218 lines
6.0 KiB
Plaintext
218 lines
6.0 KiB
Plaintext
import "pkg:/source/utils/config.bs"
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sub init()
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m.top.id = "overhang"
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m.top.translation = [54, 0]
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m.leftGroup = m.top.findNode("overlayLeftGroup")
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m.rightGroup = m.top.findNode("overlayRightGroup")
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' hide seperators till they're needed
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m.leftSeperator = m.top.findNode("overlayLeftSeperator")
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m.leftSeperator.visible = "false"
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m.rightSeperator = m.top.findNode("overlayRightSeperator")
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' set font sizes
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m.optionText = m.top.findNode("overlayOptionsText")
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m.optionText.font.size = 20
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m.optionStar = m.top.findNode("overlayOptionsStar")
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m.optionStar.font.size = 58
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' save node references
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m.title = m.top.findNode("overlayTitle")
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m.overlayRightGroup = m.top.findNode("overlayRightGroup")
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m.overlayTimeGroup = m.top.findNode("overlayTimeGroup")
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m.slideDownAnimation = m.top.findNode("slideDown")
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m.slideUpAnimation = m.top.findNode("slideUp")
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' show clock based on user setting
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m.hideClock = m.global.session.user.settings["ui.design.hideclock"]
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if not m.hideClock
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' save node references
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m.overlayHours = m.top.findNode("overlayHours")
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m.overlayMinutes = m.top.findNode("overlayMinutes")
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m.overlayMeridian = m.top.findNode("overlayMeridian")
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m.overlayMeridian.font.size = 20
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m.currentTimeTimer = m.top.findNode("currentTimeTimer")
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' display current time
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updateTime()
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' start timer to update clock every minute
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m.currentTimeTimer.control = "start"
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m.currentTimeTimer.ObserveField("fire", "updateTime")
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end if
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setClockVisibility()
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end sub
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sub onVisibleChange()
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if m.top.disableMoveAnimation
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m.top.translation = [54, 0]
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return
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end if
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if m.top.isVisible
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m.slideDownAnimation.control = "start"
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return
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end if
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m.slideUpAnimation.control = "start"
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end sub
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sub updateTitle()
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if m.top.title <> ""
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m.leftSeperator.visible = "true"
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else
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m.leftSeperator.visible = "false"
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end if
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m.title.text = m.top.title
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if not m.hideClock
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resetTime()
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end if
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end sub
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sub setClockVisibility()
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if m.hideClock
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m.overlayRightGroup.removeChild(m.overlayTimeGroup)
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end if
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end sub
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sub setRightSeperatorVisibility()
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if m.hideClock
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m.top.removeChild(m.rightSeperator)
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return
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end if
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if m.top.currentUser <> ""
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m.rightSeperator.visible = "true"
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else
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m.rightSeperator.visible = "false"
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end if
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end sub
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sub updateUser()
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setRightSeperatorVisibility()
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user = m.top.findNode("overlayCurrentUser")
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if isValid(user)
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user.text = m.top.currentUser
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end if
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end sub
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sub updateTime()
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currentTime = CreateObject("roDateTime")
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currentTime.ToLocalTime()
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m.currentTimeTimer.duration = 60 - currentTime.GetSeconds()
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m.currentHours = currentTime.GetHours()
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m.currentMinutes = currentTime.GetMinutes()
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updateTimeDisplay()
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end sub
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sub resetTime()
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if m.hideClock then return
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m.currentTimeTimer.control = "stop"
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m.currentTimeTimer.control = "start"
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updateTime()
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end sub
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sub updateTimeDisplay()
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if m.global.device.clockFormat = "24h"
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m.overlayMeridian.text = ""
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if m.currentHours < 10
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m.overlayHours.text = "0" + StrI(m.currentHours).trim()
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else
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m.overlayHours.text = m.currentHours
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end if
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else
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if m.currentHours < 12
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m.overlayMeridian.text = "AM"
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if m.currentHours = 0
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m.overlayHours.text = "12"
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else
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m.overlayHours.text = m.currentHours
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end if
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else
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m.overlayMeridian.text = "PM"
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if m.currentHours = 12
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m.overlayHours.text = "12"
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else
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m.overlayHours.text = m.currentHours - 12
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end if
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end if
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end if
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if m.currentMinutes < 10
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m.overlayMinutes.text = "0" + StrI(m.currentMinutes).trim()
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else
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m.overlayMinutes.text = m.currentMinutes
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end if
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end sub
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sub updateOptions()
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if m.top.showOptions = true
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m.optionText.visible = true
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m.optionStar.visible = true
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else
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m.optionText.visible = false
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m.optionStar.visible = false
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end if
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end sub
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' Ensure the Jellyfin logo is shown on the overhang.
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sub showLogo()
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scene = m.top.getScene()
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logo = scene.findNode("overlayLogo")
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leftSeperator = scene.findNode("overlayLeftSeperator")
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if not isValid(leftSeperator)
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seperator = createSeperator("overlayLeftSeperator")
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m.leftGroup.insertChild(seperator, 0)
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end if
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if not isValid(logo)
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posterLogo = createLogoPoster()
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m.leftGroup.insertChild(posterLogo, 0)
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end if
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end sub
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' Remove the Jellyfin logo from the overhang.
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sub hideLogo()
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scene = m.top.getScene()
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logo = scene.findNode("overlayLogo")
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leftSeperator = scene.findNode("overlayLeftSeperator")
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if isValid(logo)
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m.leftGroup.removeChild(logo)
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end if
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if isValid(leftSeperator)
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m.leftGroup.removeChild(leftSeperator)
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end if
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end sub
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' Ensure the current user is shown on the overhang.
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sub showUser()
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print "HELLO from showUser()"
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scene = m.top.getScene()
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currentUser = scene.findNode("overlayCurrentUser")
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rightSeperator = scene.findNode("overlayRightSeperator")
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if not isValid(rightSeperator)
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seperator = createSeperator("overlayRightSeperator")
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m.rightGroup.insertChild(seperator, 0)
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end if
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if not isValid(currentUser)
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myUser = createOverhangUser()
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myUser.text = m.top.currentUser
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m.rightGroup.insertChild(myUser, 0)
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end if
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end sub
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' Remove the Jellyfin logo from the overhang.
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sub hideUser()
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scene = m.top.getScene()
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currentUser = scene.findNode("overlayCurrentUser")
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rightSeperator = scene.findNode("overlayRightSeperator")
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if isValid(currentUser)
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m.rightGroup.removeChild(currentUser)
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end if
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if isValid(rightSeperator)
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m.rightGroup.removeChild(rightSeperator)
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end if
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end sub
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