Refactor: rename user to session
This commit is contained in:
parent
b3354ec637
commit
f273995f5b
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@ -19,8 +19,8 @@ namespace Emby.Server.Implementations.Syncplay
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private enum BroadcastType
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{
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AllGroup = 0,
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SingleUser = 1,
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AllExceptUser = 2,
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SingleSession = 1,
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AllExceptSession = 2,
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AllReady = 3
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}
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@ -95,32 +95,32 @@ namespace Emby.Server.Implementations.Syncplay
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}
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}
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private SessionInfo[] FilterUsers(SessionInfo from, BroadcastType type)
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private SessionInfo[] FilterSessions(SessionInfo from, BroadcastType type)
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{
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if (type == BroadcastType.SingleUser)
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if (type == BroadcastType.SingleSession)
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{
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return new SessionInfo[] { from };
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}
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else if (type == BroadcastType.AllGroup)
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{
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return _group.Partecipants.Values.Select(
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user => user.Session
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session => session.Session
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).ToArray();
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}
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else if (type == BroadcastType.AllExceptUser)
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else if (type == BroadcastType.AllExceptSession)
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{
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return _group.Partecipants.Values.Select(
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user => user.Session
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session => session.Session
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).Where(
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user => !user.Id.Equals(from.Id)
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session => !session.Id.Equals(from.Id)
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).ToArray();
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}
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else if (type == BroadcastType.AllReady)
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{
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return _group.Partecipants.Values.Where(
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user => !user.IsBuffering
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session => !session.IsBuffering
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).Select(
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user => user.Session
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session => session.Session
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).ToArray();
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}
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else
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@ -133,10 +133,10 @@ namespace Emby.Server.Implementations.Syncplay
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{
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IEnumerable<Task> GetTasks()
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{
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SessionInfo[] users = FilterUsers(from, type);
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foreach (var user in users)
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SessionInfo[] sessions = FilterSessions(from, type);
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foreach (var session in sessions)
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{
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yield return _sessionManager.SendSyncplayGroupUpdate(user.Id.ToString(), message, CancellationToken.None);
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yield return _sessionManager.SendSyncplayGroupUpdate(session.Id.ToString(), message, CancellationToken.None);
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}
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}
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@ -147,10 +147,10 @@ namespace Emby.Server.Implementations.Syncplay
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{
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IEnumerable<Task> GetTasks()
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{
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SessionInfo[] users = FilterUsers(from, type);
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foreach (var user in users)
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SessionInfo[] sessions = FilterSessions(from, type);
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foreach (var session in sessions)
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{
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yield return _sessionManager.SendSyncplayCommand(user.Id.ToString(), message, CancellationToken.None);
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yield return _sessionManager.SendSyncplayCommand(session.Id.ToString(), message, CancellationToken.None);
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}
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}
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@ -176,46 +176,46 @@ namespace Emby.Server.Implementations.Syncplay
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}
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/// <inheritdoc />
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public void InitGroup(SessionInfo user)
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public void InitGroup(SessionInfo session)
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{
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_group.AddUser(user);
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_syncplayManager.MapUserToGroup(user, this);
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_group.AddSession(session);
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_syncplayManager.MapSessionToGroup(session, this);
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_group.PlayingItem = user.FullNowPlayingItem;
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_group.PlayingItem = session.FullNowPlayingItem;
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_group.IsPaused = true;
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_group.PositionTicks = user.PlayState.PositionTicks ??= 0;
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_group.PositionTicks = session.PlayState.PositionTicks ??= 0;
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_group.LastActivity = DateTime.UtcNow;
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var updateUser = NewSyncplayGroupUpdate(SyncplayGroupUpdateType.GroupJoined, DateTime.UtcNow.ToUniversalTime().ToString("o"));
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SendGroupUpdate(user, BroadcastType.SingleUser, updateUser);
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var updateSession = NewSyncplayGroupUpdate(SyncplayGroupUpdateType.GroupJoined, DateTime.UtcNow.ToUniversalTime().ToString("o"));
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SendGroupUpdate(session, BroadcastType.SingleSession, updateSession);
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var pauseCommand = NewSyncplayCommand(SyncplayCommandType.Pause);
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SendCommand(user, BroadcastType.SingleUser, pauseCommand);
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SendCommand(session, BroadcastType.SingleSession, pauseCommand);
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}
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/// <inheritdoc />
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public void UserJoin(SessionInfo user)
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public void SessionJoin(SessionInfo session)
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{
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if (user.NowPlayingItem != null && user.NowPlayingItem.Id.Equals(_group.PlayingItem.Id))
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if (session.NowPlayingItem != null && session.NowPlayingItem.Id.Equals(_group.PlayingItem.Id))
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{
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_group.AddUser(user);
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_syncplayManager.MapUserToGroup(user, this);
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_group.AddSession(session);
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_syncplayManager.MapSessionToGroup(session, this);
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var updateUser = NewSyncplayGroupUpdate(SyncplayGroupUpdateType.GroupJoined, _group.PositionTicks);
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SendGroupUpdate(user, BroadcastType.SingleUser, updateUser);
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var updateSession = NewSyncplayGroupUpdate(SyncplayGroupUpdateType.GroupJoined, _group.PositionTicks);
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SendGroupUpdate(session, BroadcastType.SingleSession, updateSession);
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var updateOthers = NewSyncplayGroupUpdate(SyncplayGroupUpdateType.UserJoined, user.UserName);
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SendGroupUpdate(user, BroadcastType.AllExceptUser, updateOthers);
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var updateOthers = NewSyncplayGroupUpdate(SyncplayGroupUpdateType.UserJoined, session.UserName);
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SendGroupUpdate(session, BroadcastType.AllExceptSession, updateOthers);
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// Client join and play, syncing will happen client side
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if (!_group.IsPaused)
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{
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var playCommand = NewSyncplayCommand(SyncplayCommandType.Play);
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SendCommand(user, BroadcastType.SingleUser, playCommand);
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SendCommand(session, BroadcastType.SingleSession, playCommand);
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}
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else
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{
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var pauseCommand = NewSyncplayCommand(SyncplayCommandType.Pause);
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SendCommand(user, BroadcastType.SingleUser, pauseCommand);
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SendCommand(session, BroadcastType.SingleSession, pauseCommand);
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}
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}
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else
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@ -224,25 +224,25 @@ namespace Emby.Server.Implementations.Syncplay
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playRequest.ItemIds = new Guid[] { _group.PlayingItem.Id };
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playRequest.StartPositionTicks = _group.PositionTicks;
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var update = NewSyncplayGroupUpdate(SyncplayGroupUpdateType.PrepareSession, playRequest);
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SendGroupUpdate(user, BroadcastType.SingleUser, update);
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SendGroupUpdate(session, BroadcastType.SingleSession, update);
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}
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}
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/// <inheritdoc />
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public void UserLeave(SessionInfo user)
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public void SessionLeave(SessionInfo session)
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{
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_group.RemoveUser(user);
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_syncplayManager.UnmapUserFromGroup(user, this);
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_group.RemoveSession(session);
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_syncplayManager.UnmapSessionFromGroup(session, this);
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var updateUser = NewSyncplayGroupUpdate(SyncplayGroupUpdateType.GroupLeft, _group.PositionTicks);
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SendGroupUpdate(user, BroadcastType.SingleUser, updateUser);
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var updateSession = NewSyncplayGroupUpdate(SyncplayGroupUpdateType.GroupLeft, _group.PositionTicks);
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SendGroupUpdate(session, BroadcastType.SingleSession, updateSession);
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var updateOthers = NewSyncplayGroupUpdate(SyncplayGroupUpdateType.UserLeft, user.UserName);
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SendGroupUpdate(user, BroadcastType.AllExceptUser, updateOthers);
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var updateOthers = NewSyncplayGroupUpdate(SyncplayGroupUpdateType.UserLeft, session.UserName);
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SendGroupUpdate(session, BroadcastType.AllExceptSession, updateOthers);
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}
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/// <inheritdoc />
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public void HandleRequest(SessionInfo user, SyncplayRequestInfo request)
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public void HandleRequest(SessionInfo session, SyncplayRequestInfo request)
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{
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if (request.Type.Equals(SyncplayRequestType.Play))
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{
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@ -257,13 +257,13 @@ namespace Emby.Server.Implementations.Syncplay
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);
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var command = NewSyncplayCommand(SyncplayCommandType.Play);
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SendCommand(user, BroadcastType.AllGroup, command);
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SendCommand(session, BroadcastType.AllGroup, command);
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}
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else
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{
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// Client got lost
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var command = NewSyncplayCommand(SyncplayCommandType.Play);
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SendCommand(user, BroadcastType.SingleUser, command);
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SendCommand(session, BroadcastType.SingleSession, command);
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}
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}
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else if (request.Type.Equals(SyncplayRequestType.Pause))
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@ -277,12 +277,12 @@ namespace Emby.Server.Implementations.Syncplay
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_group.PositionTicks += elapsedTime.Ticks > 0 ? elapsedTime.Ticks : 0;
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var command = NewSyncplayCommand(SyncplayCommandType.Pause);
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SendCommand(user, BroadcastType.AllGroup, command);
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SendCommand(session, BroadcastType.AllGroup, command);
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}
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else
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{
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var command = NewSyncplayCommand(SyncplayCommandType.Pause);
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SendCommand(user, BroadcastType.SingleUser, command);
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SendCommand(session, BroadcastType.SingleSession, command);
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}
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}
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else if (request.Type.Equals(SyncplayRequestType.Seek))
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@ -301,7 +301,7 @@ namespace Emby.Server.Implementations.Syncplay
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_group.LastActivity = DateTime.UtcNow;
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var command = NewSyncplayCommand(SyncplayCommandType.Seek);
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SendCommand(user, BroadcastType.AllGroup, command);
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SendCommand(session, BroadcastType.AllGroup, command);
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}
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// TODO: client does not implement this yet
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else if (request.Type.Equals(SyncplayRequestType.Buffering))
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@ -314,19 +314,19 @@ namespace Emby.Server.Implementations.Syncplay
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_group.LastActivity = currentTime;
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_group.PositionTicks += elapsedTime.Ticks > 0 ? elapsedTime.Ticks : 0;
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_group.SetBuffering(user, true);
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_group.SetBuffering(session, true);
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// Send pause command to all non-buffering users
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// Send pause command to all non-buffering sessions
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var command = NewSyncplayCommand(SyncplayCommandType.Pause);
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SendCommand(user, BroadcastType.AllReady, command);
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SendCommand(session, BroadcastType.AllReady, command);
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var updateOthers = NewSyncplayGroupUpdate(SyncplayGroupUpdateType.GroupWait, user.UserName);
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SendGroupUpdate(user, BroadcastType.AllExceptUser, updateOthers);
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var updateOthers = NewSyncplayGroupUpdate(SyncplayGroupUpdateType.GroupWait, session.UserName);
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SendGroupUpdate(session, BroadcastType.AllExceptSession, updateOthers);
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}
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else
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{
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var command = NewSyncplayCommand(SyncplayCommandType.Pause);
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SendCommand(user, BroadcastType.SingleUser, command);
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SendCommand(session, BroadcastType.SingleSession, command);
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}
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}
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// TODO: client does not implement this yet
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@ -334,7 +334,7 @@ namespace Emby.Server.Implementations.Syncplay
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{
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if (_group.IsPaused)
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{
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_group.SetBuffering(user, false);
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_group.SetBuffering(session, false);
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if (_group.IsBuffering()) {
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// Others are buffering, tell this client to pause when ready
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@ -348,7 +348,7 @@ namespace Emby.Server.Implementations.Syncplay
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command.When = currentTime.AddMilliseconds(
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delay
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).ToUniversalTime().ToString("o");
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SendCommand(user, BroadcastType.SingleUser, command);
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SendCommand(session, BroadcastType.SingleSession, command);
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}
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else
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{
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@ -368,7 +368,7 @@ namespace Emby.Server.Implementations.Syncplay
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delay
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);
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var command = NewSyncplayCommand(SyncplayCommandType.Play);
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SendCommand(user, BroadcastType.AllExceptUser, command);
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SendCommand(session, BroadcastType.AllExceptSession, command);
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}
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else
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{
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@ -381,7 +381,7 @@ namespace Emby.Server.Implementations.Syncplay
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);
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var command = NewSyncplayCommand(SyncplayCommandType.Play);
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SendCommand(user, BroadcastType.AllGroup, command);
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SendCommand(session, BroadcastType.AllGroup, command);
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}
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}
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}
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@ -389,17 +389,17 @@ namespace Emby.Server.Implementations.Syncplay
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{
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// Make sure client has latest group state
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var command = NewSyncplayCommand(SyncplayCommandType.Play);
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SendCommand(user, BroadcastType.SingleUser, command);
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SendCommand(session, BroadcastType.SingleSession, command);
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}
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}
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else if (request.Type.Equals(SyncplayRequestType.KeepAlive))
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{
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_group.UpdatePing(user, request.Ping ??= _group.DefaulPing);
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_group.UpdatePing(session, request.Ping ??= _group.DefaulPing);
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var keepAlive = new SyncplayGroupUpdate<string>();
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keepAlive.GroupId = _group.GroupId.ToString();
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keepAlive.Type = SyncplayGroupUpdateType.KeepAlive;
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SendGroupUpdate(user, BroadcastType.SingleUser, keepAlive);
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SendGroupUpdate(session, BroadcastType.SingleSession, keepAlive);
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}
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}
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@ -411,7 +411,7 @@ namespace Emby.Server.Implementations.Syncplay
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info.PlayingItemName = _group.PlayingItem.Name;
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info.PlayingItemId = _group.PlayingItem.Id.ToString();
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info.PositionTicks = _group.PositionTicks;
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info.Partecipants = _group.Partecipants.Values.Select(user => user.Session.UserName).ToArray();
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info.Partecipants = _group.Partecipants.Values.Select(session => session.Session.UserName).ToArray();
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return info;
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}
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}
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@ -27,9 +27,9 @@ namespace Emby.Server.Implementations.Syncplay
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private readonly ISessionManager _sessionManager;
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/// <summary>
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/// The map between users and groups.
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/// The map between sessions and groups.
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/// </summary>
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private readonly ConcurrentDictionary<string, ISyncplayController> _userToGroupMap =
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private readonly ConcurrentDictionary<string, ISyncplayController> _sessionToGroupMap =
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new ConcurrentDictionary<string, ISyncplayController>(StringComparer.OrdinalIgnoreCase);
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/// <summary>
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@ -91,27 +91,27 @@ namespace Emby.Server.Implementations.Syncplay
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void _sessionManager_SessionEnded(object sender, SessionEventArgs e)
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{
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var user = e.SessionInfo;
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if (!IsUserInGroup(user)) return;
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LeaveGroup(user);
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var session = e.SessionInfo;
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if (!IsSessionInGroup(session)) return;
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LeaveGroup(session);
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}
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void _sessionManager_PlaybackStopped(object sender, PlaybackStopEventArgs e)
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{
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var user = e.Session;
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if (!IsUserInGroup(user)) return;
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LeaveGroup(user);
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var session = e.Session;
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if (!IsSessionInGroup(session)) return;
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LeaveGroup(session);
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}
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private bool IsUserInGroup(SessionInfo user)
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private bool IsSessionInGroup(SessionInfo session)
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{
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return _userToGroupMap.ContainsKey(user.Id);
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return _sessionToGroupMap.ContainsKey(session.Id);
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}
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private Guid? GetUserGroup(SessionInfo user)
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private Guid? GetSessionGroup(SessionInfo session)
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{
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ISyncplayController group;
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_userToGroupMap.TryGetValue(user.Id, out group);
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_sessionToGroupMap.TryGetValue(session.Id, out group);
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if (group != null)
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{
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return group.GetGroupId();
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@ -123,26 +123,26 @@ namespace Emby.Server.Implementations.Syncplay
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}
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/// <inheritdoc />
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public void NewGroup(SessionInfo user)
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public void NewGroup(SessionInfo session)
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{
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if (IsUserInGroup(user))
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{
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LeaveGroup(user);
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if (IsSessionInGroup(session))
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LeaveGroup(session);
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}
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var group = new SyncplayController(_logger, _sessionManager, this);
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_groups[group.GetGroupId().ToString()] = group;
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group.InitGroup(user);
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group.InitGroup(session);
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}
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/// <inheritdoc />
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public void JoinGroup(SessionInfo user, string groupId)
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public void JoinGroup(SessionInfo session, string groupId)
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{
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if (IsUserInGroup(user))
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if (IsSessionInGroup(session))
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{
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if (GetUserGroup(user).Equals(groupId)) return;
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LeaveGroup(user);
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if (GetSessionGroup(session).Equals(groupId)) return;
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LeaveGroup(session);
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}
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ISyncplayController group;
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@ -154,28 +154,28 @@ namespace Emby.Server.Implementations.Syncplay
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var update = new SyncplayGroupUpdate<string>();
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update.Type = SyncplayGroupUpdateType.NotInGroup;
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_sessionManager.SendSyncplayGroupUpdate(user.Id.ToString(), update, CancellationToken.None);
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_sessionManager.SendSyncplayGroupUpdate(session.Id.ToString(), update, CancellationToken.None);
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return;
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}
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group.UserJoin(user);
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group.SessionJoin(session);
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}
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/// <inheritdoc />
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public void LeaveGroup(SessionInfo user)
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public void LeaveGroup(SessionInfo session)
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{
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ISyncplayController group;
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_userToGroupMap.TryGetValue(user.Id, out group);
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_sessionToGroupMap.TryGetValue(session.Id, out group);
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if (group == null)
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{
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_logger.LogWarning("Syncplaymanager HandleRequest: " + user.Id + " not in group.");
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_logger.LogWarning("Syncplaymanager HandleRequest: " + session.Id + " not in group.");
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var update = new SyncplayGroupUpdate<string>();
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update.Type = SyncplayGroupUpdateType.NotInGroup;
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_sessionManager.SendSyncplayGroupUpdate(user.Id.ToString(), update, CancellationToken.None);
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_sessionManager.SendSyncplayGroupUpdate(session.Id.ToString(), update, CancellationToken.None);
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return;
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}
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group.UserLeave(user);
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group.SessionLeave(session);
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if (group.IsGroupEmpty())
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{
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@ -184,13 +184,13 @@ namespace Emby.Server.Implementations.Syncplay
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}
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/// <inheritdoc />
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public List<GroupInfoView> ListGroups(SessionInfo user)
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public List<GroupInfoView> ListGroups(SessionInfo session)
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{
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// Filter by playing item if the user is viewing something already
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if (user.NowPlayingItem != null)
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if (session.NowPlayingItem != null)
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{
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return _groups.Values.Where(
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group => group.GetPlayingItemId().Equals(user.FullNowPlayingItem.Id)
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group => group.GetPlayingItemId().Equals(session.FullNowPlayingItem.Id)
|
||||
).Select(
|
||||
group => group.GetInfo()
|
||||
).ToList();
|
||||
|
@ -205,47 +205,47 @@ namespace Emby.Server.Implementations.Syncplay
|
|||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void HandleRequest(SessionInfo user, SyncplayRequestInfo request)
|
||||
public void HandleRequest(SessionInfo session, SyncplayRequestInfo request)
|
||||
{
|
||||
ISyncplayController group;
|
||||
_userToGroupMap.TryGetValue(user.Id, out group);
|
||||
_sessionToGroupMap.TryGetValue(session.Id, out group);
|
||||
|
||||
if (group == null)
|
||||
{
|
||||
_logger.LogWarning("Syncplaymanager HandleRequest: " + user.Id + " not in group.");
|
||||
_logger.LogWarning("Syncplaymanager HandleRequest: " + session.Id + " not in group.");
|
||||
|
||||
var update = new SyncplayGroupUpdate<string>();
|
||||
update.Type = SyncplayGroupUpdateType.NotInGroup;
|
||||
_sessionManager.SendSyncplayGroupUpdate(user.Id.ToString(), update, CancellationToken.None);
|
||||
_sessionManager.SendSyncplayGroupUpdate(session.Id.ToString(), update, CancellationToken.None);
|
||||
return;
|
||||
}
|
||||
group.HandleRequest(user, request);
|
||||
group.HandleRequest(session, request);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void MapUserToGroup(SessionInfo user, ISyncplayController group)
|
||||
public void MapSessionToGroup(SessionInfo session, ISyncplayController group)
|
||||
{
|
||||
if (IsUserInGroup(user))
|
||||
if (IsSessionInGroup(session))
|
||||
{
|
||||
throw new InvalidOperationException("User in other group already!");
|
||||
throw new InvalidOperationException("Session in other group already!");
|
||||
}
|
||||
_userToGroupMap[user.Id] = group;
|
||||
_sessionToGroupMap[session.Id] = group;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void UnmapUserFromGroup(SessionInfo user, ISyncplayController group)
|
||||
public void UnmapSessionFromGroup(SessionInfo session, ISyncplayController group)
|
||||
{
|
||||
if (!IsUserInGroup(user))
|
||||
if (!IsSessionInGroup(session))
|
||||
{
|
||||
throw new InvalidOperationException("User not in any group!");
|
||||
throw new InvalidOperationException("Session not in any group!");
|
||||
}
|
||||
|
||||
ISyncplayController tempGroup;
|
||||
_userToGroupMap.Remove(user.Id, out tempGroup);
|
||||
_sessionToGroupMap.Remove(session.Id, out tempGroup);
|
||||
|
||||
if (!tempGroup.GetGroupId().Equals(group.GetGroupId()))
|
||||
{
|
||||
throw new InvalidOperationException("User was in wrong group!");
|
||||
throw new InvalidOperationException("Session was in wrong group!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,7 +12,7 @@ namespace MediaBrowser.Controller.Syncplay
|
|||
public class GroupInfo
|
||||
{
|
||||
/// <summary>
|
||||
/// Default ping value used for users.
|
||||
/// Default ping value used for sessions.
|
||||
/// </summary>
|
||||
public readonly long DefaulPing = 500;
|
||||
/// <summary>
|
||||
|
@ -53,85 +53,85 @@ namespace MediaBrowser.Controller.Syncplay
|
|||
new ConcurrentDictionary<string, GroupMember>(StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
/// <summary>
|
||||
/// Checks if a user is in this group.
|
||||
/// Checks if a session is in this group.
|
||||
/// </summary>
|
||||
/// <value><c>true</c> if the user is in this group; <c>false</c> otherwise.</value>
|
||||
public bool ContainsUser(string sessionId)
|
||||
/// <value><c>true</c> if the session is in this group; <c>false</c> otherwise.</value>
|
||||
public bool ContainsSession(string sessionId)
|
||||
{
|
||||
return Partecipants.ContainsKey(sessionId);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the user to the group.
|
||||
/// Adds the session to the group.
|
||||
/// </summary>
|
||||
/// <param name="user">The session.</param>
|
||||
public void AddUser(SessionInfo user)
|
||||
/// <param name="session">The session.</param>
|
||||
public void AddSession(SessionInfo session)
|
||||
{
|
||||
if (ContainsUser(user.Id.ToString())) return;
|
||||
if (ContainsSession(session.Id.ToString())) return;
|
||||
var member = new GroupMember();
|
||||
member.Session = user;
|
||||
member.Session = session;
|
||||
member.Ping = DefaulPing;
|
||||
member.IsBuffering = false;
|
||||
Partecipants[user.Id.ToString()] = member;
|
||||
Partecipants[session.Id.ToString()] = member;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes the user from the group.
|
||||
/// Removes the session from the group.
|
||||
/// </summary>
|
||||
/// <param name="user">The session.</param>
|
||||
/// <param name="session">The session.</param>
|
||||
|
||||
public void RemoveUser(SessionInfo user)
|
||||
public void RemoveSession(SessionInfo session)
|
||||
{
|
||||
if (!ContainsUser(user.Id.ToString())) return;
|
||||
if (!ContainsSession(session.Id.ToString())) return;
|
||||
GroupMember member;
|
||||
Partecipants.Remove(user.Id.ToString(), out member);
|
||||
Partecipants.Remove(session.Id.ToString(), out member);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the ping of a user.
|
||||
/// Updates the ping of a session.
|
||||
/// </summary>
|
||||
/// <param name="user">The session.</param>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="ping">The ping.</param>
|
||||
public void UpdatePing(SessionInfo user, long ping)
|
||||
public void UpdatePing(SessionInfo session, long ping)
|
||||
{
|
||||
if (!ContainsUser(user.Id.ToString())) return;
|
||||
Partecipants[user.Id.ToString()].Ping = ping;
|
||||
if (!ContainsSession(session.Id.ToString())) return;
|
||||
Partecipants[session.Id.ToString()].Ping = ping;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the highest ping in the group.
|
||||
/// </summary>
|
||||
/// <value name="user">The highest ping in the group.</value>
|
||||
/// <value name="session">The highest ping in the group.</value>
|
||||
public long GetHighestPing()
|
||||
{
|
||||
long max = Int64.MinValue;
|
||||
foreach (var user in Partecipants.Values)
|
||||
foreach (var session in Partecipants.Values)
|
||||
{
|
||||
max = Math.Max(max, user.Ping);
|
||||
max = Math.Max(max, session.Ping);
|
||||
}
|
||||
return max;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the user's buffering state.
|
||||
/// Sets the session's buffering state.
|
||||
/// </summary>
|
||||
/// <param name="user">The session.</param>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="isBuffering">The state.</param>
|
||||
public void SetBuffering(SessionInfo user, bool isBuffering)
|
||||
public void SetBuffering(SessionInfo session, bool isBuffering)
|
||||
{
|
||||
if (!ContainsUser(user.Id.ToString())) return;
|
||||
Partecipants[user.Id.ToString()].IsBuffering = isBuffering;
|
||||
if (!ContainsSession(session.Id.ToString())) return;
|
||||
Partecipants[session.Id.ToString()].IsBuffering = isBuffering;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the group buffering state.
|
||||
/// </summary>
|
||||
/// <value><c>true</c> if there is a user buffering in the group; <c>false</c> otherwise.</value>
|
||||
/// <value><c>true</c> if there is a session buffering in the group; <c>false</c> otherwise.</value>
|
||||
public bool IsBuffering()
|
||||
{
|
||||
foreach (var user in Partecipants.Values)
|
||||
foreach (var session in Partecipants.Values)
|
||||
{
|
||||
if (user.IsBuffering) return true;
|
||||
if (session.IsBuffering) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -28,29 +28,29 @@ namespace MediaBrowser.Controller.Syncplay
|
|||
bool IsGroupEmpty();
|
||||
|
||||
/// <summary>
|
||||
/// Initializes the group with the user's info.
|
||||
/// Initializes the group with the session's info.
|
||||
/// </summary>
|
||||
/// <param name="user">The session.</param>
|
||||
void InitGroup(SessionInfo user);
|
||||
/// <param name="session">The session.</param>
|
||||
void InitGroup(SessionInfo session);
|
||||
|
||||
/// <summary>
|
||||
/// Adds the user to the group.
|
||||
/// Adds the session to the group.
|
||||
/// </summary>
|
||||
/// <param name="user">The session.</param>
|
||||
void UserJoin(SessionInfo user);
|
||||
/// <param name="session">The session.</param>
|
||||
void SessionJoin(SessionInfo session);
|
||||
|
||||
/// <summary>
|
||||
/// Removes the user from the group.
|
||||
/// Removes the session from the group.
|
||||
/// </summary>
|
||||
/// <param name="user">The session.</param>
|
||||
void UserLeave(SessionInfo user);
|
||||
/// <param name="session">The session.</param>
|
||||
void SessionLeave(SessionInfo session);
|
||||
|
||||
/// <summary>
|
||||
/// Handles the requested action by the user.
|
||||
/// Handles the requested action by the session.
|
||||
/// </summary>
|
||||
/// <param name="user">The session.</param>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="request">The requested action.</param>
|
||||
void HandleRequest(SessionInfo user, SyncplayRequestInfo request);
|
||||
void HandleRequest(SessionInfo session, SyncplayRequestInfo request);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the info about the group for the clients.
|
||||
|
|
|
@ -13,50 +13,50 @@ namespace MediaBrowser.Controller.Syncplay
|
|||
/// <summary>
|
||||
/// Creates a new group.
|
||||
/// </summary>
|
||||
/// <param name="user">The user that's creating the group.</param>
|
||||
void NewGroup(SessionInfo user);
|
||||
/// <param name="session">The session that's creating the group.</param>
|
||||
void NewGroup(SessionInfo session);
|
||||
|
||||
/// <summary>
|
||||
/// Adds the user to a group.
|
||||
/// Adds the session to a group.
|
||||
/// </summary>
|
||||
/// <param name="user">The session.</param>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="groupId">The group id.</param>
|
||||
void JoinGroup(SessionInfo user, string groupId);
|
||||
void JoinGroup(SessionInfo session, string groupId);
|
||||
|
||||
/// <summary>
|
||||
/// Removes the user from a group.
|
||||
/// Removes the session from a group.
|
||||
/// </summary>
|
||||
/// <param name="user">The session.</param>
|
||||
void LeaveGroup(SessionInfo user);
|
||||
/// <param name="session">The session.</param>
|
||||
void LeaveGroup(SessionInfo session);
|
||||
|
||||
/// <summary>
|
||||
/// Gets list of available groups for a user.
|
||||
/// Gets list of available groups for a session.
|
||||
/// </summary>
|
||||
/// <param name="user">The user.</param>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <value>The list of available groups.</value>
|
||||
List<GroupInfoView> ListGroups(SessionInfo user);
|
||||
List<GroupInfoView> ListGroups(SessionInfo session);
|
||||
|
||||
/// <summary>
|
||||
/// Handle a request by a user in a group.
|
||||
/// Handle a request by a session in a group.
|
||||
/// </summary>
|
||||
/// <param name="user">The session.</param>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="request">The request.</param>
|
||||
void HandleRequest(SessionInfo user, SyncplayRequestInfo request);
|
||||
void HandleRequest(SessionInfo session, SyncplayRequestInfo request);
|
||||
|
||||
/// <summary>
|
||||
/// Maps a user to a group.
|
||||
/// Maps a session to a group.
|
||||
/// </summary>
|
||||
/// <param name="user">The user.</param>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="group">The group.</param>
|
||||
/// <exception cref="InvalidOperationException"></exception>
|
||||
void MapUserToGroup(SessionInfo user, ISyncplayController group);
|
||||
void MapSessionToGroup(SessionInfo session, ISyncplayController group);
|
||||
|
||||
/// <summary>
|
||||
/// Unmaps a user from a group.
|
||||
/// Unmaps a session from a group.
|
||||
/// </summary>
|
||||
/// <param name="user">The user.</param>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="group">The group.</param>
|
||||
/// <exception cref="InvalidOperationException"></exception>
|
||||
void UnmapUserFromGroup(SessionInfo user, ISyncplayController group);
|
||||
void UnmapSessionFromGroup(SessionInfo session, ISyncplayController group);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue
Block a user