using System.Collections.Generic;
using System.IO;
using System.Linq;
using MediaBrowser.Controller.Entities.Audio;
using MediaBrowser.Controller.IO;
using MediaBrowser.Controller.Library;
using MediaBrowser.Controller.Resolvers;
namespace MediaBrowser.Server.Implementations.Library.Resolvers.Audio
{
///
/// Class MusicAlbumResolver
///
public class MusicAlbumResolver : ItemResolver
{
///
/// Gets the priority.
///
/// The priority.
public override ResolverPriority Priority
{
get { return ResolverPriority.Third; } // we need to be ahead of the generic folder resolver but behind the movie one
}
///
/// Resolves the specified args.
///
/// The args.
/// MusicAlbum.
protected override MusicAlbum Resolve(ItemResolveArgs args)
{
if (!args.IsDirectory) return null;
//Avoid mis-identifying top folders
if (args.Parent == null) return null;
if (args.Parent.IsRoot) return null;
return IsMusicAlbum(args) ? new MusicAlbum() : null;
}
///
/// Determine if the supplied file data points to a music album
///
/// The path.
/// true if [is music album] [the specified data]; otherwise, false.
public static bool IsMusicAlbum(string path)
{
// If list contains at least 2 audio files or at least one and no video files consider it to contain music
var foundAudio = 0;
foreach (var fullName in new DirectoryInfo(path).EnumerateFiles("*", SearchOption.TopDirectoryOnly).Select(file => file.FullName))
{
if (AudioResolver.IsAudioFile(fullName)) foundAudio++;
if (foundAudio >= 2)
{
return true;
}
if (EntityResolutionHelper.IsVideoFile(fullName)) return false;
}
// or a single audio file and no video files
return foundAudio > 0;
}
///
/// Determine if the supplied resolve args should be considered a music album
///
/// The args.
/// true if [is music album] [the specified args]; otherwise, false.
public static bool IsMusicAlbum(ItemResolveArgs args)
{
// Args points to an album if parent is an Artist folder or it directly contains music
if (args.IsDirectory)
{
//if (args.Parent is MusicArtist) return true; //saves us from testing children twice
if (ContainsMusic(args.FileSystemChildren)) return true;
}
return false;
}
///
/// Determine if the supplied list contains what we should consider music
///
/// The list.
/// true if the specified list contains music; otherwise, false.
public static bool ContainsMusic(IEnumerable list)
{
// If list contains at least 2 audio files or at least one and no video files consider it to contain music
var foundAudio = 0;
foreach (var file in list)
{
if (AudioResolver.IsAudioFile(file.Path)) foundAudio++;
if (foundAudio >= 2)
{
return true;
}
if (EntityResolutionHelper.IsVideoFile(file.Path)) return false;
}
// or a single audio file and no video files
return foundAudio > 0;
}
}
}