Switch to BlurHashSharp lib which should be faster
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@ -18,11 +18,11 @@
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="BlurHashSharp" Version="1.0.0" />
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<PackageReference Include="BlurHashSharp.SkiaSharp" Version="1.0.0" />
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<PackageReference Include="SkiaSharp" Version="1.68.1" />
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<PackageReference Include="SkiaSharp.NativeAssets.Linux" Version="1.68.1" />
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<PackageReference Include="Jellyfin.SkiaSharp.NativeAssets.LinuxArm" Version="1.68.1" />
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<PackageReference Include="Blurhash.Core" Version="*" />
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</ItemGroup>
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<ItemGroup>
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@ -5,7 +5,7 @@ using System.Globalization;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using Blurhash.Core;
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using BlurHashSharp.SkiaSharp;
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using MediaBrowser.Common.Configuration;
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using MediaBrowser.Controller.Drawing;
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using MediaBrowser.Controller.Extensions;
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@ -19,7 +19,7 @@ namespace Jellyfin.Drawing.Skia
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/// <summary>
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/// Image encoder that uses <see cref="SkiaSharp"/> to manipulate images.
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/// </summary>
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public class SkiaEncoder : CoreEncoder, IImageEncoder
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public class SkiaEncoder : IImageEncoder
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{
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private static readonly HashSet<string> _transparentImageTypes
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= new HashSet<string>(StringComparer.OrdinalIgnoreCase) { ".png", ".gif", ".webp" };
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@ -250,29 +250,7 @@ namespace Jellyfin.Drawing.Skia
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throw new FileNotFoundException("File not found", path);
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}
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using (var bitmap = GetBitmap(path, false, false, null))
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{
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if (bitmap == null)
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{
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throw new ArgumentOutOfRangeException($"Skia unable to read image {path}");
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}
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var width = bitmap.Width;
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var height = bitmap.Height;
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var pixels = new Pixel[width, height];
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Parallel.ForEach(Enumerable.Range(0, height), y =>
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{
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for (var x = 0; x < width; x++)
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{
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var color = bitmap.GetPixel(x, y);
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pixels[x, y].Red = MathUtils.SRgbToLinear(color.Red);
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pixels[x, y].Green = MathUtils.SRgbToLinear(color.Green);
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pixels[x, y].Blue = MathUtils.SRgbToLinear(color.Blue);
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}
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});
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return CoreEncode(pixels, 4, 4);
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}
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return BlurHashSharp.SkiaSharp.BlurHashEncoder.Encode(4, 4, path);
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}
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private static bool HasDiacritics(string text)
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