Use custom plugin assembly load context

This commit is contained in:
Patrick Barron 2023-01-15 17:35:36 -05:00
parent a48f188874
commit 577d396649
2 changed files with 34 additions and 1 deletions

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@ -0,0 +1,33 @@
using System.Reflection;
using System.Runtime.Loader;
namespace Emby.Server.Implementations.Plugins;
/// <summary>
/// A custom <see cref="AssemblyLoadContext"/> for loading Jellyfin plugins.
/// </summary>
public class PluginLoadContext : AssemblyLoadContext
{
private readonly AssemblyDependencyResolver _resolver;
/// <summary>
/// Initializes a new instance of the <see cref="PluginLoadContext"/> class.
/// </summary>
/// <param name="path">The path of the plugin assembly.</param>
public PluginLoadContext(string path) : base(true)
{
_resolver = new AssemblyDependencyResolver(path);
}
/// <inheritdoc />
protected override Assembly? Load(AssemblyName assemblyName)
{
var assemblyPath = _resolver.ResolveAssemblyToPath(assemblyName);
if (assemblyPath is not null)
{
return LoadFromAssemblyPath(assemblyPath);
}
return null;
}
}

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@ -128,7 +128,7 @@ namespace Emby.Server.Implementations.Plugins
Assembly assembly;
try
{
var assemblyLoadContext = new AssemblyLoadContext($"{plugin.Name} ${plugin.Version}", true);
var assemblyLoadContext = new PluginLoadContext(file);
_assemblyLoadContexts.Add(assemblyLoadContext);
assembly = assemblyLoadContext.LoadFromAssemblyPath(file);