62 lines
1.9 KiB
C#
62 lines
1.9 KiB
C#
using System;
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using System.Collections.Generic;
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namespace MediaBrowser.Model.SyncPlay
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{
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/// <summary>
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/// Class PlayQueueUpdate.
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/// </summary>
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public class PlayQueueUpdate
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="PlayQueueUpdate"/> class.
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/// </summary>
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public PlayQueueUpdate()
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{
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Playlist = new List<QueueItem>();
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}
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/// <summary>
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/// Gets or sets the request type that originated this update.
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/// </summary>
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/// <value>The reason for the update.</value>
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public PlayQueueUpdateReason Reason { get; set; }
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/// <summary>
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/// Gets or sets the UTC time of the last change to the playing queue.
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/// </summary>
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/// <value>The UTC time of the last change to the playing queue.</value>
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public DateTime LastUpdate { get; set; }
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/// <summary>
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/// Gets or sets the playlist.
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/// </summary>
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/// <value>The playlist.</value>
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public IReadOnlyList<QueueItem> Playlist { get; set; }
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/// <summary>
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/// Gets or sets the playing item index in the playlist.
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/// </summary>
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/// <value>The playing item index in the playlist.</value>
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public int PlayingItemIndex { get; set; }
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/// <summary>
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/// Gets or sets the start position ticks.
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/// </summary>
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/// <value>The start position ticks.</value>
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public long StartPositionTicks { get; set; }
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/// <summary>
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/// Gets or sets the shuffle mode.
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/// </summary>
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/// <value>The shuffle mode.</value>
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public GroupShuffleMode ShuffleMode { get; set; }
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/// <summary>
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/// Gets or sets the repeat mode.
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/// </summary>
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/// <value>The repeat mode.</value>
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public GroupRepeatMode RepeatMode { get; set; }
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}
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}
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