jellyfin/tests/Jellyfin.Server.Implementations.Tests/HttpServer/WebSocketConnectionTests.cs

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using System;
using System.Buffers;
using System.IO;
using System.Text.Json;
using Emby.Server.Implementations.HttpServer;
using Microsoft.Extensions.Logging.Abstractions;
using Xunit;
namespace Jellyfin.Server.Implementations.Tests.HttpServer
{
public class WebSocketConnectionTests
{
[Fact]
public void DeserializeWebSocketMessage_SingleSegment_Success()
{
var con = new WebSocketConnection(new NullLogger<WebSocketConnection>(), null!, null!);
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var bytes = File.ReadAllBytes("Test Data/HttpServer/ForceKeepAlive.json");
con.DeserializeWebSocketMessage(new ReadOnlySequence<byte>(bytes), out var bytesConsumed);
Assert.Equal(109, bytesConsumed);
}
[Fact]
public void DeserializeWebSocketMessage_MultipleSegments_Success()
{
const int SplitPos = 64;
var con = new WebSocketConnection(new NullLogger<WebSocketConnection>(), null!, null!);
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var bytes = File.ReadAllBytes("Test Data/HttpServer/ForceKeepAlive.json");
var seg1 = new BufferSegment(new Memory<byte>(bytes, 0, SplitPos));
var seg2 = seg1.Append(new Memory<byte>(bytes, SplitPos, bytes.Length - SplitPos));
con.DeserializeWebSocketMessage(new ReadOnlySequence<byte>(seg1, 0, seg2, seg2.Memory.Length - 1), out var bytesConsumed);
Assert.Equal(109, bytesConsumed);
}
[Fact]
public void DeserializeWebSocketMessage_ValidPartial_Success()
{
var con = new WebSocketConnection(new NullLogger<WebSocketConnection>(), null!, null!);
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var bytes = File.ReadAllBytes("Test Data/HttpServer/ValidPartial.json");
con.DeserializeWebSocketMessage(new ReadOnlySequence<byte>(bytes), out var bytesConsumed);
Assert.Equal(109, bytesConsumed);
}
[Fact]
public void DeserializeWebSocketMessage_Partial_ThrowJsonException()
{
var con = new WebSocketConnection(new NullLogger<WebSocketConnection>(), null!, null!);
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var bytes = File.ReadAllBytes("Test Data/HttpServer/Partial.json");
Assert.Throws<JsonException>(() => con.DeserializeWebSocketMessage(new ReadOnlySequence<byte>(bytes), out var bytesConsumed));
}
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internal sealed class BufferSegment : ReadOnlySequenceSegment<byte>
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{
public BufferSegment(Memory<byte> memory)
{
Memory = memory;
}
public BufferSegment Append(Memory<byte> memory)
{
var segment = new BufferSegment(memory)
{
RunningIndex = RunningIndex + Memory.Length
};
Next = segment;
return segment;
}
}
}
}