941 lines
35 KiB
Plaintext
941 lines
35 KiB
Plaintext
function LoginFlow()
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'Collect Jellyfin server and user information
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start_login:
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serverUrl = get_setting("server")
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if isValid(serverUrl)
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print "Previous server connection saved to registry"
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startOver = not session.server.UpdateURL(serverUrl)
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if startOver
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print "Could not connect to previously saved server."
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end if
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else
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startOver = true
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print "No previous server connection saved to registry"
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end if
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invalidServer = true
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if not startOver
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' Show Connecting to Server spinner
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dialog = createObject("roSGNode", "ProgressDialog")
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dialog.title = tr("Connecting to Server")
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m.scene.dialog = dialog
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invalidServer = ServerInfo().Error
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dialog.close = true
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end if
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m.serverSelection = "Saved"
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if startOver or invalidServer
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print "Get server details"
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SendPerformanceBeacon("AppDialogInitiate") ' Roku Performance monitoring - Dialog Starting
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m.serverSelection = CreateServerGroup()
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SendPerformanceBeacon("AppDialogComplete") ' Roku Performance monitoring - Dialog Closed
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if m.serverSelection = "backPressed"
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print "backPressed"
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m.global.sceneManager.callFunc("clearScenes")
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return false
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end if
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SaveServerList()
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end if
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activeUser = get_setting("active_user")
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if activeUser = invalid
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print "No active user found in registry"
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user_select:
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SendPerformanceBeacon("AppDialogInitiate") ' Roku Performance monitoring - Dialog Starting
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publicUsers = GetPublicUsers()
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savedUsers = getSavedUsers()
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numPubUsers = publicUsers.count()
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numSavedUsers = savedUsers.count()
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if numPubUsers > 0 or numSavedUsers > 0
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publicUsersNodes = []
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publicUserIds = []
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' load public users
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if numPubUsers > 0
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for each item in publicUsers
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user = CreateObject("roSGNode", "PublicUserData")
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user.id = item.Id
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user.name = item.Name
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if isValid(item.PrimaryImageTag)
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user.ImageURL = UserImageURL(user.id, { "tag": item.PrimaryImageTag })
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end if
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publicUsersNodes.push(user)
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publicUserIds.push(user.id)
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end for
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end if
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' load saved users for this server id
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if numSavedUsers > 0
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for each savedUser in savedUsers
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if isValid(savedUser.serverId) and savedUser.serverId = m.global.session.server.id
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' only show unique userids on screen.
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if not arrayHasValue(publicUserIds, savedUser.Id)
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user = CreateObject("roSGNode", "PublicUserData")
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user.id = savedUser.Id
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if isValid(savedUser.username)
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user.name = savedUser.username
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end if
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publicUsersNodes.push(user)
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end if
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end if
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end for
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end if
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' push all users to the user select view
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userSelected = CreateUserSelectGroup(publicUsersNodes)
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SendPerformanceBeacon("AppDialogComplete") ' Roku Performance monitoring - Dialog Closed
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if userSelected = "backPressed"
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session.server.Delete()
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unset_setting("server")
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goto start_login
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else if userSelected <> ""
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startMediaLoadingSpinner()
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print "A public user was selected with username=" + userSelected
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session.user.Update("name", userSelected)
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regex = CreateObject("roRegex", "[^a-zA-Z0-9\ \-\_]", "")
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session.user.Update("friendlyName", regex.ReplaceAll(userSelected, ""))
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' save userid to session
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for each user in publicUsersNodes
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if user.name = userSelected
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session.user.Update("id", user.id)
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exit for
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end if
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end for
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' try to login with token from registry
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myToken = get_user_setting("token")
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if myToken <> invalid
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' check if token is valid
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print "Auth token found in registry for selected user"
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session.user.Update("authToken", myToken)
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print "Attempting to use API with auth token"
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currentUser = AboutMe()
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if currentUser = invalid
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print "Auth token is no longer valid - deleting token"
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unset_user_setting("token")
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unset_user_setting("username")
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else
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print "Success! Auth token is still valid"
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session.user.Login(currentUser, true)
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LoadUserAbilities()
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return true
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end if
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else
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print "No auth token found in registry for selected user"
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end if
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'Try to login without password. If the token is valid, we're done
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print "Attempting to login with no password"
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userData = get_token(userSelected, "")
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if isValid(userData)
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print "login success!"
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session.user.Login(userData, true)
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LoadUserAbilities()
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return true
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else
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print "Auth failed. Password required"
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end if
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end if
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else
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userSelected = ""
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end if
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stopLoadingSpinner()
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passwordEntry = CreateSigninGroup(userSelected)
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SendPerformanceBeacon("AppDialogComplete") ' Roku Performance monitoring - Dialog Closed
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if passwordEntry = "backPressed"
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if numPubUsers > 0
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goto user_select
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else
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session.server.Delete()
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unset_setting("server")
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goto start_login
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end if
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end if
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else
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print "Active user found in registry"
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session.user.Update("id", activeUser)
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myUsername = get_user_setting("username")
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myAuthToken = get_user_setting("token")
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if isValid(myAuthToken) and isValid(myUsername)
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print "Auth token found in registry"
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session.user.Update("authToken", myAuthToken)
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session.user.Update("name", myUsername)
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regex = CreateObject("roRegex", "[^a-zA-Z0-9\ \-\_]", "")
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session.user.Update("friendlyName", regex.ReplaceAll(myUsername, ""))
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print "Attempting to use API with auth token"
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currentUser = AboutMe()
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if currentUser = invalid
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print "Auth token is no longer valid"
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'Try to login without password. If the token is valid, we're done
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print "Attempting to login with no password"
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userData = get_token(myUsername, "")
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if isValid(userData)
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print "login success!"
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session.user.Login(userData, true)
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LoadUserAbilities()
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return true
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else
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print "Auth failed. Password required"
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print "delete token and restart login flow"
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unset_user_setting("token")
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unset_user_setting("username")
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goto start_login
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end if
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else
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print "Success! Auth token is still valid"
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session.user.Login(currentUser, true)
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end if
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else
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print "No auth token found in registry"
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end if
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end if
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if m.global.session.user.id = invalid or m.global.session.user.authToken = invalid
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print "Login failed, restart flow"
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unset_setting("active_user")
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session.user.Logout()
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goto start_login
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end if
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LoadUserAbilities()
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m.global.sceneManager.callFunc("clearScenes")
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return true
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end function
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sub SaveServerList()
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'Save off this server to our list of saved servers for easier navigation between servers
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server = m.global.session.server.url
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saved = get_setting("saved_servers")
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if isValid(server)
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server = LCase(server)'Saved server data is always lowercase
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end if
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entryCount = 0
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addNewEntry = true
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savedServers = { serverList: [] }
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if isValid(saved)
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savedServers = ParseJson(saved)
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entryCount = savedServers.serverList.Count()
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if isValid(savedServers.serverList) and entryCount > 0
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for each item in savedServers.serverList
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if item.baseUrl = server
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addNewEntry = false
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exit for
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end if
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end for
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end if
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end if
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if addNewEntry
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if entryCount = 0
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set_setting("saved_servers", FormatJson({ serverList: [{ name: m.serverSelection, baseUrl: server, iconUrl: "pkg:/images/logo-icon120.jpg", iconWidth: 120, iconHeight: 120 }] }))
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else
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savedServers.serverList.Push({ name: m.serverSelection, baseUrl: server, iconUrl: "pkg:/images/logo-icon120.jpg", iconWidth: 120, iconHeight: 120 })
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set_setting("saved_servers", FormatJson(savedServers))
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end if
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end if
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end sub
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sub DeleteFromServerList(urlToDelete)
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saved = get_setting("saved_servers")
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if isValid(urlToDelete)
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urlToDelete = LCase(urlToDelete)
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end if
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if isValid(saved)
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savedServers = ParseJson(saved)
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newServers = { serverList: [] }
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for each item in savedServers.serverList
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if item.baseUrl <> urlToDelete
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newServers.serverList.Push(item)
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end if
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end for
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set_setting("saved_servers", FormatJson(newServers))
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end if
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end sub
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' Roku Performance monitoring
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sub SendPerformanceBeacon(signalName as string)
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if m.global.app_loaded = false
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m.scene.signalBeacon(signalName)
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end if
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end sub
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function CreateServerGroup()
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screen = CreateObject("roSGNode", "SetServerScreen")
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screen.optionsAvailable = true
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m.global.sceneManager.callFunc("pushScene", screen)
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port = CreateObject("roMessagePort")
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m.colors = {}
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if isValid(m.global.session.server.url)
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screen.serverUrl = m.global.session.server.url
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end if
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m.viewModel = {}
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button = screen.findNode("submit")
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button.observeField("buttonSelected", port)
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'create delete saved server option
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new_options = []
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sidepanel = screen.findNode("options")
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opt = CreateObject("roSGNode", "OptionsButton")
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opt.title = tr("Delete Saved")
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opt.id = "delete_saved"
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opt.observeField("optionSelected", port)
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new_options.push(opt)
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sidepanel.options = new_options
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sidepanel.observeField("closeSidePanel", port)
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screen.observeField("backPressed", port)
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while true
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msg = wait(0, port)
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print type(msg), msg
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if type(msg) = "roSGScreenEvent" and msg.isScreenClosed()
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return "false"
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else if isNodeEvent(msg, "backPressed")
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return "backPressed"
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else if isNodeEvent(msg, "closeSidePanel")
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screen.setFocus(true)
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serverPicker = screen.findNode("serverPicker")
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serverPicker.setFocus(true)
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else if type(msg) = "roSGNodeEvent"
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node = msg.getNode()
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if node = "submit"
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' Show Connecting to Server spinner
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dialog = createObject("roSGNode", "ProgressDialog")
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dialog.title = tr("Connecting to Server")
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m.scene.dialog = dialog
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serverUrl = inferServerUrl(screen.serverUrl)
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isConnected = session.server.UpdateURL(serverUrl)
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serverInfoResult = invalid
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if isConnected
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set_setting("server", serverUrl)
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serverInfoResult = ServerInfo()
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'If this is a different server from what we know, reset username/password setting
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if m.global.session.server.url <> serverUrl
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set_setting("username", "")
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set_setting("password", "")
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end if
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set_setting("server", serverUrl)
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end if
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dialog.close = true
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if isConnected = false or serverInfoResult = invalid
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' Maybe don't unset setting, but offer as a prompt
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' Server not found, is it online? New values / Retry
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print "Server not found, is it online? New values / Retry"
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screen.errorMessage = tr("Server not found, is it online?")
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SignOut(false)
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else
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if isValid(serverInfoResult.Error) and serverInfoResult.Error
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' If server redirected received, update the URL
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if isValid(serverInfoResult.UpdatedUrl)
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serverUrl = serverInfoResult.UpdatedUrl
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isConnected = session.server.UpdateURL(serverUrl)
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if isConnected
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set_setting("server", serverUrl)
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screen.visible = false
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return ""
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end if
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end if
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' Display Error Message to user
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message = tr("Error: ")
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if isValid(serverInfoResult.ErrorCode)
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message = message + "[" + serverInfoResult.ErrorCode.toStr() + "] "
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end if
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screen.errorMessage = message + tr(serverInfoResult.ErrorMessage)
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SignOut(false)
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else
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screen.visible = false
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if isValid(serverInfoResult.serverName)
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return serverInfoResult.ServerName + " (Saved)"
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else
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return "Saved"
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end if
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end if
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end if
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else if node = "delete_saved"
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serverPicker = screen.findNode("serverPicker")
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itemToDelete = serverPicker.content.getChild(serverPicker.itemFocused)
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urlToDelete = itemToDelete.baseUrl
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if isValid(urlToDelete)
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DeleteFromServerList(urlToDelete)
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serverPicker.content.removeChild(itemToDelete)
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sidepanel.visible = false
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serverPicker.setFocus(true)
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end if
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end if
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end if
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end while
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' Just hide it when done, in case we need to come back
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screen.visible = false
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return ""
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end function
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function CreateUserSelectGroup(users = [])
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if users.count() = 0
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return ""
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end if
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group = CreateObject("roSGNode", "UserSelect")
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m.global.sceneManager.callFunc("pushScene", group)
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port = CreateObject("roMessagePort")
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group.itemContent = users
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group.findNode("userRow").observeField("userSelected", port)
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group.findNode("alternateOptions").observeField("itemSelected", port)
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group.observeField("backPressed", port)
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while true
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msg = wait(0, port)
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if type(msg) = "roSGScreenEvent" and msg.isScreenClosed()
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group.visible = false
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return -1
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else if isNodeEvent(msg, "backPressed")
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return "backPressed"
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else if type(msg) = "roSGNodeEvent" and msg.getField() = "userSelected"
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return msg.GetData()
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else if type(msg) = "roSGNodeEvent" and msg.getField() = "itemSelected"
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if msg.getData() = 0
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return ""
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end if
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end if
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end while
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' Just hide it when done, in case we need to come back
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group.visible = false
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return ""
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end function
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function CreateSigninGroup(user = "")
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' Get and Save Jellyfin user login credentials
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group = CreateObject("roSGNode", "LoginScene")
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m.global.sceneManager.callFunc("pushScene", group)
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port = CreateObject("roMessagePort")
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group.findNode("prompt").text = tr("Sign In")
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config = group.findNode("configOptions")
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username_field = CreateObject("roSGNode", "ConfigData")
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username_field.label = tr("Username")
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username_field.field = "username"
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username_field.type = "string"
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if user = "" and get_setting("username") <> invalid
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username_field.value = get_setting("username")
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else
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username_field.value = user
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end if
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password_field = CreateObject("roSGNode", "ConfigData")
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password_field.label = tr("Password")
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password_field.field = "password"
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password_field.type = "password"
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registryPassword = get_setting("password")
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if isValid(registryPassword)
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password_field.value = registryPassword
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end if
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' Add checkbox for saving credentials
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checkbox = group.findNode("onOff")
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items = CreateObject("roSGNode", "ContentNode")
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items.role = "content"
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saveCheckBox = CreateObject("roSGNode", "ContentNode")
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saveCheckBox.title = tr("Save Credentials?")
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items.appendChild(saveCheckBox)
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checkbox.content = items
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checkbox.checkedState = [true]
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quickConnect = group.findNode("quickConnect")
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' Quick Connect only supported for server version 10.8+ right now...
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if versionChecker(m.global.session.server.version, "10.8.0")
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' Add option for Quick Connect
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quickConnect.text = tr("Quick Connect")
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quickConnect.observeField("buttonSelected", port)
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else
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quickConnect.visible = false
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end if
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items = [username_field, password_field]
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config.configItems = items
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button = group.findNode("submit")
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button.observeField("buttonSelected", port)
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config = group.findNode("configOptions")
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username = config.content.getChild(0)
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password = config.content.getChild(1)
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group.observeField("backPressed", port)
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while true
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msg = wait(0, port)
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if type(msg) = "roSGScreenEvent" and msg.isScreenClosed()
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group.visible = false
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return "false"
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else if isNodeEvent(msg, "backPressed")
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group.unobserveField("backPressed")
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group.backPressed = false
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return "backPressed"
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else if type(msg) = "roSGNodeEvent"
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node = msg.getNode()
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if node = "submit"
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startMediaLoadingSpinner()
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' Validate credentials
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activeUser = get_token(username.value, password.value)
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if isValid(activeUser)
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print "activeUser=", activeUser
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if checkbox.checkedState[0] = true
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' save credentials
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session.user.Login(activeUser, true)
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set_user_setting("token", activeUser.token)
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set_user_setting("username", username.value)
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else
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session.user.Login(activeUser)
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end if
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return "true"
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end if
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stopLoadingSpinner()
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print "Login attempt failed..."
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group.findNode("alert").text = tr("Login attempt failed.")
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else if node = "quickConnect"
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json = initQuickConnect()
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if json = invalid
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group.findNode("alert").text = tr("Quick Connect not available.")
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else
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' Server user is talking to is at least 10.8 and has quick connect enabled...
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m.quickConnectDialog = createObject("roSGNode", "QuickConnectDialog")
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m.quickConnectDialog.quickConnectJson = json
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m.quickConnectDialog.title = tr("Quick Connect")
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m.quickConnectDialog.message = [tr("Here is your Quick Connect code: ") + json.Code, tr("(Dialog will close automatically)")]
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m.quickConnectDialog.buttons = [tr("Cancel")]
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m.quickConnectDialog.observeField("authenticated", port)
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m.scene.dialog = m.quickConnectDialog
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end if
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else if msg.getField() = "authenticated"
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authenticated = msg.getData()
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if authenticated = true
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' Quick connect authentication was successful...
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return "true"
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else
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dialog = createObject("roSGNode", "Dialog")
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dialog.id = "QuickConnectError"
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dialog.title = tr("Quick Connect")
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dialog.buttons = [tr("OK")]
|
|
dialog.message = tr("There was an error authenticating via Quick Connect.")
|
|
m.scene.dialog = dialog
|
|
m.scene.dialog.observeField("buttonSelected", port)
|
|
end if
|
|
else
|
|
' If there are no other button matches, check if this is a simple "OK" Dialog & Close if so
|
|
dialog = msg.getRoSGNode()
|
|
if dialog.id = "QuickConnectError"
|
|
dialog.unobserveField("buttonSelected")
|
|
dialog.close = true
|
|
end if
|
|
end if
|
|
end if
|
|
end while
|
|
|
|
' Just hide it when done, in case we need to come back
|
|
group.visible = false
|
|
return ""
|
|
end function
|
|
|
|
function CreateHomeGroup()
|
|
' Main screen after logging in. Shows the user's libraries
|
|
group = CreateObject("roSGNode", "Home")
|
|
group.overhangTitle = tr("Home")
|
|
group.optionsAvailable = true
|
|
|
|
group.observeField("selectedItem", m.port)
|
|
group.observeField("quickPlayNode", m.port)
|
|
|
|
sidepanel = group.findNode("options")
|
|
sidepanel.observeField("closeSidePanel", m.port)
|
|
new_options = []
|
|
options_buttons = [
|
|
{ "title": "Search", "id": "goto_search" },
|
|
{ "title": "Change user", "id": "change_user" },
|
|
{ "title": "Change server", "id": "change_server" },
|
|
{ "title": "Sign out", "id": "sign_out" }
|
|
]
|
|
for each opt in options_buttons
|
|
o = CreateObject("roSGNode", "OptionsButton")
|
|
o.title = tr(opt.title)
|
|
o.id = opt.id
|
|
o.observeField("optionSelected", m.port)
|
|
new_options.push(o)
|
|
end for
|
|
|
|
' Add settings option to menu
|
|
o = CreateObject("roSGNode", "OptionsButton")
|
|
o.title = "Settings"
|
|
o.id = "settings"
|
|
o.observeField("optionSelected", m.port)
|
|
new_options.push(o)
|
|
|
|
' And a profile button
|
|
user_node = CreateObject("roSGNode", "OptionsData")
|
|
user_node.id = "active_user"
|
|
user_node.title = tr("Profile")
|
|
user_node.base_title = tr("Profile")
|
|
user_options = []
|
|
for each user in AvailableUsers()
|
|
user_options.push({ display: user.username + "@" + user.server, value: user.id })
|
|
end for
|
|
user_node.choices = user_options
|
|
user_node.value = m.global.session.user.id
|
|
new_options.push(user_node)
|
|
|
|
sidepanel.options = new_options
|
|
|
|
return group
|
|
end function
|
|
|
|
function CreateMovieDetailsGroup(movie as object) as dynamic
|
|
' validate movie node
|
|
if not isValid(movie) or not isValid(movie.id) then return invalid
|
|
|
|
startLoadingSpinner()
|
|
' get movie meta data
|
|
movieMetaData = ItemMetaData(movie.id)
|
|
' validate movie meta data
|
|
if not isValid(movieMetaData)
|
|
stopLoadingSpinner()
|
|
return invalid
|
|
end if
|
|
' start building MovieDetails view
|
|
group = CreateObject("roSGNode", "MovieDetails")
|
|
group.observeField("quickPlayNode", m.port)
|
|
group.overhangTitle = movie.title
|
|
group.optionsAvailable = false
|
|
group.trailerAvailable = false
|
|
' push scene asap (to prevent extra button presses when retriving series/movie info)
|
|
m.global.sceneManager.callFunc("pushScene", group)
|
|
group.itemContent = movieMetaData
|
|
' local trailers
|
|
trailerData = api.users.GetLocalTrailers(m.global.session.user.id, movie.id)
|
|
if isValid(trailerData)
|
|
group.trailerAvailable = trailerData.Count() > 0
|
|
end if
|
|
' watch for button presses
|
|
buttons = group.findNode("buttons")
|
|
for each b in buttons.getChildren(-1, 0)
|
|
b.observeField("buttonSelected", m.port)
|
|
end for
|
|
' setup and load movie extras
|
|
extras = group.findNode("extrasGrid")
|
|
extras.observeField("selectedItem", m.port)
|
|
extras.callFunc("loadParts", movieMetaData.json)
|
|
' done building MovieDetails view
|
|
stopLoadingSpinner()
|
|
return group
|
|
end function
|
|
|
|
function CreateSeriesDetailsGroup(seriesID as string) as dynamic
|
|
' validate series node
|
|
if not isValid(seriesID) or seriesID = "" then return invalid
|
|
|
|
startLoadingSpinner()
|
|
' get series meta data
|
|
seriesMetaData = ItemMetaData(seriesID)
|
|
' validate series meta data
|
|
if not isValid(seriesMetaData)
|
|
stopLoadingSpinner()
|
|
return invalid
|
|
end if
|
|
' Get season data early in the function so we can check number of seasons.
|
|
seasonData = TVSeasons(seriesID)
|
|
' Divert to season details if user setting goStraightToEpisodeListing is enabled and only one season exists.
|
|
if m.global.session.user.settings["ui.tvshows.goStraightToEpisodeListing"] = true and seasonData.Items.Count() = 1
|
|
stopLoadingSpinner()
|
|
return CreateSeasonDetailsGroupByID(seriesID, seasonData.Items[0].id)
|
|
end if
|
|
' start building SeriesDetails view
|
|
group = CreateObject("roSGNode", "TVShowDetails")
|
|
group.optionsAvailable = false
|
|
' push scene asap (to prevent extra button presses when retriving series/movie info)
|
|
m.global.sceneManager.callFunc("pushScene", group)
|
|
group.itemContent = seriesMetaData
|
|
group.seasonData = seasonData
|
|
' watch for button presses
|
|
group.observeField("seasonSelected", m.port)
|
|
group.observeField("quickPlayNode", m.port)
|
|
' setup and load series extras
|
|
extras = group.findNode("extrasGrid")
|
|
extras.observeField("selectedItem", m.port)
|
|
extras.callFunc("loadParts", seriesMetaData.json)
|
|
' done building SeriesDetails view
|
|
stopLoadingSpinner()
|
|
return group
|
|
end function
|
|
|
|
' Shows details on selected artist. Bio, image, and list of available albums
|
|
function CreateArtistView(artist as object) as dynamic
|
|
' validate artist node
|
|
if not isValid(artist) or not isValid(artist.id) then return invalid
|
|
|
|
musicData = MusicAlbumList(artist.id)
|
|
appearsOnData = AppearsOnList(artist.id)
|
|
|
|
if (musicData = invalid or musicData.Items.Count() = 0) and (appearsOnData = invalid or appearsOnData.Items.Count() = 0)
|
|
' Just songs under artists...
|
|
group = CreateObject("roSGNode", "AlbumView")
|
|
group.pageContent = ItemMetaData(artist.id)
|
|
|
|
' Lookup songs based on artist id
|
|
songList = GetSongsByArtist(artist.id)
|
|
|
|
if not isValid(songList)
|
|
' Lookup songs based on folder parent / child relationship
|
|
songList = MusicSongList(artist.id)
|
|
end if
|
|
|
|
if not isValid(songList)
|
|
return invalid
|
|
end if
|
|
|
|
group.albumData = songList
|
|
group.observeField("playSong", m.port)
|
|
group.observeField("playAllSelected", m.port)
|
|
group.observeField("instantMixSelected", m.port)
|
|
else
|
|
' User has albums under artists
|
|
group = CreateObject("roSGNode", "ArtistView")
|
|
group.pageContent = ItemMetaData(artist.id)
|
|
group.musicArtistAlbumData = musicData
|
|
group.musicArtistAppearsOnData = appearsOnData
|
|
group.artistOverview = ArtistOverview(artist.name)
|
|
|
|
group.observeField("musicAlbumSelected", m.port)
|
|
group.observeField("playArtistSelected", m.port)
|
|
group.observeField("instantMixSelected", m.port)
|
|
group.observeField("appearsOnSelected", m.port)
|
|
end if
|
|
|
|
group.observeField("quickPlayNode", m.port)
|
|
m.global.sceneManager.callFunc("pushScene", group)
|
|
|
|
return group
|
|
end function
|
|
|
|
' Shows details on selected album. Description text, image, and list of available songs
|
|
function CreateAlbumView(album as object) as dynamic
|
|
' validate album node
|
|
if not isValid(album) or not isValid(album.id) then return invalid
|
|
|
|
group = CreateObject("roSGNode", "AlbumView")
|
|
m.global.sceneManager.callFunc("pushScene", group)
|
|
|
|
group.pageContent = ItemMetaData(album.id)
|
|
group.albumData = MusicSongList(album.id)
|
|
|
|
' Watch for user clicking on a song
|
|
group.observeField("playSong", m.port)
|
|
|
|
' Watch for user click on Play button on album
|
|
group.observeField("playAllSelected", m.port)
|
|
|
|
' Watch for user click on Instant Mix button on album
|
|
group.observeField("instantMixSelected", m.port)
|
|
|
|
return group
|
|
end function
|
|
|
|
' Shows details on selected playlist. Description text, image, and list of available items
|
|
function CreatePlaylistView(playlist as object) as dynamic
|
|
' validate playlist node
|
|
if not isValid(playlist) or not isValid(playlist.id) then return invalid
|
|
|
|
group = CreateObject("roSGNode", "PlaylistView")
|
|
m.global.sceneManager.callFunc("pushScene", group)
|
|
|
|
group.pageContent = ItemMetaData(playlist.id)
|
|
group.albumData = PlaylistItemList(playlist.id)
|
|
|
|
' Watch for user clicking on an item
|
|
group.observeField("playItem", m.port)
|
|
|
|
' Watch for user click on Play button
|
|
group.observeField("playAllSelected", m.port)
|
|
|
|
return group
|
|
end function
|
|
|
|
function CreateSeasonDetailsGroup(series as object, season as object) as dynamic
|
|
' validate series node
|
|
if not isValid(series) or not isValid(series.id) then return invalid
|
|
' validate season node
|
|
if not isValid(season) or not isValid(season.id) then return invalid
|
|
|
|
startLoadingSpinner()
|
|
' get season meta data
|
|
seasonMetaData = ItemMetaData(season.id)
|
|
' validate season meta data
|
|
if not isValid(seasonMetaData)
|
|
stopLoadingSpinner()
|
|
return invalid
|
|
end if
|
|
' start building SeasonDetails view
|
|
group = CreateObject("roSGNode", "TVEpisodes")
|
|
group.optionsAvailable = false
|
|
' push scene asap (to prevent extra button presses when retriving series/movie info)
|
|
m.global.sceneManager.callFunc("pushScene", group)
|
|
group.seasonData = seasonMetaData.json
|
|
group.objects = TVEpisodes(series.id, season.id)
|
|
group.episodeObjects = group.objects
|
|
group.extrasObjects = TVSeasonExtras(season.id)
|
|
|
|
' watch for button presses
|
|
group.observeField("episodeSelected", m.port)
|
|
group.observeField("quickPlayNode", m.port)
|
|
' finished building SeasonDetails view
|
|
stopLoadingSpinner()
|
|
return group
|
|
end function
|
|
|
|
function CreateSeasonDetailsGroupByID(seriesID as string, seasonID as string) as dynamic
|
|
' validate parameters
|
|
if seriesID = "" or seasonID = "" then return invalid
|
|
|
|
startLoadingSpinner()
|
|
' get season meta data
|
|
seasonMetaData = ItemMetaData(seasonID)
|
|
' validate season meta data
|
|
if not isValid(seasonMetaData)
|
|
stopLoadingSpinner()
|
|
return invalid
|
|
end if
|
|
' start building SeasonDetails view
|
|
group = CreateObject("roSGNode", "TVEpisodes")
|
|
group.optionsAvailable = false
|
|
' push scene asap (to prevent extra button presses when retriving series/movie info)
|
|
m.global.sceneManager.callFunc("pushScene", group)
|
|
group.seasonData = seasonMetaData.json
|
|
group.objects = TVEpisodes(seriesID, seasonID)
|
|
group.episodeObjects = group.objects
|
|
group.extrasObjects = TVSeasonExtras(seasonID)
|
|
|
|
' watch for button presses
|
|
group.observeField("episodeSelected", m.port)
|
|
group.observeField("quickPlayNode", m.port)
|
|
' finished building SeasonDetails view
|
|
stopLoadingSpinner()
|
|
return group
|
|
end function
|
|
|
|
function CreateItemGrid(libraryItem as object) as dynamic
|
|
' validate libraryItem
|
|
if not isValid(libraryItem) then return invalid
|
|
|
|
group = CreateObject("roSGNode", "ItemGrid")
|
|
group.parentItem = libraryItem
|
|
group.optionsAvailable = true
|
|
group.observeField("selectedItem", m.port)
|
|
group.observeField("quickPlayNode", m.port)
|
|
return group
|
|
end function
|
|
|
|
function CreateMovieLibraryView(libraryItem as object) as dynamic
|
|
' validate libraryItem
|
|
if not isValid(libraryItem) then return invalid
|
|
|
|
group = CreateObject("roSGNode", "MovieLibraryView")
|
|
group.parentItem = libraryItem
|
|
group.optionsAvailable = true
|
|
group.observeField("selectedItem", m.port)
|
|
group.observeField("quickPlayNode", m.port)
|
|
return group
|
|
end function
|
|
|
|
function CreateMusicLibraryView(libraryItem as object) as dynamic
|
|
' validate libraryItem
|
|
if not isValid(libraryItem) then return invalid
|
|
|
|
group = CreateObject("roSGNode", "MusicLibraryView")
|
|
group.parentItem = libraryItem
|
|
group.optionsAvailable = true
|
|
group.observeField("selectedItem", m.port)
|
|
group.observeField("quickPlayNode", m.port)
|
|
return group
|
|
end function
|
|
|
|
function CreateSearchPage()
|
|
' Search + Results Page
|
|
group = CreateObject("roSGNode", "searchResults")
|
|
group.observeField("quickPlayNode", m.port)
|
|
options = group.findNode("searchSelect")
|
|
options.observeField("itemSelected", m.port)
|
|
|
|
return group
|
|
end function
|
|
|
|
function CreateVideoPlayerGroup(video_id as string, mediaSourceId = invalid as dynamic, audio_stream_idx = 1 as integer, forceTranscoding = false as boolean, showIntro = true as boolean, allowResumeDialog = true as boolean)
|
|
' validate video_id
|
|
if not isValid(video_id) or video_id = "" then return invalid
|
|
|
|
startMediaLoadingSpinner()
|
|
' Video is Playing
|
|
video = VideoPlayer(video_id, mediaSourceId, audio_stream_idx, defaultSubtitleTrackFromVid(video_id), forceTranscoding, showIntro, allowResumeDialog)
|
|
|
|
if video = invalid then return invalid
|
|
|
|
video.allowCaptions = true
|
|
|
|
if video.errorMsg = "introaborted" then return video
|
|
video.observeField("selectSubtitlePressed", m.port)
|
|
video.observeField("selectPlaybackInfoPressed", m.port)
|
|
video.observeField("state", m.port)
|
|
stopLoadingSpinner()
|
|
return video
|
|
end function
|
|
|
|
function CreatePersonView(personData as object) as dynamic
|
|
' validate personData node
|
|
if not isValid(personData) or not isValid(personData.id) then return invalid
|
|
|
|
startLoadingSpinner()
|
|
' get person meta data
|
|
personMetaData = ItemMetaData(personData.id)
|
|
' validate season meta data
|
|
if not isValid(personMetaData)
|
|
stopLoadingSpinner()
|
|
return invalid
|
|
end if
|
|
' start building Person View
|
|
person = CreateObject("roSGNode", "PersonDetails")
|
|
' push scene asap (to prevent extra button presses when retriving series/movie info)
|
|
m.global.SceneManager.callFunc("pushScene", person)
|
|
person.itemContent = personMetaData
|
|
person.setFocus(true)
|
|
' watch for button presses
|
|
person.observeField("selectedItem", m.port)
|
|
person.findNode("favorite-button").observeField("buttonSelected", m.port)
|
|
' finished building Person View
|
|
stopLoadingSpinner()
|
|
return person
|
|
end function
|
|
|
|
'Opens dialog asking user if they want to resume video or start playback over only on the home screen
|
|
sub playbackOptionDialog(time as longinteger, meta as object)
|
|
|
|
resumeData = [
|
|
tr("Resume playing at ") + ticksToHuman(time) + ".",
|
|
tr("Start over from the beginning.")
|
|
]
|
|
|
|
group = m.global.sceneManager.callFunc("getActiveScene")
|
|
|
|
if LCase(group.subtype()) = "home"
|
|
if LCase(meta.type) = "episode"
|
|
resumeData.push(tr("Go to series"))
|
|
resumeData.push(tr("Go to season"))
|
|
resumeData.push(tr("Go to episode"))
|
|
end if
|
|
end if
|
|
|
|
m.global.sceneManager.callFunc("optionDialog", tr("Playback Options"), [], resumeData)
|
|
end sub
|