jellyfin/MediaBrowser.Controller/SyncPlay/ISyncPlayManager.cs

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C#
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#nullable disable
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using System;
using System.Collections.Generic;
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using System.Threading;
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using MediaBrowser.Controller.Session;
using MediaBrowser.Controller.SyncPlay.Requests;
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using MediaBrowser.Model.SyncPlay;
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namespace MediaBrowser.Controller.SyncPlay
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{
/// <summary>
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/// Interface ISyncPlayManager.
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/// </summary>
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public interface ISyncPlayManager
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{
/// <summary>
/// Creates a new group.
/// </summary>
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/// <param name="session">The session that's creating the group.</param>
/// <param name="request">The request.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
void NewGroup(SessionInfo session, NewGroupRequest request, CancellationToken cancellationToken);
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/// <summary>
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/// Adds the session to a group.
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/// </summary>
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/// <param name="session">The session.</param>
/// <param name="request">The request.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
void JoinGroup(SessionInfo session, JoinGroupRequest request, CancellationToken cancellationToken);
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/// <summary>
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/// Removes the session from a group.
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/// </summary>
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/// <param name="session">The session.</param>
/// <param name="request">The request.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
void LeaveGroup(SessionInfo session, LeaveGroupRequest request, CancellationToken cancellationToken);
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/// <summary>
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/// Gets list of available groups for a session.
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/// </summary>
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/// <param name="session">The session.</param>
/// <param name="request">The request.</param>
/// <returns>The list of available groups.</returns>
List<GroupInfoDto> ListGroups(SessionInfo session, ListGroupsRequest request);
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/// <summary>
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/// Handle a request by a session in a group.
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/// </summary>
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/// <param name="session">The session.</param>
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/// <param name="request">The request.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
void HandleRequest(SessionInfo session, IGroupPlaybackRequest request, CancellationToken cancellationToken);
/// <summary>
/// Checks whether a user has an active session using SyncPlay.
/// </summary>
/// <param name="userId">The user identifier to check.</param>
/// <returns><c>true</c> if the user is using SyncPlay; <c>false</c> otherwise.</returns>
bool IsUserActive(Guid userId);
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}
}