Convert to using declarations
This commit is contained in:
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6ab4493ecb
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@ -19,22 +19,20 @@ namespace Jellyfin.Drawing.Skia
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/// <param name="percent">The percentage played to display with the indicator.</param>
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public static void Process(SKCanvas canvas, ImageDimensions imageSize, double percent)
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{
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using (var paint = new SKPaint())
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{
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var endX = imageSize.Width - 1;
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var endY = imageSize.Height - 1;
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using var paint = new SKPaint();
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var endX = imageSize.Width - 1;
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var endY = imageSize.Height - 1;
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paint.Color = SKColor.Parse("#99000000");
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paint.Style = SKPaintStyle.Fill;
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canvas.DrawRect(SKRect.Create(0, (float)endY - IndicatorHeight, (float)endX, (float)endY), paint);
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paint.Color = SKColor.Parse("#99000000");
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paint.Style = SKPaintStyle.Fill;
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canvas.DrawRect(SKRect.Create(0, (float)endY - IndicatorHeight, (float)endX, (float)endY), paint);
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double foregroundWidth = endX;
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foregroundWidth *= percent;
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foregroundWidth /= 100;
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double foregroundWidth = endX;
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foregroundWidth *= percent;
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foregroundWidth /= 100;
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paint.Color = SKColor.Parse("#FF00A4DC");
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canvas.DrawRect(SKRect.Create(0, (float)endY - IndicatorHeight, Convert.ToInt32(foregroundWidth), (float)endY), paint);
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}
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paint.Color = SKColor.Parse("#FF00A4DC");
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canvas.DrawRect(SKRect.Create(0, (float)endY - IndicatorHeight, Convert.ToInt32(foregroundWidth), (float)endY), paint);
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}
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}
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}
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@ -198,11 +198,9 @@ namespace Jellyfin.Drawing.Skia
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var newRect = SKRectI.Create(leftmost, topmost, rightmost - leftmost, bottommost - topmost);
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using (var image = SKImage.FromBitmap(bitmap))
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using (var subset = image.Subset(newRect))
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{
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return SKBitmap.FromImage(subset);
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}
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using var image = SKImage.FromBitmap(bitmap);
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using var subset = image.Subset(newRect);
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return SKBitmap.FromImage(subset);
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}
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/// <inheritdoc />
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@ -216,14 +214,12 @@ namespace Jellyfin.Drawing.Skia
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throw new FileNotFoundException("File not found", path);
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}
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using (var codec = SKCodec.Create(path, out SKCodecResult result))
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{
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EnsureSuccess(result);
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using var codec = SKCodec.Create(path, out SKCodecResult result);
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EnsureSuccess(result);
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var info = codec.Info;
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var info = codec.Info;
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return new ImageDimensions(info.Width, info.Height);
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}
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return new ImageDimensions(info.Width, info.Height);
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}
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/// <inheritdoc />
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@ -323,24 +319,22 @@ namespace Jellyfin.Drawing.Skia
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if (requiresTransparencyHack || forceCleanBitmap)
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{
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using (var codec = SKCodec.Create(NormalizePath(path)))
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using var codec = SKCodec.Create(NormalizePath(path));
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if (codec == null)
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{
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if (codec == null)
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{
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origin = GetSKEncodedOrigin(orientation);
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return null;
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}
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// create the bitmap
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var bitmap = new SKBitmap(codec.Info.Width, codec.Info.Height, !requiresTransparencyHack);
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// decode
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_ = codec.GetPixels(bitmap.Info, bitmap.GetPixels());
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origin = codec.EncodedOrigin;
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return bitmap;
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origin = GetSKEncodedOrigin(orientation);
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return null;
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}
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// create the bitmap
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var bitmap = new SKBitmap(codec.Info.Width, codec.Info.Height, !requiresTransparencyHack);
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// decode
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_ = codec.GetPixels(bitmap.Info, bitmap.GetPixels());
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origin = codec.EncodedOrigin;
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return bitmap;
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}
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var resultBitmap = SKBitmap.Decode(NormalizePath(path));
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@ -367,15 +361,13 @@ namespace Jellyfin.Drawing.Skia
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{
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if (cropWhitespace)
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{
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using (var bitmap = Decode(path, forceAnalyzeBitmap, orientation, out origin))
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using var bitmap = Decode(path, forceAnalyzeBitmap, orientation, out origin);
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if (bitmap == null)
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{
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if (bitmap == null)
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{
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return null;
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}
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return CropWhiteSpace(bitmap);
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return null;
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}
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return CropWhiteSpace(bitmap);
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}
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return Decode(path, forceAnalyzeBitmap, orientation, out origin);
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@ -408,12 +400,10 @@ namespace Jellyfin.Drawing.Skia
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case SKEncodedOrigin.TopRight:
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{
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var rotated = new SKBitmap(bitmap.Width, bitmap.Height);
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using (var surface = new SKCanvas(rotated))
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{
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surface.Translate(rotated.Width, 0);
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surface.Scale(-1, 1);
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surface.DrawBitmap(bitmap, 0, 0);
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}
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using var surface = new SKCanvas(rotated);
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surface.Translate(rotated.Width, 0);
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surface.Scale(-1, 1);
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surface.DrawBitmap(bitmap, 0, 0);
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return rotated;
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}
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@ -421,14 +411,12 @@ namespace Jellyfin.Drawing.Skia
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case SKEncodedOrigin.BottomRight:
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{
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var rotated = new SKBitmap(bitmap.Width, bitmap.Height);
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using (var surface = new SKCanvas(rotated))
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{
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float px = (float)bitmap.Width / 2;
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float py = (float)bitmap.Height / 2;
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using var surface = new SKCanvas(rotated);
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float px = (float)bitmap.Width / 2;
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float py = (float)bitmap.Height / 2;
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surface.RotateDegrees(180, px, py);
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surface.DrawBitmap(bitmap, 0, 0);
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}
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surface.RotateDegrees(180, px, py);
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surface.DrawBitmap(bitmap, 0, 0);
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return rotated;
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}
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@ -436,94 +424,83 @@ namespace Jellyfin.Drawing.Skia
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case SKEncodedOrigin.BottomLeft:
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{
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var rotated = new SKBitmap(bitmap.Width, bitmap.Height);
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using (var surface = new SKCanvas(rotated))
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{
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float px = (float)bitmap.Width / 2;
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using var surface = new SKCanvas(rotated);
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float px = (float)bitmap.Width / 2;
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float py = (float)bitmap.Height / 2;
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float py = (float)bitmap.Height / 2;
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surface.Translate(rotated.Width, 0);
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surface.Scale(-1, 1);
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surface.Translate(rotated.Width, 0);
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surface.Scale(-1, 1);
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surface.RotateDegrees(180, px, py);
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surface.DrawBitmap(bitmap, 0, 0);
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}
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surface.RotateDegrees(180, px, py);
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surface.DrawBitmap(bitmap, 0, 0);
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return rotated;
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}
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case SKEncodedOrigin.LeftTop:
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{
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// TODO: Remove dual canvases, had trouble with flipping
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using var rotated = new SKBitmap(bitmap.Height, bitmap.Width);
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using (var surface = new SKCanvas(rotated))
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{
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// TODO: Remove dual canvases, had trouble with flipping
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using (var rotated = new SKBitmap(bitmap.Height, bitmap.Width))
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{
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using (var surface = new SKCanvas(rotated))
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{
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surface.Translate(rotated.Width, 0);
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surface.Translate(rotated.Width, 0);
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surface.RotateDegrees(90);
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surface.RotateDegrees(90);
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surface.DrawBitmap(bitmap, 0, 0);
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}
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var flippedBitmap = new SKBitmap(rotated.Width, rotated.Height);
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using (var flippedCanvas = new SKCanvas(flippedBitmap))
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{
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flippedCanvas.Translate(flippedBitmap.Width, 0);
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flippedCanvas.Scale(-1, 1);
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flippedCanvas.DrawBitmap(rotated, 0, 0);
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}
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return flippedBitmap;
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}
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surface.DrawBitmap(bitmap, 0, 0);
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}
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var flippedBitmap = new SKBitmap(rotated.Width, rotated.Height);
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using (var flippedCanvas = new SKCanvas(flippedBitmap))
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{
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flippedCanvas.Translate(flippedBitmap.Width, 0);
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flippedCanvas.Scale(-1, 1);
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flippedCanvas.DrawBitmap(rotated, 0, 0);
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}
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return flippedBitmap;
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}
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case SKEncodedOrigin.RightTop:
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{
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var rotated = new SKBitmap(bitmap.Height, bitmap.Width);
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using (var surface = new SKCanvas(rotated))
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{
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surface.Translate(rotated.Width, 0);
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surface.RotateDegrees(90);
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surface.DrawBitmap(bitmap, 0, 0);
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}
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using var surface = new SKCanvas(rotated);
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surface.Translate(rotated.Width, 0);
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surface.RotateDegrees(90);
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surface.DrawBitmap(bitmap, 0, 0);
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return rotated;
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}
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case SKEncodedOrigin.RightBottom:
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{
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// TODO: Remove dual canvases, had trouble with flipping
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using var rotated = new SKBitmap(bitmap.Height, bitmap.Width);
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using (var surface = new SKCanvas(rotated))
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{
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// TODO: Remove dual canvases, had trouble with flipping
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using (var rotated = new SKBitmap(bitmap.Height, bitmap.Width))
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{
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using (var surface = new SKCanvas(rotated))
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{
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surface.Translate(0, rotated.Height);
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surface.RotateDegrees(270);
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surface.DrawBitmap(bitmap, 0, 0);
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}
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var flippedBitmap = new SKBitmap(rotated.Width, rotated.Height);
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using (var flippedCanvas = new SKCanvas(flippedBitmap))
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{
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flippedCanvas.Translate(flippedBitmap.Width, 0);
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flippedCanvas.Scale(-1, 1);
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flippedCanvas.DrawBitmap(rotated, 0, 0);
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}
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return flippedBitmap;
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}
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surface.Translate(0, rotated.Height);
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surface.RotateDegrees(270);
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surface.DrawBitmap(bitmap, 0, 0);
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}
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var flippedBitmap = new SKBitmap(rotated.Width, rotated.Height);
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using (var flippedCanvas = new SKCanvas(flippedBitmap))
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{
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flippedCanvas.Translate(flippedBitmap.Width, 0);
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flippedCanvas.Scale(-1, 1);
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flippedCanvas.DrawBitmap(rotated, 0, 0);
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}
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return flippedBitmap;
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}
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case SKEncodedOrigin.LeftBottom:
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{
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var rotated = new SKBitmap(bitmap.Height, bitmap.Width);
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using (var surface = new SKCanvas(rotated))
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{
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surface.Translate(0, rotated.Height);
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surface.RotateDegrees(270);
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surface.DrawBitmap(bitmap, 0, 0);
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}
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using var surface = new SKCanvas(rotated);
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surface.Translate(0, rotated.Height);
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surface.RotateDegrees(270);
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surface.DrawBitmap(bitmap, 0, 0);
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return rotated;
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}
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@ -552,97 +529,87 @@ namespace Jellyfin.Drawing.Skia
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var blur = options.Blur ?? 0;
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var hasIndicator = options.AddPlayedIndicator || options.UnplayedCount.HasValue || !options.PercentPlayed.Equals(0);
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using (var bitmap = GetBitmap(inputPath, options.CropWhiteSpace, autoOrient, orientation))
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using var bitmap = GetBitmap(inputPath, options.CropWhiteSpace, autoOrient, orientation);
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if (bitmap == null)
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{
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if (bitmap == null)
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throw new InvalidDataException($"Skia unable to read image {inputPath}");
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}
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var originalImageSize = new ImageDimensions(bitmap.Width, bitmap.Height);
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if (!options.CropWhiteSpace
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&& options.HasDefaultOptions(inputPath, originalImageSize)
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&& !autoOrient)
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{
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// Just spit out the original file if all the options are default
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return inputPath;
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}
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var newImageSize = ImageHelper.GetNewImageSize(options, originalImageSize);
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var width = newImageSize.Width;
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var height = newImageSize.Height;
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using var resizedBitmap = new SKBitmap(width, height, bitmap.ColorType, bitmap.AlphaType);
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// scale image
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bitmap.ScalePixels(resizedBitmap, SKFilterQuality.High);
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// If all we're doing is resizing then we can stop now
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if (!hasBackgroundColor && !hasForegroundColor && blur == 0 && !hasIndicator)
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{
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Directory.CreateDirectory(Path.GetDirectoryName(outputPath));
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using var outputStream = new SKFileWStream(outputPath);
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using var pixmap = new SKPixmap(new SKImageInfo(width, height), resizedBitmap.GetPixels());
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pixmap.Encode(outputStream, skiaOutputFormat, quality);
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return outputPath;
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}
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// create bitmap to use for canvas drawing used to draw into bitmap
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using var saveBitmap = new SKBitmap(width, height);
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using var canvas = new SKCanvas(saveBitmap);
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// set background color if present
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if (hasBackgroundColor)
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{
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canvas.Clear(SKColor.Parse(options.BackgroundColor));
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}
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// Add blur if option is present
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if (blur > 0)
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{
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// create image from resized bitmap to apply blur
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using var paint = new SKPaint();
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using var filter = SKImageFilter.CreateBlur(blur, blur);
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paint.ImageFilter = filter;
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canvas.DrawBitmap(resizedBitmap, SKRect.Create(width, height), paint);
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}
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else
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{
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// draw resized bitmap onto canvas
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canvas.DrawBitmap(resizedBitmap, SKRect.Create(width, height));
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}
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// If foreground layer present then draw
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if (hasForegroundColor)
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{
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if (!double.TryParse(options.ForegroundLayer, out double opacity))
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{
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throw new InvalidDataException($"Skia unable to read image {inputPath}");
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opacity = .4;
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}
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var originalImageSize = new ImageDimensions(bitmap.Width, bitmap.Height);
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canvas.DrawColor(new SKColor(0, 0, 0, (byte)((1 - opacity) * 0xFF)), SKBlendMode.SrcOver);
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}
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if (!options.CropWhiteSpace
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&& options.HasDefaultOptions(inputPath, originalImageSize)
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&& !autoOrient)
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if (hasIndicator)
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{
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DrawIndicator(canvas, width, height, options);
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}
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Directory.CreateDirectory(Path.GetDirectoryName(outputPath));
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using (var outputStream = new SKFileWStream(outputPath))
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{
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using (var pixmap = new SKPixmap(new SKImageInfo(width, height), saveBitmap.GetPixels()))
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{
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// Just spit out the original file if all the options are default
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return inputPath;
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}
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var newImageSize = ImageHelper.GetNewImageSize(options, originalImageSize);
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var width = newImageSize.Width;
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var height = newImageSize.Height;
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using (var resizedBitmap = new SKBitmap(width, height, bitmap.ColorType, bitmap.AlphaType))
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{
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// scale image
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bitmap.ScalePixels(resizedBitmap, SKFilterQuality.High);
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// If all we're doing is resizing then we can stop now
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if (!hasBackgroundColor && !hasForegroundColor && blur == 0 && !hasIndicator)
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{
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Directory.CreateDirectory(Path.GetDirectoryName(outputPath));
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using (var outputStream = new SKFileWStream(outputPath))
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using (var pixmap = new SKPixmap(new SKImageInfo(width, height), resizedBitmap.GetPixels()))
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{
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pixmap.Encode(outputStream, skiaOutputFormat, quality);
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return outputPath;
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}
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}
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// create bitmap to use for canvas drawing used to draw into bitmap
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using (var saveBitmap = new SKBitmap(width, height)) // , bitmap.ColorType, bitmap.AlphaType))
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using (var canvas = new SKCanvas(saveBitmap))
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{
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// set background color if present
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if (hasBackgroundColor)
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{
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canvas.Clear(SKColor.Parse(options.BackgroundColor));
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}
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// Add blur if option is present
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if (blur > 0)
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{
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// create image from resized bitmap to apply blur
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using (var paint = new SKPaint())
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using (var filter = SKImageFilter.CreateBlur(blur, blur))
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{
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paint.ImageFilter = filter;
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canvas.DrawBitmap(resizedBitmap, SKRect.Create(width, height), paint);
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}
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}
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else
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{
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// draw resized bitmap onto canvas
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canvas.DrawBitmap(resizedBitmap, SKRect.Create(width, height));
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}
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// If foreground layer present then draw
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if (hasForegroundColor)
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{
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if (!double.TryParse(options.ForegroundLayer, out double opacity))
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{
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opacity = .4;
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}
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canvas.DrawColor(new SKColor(0, 0, 0, (byte)((1 - opacity) * 0xFF)), SKBlendMode.SrcOver);
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}
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if (hasIndicator)
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{
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DrawIndicator(canvas, width, height, options);
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}
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Directory.CreateDirectory(Path.GetDirectoryName(outputPath));
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using (var outputStream = new SKFileWStream(outputPath))
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{
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using (var pixmap = new SKPixmap(new SKImageInfo(width, height), saveBitmap.GetPixels()))
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{
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pixmap.Encode(outputStream, skiaOutputFormat, quality);
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}
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}
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}
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pixmap.Encode(outputStream, skiaOutputFormat, quality);
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}
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}
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@ -69,12 +69,10 @@ namespace Jellyfin.Drawing.Skia
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/// <param name="height">The desired height of the collage.</param>
|
||||
public void BuildSquareCollage(string[] paths, string outputPath, int width, int height)
|
||||
{
|
||||
using (var bitmap = BuildSquareCollageBitmap(paths, width, height))
|
||||
using (var outputStream = new SKFileWStream(outputPath))
|
||||
using (var pixmap = new SKPixmap(new SKImageInfo(width, height), bitmap.GetPixels()))
|
||||
{
|
||||
pixmap.Encode(outputStream, GetEncodedFormat(outputPath), 90);
|
||||
}
|
||||
using var bitmap = BuildSquareCollageBitmap(paths, width, height);
|
||||
using var outputStream = new SKFileWStream(outputPath);
|
||||
using var pixmap = new SKPixmap(new SKImageInfo(width, height), bitmap.GetPixels());
|
||||
pixmap.Encode(outputStream, GetEncodedFormat(outputPath), 90);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -86,56 +84,46 @@ namespace Jellyfin.Drawing.Skia
|
|||
/// <param name="height">The desired height of the collage.</param>
|
||||
public void BuildThumbCollage(string[] paths, string outputPath, int width, int height)
|
||||
{
|
||||
using (var bitmap = BuildThumbCollageBitmap(paths, width, height))
|
||||
using (var outputStream = new SKFileWStream(outputPath))
|
||||
using (var pixmap = new SKPixmap(new SKImageInfo(width, height), bitmap.GetPixels()))
|
||||
{
|
||||
pixmap.Encode(outputStream, GetEncodedFormat(outputPath), 90);
|
||||
}
|
||||
using var bitmap = BuildThumbCollageBitmap(paths, width, height);
|
||||
using var outputStream = new SKFileWStream(outputPath);
|
||||
using var pixmap = new SKPixmap(new SKImageInfo(width, height), bitmap.GetPixels());
|
||||
pixmap.Encode(outputStream, GetEncodedFormat(outputPath), 90);
|
||||
}
|
||||
|
||||
private SKBitmap BuildThumbCollageBitmap(string[] paths, int width, int height)
|
||||
{
|
||||
var bitmap = new SKBitmap(width, height);
|
||||
|
||||
using (var canvas = new SKCanvas(bitmap))
|
||||
using var canvas = new SKCanvas(bitmap);
|
||||
canvas.Clear(SKColors.Black);
|
||||
|
||||
// number of images used in the thumbnail
|
||||
var iCount = 3;
|
||||
|
||||
// determine sizes for each image that will composited into the final image
|
||||
var iSlice = Convert.ToInt32(width / iCount);
|
||||
int iHeight = Convert.ToInt32(height * 1.00);
|
||||
int imageIndex = 0;
|
||||
for (int i = 0; i < iCount; i++)
|
||||
{
|
||||
canvas.Clear(SKColors.Black);
|
||||
|
||||
// number of images used in the thumbnail
|
||||
var iCount = 3;
|
||||
|
||||
// determine sizes for each image that will composited into the final image
|
||||
var iSlice = Convert.ToInt32(width / iCount);
|
||||
int iHeight = Convert.ToInt32(height * 1.00);
|
||||
int imageIndex = 0;
|
||||
for (int i = 0; i < iCount; i++)
|
||||
using var currentBitmap = GetNextValidImage(paths, imageIndex, out int newIndex);
|
||||
imageIndex = newIndex;
|
||||
if (currentBitmap == null)
|
||||
{
|
||||
using (var currentBitmap = GetNextValidImage(paths, imageIndex, out int newIndex))
|
||||
{
|
||||
imageIndex = newIndex;
|
||||
if (currentBitmap == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// resize to the same aspect as the original
|
||||
int iWidth = Math.Abs(iHeight * currentBitmap.Width / currentBitmap.Height);
|
||||
using (var resizeBitmap = new SKBitmap(iWidth, iHeight, currentBitmap.ColorType, currentBitmap.AlphaType))
|
||||
{
|
||||
currentBitmap.ScalePixels(resizeBitmap, SKFilterQuality.High);
|
||||
|
||||
// crop image
|
||||
int ix = Math.Abs((iWidth - iSlice) / 2);
|
||||
using (var image = SKImage.FromBitmap(resizeBitmap))
|
||||
using (var subset = image.Subset(SKRectI.Create(ix, 0, iSlice, iHeight)))
|
||||
{
|
||||
// draw image onto canvas
|
||||
canvas.DrawImage(subset ?? image, iSlice * i, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
// resize to the same aspect as the original
|
||||
int iWidth = Math.Abs(iHeight * currentBitmap.Width / currentBitmap.Height);
|
||||
using var resizeBitmap = new SKBitmap(iWidth, iHeight, currentBitmap.ColorType, currentBitmap.AlphaType);
|
||||
currentBitmap.ScalePixels(resizeBitmap, SKFilterQuality.High);
|
||||
|
||||
// crop image
|
||||
int ix = Math.Abs((iWidth - iSlice) / 2);
|
||||
using var image = SKImage.FromBitmap(resizeBitmap);
|
||||
using var subset = image.Subset(SKRectI.Create(ix, 0, iSlice, iHeight));
|
||||
// draw image onto canvas
|
||||
canvas.DrawImage(subset ?? image, iSlice * i, 0);
|
||||
}
|
||||
|
||||
return bitmap;
|
||||
|
@ -176,33 +164,27 @@ namespace Jellyfin.Drawing.Skia
|
|||
var cellWidth = width / 2;
|
||||
var cellHeight = height / 2;
|
||||
|
||||
using (var canvas = new SKCanvas(bitmap))
|
||||
using var canvas = new SKCanvas(bitmap);
|
||||
for (var x = 0; x < 2; x++)
|
||||
{
|
||||
for (var x = 0; x < 2; x++)
|
||||
for (var y = 0; y < 2; y++)
|
||||
{
|
||||
for (var y = 0; y < 2; y++)
|
||||
using var currentBitmap = GetNextValidImage(paths, imageIndex, out int newIndex);
|
||||
imageIndex = newIndex;
|
||||
|
||||
if (currentBitmap == null)
|
||||
{
|
||||
using (var currentBitmap = GetNextValidImage(paths, imageIndex, out int newIndex))
|
||||
{
|
||||
imageIndex = newIndex;
|
||||
|
||||
if (currentBitmap == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
using (var resizedBitmap = new SKBitmap(cellWidth, cellHeight, currentBitmap.ColorType, currentBitmap.AlphaType))
|
||||
{
|
||||
// scale image
|
||||
currentBitmap.ScalePixels(resizedBitmap, SKFilterQuality.High);
|
||||
|
||||
// draw this image into the strip at the next position
|
||||
var xPos = x * cellWidth;
|
||||
var yPos = y * cellHeight;
|
||||
canvas.DrawBitmap(resizedBitmap, xPos, yPos);
|
||||
}
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
using var resizedBitmap = new SKBitmap(cellWidth, cellHeight, currentBitmap.ColorType, currentBitmap.AlphaType);
|
||||
// scale image
|
||||
currentBitmap.ScalePixels(resizedBitmap, SKFilterQuality.High);
|
||||
|
||||
// draw this image into the strip at the next position
|
||||
var xPos = x * cellWidth;
|
||||
var yPos = y * cellHeight;
|
||||
canvas.DrawBitmap(resizedBitmap, xPos, yPos);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user