jf-roku/components/tvshows/TVListOptions.brs

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' You may be wondering what's with all the array stuff (m.menus, m.buttons, m.selectedItem etc)?
' This was copied from Movie Options which has both Video and Audio options.
' At the moment we only have Audio Options for TV Episodes, but the code here
' is ready to be expanded easily in the future to add in additional options.
sub init()
m.buttons = m.top.findNode("buttons")
m.buttons.buttons = [tr("Audio")]
m.buttons.selectedIndex = 0
m.buttons.setFocus(true)
m.selectedItem = 0
m.selectedAudioIndex = 0
m.menus = [m.top.findNode("audioMenu")]
m.audioNames = []
' Set button colors to global
m.top.findNode("audioMenu").focusBitmapBlendColor = m.global.constants.colors.button
' Animation
m.fadeAnim = m.top.findNode("fadeAnim")
m.fadeOutAnimOpacity = m.top.findNode("outOpacity")
m.fadeInAnimOpacity = m.top.findNode("inOpacity")
m.buttons.observeField("focusedIndex", "buttonFocusChanged")
m.buttons.focusedIndex = m.selectedItem
end sub
sub optionsSet()
' audio Tab
if m.top.Options.audios <> invalid
audioContent = CreateObject("roSGNode", "ContentNode")
index = 0
selectedAudioIndex = 0
for each audio in m.top.options.audios
entry = audioContent.CreateChild("AudioTrackListData")
entry.title = audio.Title
entry.description = audio.Description
entry.streamIndex = audio.StreamIndex
m.audioNames.push(audio.Name)
if audio.Selected <> invalid and audio.Selected = true
selectedAudioIndex = index
entry.selected = true
m.top.audioStreamIndex = audio.streamIndex
end if
index = index + 1
end for
m.menus[0].content = audioContent
m.menus[0].jumpToItem = selectedAudioIndex
m.menus[0].checkedItem = selectedAudioIndex
m.selectedAudioIndex = selectedAudioIndex
end if
end sub
' Switch menu shown when button focus changes
sub buttonFocusChanged()
if m.buttons.focusedIndex = m.selectedItem then return
m.fadeOutAnimOpacity.fieldToInterp = m.menus[m.selectedItem].id + ".opacity"
m.fadeInAnimOpacity.fieldToInterp = m.menus[m.buttons.focusedIndex].id + ".opacity"
m.fadeAnim.control = "start"
m.selectedItem = m.buttons.focusedIndex
end sub
function onKeyEvent(key as string, press as boolean) as boolean
if key = "down" or (key = "OK" and m.top.findNode("buttons").hasFocus())
m.top.findNode("buttons").setFocus(false)
m.menus[m.selectedItem].setFocus(true)
m.menus[m.selectedItem].drawFocusFeedback = true
'If user presses down from button menu, focus first item. If OK, focus checked item
if key = "down"
m.menus[m.selectedItem].jumpToItem = 0
else
m.menus[m.selectedItem].jumpToItem = m.menus[m.selectedItem].itemSelected
end if
return true
else if key = "OK"
if m.menus[m.selectedItem].isInFocusChain()
selMenu = m.menus[m.selectedItem]
selIndex = selMenu.itemSelected
' Audio options
'if m.selectedItem = 0
if m.selectedAudioIndex = selIndex
else
selMenu.content.GetChild(m.selectedAudioIndex).selected = false
newSelection = selMenu.content.GetChild(selIndex)
newSelection.selected = true
m.selectedAudioIndex = selIndex
m.top.audioStreamIndex = newSelection.streamIndex
end if
'end if
end if
return true
else if key = "back" or key = "up"
if m.menus[m.selectedItem].isInFocusChain()
m.buttons.setFocus(true)
m.menus[m.selectedItem].drawFocusFeedback = false
return true
end if
else if key = "options"
m.menus[m.selectedItem].drawFocusFeedback = false
return false
end if
return false
end function