87 lines
2.6 KiB
C#
87 lines
2.6 KiB
C#
namespace Emby.Naming.Video
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{
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/// <summary>
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/// Represents a single video file.
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/// </summary>
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public class VideoFileInfo
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{
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/// <summary>
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/// Gets or sets the path.
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/// </summary>
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/// <value>The path.</value>
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public string Path { get; set; }
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/// <summary>
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/// Gets or sets the container.
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/// </summary>
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/// <value>The container.</value>
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public string Container { get; set; }
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/// <summary>
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/// Gets or sets the name.
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/// </summary>
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/// <value>The name.</value>
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public string Name { get; set; }
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/// <summary>
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/// Gets or sets the year.
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/// </summary>
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/// <value>The year.</value>
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public int? Year { get; set; }
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/// <summary>
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/// Gets or sets the type of the extra, e.g. trailer, theme song, behing the scenes, etc.
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/// </summary>
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/// <value>The type of the extra.</value>
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public string ExtraType { get; set; }
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/// <summary>
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/// Gets or sets the extra rule.
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/// </summary>
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/// <value>The extra rule.</value>
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public ExtraRule ExtraRule { get; set; }
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/// <summary>
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/// Gets or sets the format3 d.
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/// </summary>
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/// <value>The format3 d.</value>
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public string Format3D { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether [is3 d].
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/// </summary>
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/// <value><c>true</c> if [is3 d]; otherwise, <c>false</c>.</value>
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public bool Is3D { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether this instance is stub.
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/// </summary>
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/// <value><c>true</c> if this instance is stub; otherwise, <c>false</c>.</value>
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public bool IsStub { get; set; }
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/// <summary>
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/// Gets or sets the type of the stub.
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/// </summary>
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/// <value>The type of the stub.</value>
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public string StubType { get; set; }
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/// <summary>
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/// Gets or sets the type.
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/// </summary>
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/// <value>The type.</value>
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public bool IsDirectory { get; set; }
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/// <summary>
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/// Gets the file name without extension.
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/// </summary>
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/// <value>The file name without extension.</value>
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public string FileNameWithoutExtension => !IsDirectory ? System.IO.Path.GetFileNameWithoutExtension(Path) : System.IO.Path.GetFileName(Path);
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public override string ToString()
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{
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// Makes debugging easier
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return Name ?? base.ToString();
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}
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}
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}
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