Remove --ffprobe logic
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8104e739d5
commit
656bffbbb2
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@ -20,10 +20,10 @@ namespace Jellyfin.Server
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[Option('l', "logdir", Required = false, HelpText = "Path to use for writing log files.")]
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public string LogDir { get; set; }
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[Option("ffmpeg", Required = false, HelpText = "Path to external FFmpeg executable to use in place of default found in PATH. Must be specified along with --ffprobe.")]
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[Option("ffmpeg", Required = false, HelpText = "Path to external FFmpeg executable to use in place of default found in PATH.")]
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public string FFmpegPath { get; set; }
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[Option("ffprobe", Required = false, HelpText = "Path to external FFprobe executable to use in place of default found in PATH. Must be specified along with --ffmpeg.")]
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[Option("ffprobe", Required = false, HelpText = "(deprecated) Option has no effect and shall be removed in next release.")]
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public string FFprobePath { get; set; }
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[Option("service", Required = false, HelpText = "Run as headless service.")]
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@ -40,8 +40,6 @@ namespace MediaBrowser.MediaEncoding.Encoder
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/// </summary>
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public FFmpegLocation EncoderLocation { get; private set; }
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private FFmpegLocation ProbeLocation;
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private readonly ILogger _logger;
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private readonly IJsonSerializer _jsonSerializer;
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private string FFmpegPath;
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@ -55,11 +53,6 @@ namespace MediaBrowser.MediaEncoding.Encoder
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private readonly string StartupOptionFFmpegPath;
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private readonly string StartupOptionFFprobePath;
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/// <summary>
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/// Enum to identify the two types of FF utilities of interest.
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/// </summary>
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private enum FFtype { Mpeg, Probe };
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private readonly SemaphoreSlim _thumbnailResourcePool = new SemaphoreSlim(1, 1);
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private readonly List<ProcessWrapper> _runningProcesses = new List<ProcessWrapper>();
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@ -93,14 +86,20 @@ namespace MediaBrowser.MediaEncoding.Encoder
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/// </summary>
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public void Init()
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{
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// 1) Custom path stored in config/encoding xml file under tag <EncoderAppPathCustom> takes precedence
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if (!ValidatePath(FFtype.Mpeg, ConfigurationManager.GetConfiguration<EncodingOptions>("encoding").EncoderAppPathCustom, FFmpegLocation.Custom))
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// ToDo - Finalise removal of the --ffprobe switch
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if (!string.IsNullOrEmpty(StartupOptionFFprobePath))
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{
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_logger.LogWarning("--ffprobe switch is deprecated and shall be removed in the next release");
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}
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// 1) Custom path stored in config/encoding xml file under tag <EncoderAppPath> takes precedence
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if (!ValidatePath(ConfigurationManager.GetConfiguration<EncodingOptions>("encoding").EncoderAppPath, FFmpegLocation.Custom))
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{
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// 2) Check if the --ffmpeg CLI switch has been given
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if (!ValidatePath(FFtype.Mpeg, StartupOptionFFmpegPath, FFmpegLocation.SetByArgument))
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if (!ValidatePath(StartupOptionFFmpegPath, FFmpegLocation.SetByArgument))
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{
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// 3) Search system $PATH environment variable for valid FFmpeg
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if (!ValidatePath(FFtype.Mpeg, ExistsOnSystemPath("ffmpeg"), FFmpegLocation.System))
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if (!ValidatePath(ExistsOnSystemPath("ffmpeg"), FFmpegLocation.System))
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{
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EncoderLocation = FFmpegLocation.NotFound;
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FFmpegPath = null;
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@ -108,110 +107,80 @@ namespace MediaBrowser.MediaEncoding.Encoder
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}
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}
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ReInit();
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}
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/// <summary>
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/// Writes the currently used FFmpeg to config/encoding.xml file.
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/// Sets the FFprobe path if not currently set.
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/// Interrogates the FFmpeg tool to identify what encoders/decodres are available.
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/// </summary>
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private void ReInit()
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{
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// Write the FFmpeg path to the config/encoding.xml file as <EncoderAppPath> so it appears in UI
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// Write the FFmpeg path to the config/encoding.xml file as <EncoderAppPathDisplay> so it appears in UI
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var config = ConfigurationManager.GetConfiguration<EncodingOptions>("encoding");
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config.EncoderAppPath = FFmpegPath ?? string.Empty;
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config.EncoderAppPathDisplay = FFmpegPath ?? string.Empty;
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ConfigurationManager.SaveConfiguration("encoding", config);
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// Clear probe settings in case probe validation fails
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ProbeLocation = FFmpegLocation.NotFound;
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FFprobePath = null;
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// Only if mpeg path is set, try and set path to probe
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if (FFmpegPath != null)
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{
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if (EncoderLocation == FFmpegLocation.Custom || StartupOptionFFprobePath == null)
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{
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// If mpeg was read from config, or CLI switch not given, try and set probe from mpeg path
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ValidatePath(FFtype.Probe, GetProbePathFromEncoderPath(FFmpegPath), EncoderLocation);
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}
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else
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{
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// Else try and set probe path from CLI switch
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ValidatePath(FFtype.Probe, StartupOptionFFmpegPath, FFmpegLocation.SetByArgument);
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}
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// Determine a probe path from the mpeg path
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FFprobePath = Regex.Replace(FFmpegPath, @"[^\/\\]+?(\.[^\/\\\n.]+)?$", @"ffprobe$1");
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// Interrogate to understand what coders it supports
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// Interrogate to understand what coders are supported
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var result = new EncoderValidator(_logger, _processFactory).GetAvailableCoders(FFmpegPath);
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SetAvailableDecoders(result.decoders);
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SetAvailableEncoders(result.encoders);
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}
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// Stamp FFmpeg paths to the log file
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LogPaths();
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_logger.LogInformation("FFmpeg: {0}: {1}", EncoderLocation.ToString(), FFmpegPath ?? string.Empty);
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}
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/// <summary>
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/// Triggered from the Settings > Trascoding UI page when users sumits Custom FFmpeg path to use.
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/// Triggered from the Settings > Transcoding UI page when users submits Custom FFmpeg path to use.
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/// Only write the new path to xml if it exists. Do not perform validation checks on ffmpeg here.
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/// </summary>
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/// <param name="path"></param>
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/// <param name="pathType"></param>
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public void UpdateEncoderPath(string path, string pathType)
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{
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string newPath;
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_logger.LogInformation("Attempting to update encoder path to {0}. pathType: {1}", path ?? string.Empty, pathType ?? string.Empty);
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if (!string.Equals(pathType, "custom", StringComparison.OrdinalIgnoreCase))
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{
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throw new ArgumentException("Unexpected pathType value");
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}
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if (string.IsNullOrWhiteSpace(path))
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else if (string.IsNullOrWhiteSpace(path))
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{
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// User had cleared the custom path in UI. Clear the Custom config
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// setting and perform full Init to reinspect any CLI switches and system $PATH
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var config = ConfigurationManager.GetConfiguration<EncodingOptions>("encoding");
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config.EncoderAppPathCustom = string.Empty;
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ConfigurationManager.SaveConfiguration("encoding", config);
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Init();
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// User had cleared the custom path in UI
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newPath = string.Empty;
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}
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else if (!File.Exists(path) && !Directory.Exists(path))
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else if (File.Exists(path))
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{
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// Given path is neither file or folder
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throw new ResourceNotFoundException();
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newPath = path;
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}
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else if (Directory.Exists(path))
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{
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// Given path is directory, so resolve down to filename
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newPath = GetEncoderPathFromDirectory(path, "ffmpeg");
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}
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else
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{
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// Supplied path could be either file path or folder path.
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// Resolve down to file path and validate
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if (!ValidatePath(FFtype.Mpeg, GetEncoderPath(path), FFmpegLocation.Custom))
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{
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throw new ResourceNotFoundException("Failed validation checks.");
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}
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else
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{
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// Write the validated mpeg path to the xml as <EncoderAppPathCustom>
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// This ensures its not lost on new startup
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var config = ConfigurationManager.GetConfiguration<EncodingOptions>("encoding");
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config.EncoderAppPathCustom = FFmpegPath;
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ConfigurationManager.SaveConfiguration("encoding", config);
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ReInit();
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}
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throw new ResourceNotFoundException();
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}
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// Write the new ffmpeg path to the xml as <EncoderAppPath>
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// This ensures its not lost on next startup
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var config = ConfigurationManager.GetConfiguration<EncodingOptions>("encoding");
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config.EncoderAppPath = newPath;
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ConfigurationManager.SaveConfiguration("encoding", config);
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// Trigger Init so we validate the new path and setup probe path
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Init();
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}
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/// <summary>
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/// Validates the supplied FQPN to ensure it is a FFxxx utility.
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/// If checks pass, global variable FFmpegPath (or FFprobePath) and
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/// EncoderLocation (or ProbeLocation) are updated.
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/// Validates the supplied FQPN to ensure it is a ffmpeg utility.
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/// If checks pass, global variable FFmpegPath and EncoderLocation are updated.
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/// </summary>
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/// <param name="type">Either mpeg or probe</param>
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/// <param name="path">FQPN to test</param>
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/// <param name="location">Location (External, Custom, System) of tool</param>
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/// <returns></returns>
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private bool ValidatePath(FFtype type, string path, FFmpegLocation location)
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private bool ValidatePath(string path, FFmpegLocation location)
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{
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bool rc = false;
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@ -219,51 +188,28 @@ namespace MediaBrowser.MediaEncoding.Encoder
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{
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if (File.Exists(path))
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{
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rc = new EncoderValidator(_logger, _processFactory).ValidateVersion(path, false);
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rc = new EncoderValidator(_logger, _processFactory).ValidateVersion(path, true);
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// Only update the global variables if the checks passed
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if (rc)
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if (!rc)
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{
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if (type == FFtype.Mpeg)
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{
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FFmpegPath = path;
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EncoderLocation = location;
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}
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else
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{
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FFprobePath = path;
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ProbeLocation = location;
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}
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}
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else
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{
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_logger.LogError("{0}: {1}: Failed version check: {2}", type.ToString(), location.ToString(), path);
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_logger.LogWarning("FFmpeg: {0}: Failed version check: {1}", location.ToString(), path);
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}
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// ToDo - Enable the ffmpeg validator. At the moment any version can be used.
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rc = true;
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FFmpegPath = path;
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EncoderLocation = location;
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}
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else
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{
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_logger.LogError("{0}: {1}: File not found: {2}", type.ToString(), location.ToString(), path);
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_logger.LogWarning("FFmpeg: {0}: File not found: {1}", location.ToString(), path);
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}
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}
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return rc;
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}
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private string GetEncoderPath(string path)
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{
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if (Directory.Exists(path))
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{
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return GetEncoderPathFromDirectory(path, "ffmpeg");
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}
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if (File.Exists(path))
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{
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return path;
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}
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return null;
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}
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private string GetEncoderPathFromDirectory(string path, string filename)
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{
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try
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@ -282,25 +228,6 @@ namespace MediaBrowser.MediaEncoding.Encoder
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}
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}
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/// <summary>
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/// With the given path string, replaces the filename with ffprobe, taking case
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/// of any file extension (like .exe on windows).
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/// </summary>
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/// <param name="appPath"></param>
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/// <returns></returns>
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private string GetProbePathFromEncoderPath(string appPath)
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{
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if (!string.IsNullOrEmpty(appPath))
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{
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const string pattern = @"[^\/\\]+?(\.[^\/\\\n.]+)?$";
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const string substitution = @"ffprobe$1";
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return Regex.Replace(appPath, pattern, substitution);
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}
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return null;
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}
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/// <summary>
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/// Search the system $PATH environment variable looking for given filename.
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/// </summary>
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@ -322,12 +249,6 @@ namespace MediaBrowser.MediaEncoding.Encoder
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return null;
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}
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private void LogPaths()
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{
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_logger.LogInformation("FFmpeg: {0}: {1}", EncoderLocation.ToString(), FFmpegPath ?? string.Empty);
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_logger.LogInformation("FFprobe: {0}: {1}", ProbeLocation.ToString(), FFprobePath ?? string.Empty);
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}
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private List<string> _encoders = new List<string>();
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public void SetAvailableEncoders(IEnumerable<string> list)
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{
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@ -11,11 +11,11 @@ namespace MediaBrowser.Model.Configuration
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/// <summary>
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/// FFmpeg path as set by the user via the UI
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/// </summary>
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public string EncoderAppPathCustom { get; set; }
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/// <summary>
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/// The current FFmpeg path being used by the system
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/// </summary>
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public string EncoderAppPath { get; set; }
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/// <summary>
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/// The current FFmpeg path being used by the system and displayed on the transcode page
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/// </summary>
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public string EncoderAppPathDisplay { get; set; }
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public string VaapiDevice { get; set; }
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public int H264Crf { get; set; }
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public string H264Preset { get; set; }
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