260 lines
7.7 KiB
Plaintext
260 lines
7.7 KiB
Plaintext
sub init()
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m.playbackTimer = m.top.findNode("playbackTimer")
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m.bufferCheckTimer = m.top.findNode("bufferCheckTimer")
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m.top.observeField("state", "onState")
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m.top.observeField("position", "onPositionChanged")
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m.top.trickPlayBar.observeField("visible", "onTrickPlayBarVisibilityChange")
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m.playbackTimer.observeField("fire", "ReportPlayback")
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m.bufferPercentage = 0 ' Track whether content is being loaded
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m.playReported = false
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m.top.transcodeReasons = []
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m.bufferCheckTimer.duration = 10
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if get_user_setting("ui.design.hideclock") = "true"
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clockNode = findNodeBySubtype(m.top, "clock")
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if clockNode[0] <> invalid then clockNode[0].parent.removeChild(clockNode[0].node)
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end if
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' Skip Intro Button
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m.skipIntroButton = m.top.findNode("skipIntro")
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m.skipIntroButton.text = tr("Skip Intro")
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m.introCompleted = false
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m.showskipIntroButtonAnimation = m.top.findNode("showskipIntroButton")
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m.hideskipIntroButtonAnimation = m.top.findNode("hideskipIntroButton")
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m.moveUpskipIntroButtonAnimation = m.top.findNode("moveUpskipIntroButton")
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m.moveDownskipIntroButtonAnimation = m.top.findNode("moveDownskipIntroButton")
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end sub
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'
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' Checks if we have valid skip intro param data
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function haveSkipIntroParams() as boolean
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' Intro data is invalid, skip
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if not isValid(m.top.skipIntroParams?.Valid)
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return false
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end if
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' Returned intro data is not valid, return
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if not m.top.skipIntroParams.Valid
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return false
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end if
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return true
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end function
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'
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' Handles showing / hiding the skip intro button
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sub handleSkipIntro()
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' We've already shown the intro, return
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if m.introCompleted then return
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' We don't have valid data, return
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if not haveSkipIntroParams() then return
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' Check if it's time to hide the skip prompt
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if m.top.position >= m.top.skipIntroParams.HideSkipPromptAt
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if skipIntroButtonVisible()
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hideSkipIntro()
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end if
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return
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end if
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' Check if it's time to show the skip prompt
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if m.top.position >= m.top.skipIntroParams.ShowSkipPromptAt
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if not skipIntroButtonVisible()
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showSkipIntro()
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end if
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return
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end if
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end sub
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'
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' When Trick Playbar Visibility changes
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sub onTrickPlayBarVisibilityChange()
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' Skip Intro button isn't visible, return
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if not skipIntroButtonVisible() then return
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' Trick Playbar is visible, move the skip intro button up and fade it out
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if m.top.trickPlayBar.visible
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m.moveUpskipIntroButtonAnimation.control = "start"
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m.skipIntroButton.setFocus(false)
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m.top.setFocus(true)
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return
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end if
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' Trick Playbar is not visible, move the skip intro button down and fade it in
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m.moveDownskipIntroButtonAnimation.control = "start"
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m.skipIntroButton.setFocus(true)
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end sub
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'
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' When Video Player state changes
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sub onPositionChanged()
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' Check if content is episode
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if m.top.content.contenttype = 4
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handleSkipIntro()
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end if
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end sub
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'
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' Returns if skip intro button is currently visible
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function skipIntroButtonVisible() as boolean
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return m.skipIntroButton.opacity > 0
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end function
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'
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' Runs skip intro button animation and sets focus to button
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sub showSkipIntro()
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m.showskipIntroButtonAnimation.control = "start"
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m.skipIntroButton.setFocus(true)
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end sub
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'
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' Runs hide intro button animation and sets focus back to video
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sub hideSkipIntro()
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m.top.trickPlayBar.unobserveField("visible")
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m.hideskipIntroButtonAnimation.control = "start"
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m.introCompleted = true
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m.skipIntroButton.setFocus(false)
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m.top.setFocus(true)
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end sub
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'
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' When Video Player state changes
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sub onState(msg)
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' When buffering, start timer to monitor buffering process
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if m.top.state = "buffering" and m.bufferCheckTimer <> invalid
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' start timer
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m.bufferCheckTimer.control = "start"
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m.bufferCheckTimer.ObserveField("fire", "bufferCheck")
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else if m.top.state = "error"
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if not m.playReported and m.top.transcodeAvailable
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m.top.retryWithTranscoding = true ' If playback was not reported, retry with transcoding
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else
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' If an error was encountered, Display dialog
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dialog = createObject("roSGNode", "Dialog")
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dialog.title = tr("Error During Playback")
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dialog.buttons = [tr("OK")]
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dialog.message = tr("An error was encountered while playing this item.")
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dialog.observeField("buttonSelected", "dialogClosed")
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m.top.getScene().dialog = dialog
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end if
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' Stop playback and exit player
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m.top.control = "stop"
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m.top.backPressed = true
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else if m.top.state = "playing"
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if m.playReported = false
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ReportPlayback("start")
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m.playReported = true
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else
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m.playbackTimer.control = "start"
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ReportPlayback()
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end if
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else if m.top.state = "paused"
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m.playbackTimer.control = "stop"
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ReportPlayback()
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else if m.top.state = "stopped"
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m.playbackTimer.control = "stop"
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ReportPlayback("stop")
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m.playReported = false
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end if
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end sub
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'
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' Report playback to server
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sub ReportPlayback(state = "update" as string)
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if m.top.position = invalid then return
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params = {
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"ItemId": m.top.id,
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"PlaySessionId": m.top.PlaySessionId,
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"PositionTicks": int(m.top.position) * 10000000&, 'Ensure a LongInteger is used
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"IsPaused": (m.top.state = "paused")
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}
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if m.top.content.live
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params.append({
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"MediaSourceId": m.top.transcodeParams.MediaSourceId,
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"LiveStreamId": m.top.transcodeParams.LiveStreamId
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})
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m.bufferCheckTimer.duration = 30
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end if
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' Report playstate via worker task
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playstateTask = m.global.playstateTask
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playstateTask.setFields({ status: state, params: params })
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playstateTask.control = "RUN"
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end sub
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'
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' Check the the buffering has not hung
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sub bufferCheck(msg)
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if m.top.state <> "buffering"
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' If video is not buffering, stop timer
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m.bufferCheckTimer.control = "stop"
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m.bufferCheckTimer.unobserveField("fire")
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return
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end if
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if m.top.bufferingStatus <> invalid
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' Check that the buffering percentage is increasing
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if m.top.bufferingStatus["percentage"] > m.bufferPercentage
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m.bufferPercentage = m.top.bufferingStatus["percentage"]
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else if m.top.content.live = true
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m.top.callFunc("refresh")
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else
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' If buffering has stopped Display dialog
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dialog = createObject("roSGNode", "Dialog")
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dialog.title = tr("Error Retrieving Content")
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dialog.buttons = [tr("OK")]
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dialog.message = tr("There was an error retrieving the data for this item from the server.")
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dialog.observeField("buttonSelected", "dialogClosed")
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m.top.getScene().dialog = dialog
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' Stop playback and exit player
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m.top.control = "stop"
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m.top.backPressed = true
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end if
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end if
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end sub
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'
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' Clean up on Dialog Closed
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sub dialogClosed(msg)
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sourceNode = msg.getRoSGNode()
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sourceNode.unobserveField("buttonSelected")
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sourceNode.close = true
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end sub
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function onKeyEvent(key as string, press as boolean) as boolean
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if key = "OK"
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if not m.top.trickPlayBar.visible
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if m.skipIntroButton.hasFocus()
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m.top.seek = m.top.skipIntroParams.IntroEnd
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hideSkipIntro()
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return true
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end if
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end if
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end if
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if not press then return false
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if m.top.Subtitles.count() and key = "down"
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m.top.selectSubtitlePressed = true
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return true
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end if
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return false
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end function
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