456 lines
17 KiB
C#
456 lines
17 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using Jellyfin.Data.Enums;
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using MediaBrowser.Controller.Library;
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using MediaBrowser.Controller.Session;
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using MediaBrowser.Controller.SyncPlay;
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using MediaBrowser.Model.SyncPlay;
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using Microsoft.Extensions.Logging;
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namespace Emby.Server.Implementations.SyncPlay
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{
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/// <summary>
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/// Class SyncPlayManager.
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/// </summary>
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public class SyncPlayManager : ISyncPlayManager, IDisposable
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{
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/// <summary>
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/// The logger.
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/// </summary>
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private readonly ILogger<SyncPlayManager> _logger;
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/// <summary>
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/// The logger factory.
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/// </summary>
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private readonly ILoggerFactory _loggerFactory;
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/// <summary>
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/// The user manager.
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/// </summary>
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private readonly IUserManager _userManager;
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/// <summary>
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/// The session manager.
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/// </summary>
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private readonly ISessionManager _sessionManager;
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/// <summary>
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/// The library manager.
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/// </summary>
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private readonly ILibraryManager _libraryManager;
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/// <summary>
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/// The map between sessions and groups.
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/// </summary>
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private readonly Dictionary<string, IGroupController> _sessionToGroupMap =
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new Dictionary<string, IGroupController>(StringComparer.OrdinalIgnoreCase);
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/// <summary>
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/// The groups.
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/// </summary>
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private readonly Dictionary<Guid, IGroupController> _groups =
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new Dictionary<Guid, IGroupController>();
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/// <summary>
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/// Lock used for accessing any group.
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/// </summary>
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private readonly object _groupsLock = new object();
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/// <summary>
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/// Lock used for accessing the session-to-group map.
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/// </summary>
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private readonly object _mapsLock = new object();
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private bool _disposed = false;
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/// <summary>
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/// Initializes a new instance of the <see cref="SyncPlayManager" /> class.
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/// </summary>
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/// <param name="loggerFactory">The logger factory.</param>
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/// <param name="userManager">The user manager.</param>
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/// <param name="sessionManager">The session manager.</param>
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/// <param name="libraryManager">The library manager.</param>
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public SyncPlayManager(
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ILoggerFactory loggerFactory,
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IUserManager userManager,
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ISessionManager sessionManager,
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ILibraryManager libraryManager)
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{
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_loggerFactory = loggerFactory;
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_userManager = userManager;
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_sessionManager = sessionManager;
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_libraryManager = libraryManager;
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_logger = loggerFactory.CreateLogger<SyncPlayManager>();
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_sessionManager.SessionStarted += OnSessionManagerSessionStarted;
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}
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/// <inheritdoc />
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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/// <inheritdoc />
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public void NewGroup(SessionInfo session, NewGroupRequest request, CancellationToken cancellationToken)
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{
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// TODO: create abstract class for GroupRequests to avoid explicit request type here.
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if (!IsRequestValid(session, GroupRequestType.NewGroup, request))
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{
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return;
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}
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// Locking required to access list of groups.
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lock (_groupsLock)
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{
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// Locking required as session-to-group map will be edited.
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// Locking the group is not required as it is not visible yet.
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lock (_mapsLock)
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{
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if (IsSessionInGroup(session))
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{
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LeaveGroup(session, cancellationToken);
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}
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var group = new GroupController(_loggerFactory, _userManager, _sessionManager, _libraryManager);
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_groups[group.GroupId] = group;
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AddSessionToGroup(session, group);
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group.CreateGroup(session, request, cancellationToken);
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}
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}
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}
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/// <inheritdoc />
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public void JoinGroup(SessionInfo session, Guid groupId, JoinGroupRequest request, CancellationToken cancellationToken)
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{
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// TODO: create abstract class for GroupRequests to avoid explicit request type here.
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if (!IsRequestValid(session, GroupRequestType.JoinGroup, request))
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{
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return;
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}
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var user = _userManager.GetUserById(session.UserId);
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// Locking required to access list of groups.
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lock (_groupsLock)
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{
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_groups.TryGetValue(groupId, out IGroupController group);
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if (group == null)
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{
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_logger.LogWarning("Session {SessionId} tried to join group {GroupId} that does not exist.", session.Id, groupId);
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var error = new GroupUpdate<string>(Guid.Empty, GroupUpdateType.GroupDoesNotExist, string.Empty);
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_sessionManager.SendSyncPlayGroupUpdate(session, error, CancellationToken.None);
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return;
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}
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// Locking required as session-to-group map will be edited.
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lock (_mapsLock)
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{
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// Group lock required to let other requests end first.
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lock (group)
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{
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if (!group.HasAccessToPlayQueue(user))
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{
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_logger.LogWarning("Session {SessionId} tried to join group {GroupId} but does not have access to some content of the playing queue.", session.Id, group.GroupId.ToString());
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var error = new GroupUpdate<string>(group.GroupId, GroupUpdateType.LibraryAccessDenied, string.Empty);
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_sessionManager.SendSyncPlayGroupUpdate(session, error, CancellationToken.None);
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return;
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}
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if (IsSessionInGroup(session))
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{
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if (FindJoinedGroupId(session).Equals(groupId))
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{
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group.SessionRestore(session, request, cancellationToken);
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return;
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}
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LeaveGroup(session, cancellationToken);
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}
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AddSessionToGroup(session, group);
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group.SessionJoin(session, request, cancellationToken);
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}
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}
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}
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}
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/// <inheritdoc />
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public void LeaveGroup(SessionInfo session, CancellationToken cancellationToken)
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{
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// TODO: create abstract class for GroupRequests to avoid explicit request type here.
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if (!IsRequestValid(session, GroupRequestType.LeaveGroup))
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{
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return;
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}
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// Locking required to access list of groups.
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lock (_groupsLock)
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{
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// Locking required as session-to-group map will be edited.
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lock (_mapsLock)
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{
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var group = FindJoinedGroup(session);
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if (group == null)
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{
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_logger.LogWarning("Session {SessionId} does not belong to any group.", session.Id);
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var error = new GroupUpdate<string>(Guid.Empty, GroupUpdateType.NotInGroup, string.Empty);
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_sessionManager.SendSyncPlayGroupUpdate(session, error, CancellationToken.None);
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return;
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}
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// Group lock required to let other requests end first.
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lock (group)
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{
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RemoveSessionFromGroup(session, group);
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group.SessionLeave(session, cancellationToken);
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if (group.IsGroupEmpty())
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{
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_logger.LogInformation("Group {GroupId} is empty, removing it.", group.GroupId);
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_groups.Remove(group.GroupId, out _);
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}
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}
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}
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}
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}
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/// <inheritdoc />
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public List<GroupInfoDto> ListGroups(SessionInfo session)
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{
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// TODO: create abstract class for GroupRequests to avoid explicit request type here.
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if (!IsRequestValid(session, GroupRequestType.ListGroups))
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{
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return new List<GroupInfoDto>();
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}
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var user = _userManager.GetUserById(session.UserId);
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List<GroupInfoDto> list = new List<GroupInfoDto>();
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// Locking required to access list of groups.
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lock (_groupsLock)
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{
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foreach (var group in _groups.Values)
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{
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// Locking required as group is not thread-safe.
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lock (group)
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{
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if (group.HasAccessToPlayQueue(user))
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{
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list.Add(group.GetInfo());
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}
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}
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}
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}
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return list;
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}
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/// <inheritdoc />
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public void HandleRequest(SessionInfo session, IGroupPlaybackRequest request, CancellationToken cancellationToken)
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{
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// TODO: create abstract class for GroupRequests to avoid explicit request type here.
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if (!IsRequestValid(session, GroupRequestType.Playback, request))
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{
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return;
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}
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var group = FindJoinedGroup(session);
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if (group == null)
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{
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_logger.LogWarning("Session {SessionId} does not belong to any group.", session.Id);
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var error = new GroupUpdate<string>(Guid.Empty, GroupUpdateType.NotInGroup, string.Empty);
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_sessionManager.SendSyncPlayGroupUpdate(session, error, CancellationToken.None);
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return;
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}
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// Group lock required as GroupController is not thread-safe.
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lock (group)
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{
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group.HandleRequest(session, request, cancellationToken);
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}
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}
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/// <summary>
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/// Releases unmanaged and optionally managed resources.
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/// </summary>
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/// <param name="disposing"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>
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protected virtual void Dispose(bool disposing)
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{
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if (_disposed)
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{
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return;
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}
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_sessionManager.SessionStarted -= OnSessionManagerSessionStarted;
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_disposed = true;
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}
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private void OnSessionManagerSessionStarted(object sender, SessionEventArgs e)
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{
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var session = e.SessionInfo;
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Guid groupId = FindJoinedGroupId(session);
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if (groupId.Equals(Guid.Empty))
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{
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return;
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}
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var request = new JoinGroupRequest(groupId);
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JoinGroup(session, groupId, request, CancellationToken.None);
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}
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/// <summary>
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/// Checks if a given session has joined a group.
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/// </summary>
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/// <param name="session">The session.</param>
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/// <returns><c>true</c> if the session has joined a group, <c>false</c> otherwise.</returns>
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private bool IsSessionInGroup(SessionInfo session)
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{
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lock (_mapsLock)
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{
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return _sessionToGroupMap.ContainsKey(session.Id);
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}
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}
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/// <summary>
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/// Gets the group joined by the given session, if any.
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/// </summary>
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/// <param name="session">The session.</param>
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/// <returns>The group.</returns>
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private IGroupController FindJoinedGroup(SessionInfo session)
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{
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lock (_mapsLock)
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{
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_sessionToGroupMap.TryGetValue(session.Id, out var group);
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return group;
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}
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}
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/// <summary>
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/// Gets the group identifier joined by the given session, if any.
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/// </summary>
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/// <param name="session">The session.</param>
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/// <returns>The group identifier if the session has joined a group, an empty identifier otherwise.</returns>
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private Guid FindJoinedGroupId(SessionInfo session)
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{
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return FindJoinedGroup(session)?.GroupId ?? Guid.Empty;
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}
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/// <summary>
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/// Maps a session to a group.
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/// </summary>
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/// <param name="session">The session.</param>
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/// <param name="group">The group.</param>
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/// <exception cref="InvalidOperationException">Thrown when the user is in another group already.</exception>
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private void AddSessionToGroup(SessionInfo session, IGroupController group)
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{
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if (session == null)
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{
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throw new InvalidOperationException("Session is null!");
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}
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lock (_mapsLock)
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{
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if (IsSessionInGroup(session))
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{
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throw new InvalidOperationException("Session in other group already!");
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}
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_sessionToGroupMap[session.Id] = group ?? throw new InvalidOperationException("Group is null!");
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}
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}
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/// <summary>
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/// Unmaps a session from a group.
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/// </summary>
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/// <param name="session">The session.</param>
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/// <param name="group">The group.</param>
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/// <exception cref="InvalidOperationException">Thrown when the user is not found in the specified group.</exception>
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private void RemoveSessionFromGroup(SessionInfo session, IGroupController group)
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{
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if (session == null)
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{
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throw new InvalidOperationException("Session is null!");
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}
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if (group == null)
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{
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throw new InvalidOperationException("Group is null!");
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}
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lock (_mapsLock)
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{
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if (!IsSessionInGroup(session))
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{
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throw new InvalidOperationException("Session not in any group!");
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}
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_sessionToGroupMap.Remove(session.Id, out var tempGroup);
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if (!tempGroup.GroupId.Equals(group.GroupId))
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{
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throw new InvalidOperationException("Session was in wrong group!");
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}
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}
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}
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/// <summary>
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/// Checks if a given session is allowed to make a given request.
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/// </summary>
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/// <param name="session">The session.</param>
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/// <param name="requestType">The request type.</param>
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/// <param name="request">The request.</param>
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/// <param name="checkRequest">Whether to check if request is null.</param>
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/// <returns><c>true</c> if the request is valid, <c>false</c> otherwise. Will return <c>false</c> also when session is null.</returns>
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private bool IsRequestValid<T>(SessionInfo session, GroupRequestType requestType, T request, bool checkRequest = true)
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{
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if (session == null || (request == null && checkRequest))
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{
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return false;
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}
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var user = _userManager.GetUserById(session.UserId);
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if (user.SyncPlayAccess == SyncPlayAccess.None)
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{
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_logger.LogWarning("Session {SessionId} requested {RequestType} but does not have access to SyncPlay.", session.Id, requestType);
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// TODO: rename to a more generic error. Next PR will fix this.
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var error = new GroupUpdate<string>(Guid.Empty, GroupUpdateType.JoinGroupDenied, string.Empty);
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_sessionManager.SendSyncPlayGroupUpdate(session, error, CancellationToken.None);
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return false;
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}
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if (requestType.Equals(GroupRequestType.NewGroup) && user.SyncPlayAccess != SyncPlayAccess.CreateAndJoinGroups)
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{
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_logger.LogWarning("Session {SessionId} does not have permission to create groups.", session.Id);
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var error = new GroupUpdate<string>(Guid.Empty, GroupUpdateType.CreateGroupDenied, string.Empty);
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_sessionManager.SendSyncPlayGroupUpdate(session, error, CancellationToken.None);
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return false;
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}
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return true;
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}
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/// <summary>
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/// Checks if a given session is allowed to make a given type of request.
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/// </summary>
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/// <param name="session">The session.</param>
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/// <param name="requestType">The request type.</param>
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/// <returns><c>true</c> if the request is valid, <c>false</c> otherwise. Will return <c>false</c> also when session is null.</returns>
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private bool IsRequestValid(SessionInfo session, GroupRequestType requestType)
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{
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return IsRequestValid(session, requestType, session, false);
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}
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}
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}
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