using MediaBrowser.Common.IO;
using MediaBrowser.Common.MediaInfo;
using MediaBrowser.Controller;
using MediaBrowser.Controller.Library;
using ServiceStack.ServiceHost;
using System;
using System.Collections.Generic;
using System.IO;
namespace MediaBrowser.Api.Playback.Progressive
{
///
/// Class GetAudioStream
///
[Route("/Audio/{Id}/stream.mp3", "GET")]
[Route("/Audio/{Id}/stream.wma", "GET")]
[Route("/Audio/{Id}/stream.aac", "GET")]
[Route("/Audio/{Id}/stream.flac", "GET")]
[Route("/Audio/{Id}/stream.ogg", "GET")]
[Route("/Audio/{Id}/stream.oga", "GET")]
[Route("/Audio/{Id}/stream.webm", "GET")]
[Route("/Audio/{Id}/stream", "GET")]
[Route("/Audio/{Id}/stream.mp3", "HEAD")]
[Route("/Audio/{Id}/stream.wma", "HEAD")]
[Route("/Audio/{Id}/stream.aac", "HEAD")]
[Route("/Audio/{Id}/stream.flac", "HEAD")]
[Route("/Audio/{Id}/stream.ogg", "HEAD")]
[Route("/Audio/{Id}/stream.oga", "HEAD")]
[Route("/Audio/{Id}/stream.webm", "HEAD")]
[Route("/Audio/{Id}/stream", "HEAD")]
[Api(Description = "Gets an audio stream")]
public class GetAudioStream : StreamRequest
{
}
///
/// Class AudioService
///
public class AudioService : BaseProgressiveStreamingService
{
///
/// Initializes a new instance of the class.
///
/// The app paths.
/// The user manager.
/// The library manager.
/// The iso manager.
/// The media encoder.
public AudioService(IServerApplicationPaths appPaths, IUserManager userManager, ILibraryManager libraryManager, IIsoManager isoManager, IMediaEncoder mediaEncoder)
: base(appPaths, userManager, libraryManager, isoManager, mediaEncoder)
{
}
///
/// Gets the specified request.
///
/// The request.
/// System.Object.
public object Get(GetAudioStream request)
{
return ProcessRequest(request, false);
}
///
/// Gets the specified request.
///
/// The request.
/// System.Object.
public object Head(GetAudioStream request)
{
return ProcessRequest(request, true);
}
///
/// Gets the command line arguments.
///
/// The output path.
/// The state.
/// if set to true [perform subtitle conversions].
/// System.String.
/// Only aac and mp3 audio codecs are supported.
protected override string GetCommandLineArguments(string outputPath, StreamState state, bool performSubtitleConversions)
{
var request = state.Request;
var audioTranscodeParams = new List();
if (string.Equals(Path.GetExtension(outputPath), ".aac", StringComparison.OrdinalIgnoreCase))
{
audioTranscodeParams.Add("-strict experimental");
}
if (request.AudioBitRate.HasValue)
{
audioTranscodeParams.Add("-ab " + request.AudioBitRate.Value);
}
var channels = GetNumAudioChannelsParam(request, state.AudioStream);
if (channels.HasValue)
{
audioTranscodeParams.Add("-ac " + channels.Value);
}
if (request.AudioSampleRate.HasValue)
{
audioTranscodeParams.Add("-ar " + request.AudioSampleRate.Value);
}
const string vn = " -vn";
return string.Format("{0} -i {1}{2} -threads 0{5} {3} -id3v2_version 3 -write_id3v1 1 \"{4}\"",
GetFastSeekCommandLineParameter(request),
GetInputArgument(state.Item, state.IsoMount),
GetSlowSeekCommandLineParameter(request),
string.Join(" ", audioTranscodeParams.ToArray()),
outputPath,
vn).Trim();
}
}
}