38 lines
1.1 KiB
C#
38 lines
1.1 KiB
C#
|
|
|||
|
namespace MediaBrowser.Model.Session
|
|||
|
{
|
|||
|
/// <summary>
|
|||
|
/// Class BrowseRequest
|
|||
|
/// </summary>
|
|||
|
public class BrowseRequest
|
|||
|
{
|
|||
|
/// <summary>
|
|||
|
/// Artist, Genre, Studio, Person, or any kind of BaseItem
|
|||
|
/// </summary>
|
|||
|
/// <value>The type of the item.</value>
|
|||
|
public string ItemType { get; set; }
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Artist name, genre name, item Id, etc
|
|||
|
/// </summary>
|
|||
|
/// <value>The item identifier.</value>
|
|||
|
public string ItemIdentifier { get; set; }
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Gets or sets the context (Movies, Music, Tv, etc)
|
|||
|
/// Applicable to genres, studios and persons only because the context of items and artists can be inferred.
|
|||
|
/// This is optional to supply and clients are free to ignore it.
|
|||
|
/// </summary>
|
|||
|
/// <value>The context.</value>
|
|||
|
public string Context { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public class ItemContext
|
|||
|
{
|
|||
|
public const string Music = "Music";
|
|||
|
public const string Movies = "Movies";
|
|||
|
public const string TvShows = "TvShows";
|
|||
|
public const string Games = "Games";
|
|||
|
}
|
|||
|
}
|