using MediaBrowser.Common.Extensions;
using MediaBrowser.Common.IO;
using MediaBrowser.Common.Progress;
using MediaBrowser.Common.ScheduledTasks;
using MediaBrowser.Controller.Configuration;
using MediaBrowser.Controller.Entities;
using MediaBrowser.Controller.Entities.Audio;
using MediaBrowser.Controller.Entities.Movies;
using MediaBrowser.Controller.Entities.TV;
using MediaBrowser.Controller.IO;
using MediaBrowser.Controller.Library;
using MediaBrowser.Controller.Persistence;
using MediaBrowser.Controller.Providers;
using MediaBrowser.Controller.Resolvers;
using MediaBrowser.Controller.Sorting;
using MediaBrowser.Model.Configuration;
using MediaBrowser.Model.Entities;
using MediaBrowser.Model.Logging;
using MediaBrowser.Server.Implementations.Library.Validators;
using MediaBrowser.Server.Implementations.ScheduledTasks;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using MoreLinq;
using SortOrder = MediaBrowser.Model.Entities.SortOrder;
namespace MediaBrowser.Server.Implementations.Library
{
///
/// Class LibraryManager
///
public class LibraryManager : ILibraryManager
{
///
/// Gets or sets the postscan tasks.
///
/// The postscan tasks.
private ILibraryPostScanTask[] PostscanTasks { get; set; }
///
/// Gets the intro providers.
///
/// The intro providers.
private IIntroProvider[] IntroProviders { get; set; }
///
/// Gets the list of entity resolution ignore rules
///
/// The entity resolution ignore rules.
private IResolverIgnoreRule[] EntityResolutionIgnoreRules { get; set; }
///
/// Gets the list of BasePluginFolders added by plugins
///
/// The plugin folders.
private IVirtualFolderCreator[] PluginFolderCreators { get; set; }
///
/// Gets the list of currently registered entity resolvers
///
/// The entity resolvers enumerable.
private IItemResolver[] EntityResolvers { get; set; }
///
/// Gets or sets the comparers.
///
/// The comparers.
private IBaseItemComparer[] Comparers { get; set; }
///
/// Gets the active item repository
///
/// The item repository.
public IItemRepository ItemRepository { get; set; }
///
/// Occurs when [item added].
///
public event EventHandler ItemAdded;
///
/// Occurs when [item updated].
///
public event EventHandler ItemUpdated;
///
/// Occurs when [item removed].
///
public event EventHandler ItemRemoved;
///
/// The _logger
///
private readonly ILogger _logger;
///
/// The _task manager
///
private readonly ITaskManager _taskManager;
///
/// The _user manager
///
private readonly IUserManager _userManager;
///
/// The _user data repository
///
private readonly IUserDataManager _userDataRepository;
///
/// Gets or sets the configuration manager.
///
/// The configuration manager.
private IServerConfigurationManager ConfigurationManager { get; set; }
///
/// A collection of items that may be referenced from multiple physical places in the library
/// (typically, multiple user roots). We store them here and be sure they all reference a
/// single instance.
///
/// The by reference items.
private ConcurrentDictionary ByReferenceItems { get; set; }
private readonly Func _libraryMonitorFactory;
private readonly Func _providerManagerFactory;
///
/// The _library items cache
///
private ConcurrentDictionary _libraryItemsCache;
///
/// The _library items cache sync lock
///
private object _libraryItemsCacheSyncLock = new object();
///
/// The _library items cache initialized
///
private bool _libraryItemsCacheInitialized;
///
/// Gets the library items cache.
///
/// The library items cache.
private ConcurrentDictionary LibraryItemsCache
{
get
{
LazyInitializer.EnsureInitialized(ref _libraryItemsCache, ref _libraryItemsCacheInitialized, ref _libraryItemsCacheSyncLock, CreateLibraryItemsCache);
return _libraryItemsCache;
}
}
private readonly IFileSystem _fileSystem;
///
/// Initializes a new instance of the class.
///
/// The logger.
/// The task manager.
/// The user manager.
/// The configuration manager.
/// The user data repository.
public LibraryManager(ILogger logger, ITaskManager taskManager, IUserManager userManager, IServerConfigurationManager configurationManager, IUserDataManager userDataRepository, Func libraryMonitorFactory, IFileSystem fileSystem, Func providerManagerFactory)
{
_logger = logger;
_taskManager = taskManager;
_userManager = userManager;
ConfigurationManager = configurationManager;
_userDataRepository = userDataRepository;
_libraryMonitorFactory = libraryMonitorFactory;
_fileSystem = fileSystem;
_providerManagerFactory = providerManagerFactory;
ByReferenceItems = new ConcurrentDictionary();
ConfigurationManager.ConfigurationUpdated += ConfigurationUpdated;
RecordConfigurationValues(configurationManager.Configuration);
}
///
/// Adds the parts.
///
/// The rules.
/// The plugin folders.
/// The resolvers.
/// The intro providers.
/// The item comparers.
/// The postscan tasks.
public void AddParts(IEnumerable rules,
IEnumerable pluginFolders,
IEnumerable resolvers,
IEnumerable introProviders,
IEnumerable itemComparers,
IEnumerable postscanTasks)
{
EntityResolutionIgnoreRules = rules.ToArray();
PluginFolderCreators = pluginFolders.ToArray();
EntityResolvers = resolvers.OrderBy(i => i.Priority).ToArray();
IntroProviders = introProviders.ToArray();
Comparers = itemComparers.ToArray();
PostscanTasks = postscanTasks.OrderBy(i =>
{
var hasOrder = i as IHasOrder;
return hasOrder == null ? 0 : hasOrder.Order;
}).ToArray();
}
///
/// The _root folder
///
private AggregateFolder _rootFolder;
///
/// The _root folder sync lock
///
private object _rootFolderSyncLock = new object();
///
/// The _root folder initialized
///
private bool _rootFolderInitialized;
///
/// Gets the root folder.
///
/// The root folder.
public AggregateFolder RootFolder
{
get
{
LazyInitializer.EnsureInitialized(ref _rootFolder, ref _rootFolderInitialized, ref _rootFolderSyncLock, CreateRootFolder);
return _rootFolder;
}
private set
{
_rootFolder = value;
if (value == null)
{
_rootFolderInitialized = false;
}
}
}
///
/// The _items by name path
///
private string _itemsByNamePath;
///
/// The _season zero display name
///
private string _seasonZeroDisplayName;
private bool _wizardCompleted;
///
/// Records the configuration values.
///
/// The configuration.
private void RecordConfigurationValues(ServerConfiguration configuration)
{
_seasonZeroDisplayName = configuration.SeasonZeroDisplayName;
_itemsByNamePath = ConfigurationManager.ApplicationPaths.ItemsByNamePath;
_wizardCompleted = configuration.IsStartupWizardCompleted;
}
///
/// Configurations the updated.
///
/// The sender.
/// The instance containing the event data.
void ConfigurationUpdated(object sender, EventArgs e)
{
var config = ConfigurationManager.Configuration;
var ibnPathChanged = !string.Equals(_itemsByNamePath, ConfigurationManager.ApplicationPaths.ItemsByNamePath, StringComparison.CurrentCulture);
if (ibnPathChanged)
{
RemoveItemsByNameFromCache();
}
var newSeasonZeroName = ConfigurationManager.Configuration.SeasonZeroDisplayName;
var seasonZeroNameChanged = !string.Equals(_seasonZeroDisplayName, newSeasonZeroName, StringComparison.CurrentCulture);
var wizardChanged = config.IsStartupWizardCompleted != _wizardCompleted;
RecordConfigurationValues(config);
Task.Run(async () =>
{
if (seasonZeroNameChanged)
{
await UpdateSeasonZeroNames(newSeasonZeroName, CancellationToken.None).ConfigureAwait(false);
}
if (seasonZeroNameChanged || ibnPathChanged || wizardChanged)
{
_taskManager.CancelIfRunningAndQueue();
}
});
}
private void RemoveItemsByNameFromCache()
{
RemoveItemsFromCache(i => i is Person);
RemoveItemsFromCache(i => i is Year);
RemoveItemsFromCache(i => i is Genre);
RemoveItemsFromCache(i => i is MusicGenre);
RemoveItemsFromCache(i => i is GameGenre);
RemoveItemsFromCache(i => i is Studio);
RemoveItemsFromCache(i =>
{
var artist = i as MusicArtist;
return artist != null && artist.IsAccessedByName;
});
}
private void RemoveItemsFromCache(Func remove)
{
var items = _libraryItemsCache.ToList().Where(i => remove(i.Value)).ToList();
foreach (var item in items)
{
BaseItem value;
_libraryItemsCache.TryRemove(item.Key, out value);
}
}
///
/// Updates the season zero names.
///
/// The new name.
/// The cancellation token.
/// Task.
private async Task UpdateSeasonZeroNames(string newName, CancellationToken cancellationToken)
{
var seasons = RootFolder.RecursiveChildren
.OfType()
.Where(i => i.IndexNumber.HasValue && i.IndexNumber.Value == 0 && !string.Equals(i.Name, newName, StringComparison.CurrentCulture))
.ToList();
foreach (var season in seasons)
{
season.Name = newName;
try
{
await UpdateItem(season, ItemUpdateType.MetadataDownload, cancellationToken).ConfigureAwait(false);
}
catch (Exception ex)
{
_logger.ErrorException("Error saving {0}", ex, season.Path);
}
}
}
///
/// Creates the library items cache.
///
/// ConcurrentDictionary{GuidBaseItem}.
private ConcurrentDictionary CreateLibraryItemsCache()
{
var items = RootFolder.GetRecursiveChildren();
items.Add(RootFolder);
// Need to use Distinct because there could be multiple instances with the same id
// due to sharing the default library
var userRootFolders = _userManager.Users.Select(i => i.RootFolder)
.Distinct()
.ToList();
foreach (var folder in userRootFolders)
{
items.Add(folder);
}
// Get all user collection folders
// Skip BasePluginFolders because we already got them from RootFolder.RecursiveChildren
var userFolders = userRootFolders.SelectMany(i => i.Children)
.Where(i => !(i is BasePluginFolder))
.ToList();
foreach (var folder in userFolders)
{
items.Add(folder);
}
var dictionary = new ConcurrentDictionary();
foreach (var item in items)
{
dictionary[item.Id] = item;
}
return dictionary;
}
///
/// Updates the item in library cache.
///
/// The item.
private void UpdateItemInLibraryCache(BaseItem item)
{
RegisterItem(item);
}
public void RegisterItem(BaseItem item)
{
RegisterItem(item.Id, item);
}
private void RegisterItem(Guid id, BaseItem item)
{
LibraryItemsCache.AddOrUpdate(id, item, delegate { return item; });
}
public async Task DeleteItem(BaseItem item, DeleteOptions options)
{
_logger.Debug("Deleting item, Type: {0}, Name: {1}, Path: {2}, Id: {3}",
item.GetType().Name,
item.Name,
item.Path ?? string.Empty,
item.Id);
var parent = item.Parent;
var locationType = item.LocationType;
var children = item.IsFolder
? ((Folder)item).RecursiveChildren.ToList()
: new List();
foreach (var metadataPath in GetMetadataPaths(item, children))
{
_logger.Debug("Deleting path {0}", metadataPath);
try
{
Directory.Delete(metadataPath, true);
}
catch (DirectoryNotFoundException)
{
}
catch (Exception ex)
{
_logger.ErrorException("Error deleting {0}", ex, metadataPath);
}
}
if (options.DeleteFileLocation && locationType != LocationType.Remote && locationType != LocationType.Virtual)
{
foreach (var path in item.GetDeletePaths().ToList())
{
if (Directory.Exists(path))
{
_logger.Debug("Deleting path {0}", path);
Directory.Delete(path, true);
}
else if (File.Exists(path))
{
_logger.Debug("Deleting path {0}", path);
File.Delete(path);
}
}
if (parent != null)
{
await parent.ValidateChildren(new Progress(), CancellationToken.None)
.ConfigureAwait(false);
}
}
else if (parent != null)
{
await parent.RemoveChild(item, CancellationToken.None).ConfigureAwait(false);
}
await ItemRepository.DeleteItem(item.Id, CancellationToken.None).ConfigureAwait(false);
foreach (var child in children)
{
await ItemRepository.DeleteItem(child.Id, CancellationToken.None).ConfigureAwait(false);
}
BaseItem removed;
_libraryItemsCache.TryRemove(item.Id, out removed);
ReportItemRemoved(item);
}
private IEnumerable GetMetadataPaths(BaseItem item, IEnumerable children)
{
var list = new List
{
ConfigurationManager.ApplicationPaths.GetInternalMetadataPath(item.Id)
};
list.AddRange(children.Select(i => ConfigurationManager.ApplicationPaths.GetInternalMetadataPath(i.Id)));
return list;
}
///
/// Resolves the item.
///
/// The args.
/// BaseItem.
public BaseItem ResolveItem(ItemResolveArgs args)
{
var item = EntityResolvers.Select(r =>
{
try
{
return r.ResolvePath(args);
}
catch (Exception ex)
{
_logger.ErrorException("Error in {0} resolving {1}", ex, r.GetType().Name, args.Path);
return null;
}
}).FirstOrDefault(i => i != null);
if (item != null)
{
ResolverHelper.SetInitialItemValues(item, args, _fileSystem);
// Now handle the issue with posibly having the same item referenced from multiple physical
// places within the library. Be sure we always end up with just one instance.
if (item is IByReferenceItem)
{
item = GetOrAddByReferenceItem(item);
}
}
return item;
}
public IEnumerable ReplaceVideosWithPrimaryVersions(IEnumerable items)
{
return items.Select(i =>
{
var video = i as Video;
if (video != null)
{
if (video.PrimaryVersionId.HasValue)
{
var primary = GetItemById(video.PrimaryVersionId.Value) as Video;
if (primary != null)
{
return primary;
}
}
}
return i;
}).DistinctBy(i => i.Id);
}
///
/// Ensure supplied item has only one instance throughout
///
/// The item.
/// The proper instance to the item
public BaseItem GetOrAddByReferenceItem(BaseItem item)
{
// Add this item to our list if not there already
if (!ByReferenceItems.TryAdd(item.Id, item))
{
// Already there - return the existing reference
item = ByReferenceItems[item.Id];
}
return item;
}
public BaseItem ResolvePath(FileSystemInfo fileInfo, Folder parent = null)
{
return ResolvePath(fileInfo, new DirectoryService(_logger), parent);
}
///
/// Resolves a path into a BaseItem
///
/// The file info.
/// The directory service.
/// The parent.
/// BaseItem.
/// fileInfo
public BaseItem ResolvePath(FileSystemInfo fileInfo, IDirectoryService directoryService, Folder parent = null)
{
if (fileInfo == null)
{
throw new ArgumentNullException("fileInfo");
}
var args = new ItemResolveArgs(ConfigurationManager.ApplicationPaths, this, directoryService)
{
Parent = parent,
Path = fileInfo.FullName,
FileInfo = fileInfo
};
// Return null if ignore rules deem that we should do so
if (EntityResolutionIgnoreRules.Any(r => r.ShouldIgnore(args)))
{
return null;
}
// Gather child folder and files
if (args.IsDirectory)
{
var isPhysicalRoot = args.IsPhysicalRoot;
// When resolving the root, we need it's grandchildren (children of user views)
var flattenFolderDepth = isPhysicalRoot ? 2 : 0;
var fileSystemDictionary = FileData.GetFilteredFileSystemEntries(directoryService, args.Path, _fileSystem, _logger, args, flattenFolderDepth: flattenFolderDepth, resolveShortcuts: isPhysicalRoot || args.IsVf);
// Need to remove subpaths that may have been resolved from shortcuts
// Example: if \\server\movies exists, then strip out \\server\movies\action
if (isPhysicalRoot)
{
var paths = NormalizeRootPathList(fileSystemDictionary.Keys);
fileSystemDictionary = paths.Select(i => (FileSystemInfo)new DirectoryInfo(i)).ToDictionary(i => i.FullName);
}
args.FileSystemDictionary = fileSystemDictionary;
}
// Check to see if we should resolve based on our contents
if (args.IsDirectory && !ShouldResolvePathContents(args))
{
return null;
}
return ResolveItem(args);
}
public IEnumerable NormalizeRootPathList(IEnumerable paths)
{
var list = paths.Select(_fileSystem.NormalizePath)
.Distinct(StringComparer.OrdinalIgnoreCase)
.ToList();
var dupes = list.Where(subPath => !subPath.EndsWith(":\\", StringComparison.OrdinalIgnoreCase) && list.Any(i => _fileSystem.ContainsSubPath(i, subPath)))
.ToList();
foreach (var dupe in dupes)
{
_logger.Info("Found duplicate path: {0}", dupe);
}
return list.Except(dupes, StringComparer.OrdinalIgnoreCase);
}
///
/// Determines whether a path should be ignored based on its contents - called after the contents have been read
///
/// The args.
/// true if XXXX, false otherwise
private static bool ShouldResolvePathContents(ItemResolveArgs args)
{
// Ignore any folders containing a file called .ignore
return !args.ContainsFileSystemEntryByName(".ignore");
}
///
/// Resolves a set of files into a list of BaseItem
///
///
/// The files.
/// The directory service.
/// The parent.
/// List{``0}.
public List ResolvePaths(IEnumerable files, IDirectoryService directoryService, Folder parent)
where T : BaseItem
{
var list = new List();
Parallel.ForEach(files, f =>
{
try
{
var item = ResolvePath(f, directoryService, parent) as T;
if (item != null)
{
lock (list)
{
list.Add(item);
}
}
}
catch (Exception ex)
{
_logger.ErrorException("Error resolving path {0}", ex, f.FullName);
}
});
return list;
}
///
/// Creates the root media folder
///
/// AggregateFolder.
/// Cannot create the root folder until plugins have loaded
public AggregateFolder CreateRootFolder()
{
var rootFolderPath = ConfigurationManager.ApplicationPaths.RootFolderPath;
Directory.CreateDirectory(rootFolderPath);
var rootFolder = RetrieveItem(rootFolderPath.GetMBId(typeof(AggregateFolder))) as AggregateFolder ?? (AggregateFolder)ResolvePath(new DirectoryInfo(rootFolderPath));
// Add in the plug-in folders
foreach (var child in PluginFolderCreators)
{
var folder = child.GetFolder();
if (folder.Id == Guid.Empty)
{
folder.Id = (folder.Path ?? folder.GetType().Name).GetMBId(folder.GetType());
}
rootFolder.AddVirtualChild(folder);
}
return rootFolder;
}
private UserRootFolder _userRootFolder;
public Folder GetUserRootFolder()
{
if (_userRootFolder == null)
{
var userRootPath = ConfigurationManager.ApplicationPaths.DefaultUserViewsPath;
Directory.CreateDirectory(userRootPath);
_userRootFolder = RetrieveItem(userRootPath.GetMBId(typeof(UserRootFolder))) as UserRootFolder ??
(UserRootFolder)ResolvePath(new DirectoryInfo(userRootPath));
}
return _userRootFolder;
}
///
/// Gets a Person
///
/// The name.
/// Task{Person}.
public Person GetPerson(string name)
{
return GetItemByName(ConfigurationManager.ApplicationPaths.PeoplePath, name);
}
///
/// Gets a Studio
///
/// The name.
/// Task{Studio}.
public Studio GetStudio(string name)
{
return GetItemByName(ConfigurationManager.ApplicationPaths.StudioPath, name);
}
///
/// Gets a Genre
///
/// The name.
/// Task{Genre}.
public Genre GetGenre(string name)
{
return GetItemByName(ConfigurationManager.ApplicationPaths.GenrePath, name);
}
///
/// Gets the genre.
///
/// The name.
/// Task{MusicGenre}.
public MusicGenre GetMusicGenre(string name)
{
return GetItemByName(ConfigurationManager.ApplicationPaths.MusicGenrePath, name);
}
///
/// Gets the game genre.
///
/// The name.
/// Task{GameGenre}.
public GameGenre GetGameGenre(string name)
{
return GetItemByName(ConfigurationManager.ApplicationPaths.GameGenrePath, name);
}
///
/// The us culture
///
private static readonly CultureInfo UsCulture = new CultureInfo("en-US");
///
/// Gets a Year
///
/// The value.
/// Task{Year}.
///
public Year GetYear(int value)
{
if (value <= 0)
{
throw new ArgumentOutOfRangeException("Years less than or equal to 0 are invalid.");
}
return GetItemByName(ConfigurationManager.ApplicationPaths.YearPath, value.ToString(UsCulture));
}
///
/// Gets a Genre
///
/// The name.
/// Task{Genre}.
public MusicArtist GetArtist(string name)
{
return GetItemByName(ConfigurationManager.ApplicationPaths.ArtistsPath, name);
}
private T GetItemByName(string path, string name)
where T : BaseItem, new()
{
if (string.IsNullOrEmpty(path))
{
throw new ArgumentNullException("path");
}
if (string.IsNullOrEmpty(name))
{
throw new ArgumentNullException("name");
}
var validFilename = _fileSystem.GetValidFilename(name).Trim();
string subFolderPrefix = null;
var type = typeof(T);
if (type == typeof(Person) && ConfigurationManager.Configuration.EnablePeoplePrefixSubFolders)
{
subFolderPrefix = validFilename.Substring(0, 1);
}
var fullPath = string.IsNullOrEmpty(subFolderPrefix) ?
Path.Combine(path, validFilename) :
Path.Combine(path, subFolderPrefix, validFilename);
var id = fullPath.GetMBId(type);
BaseItem obj;
if (!_libraryItemsCache.TryGetValue(id, out obj))
{
obj = CreateItemByName(fullPath, name, id);
RegisterItem(id, obj);
}
return obj as T;
}
///
/// Creates an IBN item based on a given path
///
///
/// The path.
/// The name.
/// Task{``0}.
/// Path not created: + path
private T CreateItemByName(string path, string name, Guid id)
where T : BaseItem, new()
{
var isArtist = typeof(T) == typeof(MusicArtist);
if (isArtist)
{
var existing = RootFolder.RecursiveChildren
.OfType()
.FirstOrDefault(i => string.Equals(i.Name, name, StringComparison.OrdinalIgnoreCase));
if (existing != null)
{
return existing;
}
}
var fileInfo = new DirectoryInfo(path);
var isNew = false;
if (!fileInfo.Exists)
{
Directory.CreateDirectory(path);
fileInfo = new DirectoryInfo(path);
if (!fileInfo.Exists)
{
throw new IOException("Path not created: " + path);
}
isNew = true;
}
var item = isNew ? null : RetrieveItem(id) as T;
if (item == null)
{
item = new T
{
Name = name,
Id = id,
DateCreated = _fileSystem.GetCreationTimeUtc(fileInfo),
DateModified = _fileSystem.GetLastWriteTimeUtc(fileInfo),
Path = path
};
}
if (isArtist)
{
(item as MusicArtist).IsAccessedByName = true;
}
return item;
}
///
/// Validate and refresh the People sub-set of the IBN.
/// The items are stored in the db but not loaded into memory until actually requested by an operation.
///
/// The cancellation token.
/// The progress.
/// Task.
public Task ValidatePeople(CancellationToken cancellationToken, IProgress progress)
{
// Ensure the location is available.
Directory.CreateDirectory(ConfigurationManager.ApplicationPaths.PeoplePath);
return new PeopleValidator(this, _logger).ValidatePeople(cancellationToken, new MetadataRefreshOptions(), progress);
}
///
/// Validates the artists.
///
/// The cancellation token.
/// The progress.
/// Task.
public Task ValidateArtists(CancellationToken cancellationToken, IProgress progress)
{
// Ensure the location is unavailable.
Directory.CreateDirectory(ConfigurationManager.ApplicationPaths.ArtistsPath);
return new ArtistsValidator(this, _userManager, _logger).Run(progress, cancellationToken);
}
///
/// Validates the music genres.
///
/// The cancellation token.
/// The progress.
/// Task.
public Task ValidateMusicGenres(CancellationToken cancellationToken, IProgress progress)
{
// Ensure the location is unavailable.
Directory.CreateDirectory(ConfigurationManager.ApplicationPaths.MusicGenrePath);
return new MusicGenresValidator(this, _logger).Run(progress, cancellationToken);
}
///
/// Validates the game genres.
///
/// The cancellation token.
/// The progress.
/// Task.
public Task ValidateGameGenres(CancellationToken cancellationToken, IProgress progress)
{
// Ensure the location is unavailable.
Directory.CreateDirectory(ConfigurationManager.ApplicationPaths.GameGenrePath);
return new GameGenresValidator(this, _userManager, _logger).Run(progress, cancellationToken);
}
///
/// Validates the studios.
///
/// The cancellation token.
/// The progress.
/// Task.
public Task ValidateStudios(CancellationToken cancellationToken, IProgress progress)
{
// Ensure the location is unavailable.
Directory.CreateDirectory(ConfigurationManager.ApplicationPaths.StudioPath);
return new StudiosValidator(this, _userManager, _logger).Run(progress, cancellationToken);
}
///
/// Validates the genres.
///
/// The cancellation token.
/// The progress.
/// Task.
public Task ValidateGenres(CancellationToken cancellationToken, IProgress progress)
{
// Ensure the location is unavailable.
Directory.CreateDirectory(ConfigurationManager.ApplicationPaths.GenrePath);
return new GenresValidator(this, _userManager, _logger).Run(progress, cancellationToken);
}
///
/// Reloads the root media folder
///
/// The progress.
/// The cancellation token.
/// Task.
public Task ValidateMediaLibrary(IProgress progress, CancellationToken cancellationToken)
{
// Just run the scheduled task so that the user can see it
_taskManager.CancelIfRunningAndQueue();
return Task.FromResult(true);
}
///
/// Queues the library scan.
///
public void QueueLibraryScan()
{
// Just run the scheduled task so that the user can see it
_taskManager.QueueScheduledTask();
}
///
/// Validates the media library internal.
///
/// The progress.
/// The cancellation token.
/// Task.
public async Task ValidateMediaLibraryInternal(IProgress progress, CancellationToken cancellationToken)
{
_libraryMonitorFactory().Stop();
try
{
await PerformLibraryValidation(progress, cancellationToken).ConfigureAwait(false);
}
finally
{
_libraryMonitorFactory().Start();
}
}
private async Task PerformLibraryValidation(IProgress progress, CancellationToken cancellationToken)
{
_logger.Info("Validating media library");
await RootFolder.RefreshMetadata(cancellationToken).ConfigureAwait(false);
progress.Report(.5);
// Start by just validating the children of the root, but go no further
await RootFolder.ValidateChildren(new Progress(), cancellationToken, new MetadataRefreshOptions(), recursive: false);
progress.Report(1);
var userRoot = GetUserRootFolder();
await userRoot.RefreshMetadata(cancellationToken).ConfigureAwait(false);
await userRoot.ValidateChildren(new Progress(), cancellationToken, new MetadataRefreshOptions(), recursive: false).ConfigureAwait(false);
progress.Report(2);
var innerProgress = new ActionableProgress();
innerProgress.RegisterAction(pct => progress.Report(2 + pct * .73));
// Now validate the entire media library
await RootFolder.ValidateChildren(innerProgress, cancellationToken, new MetadataRefreshOptions(), recursive: true).ConfigureAwait(false);
progress.Report(75);
innerProgress = new ActionableProgress();
innerProgress.RegisterAction(pct => progress.Report(75 + pct * .25));
// Run post-scan tasks
await RunPostScanTasks(innerProgress, cancellationToken).ConfigureAwait(false);
progress.Report(100);
// Bad practice, i know. But we keep a lot in memory, unfortunately.
GC.Collect(2, GCCollectionMode.Forced, true);
GC.Collect(2, GCCollectionMode.Forced, true);
}
///
/// Runs the post scan tasks.
///
/// The progress.
/// The cancellation token.
/// Task.
private async Task RunPostScanTasks(IProgress progress, CancellationToken cancellationToken)
{
var tasks = PostscanTasks.ToList();
var numComplete = 0;
var numTasks = tasks.Count;
foreach (var task in tasks)
{
var innerProgress = new ActionableProgress();
// Prevent access to modified closure
var currentNumComplete = numComplete;
innerProgress.RegisterAction(pct =>
{
double innerPercent = (currentNumComplete * 100) + pct;
innerPercent /= numTasks;
progress.Report(innerPercent);
});
try
{
await task.Run(innerProgress, cancellationToken);
}
catch (OperationCanceledException)
{
_logger.Info("Post-scan task cancelled: {0}", task.GetType().Name);
}
catch (Exception ex)
{
_logger.ErrorException("Error running postscan task", ex);
}
numComplete++;
double percent = numComplete;
percent /= numTasks;
progress.Report(percent * 100);
}
progress.Report(100);
}
///
/// Gets the default view.
///
/// IEnumerable{VirtualFolderInfo}.
public IEnumerable GetDefaultVirtualFolders()
{
return GetView(ConfigurationManager.ApplicationPaths.DefaultUserViewsPath);
}
///
/// Gets the view.
///
/// The user.
/// IEnumerable{VirtualFolderInfo}.
public IEnumerable GetVirtualFolders(User user)
{
return GetDefaultVirtualFolders();
}
///
/// Gets the view.
///
/// The path.
/// IEnumerable{VirtualFolderInfo}.
private IEnumerable GetView(string path)
{
return Directory.EnumerateDirectories(path, "*", SearchOption.TopDirectoryOnly)
.Select(dir => new VirtualFolderInfo
{
Name = Path.GetFileName(dir),
Locations = Directory.EnumerateFiles(dir, "*.mblink", SearchOption.TopDirectoryOnly)
.Select(_fileSystem.ResolveShortcut)
.OrderBy(i => i)
.ToList(),
CollectionType = GetCollectionType(dir)
});
}
private string GetCollectionType(string path)
{
return new DirectoryInfo(path).EnumerateFiles("*.collection", SearchOption.TopDirectoryOnly)
.Select(i => Path.GetFileNameWithoutExtension(i.FullName))
.FirstOrDefault();
}
///
/// Gets the item by id.
///
/// The id.
/// BaseItem.
/// id
public BaseItem GetItemById(Guid id)
{
if (id == Guid.Empty)
{
throw new ArgumentNullException("id");
}
BaseItem item;
if (LibraryItemsCache.TryGetValue(id, out item))
{
return item;
}
return RetrieveItem(id);
}
///
/// Gets the intros.
///
/// The item.
/// The user.
/// IEnumerable{System.String}.
public IEnumerable