jellyfin/RSSDP/ISocketFactory.cs

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C#
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2016-10-29 22:22:20 +00:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Rssdp.Infrastructure
{
/// <summary>
/// Implemented by components that can create a platform specific UDP socket implementation, and wrap it in the cross platform <see cref="IUdpSocket"/> interface.
/// </summary>
public interface ISocketFactory
{
/// <summary>
/// Createa a new unicast socket using the specified local port number.
/// </summary>
/// <param name="localPort">The local port to bind to.</param>
/// <returns>A <see cref="IUdpSocket"/> implementation.</returns>
IUdpSocket CreateUdpSocket(int localPort);
/// <summary>
/// Createa a new multicast socket using the specified multicast IP address, multicast time to live and local port.
/// </summary>
/// <param name="ipAddress">The multicast IP address to bind to.</param>
/// <param name="multicastTimeToLive">The multicast time to live value. Actually a maximum number of network hops for UDP packets.</param>
/// <param name="localPort">The local port to bind to.</param>
/// <returns>A <see cref="IUdpSocket"/> implementation.</returns>
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "ip", Justification="IP is a well known and understood abbreviation and the full name is excessive.")]
IUdpSocket CreateUdpMulticastSocket(string ipAddress, int multicastTimeToLive, int localPort);
}
}