Updated ffprobe to not use WaitForExit, to avoid thread-blocking.
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@ -112,6 +112,10 @@ namespace MediaBrowser.Controller.FFMpeg
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Process process = new Process();
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process.StartInfo = startInfo;
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process.EnableRaisingEvents = true;
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process.Exited += process_Exited;
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try
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{
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process.Start();
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@ -137,10 +141,11 @@ namespace MediaBrowser.Controller.FFMpeg
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return null;
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}
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finally
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{
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process.Dispose();
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}
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static void process_Exited(object sender, EventArgs e)
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{
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(sender as Process).Dispose();
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}
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private static string GetFFProbeCachePath(Audio item)
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