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Dev Guide For The Jellyfin Roku App
Follow the steps below to install the app on your personal Roku device. This will enable you to write code for the app, install the latest beta release, as well as provide app logs to the developers if you encounter a bug.
- Dev Guide For The Jellyfin Roku App
Developer Mode
Put your Roku device in developer mode. Write down your Roku device IP and the password you created - you will need these!
Clone the GitHub Repo
Navigate to where you'd like to install the app then copy the application files:
git clone https://github.com/jellyfin/jellyfin-roku.git
Open up the new folder:
cd jellyfin-roku
Install Dependencies
You'll need npm
, version 16 at least.
Then, use it to install dependencies
npm install
Method 1: Visual Studio Code
We recommend using Visual Studio Code when working on this project. The BrightScript Language extension provides a rich debugging experience, including in-editor syntax checking, debugging/breakpoint support, variable inspection at runtime, auto-formatting, an integrated remote control mode, and much more.
Install VSCode
- Download and install Visual Studio Code
- Install the BrightScript Language extension within VSCode in the Extensions panel or by downloading it from the VSCode Marketplace.
Usage
-
Open the
jellyfin-roku
folder in VSCode -
Press
F5
on your keyboard or clickRun
->Start Debugging
from the VSCode menu. -
Enter your Roku IP address and developer password when prompted
That's it! VSCode will auto-package the project, sideload it to the specified device, and the channel is up and running. (assuming you remembered to put your device in developer mode)
Hardcoding Roku Information
Out of the box, the BrightScript extension will prompt you to pick a Roku device (from devices found on your local network) and enter a password on every launch. If you'd prefer to hardcode this information rather than entering it every time, you can set these values in your VSCode user settings:
{
"brightscript.debug.host": "YOUR_ROKU_HOST_HERE",
"brightscript.debug.password": "YOUR_ROKU_DEV_PASSWORD_HERE"
}
Method 2: Command Line
Workflow
Modify code -> make build-dev install
-> Use Roku remote to test changes -> telnet ${ROKU_DEV_TARGET} 8085
-> CTRL + ]
-> quit + ENTER
You will need to use telnet to see log statements, warnings, and error reports. You won't always need to telnet into your device but the workflow above is typical when you are new to BrightScript or are working on tricky code.
Install Command Line Dependencies
Build the package
make build-dev
This will create a zip in out/jellyfin-roku.zip
, that you can upload on your Roku's device via your browser.
Or you can continue with the next steps to do it via the command line.
Deploy
Run this command - replacing the IP and password with your Roku device IP and dev password from the first step:
export ROKU_DEV_TARGET=192.168.1.234
export ROKU_DEV_PASSWORD=password
Package up the application, send it to your Roku, and launch the channel:
make install
Note: You only have to run this command once if you are not a developer. The Jellyfin channel will still be installed after rebooting your Roku device.
Bug/Crash Reports
Did the app crash? Find a nasty bug? Use this command to view the error log and report it to the developers:
telnet ${ROKU_DEV_TARGET} 8085
To exit telnet: CTRL + ]
and then type quit + ENTER
You can also take a screenshot of the app to augment the bug report.
make screenshot
(Optional) Update Images
This repo already contains all necessary images for the app. This script only needs to be run when the official Jellyfin images are changed to allow us to update the repo images.
You'll need convert
, from ImageMagick
Download and convert images:
make get_images
Committing
Before committing your code, please run:
npm run lint
And fix any encountered issue.
Adding a User Setting
Your new functionality may need a setting to configure its behavior, or, sometimes, we may ask you to add a setting for your new functionality, so that users may enable or disable it. If you find yourself in this position, please observe the following considerations when adding your new user setting.
The order of any particular menu is as follows
- Any menu titled "General."
- Any settings that have children, in alphabetical order.
- Any settings that do not have children, in alphabetical order.
When giving your setting a name
Ideally, your setting will be named with a relevant noun such as Cinema Mode
or Codec Support.
Sometimes there is no such name that is sufficiently specific, such as with Clock
. In this case you must use a verb phrase to name your setting, such as Hide Clock.
If your verb phrase must be long to be specific, you may drop implied verbs if absolutely necessary, such as how Text Subtitles Only
drops the implied Show.
Do not use the infinitive form action-doing
or doing stuff.
Instead, use the imperative: Do Action
or Do Stuff.
Remember that characters are a commodity in names.
Generally, we should not repeat the name of a setting's parent in the setting's name. Being a child of that parent implies that the settings are related to it.
When giving your setting a description
A setting's description should begin with a grammatically correct, complete, imperative sentence that ends with a period. Characters are not a commodity in descriptions so be specific. Again, do not use infinitive verb phrases ("...ing" should not appear anywhere in the text of your setting). While the first sentence should be imperative, additional sentences may be necessary to tell your user how to use the setting or why its doing what its doing. If you must use non-imperative sentences, be concise and consider the fact that your description will need to be translated into many languages. Do not use colloquialism, metaphor, or idiomatic phrases.