290 lines
9.1 KiB
C#
290 lines
9.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using CommonIO;
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using MediaBrowser.Common.Events;
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using MediaBrowser.Common.ScheduledTasks;
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using MediaBrowser.Controller.Configuration;
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using MediaBrowser.Controller.Entities;
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using MediaBrowser.Controller.Library;
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using MediaBrowser.Model.Logging;
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using MediaBrowser.Server.Implementations.ScheduledTasks;
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namespace MediaBrowser.Server.Implementations.IO
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{
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public class FileRefresher : IDisposable
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{
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private ILogger Logger { get; set; }
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private ITaskManager TaskManager { get; set; }
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private ILibraryManager LibraryManager { get; set; }
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private IServerConfigurationManager ConfigurationManager { get; set; }
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private readonly IFileSystem _fileSystem;
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private readonly List<string> _affectedPaths = new List<string>();
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private Timer _timer;
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private readonly object _timerLock = new object();
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public string Path { get; private set; }
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public event EventHandler<EventArgs> Completed;
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public FileRefresher(string path, IFileSystem fileSystem, IServerConfigurationManager configurationManager, ILibraryManager libraryManager, ITaskManager taskManager, ILogger logger)
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{
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logger.Debug("New file refresher created for {0}", path);
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Path = path;
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_fileSystem = fileSystem;
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ConfigurationManager = configurationManager;
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LibraryManager = libraryManager;
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TaskManager = taskManager;
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Logger = logger;
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AddPath(path);
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}
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private void AddAffectedPath(string path)
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{
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if (!_affectedPaths.Contains(path, StringComparer.Ordinal))
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{
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_affectedPaths.Add(path);
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}
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}
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public void AddPath(string path)
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{
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lock (_timerLock)
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{
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AddAffectedPath(path);
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}
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RestartTimer();
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}
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public void RestartTimer()
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{
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lock (_timerLock)
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{
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if (_timer == null)
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{
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_timer = new Timer(OnTimerCallback, null, TimeSpan.FromSeconds(ConfigurationManager.Configuration.LibraryMonitorDelay), TimeSpan.FromMilliseconds(-1));
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}
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else
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{
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_timer.Change(TimeSpan.FromSeconds(ConfigurationManager.Configuration.LibraryMonitorDelay), TimeSpan.FromMilliseconds(-1));
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}
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}
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}
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public void ResetPath(string path, string affectedFile)
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{
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lock (_timerLock)
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{
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Logger.Debug("Resetting file refresher from {0} to {1}", Path, path);
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Path = path;
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AddAffectedPath(path);
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if (!string.IsNullOrWhiteSpace(affectedFile))
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{
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AddAffectedPath(affectedFile);
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}
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}
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RestartTimer();
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}
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private async void OnTimerCallback(object state)
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{
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List<string> paths;
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lock (_timerLock)
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{
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paths = _affectedPaths.ToList();
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}
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// Extend the timer as long as any of the paths are still being written to.
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if (paths.Any(IsFileLocked))
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{
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Logger.Info("Timer extended.");
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RestartTimer();
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return;
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}
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Logger.Debug("Timer stopped.");
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DisposeTimer();
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EventHelper.FireEventIfNotNull(Completed, this, EventArgs.Empty, Logger);
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try
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{
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await ProcessPathChanges(paths.ToList()).ConfigureAwait(false);
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}
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catch (Exception ex)
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{
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Logger.ErrorException("Error processing directory changes", ex);
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}
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}
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private async Task ProcessPathChanges(List<string> paths)
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{
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var itemsToRefresh = paths
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.Select(GetAffectedBaseItem)
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.Where(item => item != null)
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.Distinct()
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.ToList();
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foreach (var p in paths)
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{
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Logger.Info(p + " reports change.");
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}
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// If the root folder changed, run the library task so the user can see it
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if (itemsToRefresh.Any(i => i is AggregateFolder))
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{
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TaskManager.CancelIfRunningAndQueue<RefreshMediaLibraryTask>();
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return;
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}
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foreach (var item in itemsToRefresh)
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{
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Logger.Info(item.Name + " (" + item.Path + ") will be refreshed.");
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try
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{
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await item.ChangedExternally().ConfigureAwait(false);
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}
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catch (IOException ex)
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{
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// For now swallow and log.
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// Research item: If an IOException occurs, the item may be in a disconnected state (media unavailable)
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// Should we remove it from it's parent?
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Logger.ErrorException("Error refreshing {0}", ex, item.Name);
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}
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catch (Exception ex)
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{
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Logger.ErrorException("Error refreshing {0}", ex, item.Name);
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}
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}
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}
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/// <summary>
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/// Gets the affected base item.
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/// </summary>
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/// <param name="path">The path.</param>
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/// <returns>BaseItem.</returns>
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private BaseItem GetAffectedBaseItem(string path)
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{
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BaseItem item = null;
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while (item == null && !string.IsNullOrEmpty(path))
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{
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item = LibraryManager.FindByPath(path, null);
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path = System.IO.Path.GetDirectoryName(path);
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}
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if (item != null)
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{
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// If the item has been deleted find the first valid parent that still exists
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while (!_fileSystem.DirectoryExists(item.Path) && !_fileSystem.FileExists(item.Path))
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{
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item = item.GetParent();
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if (item == null)
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{
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break;
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}
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}
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}
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return item;
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}
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private bool IsFileLocked(string path)
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{
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if (Environment.OSVersion.Platform != PlatformID.Win32NT)
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{
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// Causing lockups on linux
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return false;
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}
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try
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{
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var data = _fileSystem.GetFileSystemInfo(path);
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if (!data.Exists
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|| data.IsDirectory
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// Opening a writable stream will fail with readonly files
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|| data.Attributes.HasFlag(FileAttributes.ReadOnly))
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{
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return false;
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}
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}
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catch (IOException)
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{
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return false;
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}
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catch (Exception ex)
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{
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Logger.ErrorException("Error getting file system info for: {0}", ex, path);
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return false;
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}
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// In order to determine if the file is being written to, we have to request write access
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// But if the server only has readonly access, this is going to cause this entire algorithm to fail
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// So we'll take a best guess about our access level
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var requestedFileAccess = ConfigurationManager.Configuration.SaveLocalMeta
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? FileAccess.ReadWrite
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: FileAccess.Read;
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try
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{
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using (_fileSystem.GetFileStream(path, FileMode.Open, requestedFileAccess, FileShare.ReadWrite))
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{
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//file is not locked
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return false;
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}
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}
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catch (DirectoryNotFoundException)
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{
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// File may have been deleted
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return false;
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}
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catch (FileNotFoundException)
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{
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// File may have been deleted
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return false;
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}
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catch (IOException)
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{
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//the file is unavailable because it is:
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//still being written to
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//or being processed by another thread
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//or does not exist (has already been processed)
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Logger.Debug("{0} is locked.", path);
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return true;
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}
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catch (Exception ex)
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{
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Logger.ErrorException("Error determining if file is locked: {0}", ex, path);
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return false;
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}
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}
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private void DisposeTimer()
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{
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lock (_timerLock)
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{
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if (_timer != null)
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{
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_timer.Dispose();
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}
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}
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}
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public void Dispose()
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{
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DisposeTimer();
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}
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}
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}
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