669 lines
32 KiB
Plaintext
669 lines
32 KiB
Plaintext
sub Main (args as dynamic) as void
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' The main function that runs when the application is launched.
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m.screen = CreateObject("roSGScreen")
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' Set global constants
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setConstants()
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' Write screen tracker for screensaver
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WriteAsciiFile("tmp:/scene.temp", "")
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MoveFile("tmp:/scene.temp", "tmp:/scene")
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m.port = CreateObject("roMessagePort")
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m.screen.setMessagePort(m.port)
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' Set any initial Global Variables
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m.global = m.screen.getGlobalNode()
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SaveAppToGlobal()
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SaveDeviceToGlobal()
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m.scene = m.screen.CreateScene("JFScene")
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m.screen.show() ' vscode_rale_tracker_entry
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playstateTask = CreateObject("roSGNode", "PlaystateTask")
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playstateTask.id = "playstateTask"
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sceneManager = CreateObject("roSGNode", "SceneManager")
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sceneManager.observeField("dataReturned", m.port)
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m.global.addFields({ app_loaded: false, playstateTask: playstateTask, sceneManager: sceneManager })
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m.global.addFields({ queueManager: CreateObject("roSGNode", "QueueManager") })
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m.global.addFields({ audioPlayer: CreateObject("roSGNode", "AudioPlayer") })
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app_start:
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' First thing to do is validate the ability to use the API
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if not LoginFlow() then return
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' remove previous scenes from the stack
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sceneManager.callFunc("clearScenes")
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' save user config
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m.global.addFields({ userConfig: m.user.configuration })
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' load home page
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sceneManager.currentUser = m.user.Name
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group = CreateHomeGroup()
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group.callFunc("loadLibraries")
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sceneManager.callFunc("pushScene", group)
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m.scene.observeField("exit", m.port)
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' Downloads and stores a fallback font to tmp:/
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configEncoding = api.system.GetConfigurationByName("encoding")
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if isValid(configEncoding) and isValid(configEncoding.EnableFallbackFont)
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if configEncoding.EnableFallbackFont
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re = CreateObject("roRegex", "Name.:.(.*?).,.Size", "s")
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filename = APIRequest("FallbackFont/Fonts").GetToString()
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if isValid(filename)
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filename = re.match(filename)
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if isValid(filename) and filename.count() > 0
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filename = filename[1]
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APIRequest("FallbackFont/Fonts/" + filename).gettofile("tmp:/font")
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end if
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end if
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end if
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end if
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' Only show the Whats New popup the first time a user runs a new client version.
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if m.global.app.version <> get_setting("LastRunVersion")
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' Ensure the user hasn't disabled Whats New popups
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if get_user_setting("load.allowwhatsnew") = "true"
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set_setting("LastRunVersion", m.global.app.version)
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dialog = createObject("roSGNode", "WhatsNewDialog")
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m.scene.dialog = dialog
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m.scene.dialog.observeField("buttonSelected", m.port)
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end if
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end if
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' Handle input messages
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input = CreateObject("roInput")
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input.SetMessagePort(m.port)
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device = CreateObject("roDeviceInfo")
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device.setMessagePort(m.port)
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device.EnableScreensaverExitedEvent(true)
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device.EnableAppFocusEvent(false)
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device.EnableAudioGuideChangedEvent(true)
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' Check if we were sent content to play with the startup command (Deep Link)
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if isValidAndNotEmpty(args.mediaType) and isValidAndNotEmpty(args.contentId)
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video = CreateVideoPlayerGroup(args.contentId)
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if isValid(video)
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sceneManager.callFunc("pushScene", video)
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else
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dialog = createObject("roSGNode", "Dialog")
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dialog.id = "OKDialog"
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dialog.title = tr("Not found")
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dialog.message = tr("The requested content does not exist on the server")
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dialog.buttons = [tr("OK")]
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m.scene.dialog = dialog
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m.scene.dialog.observeField("buttonSelected", m.port)
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end if
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end if
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' This is the core logic loop. Mostly for transitioning between scenes
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' This now only references m. fields so could be placed anywhere, in theory
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' "group" is always "whats on the screen"
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' m.scene's children is the "previous view" stack
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while true
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msg = wait(0, m.port)
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if type(msg) = "roSGScreenEvent" and msg.isScreenClosed()
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print "CLOSING SCREEN"
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return
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else if isNodeEvent(msg, "exit")
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return
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else if isNodeEvent(msg, "closeSidePanel")
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group = sceneManager.callFunc("getActiveScene")
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if group.lastFocus <> invalid
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group.lastFocus.setFocus(true)
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else
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group.setFocus(true)
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end if
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else if isNodeEvent(msg, "quickPlayNode")
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group = sceneManager.callFunc("getActiveScene")
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reportingNode = msg.getRoSGNode()
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itemNode = reportingNode.quickPlayNode
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if isValid(itemNode) and isValid(itemNode.id) and itemNode.id <> ""
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if itemNode.type = "Episode" or itemNode.type = "Movie" or itemNode.type = "Video"
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if isValid(itemNode.selectedVideoStreamId)
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itemNode.id = itemNode.selectedVideoStreamId
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end if
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audio_stream_idx = 0
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if isValid(itemNode.selectedAudioStreamIndex) and itemNode.selectedAudioStreamIndex > 0
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audio_stream_idx = itemNode.selectedAudioStreamIndex
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end if
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itemNode.selectedAudioStreamIndex = audio_stream_idx
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playbackPosition = 0
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' Display playback options dialog
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if isValid(itemNode.json) and isValid(itemNode.json.userdata) and isValid(itemNode.json.userdata.PlaybackPositionTicks)
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playbackPosition = itemNode.json.userdata.PlaybackPositionTicks
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end if
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if playbackPosition > 0
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m.global.queueManager.callFunc("hold", itemNode)
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playbackOptionDialog(playbackPosition, itemNode.json)
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else
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m.global.queueManager.callFunc("clear")
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m.global.queueManager.callFunc("push", itemNode)
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m.global.queueManager.callFunc("playQueue")
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end if
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' Prevent quick play node from double firing
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reportingNode.quickPlayNode = invalid
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if LCase(group.subtype()) = "tvepisodes"
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if isValid(group.lastFocus)
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group.lastFocus.setFocus(true)
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end if
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end if
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end if
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end if
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else if isNodeEvent(msg, "selectedItem")
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' If you select a library from ANYWHERE, follow this flow
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selectedItem = msg.getData()
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if isValid(selectedItem)
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selectedItemType = selectedItem.type
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if selectedItemType = "CollectionFolder"
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if selectedItem.collectionType = "movies"
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group = CreateMovieLibraryView(selectedItem)
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else if selectedItem.collectionType = "music"
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group = CreateMusicLibraryView(selectedItem)
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else
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group = CreateItemGrid(selectedItem)
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end if
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sceneManager.callFunc("pushScene", group)
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else if selectedItemType = "Folder" and selectedItem.json.type = "Genre"
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' User clicked on a genre folder
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if selectedItem.json.MovieCount > 0
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group = CreateMovieLibraryView(selectedItem)
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else
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group = CreateItemGrid(selectedItem)
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end if
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sceneManager.callFunc("pushScene", group)
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else if selectedItemType = "Folder" and selectedItem.json.type = "MusicGenre"
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group = CreateMusicLibraryView(selectedItem)
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sceneManager.callFunc("pushScene", group)
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else if selectedItemType = "UserView" or selectedItemType = "Folder" or selectedItemType = "Channel" or selectedItemType = "Boxset"
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group = CreateItemGrid(selectedItem)
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sceneManager.callFunc("pushScene", group)
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else if selectedItemType = "Episode"
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' User has selected a TV episode they want us to play
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audio_stream_idx = 0
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if isValid(selectedItem.selectedAudioStreamIndex) and selectedItem.selectedAudioStreamIndex > 0
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audio_stream_idx = selectedItem.selectedAudioStreamIndex
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end if
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selectedItem.selectedAudioStreamIndex = audio_stream_idx
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' If we are playing a playlist, always start at the beginning
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if m.global.queueManager.callFunc("getCount") > 1
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selectedItem.startingPoint = 0
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m.global.queueManager.callFunc("clear")
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m.global.queueManager.callFunc("push", selectedItem)
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m.global.queueManager.callFunc("playQueue")
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else
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' Display playback options dialog
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if selectedItem.json.userdata.PlaybackPositionTicks > 0
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m.global.queueManager.callFunc("hold", selectedItem)
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playbackOptionDialog(selectedItem.json.userdata.PlaybackPositionTicks, selectedItem.json)
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else
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m.global.queueManager.callFunc("clear")
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m.global.queueManager.callFunc("push", selectedItem)
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m.global.queueManager.callFunc("playQueue")
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end if
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end if
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else if selectedItemType = "Series"
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group = CreateSeriesDetailsGroup(selectedItem.json.id)
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else if selectedItemType = "Season"
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group = CreateSeasonDetailsGroupByID(selectedItem.json.SeriesId, selectedItem.id)
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else if selectedItemType = "Movie"
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' open movie detail page
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group = CreateMovieDetailsGroup(selectedItem)
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else if selectedItemType = "Person"
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CreatePersonView(selectedItem)
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else if selectedItemType = "TvChannel" or selectedItemType = "Video" or selectedItemType = "Program"
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' User selected a Live TV channel / program
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' Show Channel Loading spinner
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dialog = createObject("roSGNode", "ProgressDialog")
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dialog.title = tr("Loading Channel Data")
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m.scene.dialog = dialog
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' User selected a program. Play the channel the program is on
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if LCase(selectedItemType) = "program"
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selectedItem.id = selectedItem.json.ChannelId
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end if
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' Display playback options dialog
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if selectedItem.json.userdata.PlaybackPositionTicks > 0
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dialog.close = true
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m.global.queueManager.callFunc("hold", selectedItem)
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playbackOptionDialog(selectedItem.json.userdata.PlaybackPositionTicks, selectedItem.json)
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else
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m.global.queueManager.callFunc("clear")
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m.global.queueManager.callFunc("push", selectedItem)
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m.global.queueManager.callFunc("playQueue")
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dialog.close = true
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end if
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else if selectedItemType = "Photo"
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' Nothing to do here, handled in ItemGrid
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else if selectedItemType = "MusicArtist"
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group = CreateArtistView(selectedItem.json)
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if not isValid(group)
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message_dialog(tr("Unable to find any albums or songs belonging to this artist"))
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end if
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else if selectedItemType = "MusicAlbum"
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group = CreateAlbumView(selectedItem.json)
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else if selectedItemType = "Playlist"
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group = CreatePlaylistView(selectedItem.json)
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else if selectedItemType = "Audio"
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m.global.queueManager.callFunc("clear")
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m.global.queueManager.callFunc("resetShuffle")
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m.global.queueManager.callFunc("push", selectedItem.json)
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m.global.queueManager.callFunc("playQueue")
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else
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' TODO - switch on more node types
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message_dialog("This type is not yet supported: " + selectedItemType + ".")
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end if
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end if
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else if isNodeEvent(msg, "movieSelected")
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' If you select a movie from ANYWHERE, follow this flow
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node = getMsgPicker(msg, "picker")
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group = CreateMovieDetailsGroup(node)
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else if isNodeEvent(msg, "seriesSelected")
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' If you select a TV Series from ANYWHERE, follow this flow
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node = getMsgPicker(msg, "picker")
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group = CreateSeriesDetailsGroup(node.id)
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else if isNodeEvent(msg, "seasonSelected")
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' If you select a TV Season from ANYWHERE, follow this flow
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ptr = msg.getData()
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' ptr is for [row, col] of selected item... but we only have 1 row
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series = msg.getRoSGNode()
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if isValid(ptr) and ptr.count() >= 2 and isValid(ptr[1]) and isValid(series) and isValid(series.seasonData) and isValid(series.seasonData.items)
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node = series.seasonData.items[ptr[1]]
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group = CreateSeasonDetailsGroup(series.itemContent, node)
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end if
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else if isNodeEvent(msg, "musicAlbumSelected")
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' If you select a Music Album from ANYWHERE, follow this flow
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ptr = msg.getData()
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albums = msg.getRoSGNode()
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node = albums.musicArtistAlbumData.items[ptr]
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group = CreateAlbumView(node)
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else if isNodeEvent(msg, "appearsOnSelected")
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' If you select a Music Album from ANYWHERE, follow this flow
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ptr = msg.getData()
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albums = msg.getRoSGNode()
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node = albums.musicArtistAppearsOnData.items[ptr]
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group = CreateAlbumView(node)
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else if isNodeEvent(msg, "playSong")
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' User has selected audio they want us to play
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selectedIndex = msg.getData()
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screenContent = msg.getRoSGNode()
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m.global.queueManager.callFunc("clear")
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m.global.queueManager.callFunc("resetShuffle")
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m.global.queueManager.callFunc("push", screenContent.albumData.items[selectedIndex])
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m.global.queueManager.callFunc("playQueue")
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else if isNodeEvent(msg, "playItem")
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' User has selected audio they want us to play
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selectedIndex = msg.getData()
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screenContent = msg.getRoSGNode()
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m.global.queueManager.callFunc("clear")
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m.global.queueManager.callFunc("resetShuffle")
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m.global.queueManager.callFunc("push", screenContent.albumData.items[selectedIndex])
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m.global.queueManager.callFunc("playQueue")
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else if isNodeEvent(msg, "playAllSelected")
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' User has selected playlist of of audio they want us to play
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screenContent = msg.getRoSGNode()
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m.spinner = screenContent.findNode("spinner")
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m.spinner.visible = true
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m.global.queueManager.callFunc("clear")
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m.global.queueManager.callFunc("resetShuffle")
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m.global.queueManager.callFunc("set", screenContent.albumData.items)
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m.global.queueManager.callFunc("playQueue")
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else if isNodeEvent(msg, "playArtistSelected")
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' User has selected playlist of of audio they want us to play
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screenContent = msg.getRoSGNode()
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m.global.queueManager.callFunc("clear")
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m.global.queueManager.callFunc("resetShuffle")
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m.global.queueManager.callFunc("set", CreateArtistMix(screenContent.pageContent.id).Items)
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m.global.queueManager.callFunc("playQueue")
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else if isNodeEvent(msg, "instantMixSelected")
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' User has selected instant mix
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' User has selected playlist of of audio they want us to play
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screenContent = msg.getRoSGNode()
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m.spinner = screenContent.findNode("spinner")
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if isValid(m.spinner)
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m.spinner.visible = true
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end if
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viewHandled = false
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' Create instant mix based on selected album
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if isValid(screenContent.albumData)
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if isValid(screenContent.albumData.items)
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if screenContent.albumData.items.count() > 0
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m.global.queueManager.callFunc("clear")
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m.global.queueManager.callFunc("resetShuffle")
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m.global.queueManager.callFunc("set", CreateInstantMix(screenContent.albumData.items[0].id).Items)
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m.global.queueManager.callFunc("playQueue")
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viewHandled = true
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end if
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end if
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end if
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if not viewHandled
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' Create instant mix based on selected artist
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m.global.queueManager.callFunc("clear")
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m.global.queueManager.callFunc("resetShuffle")
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m.global.queueManager.callFunc("set", CreateInstantMix(screenContent.pageContent.id).Items)
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m.global.queueManager.callFunc("playQueue")
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end if
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else if isNodeEvent(msg, "search_value")
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query = msg.getRoSGNode().search_value
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group.findNode("SearchBox").visible = false
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options = group.findNode("SearchSelect")
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options.visible = true
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options.setFocus(true)
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dialog = createObject("roSGNode", "ProgressDialog")
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dialog.title = tr("Loading Search Data")
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m.scene.dialog = dialog
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results = SearchMedia(query)
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dialog.close = true
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options.itemData = results
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options.query = query
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else if isNodeEvent(msg, "itemSelected")
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' Search item selected
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node = getMsgPicker(msg)
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' TODO - swap this based on target.mediatype
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' types: [ Series (Show), Episode, Movie, Audio, Person, Studio, MusicArtist ]
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if node.type = "Series"
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group = CreateSeriesDetailsGroup(node.id)
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else if node.type = "Movie"
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group = CreateMovieDetailsGroup(node)
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else if node.type = "MusicArtist"
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group = CreateArtistView(node.json)
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else if node.type = "MusicAlbum"
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group = CreateAlbumView(node.json)
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else if node.type = "Audio"
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m.global.queueManager.callFunc("clear")
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m.global.queueManager.callFunc("resetShuffle")
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m.global.queueManager.callFunc("push", node.json)
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m.global.queueManager.callFunc("playQueue")
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else if node.type = "Person"
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group = CreatePersonView(node)
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else if node.type = "TvChannel"
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group = CreateVideoPlayerGroup(node.id)
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sceneManager.callFunc("pushScene", group)
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else if node.type = "Episode"
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group = CreateVideoPlayerGroup(node.id)
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sceneManager.callFunc("pushScene", group)
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else if node.type = "Audio"
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selectedIndex = msg.getData()
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screenContent = msg.getRoSGNode()
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m.global.queueManager.callFunc("clear")
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m.global.queueManager.callFunc("resetShuffle")
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m.global.queueManager.callFunc("push", screenContent.albumData.items[node.id])
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m.global.queueManager.callFunc("playQueue")
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else
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' TODO - switch on more node types
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message_dialog("This type is not yet supported: " + node.type + ".")
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end if
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else if isNodeEvent(msg, "buttonSelected")
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' If a button is selected, we have some determining to do
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btn = getButton(msg)
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group = sceneManager.callFunc("getActiveScene")
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if isValid(btn) and btn.id = "play-button"
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' User chose Play button from movie detail view
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' Check if a specific Audio Stream was selected
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audio_stream_idx = 0
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if isValid(group) and isValid(group.selectedAudioStreamIndex)
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audio_stream_idx = group.selectedAudioStreamIndex
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end if
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group.itemContent.selectedAudioStreamIndex = audio_stream_idx
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group.itemContent.id = group.selectedVideoStreamId
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' Display playback options dialog
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if group.itemContent.json.userdata.PlaybackPositionTicks > 0
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m.global.queueManager.callFunc("hold", group.itemContent)
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playbackOptionDialog(group.itemContent.json.userdata.PlaybackPositionTicks, group.itemContent.json)
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else
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m.global.queueManager.callFunc("clear")
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m.global.queueManager.callFunc("push", group.itemContent)
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m.global.queueManager.callFunc("playQueue")
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end if
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if isValid(group) and isValid(group.lastFocus) and isValid(group.lastFocus.id) and group.lastFocus.id = "main_group"
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buttons = group.findNode("buttons")
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if isValid(buttons)
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group.lastFocus = group.findNode("buttons")
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end if
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end if
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if isValid(group) and isValid(group.lastFocus)
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group.lastFocus.setFocus(true)
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end if
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else if btn <> invalid and btn.id = "trailer-button"
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' User chose to play a trailer from the movie detail view
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dialog = createObject("roSGNode", "ProgressDialog")
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dialog.title = tr("Loading trailer")
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m.scene.dialog = dialog
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|
|
trailerData = api.users.GetLocalTrailers(get_setting("active_user"), group.id)
|
|
|
|
if isValid(trailerData) and isValid(trailerData[0]) and isValid(trailerData[0].id)
|
|
m.global.queueManager.callFunc("clear")
|
|
m.global.queueManager.callFunc("set", trailerData)
|
|
m.global.queueManager.callFunc("playQueue")
|
|
dialog.close = true
|
|
end if
|
|
|
|
if isValid(group) and isValid(group.lastFocus)
|
|
group.lastFocus.setFocus(true)
|
|
end if
|
|
else if btn <> invalid and btn.id = "watched-button"
|
|
movie = group.itemContent
|
|
if isValid(movie) and isValid(movie.watched) and isValid(movie.id)
|
|
if movie.watched
|
|
UnmarkItemWatched(movie.id)
|
|
else
|
|
MarkItemWatched(movie.id)
|
|
end if
|
|
movie.watched = not movie.watched
|
|
end if
|
|
else if btn <> invalid and btn.id = "favorite-button"
|
|
movie = group.itemContent
|
|
if movie.favorite
|
|
UnmarkItemFavorite(movie.id)
|
|
else
|
|
MarkItemFavorite(movie.id)
|
|
end if
|
|
movie.favorite = not movie.favorite
|
|
else
|
|
' If there are no other button matches, check if this is a simple "OK" Dialog & Close if so
|
|
dialog = msg.getRoSGNode()
|
|
if dialog.id = "OKDialog"
|
|
dialog.unobserveField("buttonSelected")
|
|
dialog.close = true
|
|
end if
|
|
end if
|
|
else if isNodeEvent(msg, "optionSelected")
|
|
button = msg.getRoSGNode()
|
|
group = sceneManager.callFunc("getActiveScene")
|
|
if button.id = "goto_search" and isValid(group)
|
|
' Exit out of the side panel
|
|
panel = group.findNode("options")
|
|
panel.visible = false
|
|
if isValid(group.lastFocus)
|
|
group.lastFocus.setFocus(true)
|
|
else
|
|
group.setFocus(true)
|
|
end if
|
|
group = CreateSearchPage()
|
|
sceneManager.callFunc("pushScene", group)
|
|
group.findNode("SearchBox").findNode("search_Key").setFocus(true)
|
|
group.findNode("SearchBox").findNode("search_Key").active = true
|
|
else if button.id = "change_server"
|
|
unset_setting("server")
|
|
unset_setting("port")
|
|
SignOut(false)
|
|
sceneManager.callFunc("clearScenes")
|
|
goto app_start
|
|
else if button.id = "sign_out"
|
|
SignOut()
|
|
sceneManager.callFunc("clearScenes")
|
|
goto app_start
|
|
else if button.id = "settings"
|
|
' Exit out of the side panel
|
|
panel = group.findNode("options")
|
|
panel.visible = false
|
|
if isValid(group) and isValid(group.lastFocus)
|
|
group.lastFocus.setFocus(true)
|
|
else
|
|
group.setFocus(true)
|
|
end if
|
|
sceneManager.callFunc("settings")
|
|
end if
|
|
else if isNodeEvent(msg, "selectSubtitlePressed")
|
|
node = m.scene.focusedChild
|
|
if node.focusedChild <> invalid and node.focusedChild.isSubType("JFVideo")
|
|
trackSelected = selectSubtitleTrack(node.Subtitles, node.SelectedSubtitle)
|
|
if trackSelected <> invalid and trackSelected <> -2
|
|
changeSubtitleDuringPlayback(trackSelected)
|
|
end if
|
|
end if
|
|
else if isNodeEvent(msg, "selectPlaybackInfoPressed")
|
|
node = m.scene.focusedChild
|
|
if node.focusedChild <> invalid and node.focusedChild.isSubType("JFVideo")
|
|
info = GetPlaybackInfo()
|
|
show_dialog(tr("Playback Information"), info)
|
|
end if
|
|
else if isNodeEvent(msg, "state")
|
|
node = msg.getRoSGNode()
|
|
if isValid(node) and isValid(node.state)
|
|
if node.selectedItemType = "TvChannel" and node.state = "finished"
|
|
video = CreateVideoPlayerGroup(node.id)
|
|
m.global.sceneManager.callFunc("pushScene", video)
|
|
m.global.sceneManager.callFunc("deleteSceneAtIndex", 2)
|
|
else if node.state = "finished"
|
|
node.control = "stop"
|
|
|
|
' If node allows retrying using Transcode Url, give that shot
|
|
if isValid(node.retryWithTranscoding) and node.retryWithTranscoding
|
|
retryVideo = CreateVideoPlayerGroup(node.Id, invalid, node.audioIndex, true, false)
|
|
m.global.sceneManager.callFunc("popScene")
|
|
if isValid(retryVideo)
|
|
m.global.sceneManager.callFunc("pushScene", retryVideo)
|
|
end if
|
|
else if not isValid(node.showID)
|
|
sceneManager.callFunc("popScene")
|
|
else
|
|
autoPlayNextEpisode(node.id, node.showID)
|
|
end if
|
|
end if
|
|
end if
|
|
else if type(msg) = "roDeviceInfoEvent"
|
|
event = msg.GetInfo()
|
|
|
|
if event.exitedScreensaver = true
|
|
sceneManager.callFunc("resetTime")
|
|
group = sceneManager.callFunc("getActiveScene")
|
|
if isValid(group) and isValid(group.subtype())
|
|
' refresh the current view
|
|
if group.subtype() = "Home"
|
|
currentTime = CreateObject("roDateTime").AsSeconds()
|
|
group.timeLastRefresh = currentTime
|
|
group.callFunc("refresh")
|
|
end if
|
|
' todo: add other screens to be refreshed - movie detail, tv series, episode list etc.
|
|
end if
|
|
else if event.audioGuideEnabled <> invalid
|
|
tmpGlobalDevice = m.global.device
|
|
tmpGlobalDevice.AddReplace("isaudioguideenabled", event.audioGuideEnabled)
|
|
|
|
' update global device array
|
|
m.global.setFields({ device: tmpGlobalDevice })
|
|
else
|
|
print "Unhandled roDeviceInfoEvent:"
|
|
print msg.GetInfo()
|
|
end if
|
|
else if type(msg) = "roInputEvent"
|
|
if msg.IsInput()
|
|
info = msg.GetInfo()
|
|
if info.DoesExist("mediatype") and info.DoesExist("contentid")
|
|
video = CreateVideoPlayerGroup(info.contentId)
|
|
if video <> invalid
|
|
sceneManager.callFunc("pushScene", video)
|
|
else
|
|
dialog = createObject("roSGNode", "Dialog")
|
|
dialog.id = "OKDialog"
|
|
dialog.title = tr("Not found")
|
|
dialog.message = tr("The requested content does not exist on the server")
|
|
dialog.buttons = [tr("OK")]
|
|
m.scene.dialog = dialog
|
|
m.scene.dialog.observeField("buttonSelected", m.port)
|
|
end if
|
|
end if
|
|
end if
|
|
else if isNodeEvent(msg, "dataReturned")
|
|
popupNode = msg.getRoSGNode()
|
|
if isValid(popupNode) and isValid(popupNode.returnData)
|
|
selectedItem = m.global.queueManager.callFunc("getHold")
|
|
m.global.queueManager.callFunc("clearHold")
|
|
|
|
if isValid(selectedItem) and selectedItem.count() > 0 and isValid(selectedItem[0])
|
|
if popupNode.returnData.indexselected = 0
|
|
'Resume video from resume point
|
|
startingPoint = 0
|
|
|
|
if isValid(selectedItem[0].json) and isValid(selectedItem[0].json.UserData) and isValid(selectedItem[0].json.UserData.PlaybackPositionTicks)
|
|
if selectedItem[0].json.UserData.PlaybackPositionTicks > 0
|
|
startingPoint = selectedItem[0].json.UserData.PlaybackPositionTicks
|
|
end if
|
|
end if
|
|
|
|
selectedItem[0].startingPoint = startingPoint
|
|
m.global.queueManager.callFunc("clear")
|
|
m.global.queueManager.callFunc("push", selectedItem[0])
|
|
m.global.queueManager.callFunc("playQueue")
|
|
else if popupNode.returnData.indexselected = 1
|
|
'Start Over from beginning selected, set position to 0
|
|
selectedItem[0].startingPoint = 0
|
|
m.global.queueManager.callFunc("clear")
|
|
m.global.queueManager.callFunc("push", selectedItem[0])
|
|
m.global.queueManager.callFunc("playQueue")
|
|
else if popupNode.returnData.indexselected = 2
|
|
' User chose Go to series
|
|
CreateSeriesDetailsGroup(selectedItem[0].json.SeriesId)
|
|
else if popupNode.returnData.indexselected = 3
|
|
' User chose Go to season
|
|
CreateSeasonDetailsGroupByID(selectedItem[0].json.SeriesId, selectedItem[0].json.seasonID)
|
|
else if popupNode.returnData.indexselected = 4
|
|
' User chose Go to episode
|
|
CreateMovieDetailsGroup(selectedItem[0])
|
|
end if
|
|
end if
|
|
end if
|
|
else
|
|
print "Unhandled " type(msg)
|
|
print msg
|
|
end if
|
|
end while
|
|
|
|
end sub
|