jf-roku/components/music/NowPlaying.brs
2022-05-30 08:37:15 -04:00

271 lines
8.2 KiB
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sub init()
m.top.optionsAvailable = false
setupAudioNode()
setupAnimationTasks()
setupButtons()
setupInfoNodes()
setupDataTasks()
m.currentSongIndex = 0
m.buttonsNeedToBeLoaded = true
end sub
sub setupAnimationTasks()
m.displayButtonsAnimation = m.top.FindNode("displayButtonsAnimation")
m.playPositionAnimation = m.top.FindNode("playPositionAnimation")
m.playPositionAnimationWidth = m.top.FindNode("playPositionAnimationWidth")
end sub
' Creates tasks to gather data needed to renger NowPlaying Scene and play song
sub setupDataTasks()
' Load meta data
m.LoadMetaDataTask = CreateObject("roSGNode", "LoadItemsTask")
m.LoadMetaDataTask.itemsToLoad = "metaData"
' Load background image
m.LoadBackdropImageTask = CreateObject("roSGNode", "LoadItemsTask")
m.LoadBackdropImageTask.itemsToLoad = "backdropImage"
' Load audio stream
m.LoadAudioStreamTask = CreateObject("roSGNode", "LoadItemsTask")
m.LoadAudioStreamTask.itemsToLoad = "audioStream"
end sub
' Creates audio node used to play song(s)
sub setupAudioNode()
m.top.audio = createObject("RoSGNode", "Audio")
m.top.audio.observeField("state", "audioStateChanged")
m.top.audio.observeField("position", "audioPositionChanged")
end sub
' Setup playback buttons, default to Play button selected
sub setupButtons()
m.buttons = m.top.findNode("buttons")
m.top.observeField("selectedButtonIndex", "onButtonSelectedChange")
m.previouslySelectedButtonIndex = 1
m.top.selectedButtonIndex = 1
end sub
' Event handler when user selected a different playback button
sub onButtonSelectedChange()
' Change previously selected button back to default image
selectedButton = m.buttons.getChild(m.previouslySelectedButtonIndex)
selectedButton.uri = selectedButton.uri.Replace("-selected", "-default")
' Change selected button image to selected image
selectedButton = m.buttons.getChild(m.top.selectedButtonIndex)
selectedButton.uri = selectedButton.uri.Replace("-default", "-selected")
end sub
sub setupInfoNodes()
m.albumCover = m.top.findNode("albumCover")
m.backDrop = m.top.findNode("backdrop")
m.playPosition = m.top.findNode("playPosition")
m.seekBar = m.top.findNode("seekBar")
end sub
sub audioPositionChanged()
if not isValid(m.top.audio.position)
m.playPosition.width = 0
end if
songPercentComplete = m.top.audio.position / m.top.audio.duration
playPositionBarWidth = m.seekBar.width * songPercentComplete
' Ensure position bar is never wider than the seek bar
if playPositionBarWidth > m.seekBar.width
playPositionBarWidth = m.seekBar.width
end if
' Use animation to make the display smooth
m.playPositionAnimationWidth.keyValue = [m.playPosition.width, playPositionBarWidth]
m.playPositionAnimation.control = "start"
end sub
sub audioStateChanged()
' Song Finished, attempt to move to next song
if m.top.audio.state = "finished"
if m.currentSongIndex < m.top.pageContent.count() - 1
LoadNextSong()
else
' Return to previous screen
m.top.state = "finished"
end if
end if
end sub
function playAction() as boolean
if m.top.audio.state = "playing"
m.top.audio.control = "pause"
else if m.top.audio.state = "paused"
m.top.audio.control = "resume"
end if
return true
end function
function previousClicked() as boolean
if m.currentSongIndex > 0
m.currentSongIndex--
pageContentChanged()
end if
return true
end function
function nextClicked() as boolean
if m.currentSongIndex < m.top.pageContent.count() - 1
LoadNextSong()
end if
return true
end function
sub LoadNextSong()
m.currentSongIndex++
pageContentChanged()
end sub
' Update values on screen when page content changes
sub pageContentChanged()
m.LoadMetaDataTask.itemId = m.top.pageContent[m.currentSongIndex]
m.LoadMetaDataTask.observeField("content", "onMetaDataLoaded")
m.LoadMetaDataTask.control = "RUN"
m.LoadAudioStreamTask.itemId = m.top.pageContent[m.currentSongIndex]
m.LoadAudioStreamTask.observeField("content", "onAudioStreamLoaded")
m.LoadAudioStreamTask.control = "RUN"
end sub
sub onAudioStreamLoaded()
data = m.LoadAudioStreamTask.content[0]
m.LoadAudioStreamTask.unobserveField("content")
if data <> invalid and data.count() > 0
m.top.audio.content = data
m.top.audio.control = "stop"
m.top.audio.control = "none"
m.top.audio.control = "play"
end if
end sub
sub onBackdropImageLoaded()
data = m.LoadBackdropImageTask.content[0]
m.LoadBackdropImageTask.unobserveField("content")
if isValid(data) and data <> ""
setBackdropImage(data)
end if
end sub
sub onMetaDataLoaded()
data = m.LoadMetaDataTask.content[0]
m.LoadMetaDataTask.unobserveField("content")
if data <> invalid and data.count() > 0
' Use metadata to load backdrop image
m.LoadBackdropImageTask.itemId = data.json.ArtistItems[0].id
m.LoadBackdropImageTask.observeField("content", "onBackdropImageLoaded")
m.LoadBackdropImageTask.control = "RUN"
setPosterImage(data.posterURL)
setScreenTitle(data.json)
setOnScreenTextValues(data.json)
' If we have more and 1 song to play, fade in the next and previous controls
if m.buttonsNeedToBeLoaded
if m.top.pageContent.count() > 1
m.displayButtonsAnimation.control = "start"
end if
m.buttonsNeedToBeLoaded = false
end if
end if
end sub
' Set poster image on screen
sub setPosterImage(posterURL)
if isValid(posterURL)
if m.albumCover.uri <> posterURL
m.albumCover.uri = posterURL
end if
end if
end sub
' Set screen's title text
sub setScreenTitle(json)
newTitle = ""
if isValid(json)
if isValid(json.AlbumArtist)
newTitle = json.AlbumArtist
end if
if isValid(json.AlbumArtist) and isValid(json.name)
newTitle = newTitle + " / "
end if
if isValid(json.name)
newTitle = newTitle + json.name
end if
end if
if m.top.overhangTitle <> newTitle
m.top.overhangTitle = newTitle
end if
end sub
' Populate on screen text variables
sub setOnScreenTextValues(json)
if isValid(json)
setFieldTextValue("numberofsongs", "Track " + stri(m.currentSongIndex + 1) + "/" + stri(m.top.pageContent.count()))
setFieldTextValue("artist", json.Artists[0])
setFieldTextValue("song", json.name)
end if
end sub
' Add backdrop image to screen
sub setBackdropImage(data)
if isValid(data)
if m.backDrop.uri <> data
m.backDrop.uri = data
end if
end if
end sub
' Process key press events
function onKeyEvent(key as string, press as boolean) as boolean
' Key bindings for remote control buttons
if press
if key = "play"
return playAction()
else if key = "back"
m.top.audio.control = "stop"
else if key = "rewind"
return previousClicked()
else if key = "fastforward"
return nextClicked()
else if key = "left"
if m.top.pageContent.count() = 1 then return false
if m.top.selectedButtonIndex > 0
m.previouslySelectedButtonIndex = m.top.selectedButtonIndex
m.top.selectedButtonIndex = m.top.selectedButtonIndex - 1
end if
return true
else if key = "right"
if m.top.pageContent.count() = 1 then return false
m.previouslySelectedButtonIndex = m.top.selectedButtonIndex
if m.top.selectedButtonIndex < 2 then m.top.selectedButtonIndex = m.top.selectedButtonIndex + 1
return true
else if key = "OK"
if m.buttons.getChild(m.top.selectedButtonIndex).id = "play"
return playAction()
else if m.buttons.getChild(m.top.selectedButtonIndex).id = "previous"
return previousClicked()
else if m.buttons.getChild(m.top.selectedButtonIndex).id = "next"
return nextClicked()
end if
end if
end if
return false
end function