Add using keywords to non-disposed objects in BuildThumbCollageBitmap

This commit is contained in:
MrTimscampi 2021-07-05 19:41:10 +02:00
parent 8a65a6dfc3
commit 3b8947aba6

View File

@ -112,7 +112,7 @@ namespace Jellyfin.Drawing.Skia
canvas.DrawImage(residedBackdrop, 0, 0); canvas.DrawImage(residedBackdrop, 0, 0);
// draw shadow rectangle // draw shadow rectangle
var paintColor = new SKPaint using var paintColor = new SKPaint
{ {
Color = SKColors.Black.WithAlpha(0x78), Color = SKColors.Black.WithAlpha(0x78),
Style = SKPaintStyle.Fill Style = SKPaintStyle.Fill
@ -130,7 +130,7 @@ namespace Jellyfin.Drawing.Skia
} }
// draw library name // draw library name
var textPaint = new SKPaint using var textPaint = new SKPaint
{ {
Color = SKColors.White, Color = SKColors.White,
Style = SKPaintStyle.Fill, Style = SKPaintStyle.Fill,
@ -149,9 +149,6 @@ namespace Jellyfin.Drawing.Skia
canvas.DrawText(libraryName, width / 2f, (height / 2f) + (textPaint.FontMetrics.XHeight / 2), textPaint); canvas.DrawText(libraryName, width / 2f, (height / 2f) + (textPaint.FontMetrics.XHeight / 2), textPaint);
paintColor.Dispose();
textPaint.Dispose();
return bitmap; return bitmap;
} }