90 lines
2.6 KiB
Plaintext
90 lines
2.6 KiB
Plaintext
sub init()
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m.top.observeField("state", "onState")
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m.bufferPercentage = 0 ' Track whether content is being loaded
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m.top.transcodeReasons = []
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end sub
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'
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' When Video Player state changes
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sub onState(msg)
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' When buffering, start timer to monitor buffering process
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if m.top.state = "buffering" and m.bufferCheckTimer <> invalid then
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' start timer
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m.bufferCheckTimer = m.top.findNode("bufferCheckTimer")
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m.bufferCheckTimer.control = "start"
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m.bufferCheckTimer.ObserveField("fire", "bufferCheck")
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else if m.top.state = "error" then
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' If an error was encountered, Display dialog
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dialog = createObject("roSGNode", "Dialog")
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dialog.title = tr("Error During Playback")
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dialog.buttons = [tr("OK")]
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dialog.message = tr("An error was encountered while playing this item.")
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dialog.observeField("buttonSelected", "dialogClosed")
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m.top.getScene().dialog = dialog
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' Stop playback and exit player
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m.top.control = "stop"
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m.top.backPressed = true
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end if
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end sub
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'
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' Check the the buffering has not hung
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sub bufferCheck(msg)
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if m.top.state <> "buffering"
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' If video is not buffering, stop timer
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m.bufferCheckTimer.control = "stop"
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m.bufferCheckTimer.unobserveField("fire")
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return
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end if
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if m.top.bufferingStatus <> invalid then
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' Check that the buffering percentage is increasing
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if m.top.bufferingStatus["percentage"] > m.bufferPercentage then
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m.bufferPercentage = m.top.bufferingStatus["percentage"]
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else
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' If buffering has stopped Display dialog
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dialog = createObject("roSGNode", "Dialog")
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dialog.title = tr("Error Retrieving Content")
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dialog.buttons = [tr("OK")]
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dialog.message = tr("There was an error retrieving the data for this item from the server.")
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dialog.observeField("buttonSelected", "dialogClosed")
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m.top.getScene().dialog = dialog
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' Stop playback and exit player
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m.top.control = "stop"
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m.top.backPressed = true
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end if
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end if
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end sub
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'
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' Clean up on Dialog Closed
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sub dialogClosed(msg)
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sourceNode = msg.getRoSGNode()
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sourceNode.unobserveField("buttonSelected")
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sourceNode.close = true
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end sub
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function onKeyEvent(key as string, press as boolean) as boolean
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if not press then return false
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if m.top.Subtitles.count() and key = "down" then
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m.top.selectSubtitlePressed = true
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return true
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end if
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return false
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end function
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