201 lines
6.2 KiB
Plaintext
201 lines
6.2 KiB
Plaintext
sub init()
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m.top.overhangTitle = tr("Settings")
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m.top.optionsAvailable = false
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m.userLocation = []
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m.settingsMenu = m.top.findNode("settingsMenu")
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m.settingDetail = m.top.findNode("settingDetail")
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m.settingDesc = m.top.findNode("settingDesc")
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m.settingTitle = m.top.findNode("settingTitle")
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m.path = m.top.findNode("path")
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m.boolSetting = m.top.findNode("boolSetting")
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m.integerSetting = m.top.findNode("integerSetting")
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m.radioSetting = m.top.findNode("radioSetting")
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m.integerSetting.observeField("submit", "onKeyGridSubmit")
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m.integerSetting.observeField("escape", "onKeyGridEscape")
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m.settingsMenu.setFocus(true)
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m.settingsMenu.observeField("itemFocused", "settingFocused")
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m.settingsMenu.observeField("itemSelected", "settingSelected")
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m.boolSetting.observeField("checkedItem", "boolSettingChanged")
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m.radioSetting.observeField("checkedItem", "radioSettingChanged")
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' Load Configuration Tree
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m.configTree = GetConfigTree()
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LoadMenu({ children: m.configTree })
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end sub
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sub onKeyGridSubmit()
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selectedSetting = m.userLocation.peek().children[m.settingsMenu.itemFocused]
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set_user_setting(selectedSetting.settingName, m.integerSetting.text)
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m.settingsMenu.setFocus(true)
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end sub
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sub onKeyGridEscape()
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if m.integerSetting.escape = "left" or m.integerSetting.escape = "back"
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m.settingsMenu.setFocus(true)
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end if
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end sub
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sub LoadMenu(configSection)
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if configSection.children = invalid
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' Load parent menu
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m.userLocation.pop()
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configSection = m.userLocation.peek()
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else
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if m.userLocation.Count() > 0 then m.userLocation.peek().selectedIndex = m.settingsMenu.itemFocused
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m.userLocation.push(configSection)
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end if
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result = CreateObject("roSGNode", "ContentNode")
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for each item in configSection.children
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listItem = result.CreateChild("ContentNode")
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listItem.title = tr(item.title)
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listItem.Description = tr(item.description)
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listItem.id = item.id
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end for
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m.settingsMenu.content = result
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if configSection.selectedIndex <> invalid and configSection.selectedIndex > -1
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m.settingsMenu.jumpToItem = configSection.selectedIndex
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end if
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' Set Path display
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m.path.text = ""
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for each level in m.userLocation
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if level.title <> invalid then m.path.text += " / " + tr(level.title)
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end for
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end sub
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sub settingFocused()
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selectedSetting = m.userLocation.peek().children[m.settingsMenu.itemFocused]
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m.settingDesc.text = tr(selectedSetting.Description)
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m.settingTitle.text = tr(selectedSetting.Title)
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' Hide Settings
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m.boolSetting.visible = false
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m.integerSetting.visible = false
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m.radioSetting.visible = false
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if selectedSetting.type = invalid
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return
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else if selectedSetting.type = "bool"
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m.boolSetting.visible = true
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if get_user_setting(selectedSetting.settingName) = "true"
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m.boolSetting.checkedItem = 1
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else
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m.boolSetting.checkedItem = 0
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end if
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else if selectedSetting.type = "integer"
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integerValue = get_user_setting(selectedSetting.settingName, selectedSetting.default)
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if isValid(integerValue)
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m.integerSetting.text = integerValue
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end if
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m.integerSetting.visible = true
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else if LCase(selectedSetting.type) = "radio"
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selectedValue = get_user_setting(selectedSetting.settingName, selectedSetting.default)
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radioContent = CreateObject("roSGNode", "ContentNode")
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itemIndex = 0
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for each item in m.userLocation.peek().children[m.settingsMenu.itemFocused].options
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listItem = radioContent.CreateChild("ContentNode")
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listItem.title = tr(item.title)
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listItem.id = item.id
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if selectedValue = item.id
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m.radioSetting.checkedItem = itemIndex
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end if
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itemIndex++
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end for
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m.radioSetting.content = radioContent
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m.radioSetting.visible = true
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else
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print "Unknown setting type " + selectedSetting.type
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end if
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end sub
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sub settingSelected()
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selectedItem = m.userLocation.peek().children[m.settingsMenu.itemFocused]
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if selectedItem.type <> invalid ' Show setting
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if selectedItem.type = "bool"
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m.boolSetting.setFocus(true)
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end if
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if selectedItem.type = "integer"
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m.integerSetting.setFocus(true)
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end if
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if (selectedItem.type) = "radio"
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m.radioSetting.setFocus(true)
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end if
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else if selectedItem.children <> invalid and selectedItem.children.Count() > 0 ' Show sub menu
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LoadMenu(selectedItem)
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m.settingsMenu.setFocus(true)
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else
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return
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end if
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m.settingDesc.text = m.settingsMenu.content.GetChild(m.settingsMenu.itemFocused).Description
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end sub
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sub boolSettingChanged()
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if m.boolSetting.focusedChild = invalid then return
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selectedSetting = m.userLocation.peek().children[m.settingsMenu.itemFocused]
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if m.boolSetting.checkedItem
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set_user_setting(selectedSetting.settingName, "true")
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else
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set_user_setting(selectedSetting.settingName, "false")
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end if
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end sub
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sub radioSettingChanged()
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if m.radioSetting.focusedChild = invalid then return
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selectedSetting = m.userLocation.peek().children[m.settingsMenu.itemFocused]
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set_user_setting(selectedSetting.settingName, m.radioSetting.content.getChild(m.radioSetting.checkedItem).id)
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end sub
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function onKeyEvent(key as string, press as boolean) as boolean
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if not press then return false
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if (key = "back" or key = "left") and m.settingsMenu.focusedChild <> invalid and m.userLocation.Count() > 1
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LoadMenu({})
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return true
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else if (key = "back" or key = "left") and m.settingDetail.focusedChild <> invalid
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m.settingsMenu.setFocus(true)
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return true
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else if (key = "back" or key = "left") and m.radioSetting.hasFocus()
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m.settingsMenu.setFocus(true)
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return true
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end if
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if key = "options"
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m.global.sceneManager.callFunc("popScene")
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return true
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end if
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if key = "right"
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settingSelected()
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end if
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return false
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end function
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