sub Main (args as dynamic) as void ' If the Rooibos files are included in deployment, run tests 'bs:disable-next-line if type(Rooibos__Init) = "Function" then Rooibos__Init() ' The main function that runs when the application is launched. m.screen = CreateObject("roSGScreen") ' Set global constants setConstants() ' Write screen tracker for screensaver WriteAsciiFile("tmp:/scene.temp", "") MoveFile("tmp:/scene.temp", "tmp:/scene") ' Temporary code to migrate MPEG2 setting from device setting to user setting ' Added for 1.4.13 release and should probably be removed for 1.4.15 if get_setting("playback.mpeg2") <> invalid and registry_read("playback.mpeg2", get_setting("active_user")) = invalid set_user_setting("playback.mpeg2", get_setting("playback.mpeg2")) end if ' End Temporary code m.port = CreateObject("roMessagePort") m.screen.setMessagePort(m.port) m.scene = m.screen.CreateScene("JFScene") m.screen.show() ' Set any initial Global Variables m.global = m.screen.getGlobalNode() playstateTask = CreateObject("roSGNode", "PlaystateTask") playstateTask.id = "playstateTask" sceneManager = CreateObject("roSGNode", "SceneManager") m.global.addFields({ app_loaded: false, playstateTask: playstateTask, sceneManager: sceneManager }) app_start: ' First thing to do is validate the ability to use the API if not LoginFlow() then return sceneManager.callFunc("clearScenes") ' load home page sceneManager.currentUser = m.user.Name group = CreateHomeGroup() group.userConfig = m.user.configuration group.callFunc("loadLibraries") sceneManager.callFunc("pushScene", group) m.scene.observeField("exit", m.port) ' Handle input messages input = CreateObject("roInput") input.SetMessagePort(m.port) m.device = CreateObject("roDeviceInfo") m.device.setMessagePort(m.port) m.device.EnableScreensaverExitedEvent(true) m.device.EnableAppFocusEvent(false) ' Check if we were sent content to play with the startup command (Deep Link) if (args.mediaType <> invalid) and (args.contentId <> invalid) video = CreateVideoPlayerGroup(args.contentId) if video <> invalid and video.errorMsg <> "introaborted" sceneManager.callFunc("pushScene", video) else dialog = createObject("roSGNode", "Dialog") dialog.id = "OKDialog" dialog.title = tr("Not found") dialog.message = tr("The requested content does not exist on the server") dialog.buttons = [tr("OK")] m.scene.dialog = dialog m.scene.dialog.observeField("buttonSelected", m.port) end if end if ' This is the core logic loop. Mostly for transitioning between scenes ' This now only references m. fields so could be placed anywhere, in theory ' "group" is always "whats on the screen" ' m.scene's children is the "previous view" stack while true msg = wait(0, m.port) if type(msg) = "roSGScreenEvent" and msg.isScreenClosed() print "CLOSING SCREEN" return else if isNodeEvent(msg, "exit") return else if isNodeEvent(msg, "closeSidePanel") group = sceneManager.callFunc("getActiveScene") if group.lastFocus <> invalid group.lastFocus.setFocus(true) else group.setFocus(true) end if else if isNodeEvent(msg, "quickPlayNode") reportingNode = msg.getRoSGNode() itemNode = reportingNode.quickPlayNode if itemNode = invalid or itemNode.id = "" then return if itemNode.type = "Episode" or itemNode.type = "Movie" or itemNode.type = "Video" if itemNode.type = "Episode" and itemNode.selectedAudioStreamIndex <> invalid and itemNode.selectedAudioStreamIndex > 1 video = CreateVideoPlayerGroup(itemNode.id, invalid, itemNode.selectedAudioStreamIndex) else video = CreateVideoPlayerGroup(itemNode.id) end if if video <> invalid and video.errorMsg <> "introaborted" sceneManager.callFunc("pushScene", video) end if end if else if isNodeEvent(msg, "selectedItem") ' If you select a library from ANYWHERE, follow this flow selectedItem = msg.getData() if selectedItem.type = "CollectionFolder" or selectedItem.type = "UserView" or selectedItem.type = "Folder" or selectedItem.type = "Channel" or selectedItem.type = "Boxset" group = CreateItemGrid(selectedItem) sceneManager.callFunc("pushScene", group) else if selectedItem.type = "Episode" ' play episode ' todo: create an episode page to link here video_id = selectedItem.id if selectedItem.selectedAudioStreamIndex <> invalid and selectedItem.selectedAudioStreamIndex > 1 video = CreateVideoPlayerGroup(video_id, invalid, selectedItem.selectedAudioStreamIndex) else video = CreateVideoPlayerGroup(video_id) end if if video <> invalid and video.errorMsg <> "introaborted" sceneManager.callFunc("pushScene", video) end if else if selectedItem.type = "Series" group = CreateSeriesDetailsGroup(selectedItem.json) else if selectedItem.type = "Movie" ' open movie detail page group = CreateMovieDetailsGroup(selectedItem) else if selectedItem.type = "Person" CreatePersonView(selectedItem) else if selectedItem.type = "TvChannel" or selectedItem.type = "Video" or selectedItem.type = "Program" ' play channel feed video_id = selectedItem.id ' Show Channel Loading spinner dialog = createObject("roSGNode", "ProgressDialog") dialog.title = tr("Loading Channel Data") m.scene.dialog = dialog video = CreateVideoPlayerGroup(video_id) dialog.close = true if video <> invalid and video.errorMsg <> "introaborted" sceneManager.callFunc("pushScene", video) else dialog = createObject("roSGNode", "Dialog") dialog.id = "OKDialog" dialog.title = tr("Error loading Channel Data") dialog.message = tr("Unable to load Channel Data from the server") dialog.buttons = [tr("OK")] m.scene.dialog = dialog m.scene.dialog.observeField("buttonSelected", m.port) end if else if selectedItem.type = "Photo" ' Nothing to do here, handled in ItemGrid else if selectedItem.type = "MusicArtist" group = CreateArtistView(selectedItem.json) else if selectedItem.type = "MusicAlbum" group = CreateAlbumView(selectedItem.json) else if selectedItem.type = "Audio" group = CreateAudioPlayerGroup([selectedItem.json]) else ' TODO - switch on more node types message_dialog("This type is not yet supported: " + selectedItem.type + ".") end if else if isNodeEvent(msg, "movieSelected") ' If you select a movie from ANYWHERE, follow this flow node = getMsgPicker(msg, "picker") group = CreateMovieDetailsGroup(node) else if isNodeEvent(msg, "seriesSelected") ' If you select a TV Series from ANYWHERE, follow this flow node = getMsgPicker(msg, "picker") group = CreateSeriesDetailsGroup(node) else if isNodeEvent(msg, "seasonSelected") ' If you select a TV Season from ANYWHERE, follow this flow ptr = msg.getData() ' ptr is for [row, col] of selected item... but we only have 1 row series = msg.getRoSGNode() node = series.seasonData.items[ptr[1]] group = CreateSeasonDetailsGroup(series.itemContent, node) else if isNodeEvent(msg, "musicAlbumSelected") ' If you select a Music Album from ANYWHERE, follow this flow ptr = msg.getData() albums = msg.getRoSGNode() node = albums.musicArtistAlbumData.items[ptr] group = CreateAlbumView(node) else if isNodeEvent(msg, "playSong") ' User has selected audio they want us to play selectedIndex = msg.getData() screenContent = msg.getRoSGNode() group = CreateAudioPlayerGroup([screenContent.albumData.items[selectedIndex]]) else if isNodeEvent(msg, "playAllSelected") ' User has selected playlist of of audio they want us to play screenContent = msg.getRoSGNode() m.spinner = screenContent.findNode("spinner") m.spinner.visible = true group = CreateAudioPlayerGroup(screenContent.albumData.items) else if isNodeEvent(msg, "playArtistSelected") ' User has selected playlist of of audio they want us to play screenContent = msg.getRoSGNode() group = CreateArtistMixGroup(screenContent.pageContent.id) else if isNodeEvent(msg, "instantMixSelected") ' User has selected instant mix ' User has selected playlist of of audio they want us to play screenContent = msg.getRoSGNode() m.spinner = screenContent.findNode("spinner") if isValid(m.spinner) m.spinner.visible = true end if if isValid(screenContent.albumData) group = CreateInstantMixGroup(screenContent.albumData.items) else if isValid(screenContent.pageContent) print screenContent.musicArtistAlbumData.items[0].json group = CreateInstantMixGroup([{ id: screenContent.musicArtistAlbumData.items[0].json.id }]) end if else if isNodeEvent(msg, "episodeSelected") ' If you select a TV Episode from ANYWHERE, follow this flow node = getMsgPicker(msg, "picker") video_id = node.id if node.selectedAudioStreamIndex <> invalid and node.selectedAudioStreamIndex > 1 video = CreateVideoPlayerGroup(video_id, invalid, node.selectedAudioStreamIndex) else video = CreateVideoPlayerGroup(video_id) end if if video <> invalid and video.errorMsg <> "introaborted" sceneManager.callFunc("pushScene", video) end if else if isNodeEvent(msg, "search_value") query = msg.getRoSGNode().search_value group.findNode("SearchBox").visible = false options = group.findNode("SearchSelect") options.visible = true options.setFocus(true) dialog = createObject("roSGNode", "ProgressDialog") dialog.title = tr("Loading Search Data") m.scene.dialog = dialog results = SearchMedia(query) dialog.close = true options.itemData = results options.query = query else if isNodeEvent(msg, "itemSelected") ' Search item selected node = getMsgPicker(msg) ' TODO - swap this based on target.mediatype ' types: [ Series (Show), Episode, Movie, Audio, Person, Studio, MusicArtist ] if node.type = "Series" group = CreateSeriesDetailsGroup(node) else group = CreateMovieDetailsGroup(node) end if else if isNodeEvent(msg, "buttonSelected") ' If a button is selected, we have some determining to do btn = getButton(msg) group = sceneManager.callFunc("getActiveScene") if btn <> invalid and btn.id = "play-button" ' Check if a specific Audio Stream was selected audio_stream_idx = 1 if group.selectedAudioStreamIndex <> invalid audio_stream_idx = group.selectedAudioStreamIndex end if ' Check to see if a specific video "version" was selected mediaSourceId = invalid if group.selectedVideoStreamId <> invalid mediaSourceId = group.selectedVideoStreamId end if video_id = group.id video = CreateVideoPlayerGroup(video_id, mediaSourceId, audio_stream_idx) if video <> invalid and video.errorMsg <> "introaborted" sceneManager.callFunc("pushScene", video) end if if group.lastFocus <> invalid group.lastFocus.setFocus(true) end if else if btn <> invalid and btn.id = "watched-button" movie = group.itemContent if movie.watched UnmarkItemWatched(movie.id) else MarkItemWatched(movie.id) end if movie.watched = not movie.watched else if btn <> invalid and btn.id = "favorite-button" movie = group.itemContent if movie.favorite UnmarkItemFavorite(movie.id) else MarkItemFavorite(movie.id) end if movie.favorite = not movie.favorite else ' If there are no other button matches, check if this is a simple "OK" Dialog & Close if so dialog = msg.getRoSGNode() if dialog.id = "OKDialog" dialog.unobserveField("buttonSelected") dialog.close = true end if end if else if isNodeEvent(msg, "optionSelected") button = msg.getRoSGNode() group = sceneManager.callFunc("getActiveScene") if button.id = "goto_search" ' Exit out of the side panel panel = group.findNode("options") panel.visible = false if group.lastFocus <> invalid group.lastFocus.setFocus(true) else group.setFocus(true) end if group = CreateSearchPage() sceneManager.callFunc("pushScene", group) group.findNode("SearchBox").findNode("search-input").setFocus(true) group.findNode("SearchBox").findNode("search-input").active = true else if button.id = "change_server" unset_setting("server") unset_setting("port") SignOut(false) sceneManager.callFunc("clearScenes") goto app_start else if button.id = "sign_out" SignOut() sceneManager.callFunc("clearScenes") goto app_start else if button.id = "settings" ' Exit out of the side panel panel = group.findNode("options") panel.visible = false if group.lastFocus <> invalid group.lastFocus.setFocus(true) else group.setFocus(true) end if sceneManager.callFunc("settings") end if else if isNodeEvent(msg, "selectSubtitlePressed") node = m.scene.focusedChild if node.focusedChild <> invalid and node.focusedChild.isSubType("JFVideo") trackSelected = selectSubtitleTrack(node.Subtitles, node.SelectedSubtitle) if trackSelected <> invalid and trackSelected <> -2 changeSubtitleDuringPlayback(trackSelected) end if end if else if isNodeEvent(msg, "state") node = msg.getRoSGNode() if node.state = "finished" node.control = "stop" ' If node allows retrying using Transcode Url, give that shot if isValid(node.retryWithTranscoding) and node.retryWithTranscoding retryVideo = CreateVideoPlayerGroup(node.Id, invalid, node.audioIndex, true, false) m.global.sceneManager.callFunc("popScene") if retryVideo <> invalid m.global.sceneManager.callFunc("pushScene", retryVideo) end if else if node.showID = invalid sceneManager.callFunc("popScene") else autoPlayNextEpisode(node.id, node.showID) end if end if 'else if isNodeEvent(msg, "selectedExtra") 'rl = msg.getData() 'sel = rl.rowItemSelected '? "msg.getfield():" + msg.getField() 'stop 'CreatePersonView(msg.getData()) else if type(msg) = "roDeviceInfoEvent" event = msg.GetInfo() group = sceneManager.callFunc("getActiveScene") if event.exitedScreensaver = true sceneManager.callFunc("resetTime") if group.subtype() = "Home" currentTime = CreateObject("roDateTime").AsSeconds() group.timeLastRefresh = currentTime group.callFunc("refresh") end if ' todo: add other screens to be refreshed - movie detail, tv series, episode list etc. else print "Unhandled roDeviceInfoEvent:" print msg.GetInfo() end if else if type(msg) = "roInputEvent" if msg.IsInput() info = msg.GetInfo() if info.DoesExist("mediatype") and info.DoesExist("contentid") video = CreateVideoPlayerGroup(info.contentId) if video <> invalid and video.errorMsg <> "introaborted" sceneManager.callFunc("pushScene", video) else dialog = createObject("roSGNode", "Dialog") dialog.id = "OKDialog" dialog.title = tr("Not found") dialog.message = tr("The requested content does not exist on the server") dialog.buttons = [tr("OK")] m.scene.dialog = dialog m.scene.dialog.observeField("buttonSelected", m.port) end if end if end if else print "Unhandled " type(msg) print msg end if end while end sub function LoginFlow(startOver = false as boolean) 'Collect Jellyfin server and user information start_login: if get_setting("server") = invalid then startOver = true invalidServer = true if not startOver ' Show Connecting to Server spinner dialog = createObject("roSGNode", "ProgressDialog") dialog.title = tr("Connecting to Server") m.scene.dialog = dialog invalidServer = ServerInfo().Error dialog.close = true end if m.serverSelection = "Saved" if startOver or invalidServer print "Get server details" SendPerformanceBeacon("AppDialogInitiate") ' Roku Performance monitoring - Dialog Starting m.serverSelection = CreateServerGroup() SendPerformanceBeacon("AppDialogComplete") ' Roku Performance monitoring - Dialog Closed if m.serverSelection = "backPressed" print "backPressed" m.global.sceneManager.callFunc("clearScenes") return false end if SaveServerList() end if if get_setting("active_user") = invalid SendPerformanceBeacon("AppDialogInitiate") ' Roku Performance monitoring - Dialog Starting publicUsers = GetPublicUsers() if publicUsers.count() publicUsersNodes = [] for each item in publicUsers user = CreateObject("roSGNode", "PublicUserData") user.id = item.Id user.name = item.Name if item.PrimaryImageTag <> invalid user.ImageURL = UserImageURL(user.id, { "tag": item.PrimaryImageTag }) end if publicUsersNodes.push(user) end for userSelected = CreateUserSelectGroup(publicUsersNodes) if userSelected = "backPressed" SendPerformanceBeacon("AppDialogComplete") ' Roku Performance monitoring - Dialog Closed return LoginFlow(true) else 'Try to login without password. If the token is valid, we're done get_token(userSelected, "") if get_setting("active_user") <> invalid m.user = AboutMe() LoadUserPreferences() LoadUserAbilities(m.user) SendPerformanceBeacon("AppDialogComplete") ' Roku Performance monitoring - Dialog Closed return true end if end if else userSelected = "" end if passwordEntry = CreateSigninGroup(userSelected) SendPerformanceBeacon("AppDialogComplete") ' Roku Performance monitoring - Dialog Closed if passwordEntry = "backPressed" m.global.sceneManager.callFunc("clearScenes") return LoginFlow(true) end if end if m.user = AboutMe() if m.user = invalid or m.user.id <> get_setting("active_user") print "Login failed, restart flow" unset_setting("active_user") goto start_login end if LoadUserPreferences() LoadUserAbilities(m.user) m.global.sceneManager.callFunc("clearScenes") 'Send Device Profile information to server body = getDeviceCapabilities() req = APIRequest("/Sessions/Capabilities/Full") req.SetRequest("POST") postJson(req, FormatJson(body)) return true end function sub SaveServerList() 'Save off this server to our list of saved servers for easier navigation between servers server = get_setting("server") saved = get_setting("saved_servers") if server <> invalid server = LCase(server)'Saved server data is always lowercase end if entryCount = 0 addNewEntry = true savedServers = { serverList: [] } if saved <> invalid savedServers = ParseJson(saved) entryCount = savedServers.serverList.Count() if savedServers.serverList <> invalid and entryCount > 0 for each item in savedServers.serverList if item.baseUrl = server addNewEntry = false exit for end if end for end if end if if addNewEntry if entryCount = 0 set_setting("saved_servers", FormatJson({ serverList: [{ name: m.serverSelection, baseUrl: server, iconUrl: "pkg:/images/logo-icon120.jpg", iconWidth: 120, iconHeight: 120 }] })) else savedServers.serverList.Push({ name: m.serverSelection, baseUrl: server, iconUrl: "pkg:/images/logo-icon120.jpg", iconWidth: 120, iconHeight: 120 }) set_setting("saved_servers", FormatJson(savedServers)) end if end if end sub sub DeleteFromServerList(urlToDelete) saved = get_setting("saved_servers") if urlToDelete <> invalid urlToDelete = LCase(urlToDelete) end if if saved <> invalid savedServers = ParseJson(saved) newServers = { serverList: [] } for each item in savedServers.serverList if item.baseUrl <> urlToDelete newServers.serverList.Push(item) end if end for set_setting("saved_servers", FormatJson(newServers)) end if end sub sub RunScreenSaver() print "Starting screensaver..." scene = ReadAsciiFile("tmp:/scene") if scene = "nowplaying" then return screen = createObject("roSGScreen") m.port = createObject("roMessagePort") screen.setMessagePort(m.port) screen.createScene("Screensaver") screen.Show() while true msg = wait(8000, m.port) if msg <> invalid msgType = type(msg) if msgType = "roSGScreenEvent" if msg.isScreenClosed() then return end if end if end while end sub ' Roku Performance monitoring sub SendPerformanceBeacon(signalName as string) if m.global.app_loaded = false m.scene.signalBeacon(signalName) end if end sub