2013-02-21 01:33:05 +00:00
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using ProtoBuf;
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namespace MediaBrowser.Model.Weather
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{
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/// <summary>
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/// Represents the current weather status
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/// </summary>
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[ProtoContract]
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public class WeatherStatus
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{
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/// <summary>
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/// Gets or sets the temperature fahrenheit.
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/// </summary>
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/// <value>The temperature fahrenheit.</value>
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[ProtoMember(1)]
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public int TemperatureFahrenheit { get; set; }
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/// <summary>
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/// Gets or sets the temperature celsius.
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/// </summary>
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/// <value>The temperature celsius.</value>
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[ProtoMember(2)]
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public int TemperatureCelsius { get; set; }
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/// <summary>
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/// Gets or sets the humidity.
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/// </summary>
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/// <value>The humidity.</value>
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[ProtoMember(3)]
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public int Humidity { get; set; }
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/// <summary>
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/// Gets or sets the condition.
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/// </summary>
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/// <value>The condition.</value>
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[ProtoMember(4)]
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public WeatherConditions Condition { get; set; }
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}
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/// <summary>
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/// Enum WeatherConditions
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/// </summary>
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public enum WeatherConditions
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{
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/// <summary>
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/// The sunny
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/// </summary>
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Sunny,
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/// <summary>
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/// The partly cloudy
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/// </summary>
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PartlyCloudy,
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/// <summary>
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/// The cloudy
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/// </summary>
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Cloudy,
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/// <summary>
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/// The overcast
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/// </summary>
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Overcast,
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/// <summary>
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/// The mist
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/// </summary>
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Mist,
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/// <summary>
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/// The snow
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/// </summary>
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Snow,
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/// <summary>
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/// The rain
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/// </summary>
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Rain,
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/// <summary>
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/// The sleet
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/// </summary>
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Sleet,
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/// <summary>
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/// The fog
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/// </summary>
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Fog,
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/// <summary>
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/// The blizzard
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/// </summary>
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Blizzard,
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/// <summary>
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/// The thunderstorm
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/// </summary>
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Thunderstorm
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}
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}
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