278 lines
8.2 KiB
C#
278 lines
8.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Net;
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using System.Threading.Tasks;
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using MediaBrowser.Common.Configuration;
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using MediaBrowser.Common.Logging;
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using MediaBrowser.Common.Net;
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using MediaBrowser.Common.Net.Handlers;
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using MediaBrowser.Controller;
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using MediaBrowser.Model.Entities;
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namespace MediaBrowser.Api.HttpHandlers
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{
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public class AudioHandler : BaseMediaHandler<Audio>
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{
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public IEnumerable<string> AudioFormats
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{
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get
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{
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string val = QueryString["audioformats"];
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if (string.IsNullOrEmpty(val))
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{
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return new string[] { "mp3" };
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}
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return val.Split(',');
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}
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}
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public IEnumerable<int> AudioBitRates
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{
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get
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{
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string val = QueryString["audioformats"];
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if (string.IsNullOrEmpty(val))
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{
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return new int[] { };
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}
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return val.Split(',').Select(v => int.Parse(v));
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}
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}
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private int? GetMaxAcceptedBitRate(string audioFormat)
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{
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int index = AudioFormats.ToList().IndexOf(audioFormat);
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if (!AudioBitRates.Any())
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{
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return null;
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}
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return AudioBitRates.ElementAt(index);
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}
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/// <summary>
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/// Determines whether or not the original file requires transcoding
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/// </summary>
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protected override bool RequiresConversion()
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{
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string currentFormat = Path.GetExtension(LibraryItem.Path).Replace(".", string.Empty);
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// If it's not in a format the consumer accepts, return true
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if (!AudioFormats.Any(f => currentFormat.EndsWith(f, StringComparison.OrdinalIgnoreCase)))
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{
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return true;
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}
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int? bitrate = GetMaxAcceptedBitRate(currentFormat);
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// If the bitrate is greater than our desired bitrate, we need to transcode
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if (bitrate.HasValue && bitrate.Value < LibraryItem.BitRate)
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{
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return true;
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}
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// If the number of channels is greater than our desired channels, we need to transcode
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if (AudioChannels.HasValue && AudioChannels.Value < LibraryItem.Channels)
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{
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return true;
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}
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// If the sample rate is greater than our desired sample rate, we need to transcode
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if (AudioSampleRate.HasValue && AudioSampleRate.Value < LibraryItem.SampleRate)
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{
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return true;
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}
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// Yay
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return false;
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}
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/// <summary>
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/// Gets the format we'll be converting to
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/// </summary>
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protected override string GetOutputFormat()
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{
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return AudioFormats.First();
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}
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/// <summary>
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/// Creates arguments to pass to ffmpeg
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/// </summary>
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protected override string GetCommandLineArguments()
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{
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List<string> audioTranscodeParams = new List<string>();
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string outputFormat = GetOutputFormat();
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int? bitrate = GetMaxAcceptedBitRate(outputFormat);
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if (bitrate.HasValue)
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{
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audioTranscodeParams.Add("-ab " + bitrate.Value);
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}
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if (AudioChannels.HasValue)
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{
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audioTranscodeParams.Add("-ac " + AudioChannels.Value);
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}
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if (AudioSampleRate.HasValue)
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{
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audioTranscodeParams.Add("-ar " + AudioSampleRate.Value);
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}
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audioTranscodeParams.Add("-f " + outputFormat);
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return "-i \"" + LibraryItem.Path + "\" -vn " + string.Join(" ", audioTranscodeParams.ToArray()) + " -";
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}
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}
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public abstract class BaseMediaHandler<T> : BaseHandler
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where T : BaseItem, new()
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{
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private T _LibraryItem;
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/// <summary>
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/// Gets the library item that will be played, if any
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/// </summary>
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protected T LibraryItem
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{
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get
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{
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if (_LibraryItem == null)
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{
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string id = QueryString["id"];
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if (!string.IsNullOrEmpty(id))
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{
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_LibraryItem = Kernel.Instance.GetItemById(Guid.Parse(id)) as T;
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}
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}
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return _LibraryItem;
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}
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}
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public int? AudioChannels
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{
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get
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{
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string val = QueryString["audiochannels"];
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if (string.IsNullOrEmpty(val))
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{
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return null;
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}
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return int.Parse(val);
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}
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}
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public int? AudioSampleRate
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{
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get
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{
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string val = QueryString["audiosamplerate"];
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if (string.IsNullOrEmpty(val))
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{
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return 44100;
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}
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return int.Parse(val);
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}
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}
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public override string ContentType
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{
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get
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{
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return MimeTypes.GetMimeType("." + GetOutputFormat());
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}
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}
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public override bool CompressResponse
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{
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get
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{
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return false;
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}
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}
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public override void ProcessRequest(HttpListenerContext ctx)
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{
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HttpListenerContext = ctx;
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if (!RequiresConversion())
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{
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new StaticFileHandler() { Path = LibraryItem.Path }.ProcessRequest(ctx);
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return;
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}
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base.ProcessRequest(ctx);
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}
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protected abstract string GetCommandLineArguments();
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protected abstract string GetOutputFormat();
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protected abstract bool RequiresConversion();
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protected async override Task WriteResponseToOutputStream(Stream stream)
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{
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ProcessStartInfo startInfo = new ProcessStartInfo();
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startInfo.CreateNoWindow = true;
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startInfo.UseShellExecute = false;
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startInfo.RedirectStandardOutput = true;
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startInfo.RedirectStandardError = true;
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startInfo.FileName = ApiService.FFMpegPath;
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startInfo.WorkingDirectory = ApiService.FFMpegDirectory;
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startInfo.Arguments = GetCommandLineArguments();
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Logger.LogInfo(startInfo.FileName + " " + startInfo.Arguments);
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Process process = new Process();
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process.StartInfo = startInfo;
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// FFMpeg writes debug info to StdErr. This is useful when debugging so let's put it in the log directory.
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FileStream logStream = new FileStream(Path.Combine(ApplicationPaths.LogDirectoryPath, "ffmpeg-" + Guid.NewGuid().ToString() + ".txt"), FileMode.Create);
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try
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{
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process.Start();
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// MUST read both stdout and stderr asynchronously or a deadlock may occurr
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// If we ever decide to disable the ffmpeg log then you must uncomment the below line.
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//process.BeginErrorReadLine();
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Task errorTask = Task.Run(async () => { await process.StandardError.BaseStream.CopyToAsync(logStream); });
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await process.StandardOutput.BaseStream.CopyToAsync(stream);
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process.WaitForExit();
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await errorTask;
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Logger.LogInfo("FFMpeg exited with code " + process.ExitCode);
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}
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catch (Exception ex)
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{
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Logger.LogException(ex);
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}
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finally
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{
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logStream.Dispose();
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process.Dispose();
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}
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}
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}
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}
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