fixes #2499 - UPnP not working in Emby, but works in other applications
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@ -33,6 +33,7 @@ using System.Collections.Generic;
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using System.Text;
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using System.Net.Sockets;
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using System.Net;
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using System.Threading.Tasks;
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namespace Mono.Nat
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{
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@ -208,14 +208,14 @@ namespace Mono.Nat
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}
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}
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public static void Handle(IPAddress localAddress, UpnpDeviceInfo deviceInfo, IPEndPoint endpoint, NatProtocol protocol)
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public static async Task Handle(IPAddress localAddress, UpnpDeviceInfo deviceInfo, IPEndPoint endpoint, NatProtocol protocol)
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{
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switch (protocol)
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{
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case NatProtocol.Upnp:
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var searcher = new UpnpSearcher(Logger, HttpClient);
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searcher.DeviceFound += Searcher_DeviceFound;
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searcher.Handle(localAddress, deviceInfo, endpoint);
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await searcher.Handle(localAddress, deviceInfo, endpoint).ConfigureAwait(false);
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break;
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default:
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throw new ArgumentException("Unexpected protocol: " + protocol);
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@ -157,7 +157,7 @@ namespace Mono.Nat
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}
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}
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async Task Search (UdpClient client)
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async Task Search(UdpClient client)
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{
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// Sort out the time for the next search first. The spec says the
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// timeout should double after each attempt. Once it reaches 64 seconds
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@ -39,6 +39,7 @@ using System.Net.NetworkInformation;
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using MediaBrowser.Common.Net;
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using MediaBrowser.Model.Logging;
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using MediaBrowser.Model.Dlna;
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using System.Threading.Tasks;
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namespace Mono.Nat
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{
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@ -61,7 +62,7 @@ namespace Mono.Nat
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{
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}
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public void Handle(IPAddress localAddress, UpnpDeviceInfo deviceInfo, IPEndPoint endpoint)
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public async Task Handle(IPAddress localAddress, UpnpDeviceInfo deviceInfo, IPEndPoint endpoint)
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{
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// No matter what, this method should never throw an exception. If something goes wrong
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// we should still be in a position to handle the next reply correctly.
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@ -82,6 +83,8 @@ namespace Mono.Nat
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UpnpNatDevice d = new UpnpNatDevice(localAddress, deviceInfo, endpoint, string.Empty, _logger, _httpClient);
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NatUtility.Log("Fetching service list: {0}", d.HostEndPoint);
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await d.GetServicesList().ConfigureAwait(false);
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OnDeviceFound(new DeviceEventArgs(d));
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}
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catch (Exception ex)
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@ -90,6 +90,104 @@ namespace Mono.Nat.Upnp
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}
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}
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public async Task GetServicesList()
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{
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// Create a HTTPWebRequest to download the list of services the device offers
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var message = new GetServicesMessage(this.serviceDescriptionUrl, this.hostEndPoint, _logger);
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using (var response = await _httpClient.SendAsync(message.Encode(), message.Method).ConfigureAwait(false))
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{
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OnServicesReceived(response);
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}
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}
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private void OnServicesReceived(HttpResponseInfo response)
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{
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int abortCount = 0;
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int bytesRead = 0;
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byte[] buffer = new byte[10240];
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StringBuilder servicesXml = new StringBuilder();
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XmlDocument xmldoc = new XmlDocument();
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using (var s = response.Content)
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{
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if (response.StatusCode != HttpStatusCode.OK)
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{
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NatUtility.Log("{0}: Couldn't get services list: {1}", HostEndPoint, response.StatusCode);
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return; // FIXME: This the best thing to do??
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}
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while (true)
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{
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bytesRead = s.Read(buffer, 0, buffer.Length);
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servicesXml.Append(Encoding.UTF8.GetString(buffer, 0, bytesRead));
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try
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{
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xmldoc.LoadXml(servicesXml.ToString());
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break;
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}
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catch (XmlException)
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{
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// If we can't receive the entire XML within 500ms, then drop the connection
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// Unfortunately not all routers supply a valid ContentLength (mine doesn't)
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// so this hack is needed to keep testing our recieved data until it gets successfully
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// parsed by the xmldoc. Without this, the code will never pick up my router.
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if (abortCount++ > 50)
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{
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return;
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}
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NatUtility.Log("{0}: Couldn't parse services list", HostEndPoint);
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System.Threading.Thread.Sleep(10);
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}
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}
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NatUtility.Log("{0}: Parsed services list", HostEndPoint);
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XmlNamespaceManager ns = new XmlNamespaceManager(xmldoc.NameTable);
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ns.AddNamespace("ns", "urn:schemas-upnp-org:device-1-0");
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XmlNodeList nodes = xmldoc.SelectNodes("//*/ns:serviceList", ns);
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foreach (XmlNode node in nodes)
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{
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//Go through each service there
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foreach (XmlNode service in node.ChildNodes)
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{
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//If the service is a WANIPConnection, then we have what we want
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string type = service["serviceType"].InnerText;
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NatUtility.Log("{0}: Found service: {1}", HostEndPoint, type);
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StringComparison c = StringComparison.OrdinalIgnoreCase;
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// TODO: Add support for version 2 of UPnP.
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if (type.Equals("urn:schemas-upnp-org:service:WANPPPConnection:1", c) ||
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type.Equals("urn:schemas-upnp-org:service:WANIPConnection:1", c))
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{
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this.controlUrl = service["controlURL"].InnerText;
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NatUtility.Log("{0}: Found upnp service at: {1}", HostEndPoint, controlUrl);
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try
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{
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Uri u = new Uri(controlUrl);
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if (u.IsAbsoluteUri)
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{
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EndPoint old = hostEndPoint;
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this.hostEndPoint = new IPEndPoint(IPAddress.Parse(u.Host), u.Port);
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NatUtility.Log("{0}: Absolute URI detected. Host address is now: {1}", old, HostEndPoint);
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this.controlUrl = controlUrl.Substring(u.GetLeftPart(UriPartial.Authority).Length);
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NatUtility.Log("{0}: New control url: {1}", HostEndPoint, controlUrl);
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}
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}
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catch
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{
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NatUtility.Log("{0}: Assuming control Uri is relative: {1}", HostEndPoint, controlUrl);
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}
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NatUtility.Log("{0}: Handshake Complete", HostEndPoint);
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return;
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}
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}
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}
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//If we get here, it means that we didn't get WANIPConnection service, which means no uPnP forwarding
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//So we don't invoke the callback, so this device is never added to our lists
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}
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}
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/// <summary>
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/// The EndPoint that the device is at
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/// </summary>
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@ -122,10 +220,13 @@ namespace Mono.Nat.Upnp
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get { return serviceType; }
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}
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public override Task CreatePortMap(Mapping mapping)
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public override async Task CreatePortMap(Mapping mapping)
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{
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CreatePortMappingMessage message = new CreatePortMappingMessage(mapping, localAddress, this);
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return _httpClient.SendAsync(message.Encode(), message.Method);
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using (await _httpClient.SendAsync(message.Encode(), message.Method).ConfigureAwait(false))
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{
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}
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}
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public override bool Equals(object obj)
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