Fix websockets
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c0b95dbc79
commit
e47d121985
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@ -85,6 +85,11 @@ namespace Emby.Server.Implementations.SocketSharp
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if (dispose)
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{
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_cancellationTokenSource.Cancel();
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if (_webSocket.State == WebSocketState.Open)
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{
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_webSocket.CloseAsync(WebSocketCloseStatus.NormalClosure, "Closed by client",
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CancellationToken.None);
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}
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}
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_disposed = true;
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@ -76,18 +76,23 @@ using Microsoft.Extensions.Logging;
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Endpoint = endpoint
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});
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var buffer = WebSocket.CreateClientBuffer(4096, 4096);
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WebSocketReceiveResult result;
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var message = new List<byte>();
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do
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{
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var buffer = WebSocket.CreateServerBuffer(4096);
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result = await webSocketContext.ReceiveAsync(buffer, _disposeCancellationToken);
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socket.OnReceiveBytes(buffer.Array);
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message.AddRange(buffer.Array.Take(result.Count));
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} while (!result.EndOfMessage && result.MessageType != WebSocketMessageType.Close);
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socket.OnReceiveBytes(message.ToArray());
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if (result.EndOfMessage)
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{
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socket.OnReceiveBytes(message.ToArray());
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message.Clear();
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}
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} while (socket.State == WebSocketState.Open && result.MessageType != WebSocketMessageType.Close);
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await webSocketContext.CloseAsync(result.CloseStatus ?? WebSocketCloseStatus.NormalClosure,
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result.CloseStatusDescription, _disposeCancellationToken);
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socket.Dispose();
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@ -80,12 +80,7 @@ namespace MediaBrowser.Controller.Net
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protected readonly CultureInfo UsCulture = new CultureInfo("en-US");
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protected virtual bool SendOnTimer => false;
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protected virtual void ParseMessageParams(string[] values)
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{
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}
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protected bool SendOnTimer => false;
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/// <summary>
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/// Starts sending messages over a web socket
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@ -98,11 +93,6 @@ namespace MediaBrowser.Controller.Net
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var dueTimeMs = long.Parse(vals[0], UsCulture);
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var periodMs = long.Parse(vals[1], UsCulture);
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if (vals.Length > 2)
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{
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ParseMessageParams(vals.Skip(2).ToArray());
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}
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var cancellationTokenSource = new CancellationTokenSource();
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Logger.LogDebug("{1} Begin transmitting over websocket to {0}", message.Connection.RemoteEndPoint, GetType().Name);
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@ -250,6 +240,7 @@ namespace MediaBrowser.Controller.Net
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{
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Logger.LogDebug("{1} stop transmitting over websocket to {0}", connection.Item1.RemoteEndPoint, GetType().Name);
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connection.Item1.Dispose();
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var timer = connection.Item3;
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if (timer != null)
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