using MediaBrowser.Common.IO; using MediaBrowser.Common.MediaInfo; using MediaBrowser.Controller; using MediaBrowser.Controller.Library; using ServiceStack.ServiceHost; using System; using System.Collections.Generic; using System.IO; namespace MediaBrowser.Api.Playback.Progressive { /// /// Class GetAudioStream /// [Route("/Audio/{Id}/stream.mp3", "GET")] [Route("/Audio/{Id}/stream.wma", "GET")] [Route("/Audio/{Id}/stream.aac", "GET")] [Route("/Audio/{Id}/stream.flac", "GET")] [Route("/Audio/{Id}/stream.ogg", "GET")] [Route("/Audio/{Id}/stream.oga", "GET")] [Route("/Audio/{Id}/stream.webm", "GET")] [Route("/Audio/{Id}/stream", "GET")] [Route("/Audio/{Id}/stream.mp3", "HEAD")] [Route("/Audio/{Id}/stream.wma", "HEAD")] [Route("/Audio/{Id}/stream.aac", "HEAD")] [Route("/Audio/{Id}/stream.flac", "HEAD")] [Route("/Audio/{Id}/stream.ogg", "HEAD")] [Route("/Audio/{Id}/stream.oga", "HEAD")] [Route("/Audio/{Id}/stream.webm", "HEAD")] [Route("/Audio/{Id}/stream", "HEAD")] [Api(Description = "Gets an audio stream")] public class GetAudioStream : StreamRequest { } /// /// Class AudioService /// public class AudioService : BaseProgressiveStreamingService { /// /// Initializes a new instance of the class. /// /// The app paths. /// The user manager. /// The library manager. /// The iso manager. /// The media encoder. public AudioService(IServerApplicationPaths appPaths, IUserManager userManager, ILibraryManager libraryManager, IIsoManager isoManager, IMediaEncoder mediaEncoder) : base(appPaths, userManager, libraryManager, isoManager, mediaEncoder) { } /// /// Gets the specified request. /// /// The request. /// System.Object. public object Get(GetAudioStream request) { return ProcessRequest(request, false); } /// /// Gets the specified request. /// /// The request. /// System.Object. public object Head(GetAudioStream request) { return ProcessRequest(request, true); } /// /// Gets the command line arguments. /// /// The output path. /// The state. /// if set to true [perform subtitle conversions]. /// System.String. /// Only aac and mp3 audio codecs are supported. protected override string GetCommandLineArguments(string outputPath, StreamState state, bool performSubtitleConversions) { var request = state.Request; var audioTranscodeParams = new List(); if (string.Equals(Path.GetExtension(outputPath), ".aac", StringComparison.OrdinalIgnoreCase)) { audioTranscodeParams.Add("-strict experimental"); } if (request.AudioBitRate.HasValue) { audioTranscodeParams.Add("-ab " + request.AudioBitRate.Value); } var channels = GetNumAudioChannelsParam(request, state.AudioStream); if (channels.HasValue) { audioTranscodeParams.Add("-ac " + channels.Value); } if (request.AudioSampleRate.HasValue) { audioTranscodeParams.Add("-ar " + request.AudioSampleRate.Value); } const string vn = " -vn"; return string.Format("{0} -i {1}{2} -threads 0{5} {3} -id3v2_version 3 -write_id3v1 1 \"{4}\"", GetFastSeekCommandLineParameter(request), GetInputArgument(state.Item, state.IsoMount), GetSlowSeekCommandLineParameter(request), string.Join(" ", audioTranscodeParams.ToArray()), outputPath, vn).Trim(); } } }