
public const string ALAC = "alac";
/// <summary>
/// Codec name for OPUS.
/// </summary>
public const string OPUS = "Opus";
/// <summary>
/// Gets a MP3 codec string.
/// </summary>
/// <returns>MP3 codec string.</returns>
public static string GetMP3String()
{
return MP3;
}
/// <summary>
/// Gets an AAC codec string.
/// </summary>
/// <param name="profile">AAC profile.</param>
/// <returns>AAC codec string.</returns>
public static string GetAACString(string? profile)
{
StringBuilder result = new StringBuilder("mp4a", 9);
if (string.Equals(profile, "HE", StringComparison.OrdinalIgnoreCase))
{
result.Append(".40.5");
}
else
{
// Default to LC if profile is invalid
result.Append(".40.2");
}
return result.ToString();
}
/// <summary>
/// Gets an AC-3 codec string.
/// </summary>
/// <returns>AC-3 codec string.</returns>
public static string GetAC3String()
{
return AC3;
}
/// <summary>
/// Gets an E-AC-3 codec string.
/// </summary>
/// <returns>E-AC-3 codec string.</returns>
public static string GetEAC3String()
{
return EAC3;
}
/// <summary>
/// Gets an FLAC codec string.
/// </summary>
/// <returns>FLAC codec string.</returns>
public static string GetFLACString()
{
return FLAC;
}
/// <summary>
/// Gets an ALAC codec string.
/// </summary>
/// <returns>ALAC codec string.</returns>
public static string GetALACString()
{
return ALAC;
}
/// <summary>
/// Gets an OPUS codec string.
/// </summary>
/// <returns>OPUS codec string.</returns>
public static string GetOPUSString()
{
return OPUS;
}
/// <summary>
/// Gets a H.264 codec string.
/// </summary>
/// <param name="profile">H.264 profile.</param>
/// <param name="level">H.264 level.</param>
/// <returns>H.264 string.</returns>
public static string GetH264String(string? profile, int level)
{
StringBuilder result = new StringBuilder("avc1", 11);
if (string.Equals(profile, "high", StringComparison.OrdinalIgnoreCase))
{
result.Append(".6400");
}
else if (string.Equals(profile, "main", StringComparison.OrdinalIgnoreCase))
{
result.Append(".4D40");
}
else if (string.Equals(profile, "baseline", StringComparison.OrdinalIgnoreCase))
{
result.Append(".42E0");
}
else
{
// Default to constrained baseline if profile is invalid
result.Append(".4240");
}
string levelHex = level.ToString("X2", CultureInfo.InvariantCulture);
result.Append(levelHex);
return result.ToString();
}
/// <summary>
/// Gets a H.265 codec string.
/// </summary>
/// <param name="profile">H.265 profile.</param>
/// <param name="level">H.265 level.</param>
/// <returns>H.265 string.</returns>
public static string GetH265String(string? profile, int level)
{
// The h265 syntax is a bit of a mystery at the time this comment was written.
// This is what I've found through various sources:
// FORMAT: [codecTag].[profile].[constraint?].L[level * 30].[UNKNOWN]
StringBuilder result = new StringBuilder("hvc1", 16);
if (string.Equals(profile, "main10", StringComparison.OrdinalIgnoreCase)
|| string.Equals(profile, "main 10", StringComparison.OrdinalIgnoreCase))
{
result.Append(".2.4");
}
else
{
// Default to main if profile is invalid
result.Append(".1.4");
}
result.Append(".L")
.Append(level)
.Append(".B0");
return result.ToString();
}
/// <summary>
/// Gets an AV1 codec string.
/// </summary>
/// <param name="profile">AV1 profile.</param>
/// <param name="level">AV1 level.</param>
/// <param name="tierFlag">AV1 tier flag.</param>
/// <param name="bitDepth">AV1 bit depth.</param>
/// <returns>The AV1 codec string.</returns>
public static string GetAv1String(string? profile, int level, bool tierFlag, int bitDepth)
{
// https://aomedia.org/av1/specification/annex-a/
// FORMAT: [codecTag].[profile].[level][tier].[bitDepth]
StringBuilder result = new StringBuilder("av01", 13);
if (string.Equals(profile, "Main", StringComparison.OrdinalIgnoreCase))
{
result.Append(".0");
}
else if (string.Equals(profile, "High", StringComparison.OrdinalIgnoreCase))
{
result.Append(".1");
}
else if (string.Equals(profile, "Professional", StringComparison.OrdinalIgnoreCase))
{
result.Append(".2");
}
else
{
// Default to Main
result.Append(".0");
}
if (level <= 0
|| level > 31)
{
// Default to the maximum defined level 6.3
level = 19;
}
if (bitDepth != 8
&& bitDepth != 10
&& bitDepth != 12)
{
// Default to 8 bits
bitDepth = 8;
}
result.Append('.')
.Append(level)
.Append(tierFlag ? 'H' : 'M');
string bitDepthD2 = bitDepth.ToString("D2", CultureInfo.InvariantCulture);
result.Append('.')
.Append(bitDepthD2);
return result.ToString();
}
}