jellyfin/MediaBrowser.Controller/Entities/UserRootFolder.cs

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C#
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using MediaBrowser.Controller.Providers;
using MediaBrowser.Model.Dto;
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using System;
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using System.Collections.Generic;
using System.Linq;
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using System.Threading;
using System.Threading.Tasks;
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namespace MediaBrowser.Controller.Entities
{
/// <summary>
/// Special class used for User Roots. Children contain actual ones defined for this user
/// PLUS the virtual folders from the physical root (added by plug-ins).
/// </summary>
public class UserRootFolder : Folder
{
/// <summary>
/// Get the children of this folder from the actual file system
/// </summary>
/// <returns>IEnumerable{BaseItem}.</returns>
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protected override IEnumerable<BaseItem> GetNonCachedChildren(IDirectoryService directoryService)
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{
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return base.GetNonCachedChildren(directoryService).Concat(LibraryManager.RootFolder.VirtualChildren);
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}
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public override bool BeforeMetadataRefresh()
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{
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var hasChanges = base.BeforeMetadataRefresh();
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if (string.Equals("default", Name, StringComparison.OrdinalIgnoreCase))
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{
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Name = "Media Folders";
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hasChanges = true;
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}
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return hasChanges;
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}
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protected override async Task ValidateChildrenInternal(IProgress<double> progress, CancellationToken cancellationToken, bool recursive, bool refreshChildMetadata, MetadataRefreshOptions refreshOptions, IDirectoryService directoryService)
{
await base.ValidateChildrenInternal(progress, cancellationToken, recursive, refreshChildMetadata, refreshOptions, directoryService)
.ConfigureAwait(false);
// Not the best way to handle this, but it solves an issue
// CollectionFolders aren't always getting saved after changes
// This means that grabbing the item by Id may end up returning the old one
// Fix is in two places - make sure the folder gets saved
// And here to remedy it for affected users.
// In theory this can be removed eventually.
foreach (var item in Children)
{
LibraryManager.RegisterItem(item);
}
}
public override void FillUserDataDtoValues(UserItemDataDto dto, UserItemData userData, User user)
{
// Nothing meaninful here and will only waste resources
}
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}
}