2020-09-24 21:04:21 +00:00
|
|
|
using System;
|
|
|
|
using System.Collections.Generic;
|
|
|
|
using System.Globalization;
|
|
|
|
using System.Linq;
|
|
|
|
using System.Threading;
|
|
|
|
using System.Threading.Tasks;
|
|
|
|
using Jellyfin.Data.Entities;
|
|
|
|
using Jellyfin.Data.Enums;
|
|
|
|
using MediaBrowser.Controller.Entities;
|
|
|
|
using MediaBrowser.Controller.Library;
|
|
|
|
using MediaBrowser.Controller.Session;
|
|
|
|
using MediaBrowser.Controller.SyncPlay;
|
2020-11-14 22:40:01 +00:00
|
|
|
using MediaBrowser.Controller.SyncPlay.GroupStates;
|
|
|
|
using MediaBrowser.Controller.SyncPlay.Queue;
|
2020-09-24 21:04:21 +00:00
|
|
|
using MediaBrowser.Model.SyncPlay;
|
|
|
|
using Microsoft.Extensions.Logging;
|
|
|
|
|
|
|
|
namespace Emby.Server.Implementations.SyncPlay
|
|
|
|
{
|
|
|
|
/// <summary>
|
2020-11-13 14:13:32 +00:00
|
|
|
/// Class GroupController.
|
2020-09-24 21:04:21 +00:00
|
|
|
/// </summary>
|
|
|
|
/// <remarks>
|
|
|
|
/// Class is not thread-safe, external locking is required when accessing methods.
|
|
|
|
/// </remarks>
|
2020-11-13 14:13:32 +00:00
|
|
|
public class GroupController : IGroupController, IGroupStateContext
|
2020-09-24 21:04:21 +00:00
|
|
|
{
|
|
|
|
/// <summary>
|
|
|
|
/// The logger.
|
|
|
|
/// </summary>
|
|
|
|
private readonly ILogger _logger;
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// The user manager.
|
|
|
|
/// </summary>
|
|
|
|
private readonly IUserManager _userManager;
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// The session manager.
|
|
|
|
/// </summary>
|
|
|
|
private readonly ISessionManager _sessionManager;
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// The library manager.
|
|
|
|
/// </summary>
|
|
|
|
private readonly ILibraryManager _libraryManager;
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// The SyncPlay manager.
|
|
|
|
/// </summary>
|
|
|
|
private readonly ISyncPlayManager _syncPlayManager;
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Internal group state.
|
|
|
|
/// </summary>
|
|
|
|
/// <value>The group's state.</value>
|
2020-11-13 14:13:32 +00:00
|
|
|
private IGroupState _state;
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Initializes a new instance of the <see cref="GroupController" /> class.
|
|
|
|
/// </summary>
|
|
|
|
/// <param name="logger">The logger.</param>
|
|
|
|
/// <param name="userManager">The user manager.</param>
|
|
|
|
/// <param name="sessionManager">The session manager.</param>
|
|
|
|
/// <param name="libraryManager">The library manager.</param>
|
|
|
|
/// <param name="syncPlayManager">The SyncPlay manager.</param>
|
|
|
|
public GroupController(
|
|
|
|
ILogger logger,
|
|
|
|
IUserManager userManager,
|
|
|
|
ISessionManager sessionManager,
|
|
|
|
ILibraryManager libraryManager,
|
|
|
|
ISyncPlayManager syncPlayManager)
|
|
|
|
{
|
|
|
|
_logger = logger;
|
|
|
|
_userManager = userManager;
|
|
|
|
_sessionManager = sessionManager;
|
|
|
|
_libraryManager = libraryManager;
|
|
|
|
_syncPlayManager = syncPlayManager;
|
|
|
|
|
|
|
|
_state = new IdleGroupState(_logger);
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Gets the default ping value used for sessions.
|
|
|
|
/// </summary>
|
|
|
|
public long DefaultPing { get; } = 500;
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Gets the maximum time offset error accepted for dates reported by clients, in milliseconds.
|
|
|
|
/// </summary>
|
|
|
|
public long TimeSyncOffset { get; } = 2000;
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Gets the maximum offset error accepted for position reported by clients, in milliseconds.
|
|
|
|
/// </summary>
|
|
|
|
public long MaxPlaybackOffset { get; } = 500;
|
2020-09-24 21:04:21 +00:00
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Gets the group identifier.
|
|
|
|
/// </summary>
|
|
|
|
/// <value>The group identifier.</value>
|
|
|
|
public Guid GroupId { get; } = Guid.NewGuid();
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Gets the group name.
|
|
|
|
/// </summary>
|
|
|
|
/// <value>The group name.</value>
|
|
|
|
public string GroupName { get; private set; }
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Gets the group identifier.
|
|
|
|
/// </summary>
|
|
|
|
/// <value>The group identifier.</value>
|
|
|
|
public PlayQueueManager PlayQueue { get; } = new PlayQueueManager();
|
|
|
|
|
|
|
|
/// <summary>
|
2020-11-13 14:13:32 +00:00
|
|
|
/// Gets the runtime ticks of current playing item.
|
2020-09-24 21:04:21 +00:00
|
|
|
/// </summary>
|
|
|
|
/// <value>The runtime ticks of current playing item.</value>
|
|
|
|
public long RunTimeTicks { get; private set; }
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Gets or sets the position ticks.
|
|
|
|
/// </summary>
|
|
|
|
/// <value>The position ticks.</value>
|
|
|
|
public long PositionTicks { get; set; }
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Gets or sets the last activity.
|
|
|
|
/// </summary>
|
|
|
|
/// <value>The last activity.</value>
|
|
|
|
public DateTime LastActivity { get; set; }
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Gets the participants.
|
|
|
|
/// </summary>
|
|
|
|
/// <value>The participants, or members of the group.</value>
|
|
|
|
public Dictionary<string, GroupMember> Participants { get; } =
|
|
|
|
new Dictionary<string, GroupMember>(StringComparer.OrdinalIgnoreCase);
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Adds the session to the group.
|
|
|
|
/// </summary>
|
|
|
|
/// <param name="session">The session.</param>
|
|
|
|
private void AddSession(SessionInfo session)
|
|
|
|
{
|
|
|
|
Participants.TryAdd(
|
|
|
|
session.Id,
|
|
|
|
new GroupMember
|
|
|
|
{
|
|
|
|
Session = session,
|
|
|
|
Ping = DefaultPing,
|
|
|
|
IsBuffering = false
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Removes the session from the group.
|
|
|
|
/// </summary>
|
|
|
|
/// <param name="session">The session.</param>
|
|
|
|
private void RemoveSession(SessionInfo session)
|
|
|
|
{
|
|
|
|
Participants.Remove(session.Id);
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Filters sessions of this group.
|
|
|
|
/// </summary>
|
|
|
|
/// <param name="from">The current session.</param>
|
|
|
|
/// <param name="type">The filtering type.</param>
|
|
|
|
/// <returns>The array of sessions matching the filter.</returns>
|
2020-11-13 14:13:32 +00:00
|
|
|
private IEnumerable<SessionInfo> FilterSessions(SessionInfo from, SyncPlayBroadcastType type)
|
|
|
|
{
|
|
|
|
return type switch
|
|
|
|
{
|
|
|
|
SyncPlayBroadcastType.CurrentSession => new SessionInfo[] { from },
|
|
|
|
SyncPlayBroadcastType.AllGroup => Participants
|
|
|
|
.Values
|
|
|
|
.Select(session => session.Session),
|
|
|
|
SyncPlayBroadcastType.AllExceptCurrentSession => Participants
|
|
|
|
.Values
|
|
|
|
.Select(session => session.Session)
|
|
|
|
.Where(session => !session.Id.Equals(from.Id, StringComparison.OrdinalIgnoreCase)),
|
|
|
|
SyncPlayBroadcastType.AllReady => Participants
|
|
|
|
.Values
|
|
|
|
.Where(session => !session.IsBuffering)
|
|
|
|
.Select(session => session.Session),
|
|
|
|
_ => Enumerable.Empty<SessionInfo>()
|
|
|
|
};
|
2020-09-24 21:04:21 +00:00
|
|
|
}
|
|
|
|
|
2020-11-13 14:13:32 +00:00
|
|
|
/// <summary>
|
|
|
|
/// Checks if a given user can access a given item, that is, the user has access to a folder where the item is stored.
|
|
|
|
/// </summary>
|
|
|
|
/// <param name="user">The user.</param>
|
|
|
|
/// <param name="item">The item.</param>
|
|
|
|
/// <returns><c>true</c> if the user can access the item, <c>false</c> otherwise.</returns>
|
2020-09-24 21:04:21 +00:00
|
|
|
private bool HasAccessToItem(User user, BaseItem item)
|
|
|
|
{
|
|
|
|
var collections = _libraryManager.GetCollectionFolders(item)
|
|
|
|
.Select(folder => folder.Id.ToString("N", CultureInfo.InvariantCulture));
|
|
|
|
return collections.Intersect(user.GetPreference(PreferenceKind.EnabledFolders)).Any();
|
|
|
|
}
|
|
|
|
|
2020-11-13 14:13:32 +00:00
|
|
|
/// <summary>
|
|
|
|
/// Checks if a given user can access all items of a given queue, that is,
|
|
|
|
/// the user has the required minimum parental access and has access to all required folders.
|
|
|
|
/// </summary>
|
|
|
|
/// <param name="user">The user.</param>
|
|
|
|
/// <param name="queue">The queue.</param>
|
|
|
|
/// <returns><c>true</c> if the user can access all the items in the queue, <c>false</c> otherwise.</returns>
|
|
|
|
private bool HasAccessToQueue(User user, IEnumerable<Guid> queue)
|
2020-09-24 21:04:21 +00:00
|
|
|
{
|
2020-11-13 14:13:32 +00:00
|
|
|
// Check if queue is empty.
|
|
|
|
if (!queue?.Any() ?? true)
|
2020-09-24 21:04:21 +00:00
|
|
|
{
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2020-11-13 14:13:32 +00:00
|
|
|
foreach (var itemId in queue)
|
2020-09-24 21:04:21 +00:00
|
|
|
{
|
2020-11-13 14:13:32 +00:00
|
|
|
var item = _libraryManager.GetItemById(itemId);
|
|
|
|
if (user.MaxParentalAgeRating.HasValue && item.InheritedParentalRatingValue > user.MaxParentalAgeRating)
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
2020-09-24 21:04:21 +00:00
|
|
|
|
2020-11-13 14:13:32 +00:00
|
|
|
if (!user.HasPermission(PermissionKind.EnableAllFolders) && !HasAccessToItem(user, item))
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
2020-09-24 21:04:21 +00:00
|
|
|
}
|
|
|
|
|
2020-11-13 14:13:32 +00:00
|
|
|
return true;
|
2020-09-24 21:04:21 +00:00
|
|
|
}
|
|
|
|
|
2020-11-13 14:13:32 +00:00
|
|
|
private bool AllUsersHaveAccessToQueue(IEnumerable<Guid> queue)
|
2020-09-24 21:04:21 +00:00
|
|
|
{
|
2020-11-13 14:13:32 +00:00
|
|
|
// Check if queue is empty.
|
|
|
|
if (!queue?.Any() ?? true)
|
2020-09-24 21:04:21 +00:00
|
|
|
{
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2020-10-21 13:46:50 +00:00
|
|
|
// Get list of users.
|
2020-10-22 13:51:58 +00:00
|
|
|
var users = Participants
|
|
|
|
.Values
|
2020-09-24 21:04:21 +00:00
|
|
|
.Select(participant => _userManager.GetUserById(participant.Session.UserId));
|
|
|
|
|
2020-10-21 13:46:50 +00:00
|
|
|
// Find problematic users.
|
2020-09-24 21:04:21 +00:00
|
|
|
var usersWithNoAccess = users.Where(user => !HasAccessToQueue(user, queue));
|
|
|
|
|
2020-10-21 13:46:50 +00:00
|
|
|
// All users must be able to access the queue.
|
2020-09-24 21:04:21 +00:00
|
|
|
return !usersWithNoAccess.Any();
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
|
|
|
public bool IsGroupEmpty() => Participants.Count == 0;
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
|
|
|
public void CreateGroup(SessionInfo session, NewGroupRequest request, CancellationToken cancellationToken)
|
|
|
|
{
|
|
|
|
GroupName = request.GroupName;
|
|
|
|
AddSession(session);
|
|
|
|
_syncPlayManager.AddSessionToGroup(session, this);
|
|
|
|
|
|
|
|
var sessionIsPlayingAnItem = session.FullNowPlayingItem != null;
|
|
|
|
|
|
|
|
RestartCurrentItem();
|
|
|
|
|
|
|
|
if (sessionIsPlayingAnItem)
|
|
|
|
{
|
2020-11-13 14:13:32 +00:00
|
|
|
var playlist = session.NowPlayingQueue.Select(item => item.Id);
|
2020-10-22 13:49:37 +00:00
|
|
|
PlayQueue.Reset();
|
2020-09-24 21:04:21 +00:00
|
|
|
PlayQueue.SetPlaylist(playlist);
|
|
|
|
PlayQueue.SetPlayingItemById(session.FullNowPlayingItem.Id);
|
|
|
|
RunTimeTicks = session.FullNowPlayingItem.RunTimeTicks ?? 0;
|
|
|
|
PositionTicks = session.PlayState.PositionTicks ?? 0;
|
|
|
|
|
2020-10-21 13:46:50 +00:00
|
|
|
// Mantain playstate.
|
2020-11-13 14:13:32 +00:00
|
|
|
var waitingState = new WaitingGroupState(_logger)
|
|
|
|
{
|
|
|
|
ResumePlaying = !session.PlayState.IsPaused
|
|
|
|
};
|
2020-09-24 21:04:21 +00:00
|
|
|
SetState(waitingState);
|
|
|
|
}
|
|
|
|
|
|
|
|
var updateSession = NewSyncPlayGroupUpdate(GroupUpdateType.GroupJoined, GetInfo());
|
|
|
|
SendGroupUpdate(session, SyncPlayBroadcastType.CurrentSession, updateSession, cancellationToken);
|
|
|
|
|
2020-11-13 14:13:32 +00:00
|
|
|
_state.SessionJoined(this, _state.Type, session, cancellationToken);
|
2020-09-24 21:04:21 +00:00
|
|
|
|
2020-11-13 14:13:32 +00:00
|
|
|
_logger.LogInformation("InitGroup: {0} created group {1}.", session.Id, GroupId.ToString());
|
2020-09-24 21:04:21 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
|
|
|
public void SessionJoin(SessionInfo session, JoinGroupRequest request, CancellationToken cancellationToken)
|
|
|
|
{
|
|
|
|
AddSession(session);
|
|
|
|
_syncPlayManager.AddSessionToGroup(session, this);
|
|
|
|
|
|
|
|
var updateSession = NewSyncPlayGroupUpdate(GroupUpdateType.GroupJoined, GetInfo());
|
|
|
|
SendGroupUpdate(session, SyncPlayBroadcastType.CurrentSession, updateSession, cancellationToken);
|
|
|
|
|
|
|
|
var updateOthers = NewSyncPlayGroupUpdate(GroupUpdateType.UserJoined, session.UserName);
|
|
|
|
SendGroupUpdate(session, SyncPlayBroadcastType.AllExceptCurrentSession, updateOthers, cancellationToken);
|
|
|
|
|
2020-11-13 14:13:32 +00:00
|
|
|
_state.SessionJoined(this, _state.Type, session, cancellationToken);
|
2020-09-24 21:04:21 +00:00
|
|
|
|
2020-11-13 14:13:32 +00:00
|
|
|
_logger.LogInformation("SessionJoin: {0} joined group {1}.", session.Id, GroupId.ToString());
|
2020-09-24 21:04:21 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
|
|
|
public void SessionRestore(SessionInfo session, JoinGroupRequest request, CancellationToken cancellationToken)
|
|
|
|
{
|
|
|
|
var updateSession = NewSyncPlayGroupUpdate(GroupUpdateType.GroupJoined, GetInfo());
|
|
|
|
SendGroupUpdate(session, SyncPlayBroadcastType.CurrentSession, updateSession, cancellationToken);
|
|
|
|
|
|
|
|
var updateOthers = NewSyncPlayGroupUpdate(GroupUpdateType.UserJoined, session.UserName);
|
|
|
|
SendGroupUpdate(session, SyncPlayBroadcastType.AllExceptCurrentSession, updateOthers, cancellationToken);
|
|
|
|
|
2020-11-13 14:13:32 +00:00
|
|
|
_state.SessionJoined(this, _state.Type, session, cancellationToken);
|
2020-09-24 21:04:21 +00:00
|
|
|
|
2020-11-13 14:13:32 +00:00
|
|
|
_logger.LogInformation("SessionRestore: {0} re-joined group {1}.", session.Id, GroupId.ToString());
|
2020-09-24 21:04:21 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
|
|
|
public void SessionLeave(SessionInfo session, CancellationToken cancellationToken)
|
|
|
|
{
|
2020-11-13 14:13:32 +00:00
|
|
|
_state.SessionLeaving(this, _state.Type, session, cancellationToken);
|
2020-09-24 21:04:21 +00:00
|
|
|
|
|
|
|
RemoveSession(session);
|
|
|
|
_syncPlayManager.RemoveSessionFromGroup(session, this);
|
|
|
|
|
|
|
|
var updateSession = NewSyncPlayGroupUpdate(GroupUpdateType.GroupLeft, GroupId.ToString());
|
|
|
|
SendGroupUpdate(session, SyncPlayBroadcastType.CurrentSession, updateSession, cancellationToken);
|
|
|
|
|
|
|
|
var updateOthers = NewSyncPlayGroupUpdate(GroupUpdateType.UserLeft, session.UserName);
|
|
|
|
SendGroupUpdate(session, SyncPlayBroadcastType.AllExceptCurrentSession, updateOthers, cancellationToken);
|
|
|
|
|
2020-11-13 14:13:32 +00:00
|
|
|
_logger.LogInformation("SessionLeave: {0} left group {1}.", session.Id, GroupId.ToString());
|
2020-09-24 21:04:21 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
2020-11-13 14:13:32 +00:00
|
|
|
public void HandleRequest(SessionInfo session, IGroupPlaybackRequest request, CancellationToken cancellationToken)
|
2020-09-24 21:04:21 +00:00
|
|
|
{
|
|
|
|
// The server's job is to maintain a consistent state for clients to reference
|
|
|
|
// and notify clients of state changes. The actual syncing of media playback
|
|
|
|
// happens client side. Clients are aware of the server's time and use it to sync.
|
2020-11-13 14:13:32 +00:00
|
|
|
_logger.LogInformation("HandleRequest: {0} requested {1}, group {2} in {3} state.", session.Id, request.Type, GroupId.ToString(), _state.Type);
|
|
|
|
request.Apply(this, _state, session, cancellationToken);
|
2020-09-24 21:04:21 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
|
|
|
public GroupInfoDto GetInfo()
|
|
|
|
{
|
|
|
|
return new GroupInfoDto()
|
|
|
|
{
|
|
|
|
GroupId = GroupId.ToString(),
|
|
|
|
GroupName = GroupName,
|
2020-11-13 14:13:32 +00:00
|
|
|
State = _state.Type,
|
2020-09-24 21:04:21 +00:00
|
|
|
Participants = Participants.Values.Select(session => session.Session.UserName).Distinct().ToList(),
|
2020-11-14 22:40:01 +00:00
|
|
|
LastUpdatedAt = DateTime.UtcNow
|
2020-09-24 21:04:21 +00:00
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
|
|
|
public bool HasAccessToPlayQueue(User user)
|
|
|
|
{
|
2020-11-13 14:13:32 +00:00
|
|
|
var items = PlayQueue.GetPlaylist().Select(item => item.ItemId);
|
2020-09-24 21:04:21 +00:00
|
|
|
return HasAccessToQueue(user, items);
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
|
|
|
public void SetIgnoreGroupWait(SessionInfo session, bool ignoreGroupWait)
|
|
|
|
{
|
2020-11-14 17:09:25 +00:00
|
|
|
if (Participants.TryGetValue(session.Id, out GroupMember value))
|
2020-09-24 21:04:21 +00:00
|
|
|
{
|
2020-11-14 17:09:25 +00:00
|
|
|
value.IgnoreGroupWait = ignoreGroupWait;
|
2020-09-24 21:04:21 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
2020-11-13 14:13:32 +00:00
|
|
|
public void SetState(IGroupState state)
|
2020-09-24 21:04:21 +00:00
|
|
|
{
|
2020-11-13 14:13:32 +00:00
|
|
|
_logger.LogInformation("SetState: {0} switching from {1} to {2}.", GroupId.ToString(), _state.Type, state.Type);
|
|
|
|
this._state = state;
|
2020-09-24 21:04:21 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
|
|
|
public Task SendGroupUpdate<T>(SessionInfo from, SyncPlayBroadcastType type, GroupUpdate<T> message, CancellationToken cancellationToken)
|
|
|
|
{
|
|
|
|
IEnumerable<Task> GetTasks()
|
|
|
|
{
|
|
|
|
foreach (var session in FilterSessions(from, type))
|
|
|
|
{
|
|
|
|
yield return _sessionManager.SendSyncPlayGroupUpdate(session, message, cancellationToken);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return Task.WhenAll(GetTasks());
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
|
|
|
public Task SendCommand(SessionInfo from, SyncPlayBroadcastType type, SendCommand message, CancellationToken cancellationToken)
|
|
|
|
{
|
|
|
|
IEnumerable<Task> GetTasks()
|
|
|
|
{
|
|
|
|
foreach (var session in FilterSessions(from, type))
|
|
|
|
{
|
|
|
|
yield return _sessionManager.SendSyncPlayCommand(session, message, cancellationToken);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return Task.WhenAll(GetTasks());
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
|
|
|
public SendCommand NewSyncPlayCommand(SendCommandType type)
|
|
|
|
{
|
|
|
|
return new SendCommand()
|
|
|
|
{
|
|
|
|
GroupId = GroupId.ToString(),
|
|
|
|
PlaylistItemId = PlayQueue.GetPlayingItemPlaylistId(),
|
|
|
|
PositionTicks = PositionTicks,
|
|
|
|
Command = type,
|
2020-11-14 22:40:01 +00:00
|
|
|
When = LastActivity,
|
|
|
|
EmittedAt = DateTime.UtcNow
|
2020-09-24 21:04:21 +00:00
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
|
|
|
public GroupUpdate<T> NewSyncPlayGroupUpdate<T>(GroupUpdateType type, T data)
|
|
|
|
{
|
|
|
|
return new GroupUpdate<T>()
|
|
|
|
{
|
|
|
|
GroupId = GroupId.ToString(),
|
|
|
|
Type = type,
|
|
|
|
Data = data
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
|
|
|
public long SanitizePositionTicks(long? positionTicks)
|
|
|
|
{
|
|
|
|
var ticks = positionTicks ?? 0;
|
2020-11-13 14:13:32 +00:00
|
|
|
return Math.Clamp(ticks, 0, RunTimeTicks);
|
2020-09-24 21:04:21 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
|
|
|
public void UpdatePing(SessionInfo session, long ping)
|
|
|
|
{
|
|
|
|
if (Participants.TryGetValue(session.Id, out GroupMember value))
|
|
|
|
{
|
|
|
|
value.Ping = ping;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
|
|
|
public long GetHighestPing()
|
|
|
|
{
|
|
|
|
long max = long.MinValue;
|
|
|
|
foreach (var session in Participants.Values)
|
|
|
|
{
|
|
|
|
max = Math.Max(max, session.Ping);
|
|
|
|
}
|
|
|
|
|
|
|
|
return max;
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
|
|
|
public void SetBuffering(SessionInfo session, bool isBuffering)
|
|
|
|
{
|
|
|
|
if (Participants.TryGetValue(session.Id, out GroupMember value))
|
|
|
|
{
|
|
|
|
value.IsBuffering = isBuffering;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
|
|
|
public void SetAllBuffering(bool isBuffering)
|
|
|
|
{
|
|
|
|
foreach (var session in Participants.Values)
|
|
|
|
{
|
|
|
|
session.IsBuffering = isBuffering;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
|
|
|
public bool IsBuffering()
|
|
|
|
{
|
|
|
|
foreach (var session in Participants.Values)
|
|
|
|
{
|
|
|
|
if (session.IsBuffering && !session.IgnoreGroupWait)
|
|
|
|
{
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
2020-11-13 14:13:32 +00:00
|
|
|
public bool SetPlayQueue(IEnumerable<Guid> playQueue, int playingItemPosition, long startPositionTicks)
|
2020-09-24 21:04:21 +00:00
|
|
|
{
|
2020-10-21 13:46:50 +00:00
|
|
|
// Ignore on empty queue or invalid item position.
|
2020-11-13 14:13:32 +00:00
|
|
|
if (!playQueue.Any() || playingItemPosition >= playQueue.Count() || playingItemPosition < 0)
|
2020-09-24 21:04:21 +00:00
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2020-10-21 14:42:57 +00:00
|
|
|
// Check if participants can access the new playing queue.
|
2020-09-24 21:04:21 +00:00
|
|
|
if (!AllUsersHaveAccessToQueue(playQueue))
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2020-10-22 13:49:37 +00:00
|
|
|
PlayQueue.Reset();
|
2020-09-24 21:04:21 +00:00
|
|
|
PlayQueue.SetPlaylist(playQueue);
|
|
|
|
PlayQueue.SetPlayingItemByIndex(playingItemPosition);
|
|
|
|
var item = _libraryManager.GetItemById(PlayQueue.GetPlayingItemId());
|
|
|
|
RunTimeTicks = item.RunTimeTicks ?? 0;
|
|
|
|
PositionTicks = startPositionTicks;
|
|
|
|
LastActivity = DateTime.UtcNow;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
|
|
|
public bool SetPlayingItem(string playlistItemId)
|
|
|
|
{
|
|
|
|
var itemFound = PlayQueue.SetPlayingItemByPlaylistId(playlistItemId);
|
|
|
|
|
|
|
|
if (itemFound)
|
|
|
|
{
|
|
|
|
var item = _libraryManager.GetItemById(PlayQueue.GetPlayingItemId());
|
|
|
|
RunTimeTicks = item.RunTimeTicks ?? 0;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
RunTimeTicks = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
RestartCurrentItem();
|
|
|
|
|
|
|
|
return itemFound;
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
2020-11-13 14:13:32 +00:00
|
|
|
public bool RemoveFromPlayQueue(IEnumerable<string> playlistItemIds)
|
2020-09-24 21:04:21 +00:00
|
|
|
{
|
|
|
|
var playingItemRemoved = PlayQueue.RemoveFromPlaylist(playlistItemIds);
|
|
|
|
if (playingItemRemoved)
|
|
|
|
{
|
|
|
|
var itemId = PlayQueue.GetPlayingItemId();
|
|
|
|
if (!itemId.Equals(Guid.Empty))
|
|
|
|
{
|
|
|
|
var item = _libraryManager.GetItemById(itemId);
|
|
|
|
RunTimeTicks = item.RunTimeTicks ?? 0;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
RunTimeTicks = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
RestartCurrentItem();
|
|
|
|
}
|
|
|
|
|
|
|
|
return playingItemRemoved;
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
|
|
|
public bool MoveItemInPlayQueue(string playlistItemId, int newIndex)
|
|
|
|
{
|
|
|
|
return PlayQueue.MovePlaylistItem(playlistItemId, newIndex);
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
2020-11-14 22:40:01 +00:00
|
|
|
public bool AddToPlayQueue(IEnumerable<Guid> newItems, GroupQueueMode mode)
|
2020-09-24 21:04:21 +00:00
|
|
|
{
|
2020-10-21 13:46:50 +00:00
|
|
|
// Ignore on empty list.
|
2020-11-13 14:13:32 +00:00
|
|
|
if (!newItems.Any())
|
2020-09-24 21:04:21 +00:00
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2020-10-21 14:42:57 +00:00
|
|
|
// Check if participants can access the new playing queue.
|
2020-09-24 21:04:21 +00:00
|
|
|
if (!AllUsersHaveAccessToQueue(newItems))
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2020-11-14 22:40:01 +00:00
|
|
|
if (mode.Equals(GroupQueueMode.QueueNext))
|
2020-09-24 21:04:21 +00:00
|
|
|
{
|
|
|
|
PlayQueue.QueueNext(newItems);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
PlayQueue.Queue(newItems);
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
|
|
|
public void RestartCurrentItem()
|
|
|
|
{
|
|
|
|
PositionTicks = 0;
|
|
|
|
LastActivity = DateTime.UtcNow;
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
|
|
|
public bool NextItemInQueue()
|
|
|
|
{
|
|
|
|
var update = PlayQueue.Next();
|
|
|
|
if (update)
|
|
|
|
{
|
|
|
|
var item = _libraryManager.GetItemById(PlayQueue.GetPlayingItemId());
|
|
|
|
RunTimeTicks = item.RunTimeTicks ?? 0;
|
|
|
|
RestartCurrentItem();
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
|
|
|
public bool PreviousItemInQueue()
|
|
|
|
{
|
|
|
|
var update = PlayQueue.Previous();
|
|
|
|
if (update)
|
|
|
|
{
|
|
|
|
var item = _libraryManager.GetItemById(PlayQueue.GetPlayingItemId());
|
|
|
|
RunTimeTicks = item.RunTimeTicks ?? 0;
|
|
|
|
RestartCurrentItem();
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
2020-11-14 22:40:01 +00:00
|
|
|
public void SetRepeatMode(GroupRepeatMode mode)
|
2020-11-13 14:13:32 +00:00
|
|
|
{
|
2020-11-14 22:40:01 +00:00
|
|
|
PlayQueue.SetRepeatMode(mode);
|
2020-09-24 21:04:21 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
2020-11-14 22:40:01 +00:00
|
|
|
public void SetShuffleMode(GroupShuffleMode mode)
|
2020-11-13 14:13:32 +00:00
|
|
|
{
|
2020-11-14 22:40:01 +00:00
|
|
|
PlayQueue.SetShuffleMode(mode);
|
2020-09-24 21:04:21 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
|
|
|
public PlayQueueUpdate GetPlayQueueUpdate(PlayQueueUpdateReason reason)
|
|
|
|
{
|
|
|
|
var startPositionTicks = PositionTicks;
|
|
|
|
|
2020-11-13 14:13:32 +00:00
|
|
|
if (_state.Type.Equals(GroupStateType.Playing))
|
2020-09-24 21:04:21 +00:00
|
|
|
{
|
|
|
|
var currentTime = DateTime.UtcNow;
|
|
|
|
var elapsedTime = currentTime - LastActivity;
|
2020-10-22 13:51:58 +00:00
|
|
|
// Elapsed time is negative if event happens
|
|
|
|
// during the delay added to account for latency.
|
|
|
|
// In this phase clients haven't started the playback yet.
|
|
|
|
// In other words, LastActivity is in the future,
|
|
|
|
// when playback unpause is supposed to happen.
|
|
|
|
// Adjust ticks only if playback actually started.
|
|
|
|
startPositionTicks += Math.Max(elapsedTime.Ticks, 0);
|
2020-09-24 21:04:21 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
return new PlayQueueUpdate()
|
|
|
|
{
|
|
|
|
Reason = reason,
|
2020-11-14 22:40:01 +00:00
|
|
|
LastUpdate = PlayQueue.LastChange,
|
2020-09-24 21:04:21 +00:00
|
|
|
Playlist = PlayQueue.GetPlaylist(),
|
|
|
|
PlayingItemIndex = PlayQueue.PlayingItemIndex,
|
|
|
|
StartPositionTicks = startPositionTicks,
|
|
|
|
ShuffleMode = PlayQueue.ShuffleMode,
|
|
|
|
RepeatMode = PlayQueue.RepeatMode
|
|
|
|
};
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|