using MediaBrowser.Controller.Configuration; using MediaBrowser.Controller.Entities; using MediaBrowser.Controller.Library; using MediaBrowser.Providers.Movies; using System; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Security; using System.Text; using System.Threading; namespace MediaBrowser.Providers.Savers { /// /// Saves game.xml for games /// public class GameXmlSaver : IMetadataSaver { private readonly IServerConfigurationManager _config; public GameXmlSaver(IServerConfigurationManager config) { _config = config; } /// /// Determines whether [is enabled for] [the specified item]. /// /// The item. /// Type of the update. /// true if [is enabled for] [the specified item]; otherwise, false. public bool IsEnabledFor(BaseItem item, ItemUpdateType updateType) { var wasMetadataEdited = (updateType & ItemUpdateType.MetadataEdit) == ItemUpdateType.MetadataEdit; var wasMetadataDownloaded = (updateType & ItemUpdateType.MetadataDownload) == ItemUpdateType.MetadataDownload; // If new metadata has been downloaded and save local is on, OR metadata was manually edited, proceed if ((_config.Configuration.SaveLocalMeta && (wasMetadataEdited || wasMetadataDownloaded)) || wasMetadataEdited) { return item is Game; } return false; } private static readonly CultureInfo UsCulture = new CultureInfo("en-US"); /// /// Saves the specified item. /// /// The item. /// The cancellation token. /// Task. public void Save(BaseItem item, CancellationToken cancellationToken) { var builder = new StringBuilder(); builder.Append(""); var game = (Game)item; if (game.PlayersSupported.HasValue) { builder.Append("" + SecurityElement.Escape(game.PlayersSupported.Value.ToString(UsCulture)) + ""); } if (!string.IsNullOrEmpty(game.GameSystem)) { builder.Append("" + SecurityElement.Escape(game.GameSystem) + ""); } XmlSaverHelpers.AddCommonNodes(item, builder); builder.Append(""); var xmlFilePath = GetSavePath(item); XmlSaverHelpers.Save(builder, xmlFilePath, new List { "Players", "GameSystem" }); // Set last refreshed so that the provider doesn't trigger after the file save MovieProviderFromXml.Current.SetLastRefreshed(item, DateTime.UtcNow); } public string GetSavePath(BaseItem item) { return GetGameSavePath(item); } public static string GetGameSavePath(BaseItem item) { if (item.IsInMixedFolder) { return Path.ChangeExtension(item.Path, ".xml"); } return Path.Combine(item.MetaLocation, "game.xml"); } } }