using MediaBrowser.Controller.Entities; using MediaBrowser.Controller.Library; using Microsoft.Extensions.Logging; using System; using System.Linq; using System.Threading; using System.Threading.Tasks; using MediaBrowser.Controller.Persistence; namespace Emby.Server.Implementations.Library.Validators { class GameGenresValidator { /// /// The _library manager /// private readonly ILibraryManager _libraryManager; /// /// The _logger /// private readonly ILogger _logger; private readonly IItemRepository _itemRepo; public GameGenresValidator(ILibraryManager libraryManager, ILogger logger, IItemRepository itemRepo) { _libraryManager = libraryManager; _logger = logger; _itemRepo = itemRepo; } /// /// Runs the specified progress. /// /// The progress. /// The cancellation token. /// Task. public async Task Run(IProgress progress, CancellationToken cancellationToken) { var names = _itemRepo.GetGameGenreNames(); var numComplete = 0; var count = names.Count; foreach (var name in names) { try { var item = _libraryManager.GetGameGenre(name); await item.RefreshMetadata(cancellationToken).ConfigureAwait(false); } catch (OperationCanceledException) { // Don't clutter the log throw; } catch (Exception ex) { _logger.LogError(ex, "Error refreshing {GenreName}", name); } numComplete++; double percent = numComplete; percent /= count; percent *= 100; progress.Report(percent); } progress.Report(100); } } }