Merge pull request #1458 from cewert/fix-next-episode-popup

"Next Episode" button updates
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1hitsong 2023-10-31 20:00:49 -04:00 committed by GitHub
commit 91d71447ab
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4 changed files with 53 additions and 21 deletions

View File

@ -90,10 +90,13 @@ end sub
'
' Runs Next Episode button animation and sets focus to button
sub showNextEpisodeButton()
if m.global.session.user.configuration.EnableNextEpisodeAutoPlay and not m.nextEpisodeButton.visible
if m.top.content.contenttype <> 4 then return ' only display when content is type "Episode"
if m.nextupbuttonseconds = 0 then return ' is the button disabled?
if m.nextEpisodeButton.opacity = 0 and m.global.session.user.configuration.EnableNextEpisodeAutoPlay
m.nextEpisodeButton.visible = true
m.showNextEpisodeButtonAnimation.control = "start"
m.nextEpisodeButton.setFocus(true)
m.nextEpisodeButton.visible = true
end if
end sub
@ -117,13 +120,22 @@ end sub
' Checks if we need to display the Next Episode button
sub checkTimeToDisplayNextEpisode()
if m.top.content.contenttype <> 4 then return
if m.nextupbuttonseconds = 0 then return
if m.top.content.contenttype <> 4 then return ' only display when content is type "Episode"
if m.nextupbuttonseconds = 0 then return ' is the button disabled?
if int(m.top.position) >= (m.top.duration - m.nextupbuttonseconds)
showNextEpisodeButton()
updateCount()
if isValid(m.top.duration) and isValid(m.top.position)
nextEpisodeCountdown = Int(m.top.duration - m.top.position)
if nextEpisodeCountdown < 0 and m.nextEpisodeButton.opacity = 0.9
hideNextEpisodeButton()
return
else if nextEpisodeCountdown > 1 and int(m.top.position) >= (m.top.duration - m.nextupbuttonseconds - 1)
updateCount()
if m.nextEpisodeButton.opacity = 0
showNextEpisodeButton()
end if
return
end if
end if
if m.nextEpisodeButton.visible or m.nextEpisodeButton.hasFocus()
@ -266,8 +278,8 @@ function onKeyEvent(key as string, press as boolean) as boolean
return true
else
'Hide Next Episode Button
if m.nextEpisodeButton.visible or m.nextEpisodeButton.hasFocus()
m.nextEpisodeButton.visible = false
if m.nextEpisodeButton.opacity > 0 or m.nextEpisodeButton.hasFocus()
m.nextEpisodeButton.opacity = 0
m.nextEpisodeButton.setFocus(false)
m.top.setFocus(true)
end if

View File

@ -40,7 +40,7 @@
<Animation id="showNextEpisodeButton" duration="1.0" repeat="false" easeFunction="inQuad">
<FloatFieldInterpolator key="[0.0, 1.0]" keyValue="[0.0, .9]" fieldToInterp="nextEpisode.opacity" />
</Animation>
<Animation id="hideNextEpisodeButton" duration=".2" repeat="false" easeFunction="inQuad">
<Animation id="hideNextEpisodeButton" duration=".25" repeat="false" easeFunction="inQuad">
<FloatFieldInterpolator key="[0.0, 1.0]" keyValue="[.9, 0]" fieldToInterp="nextEpisode.opacity" />
</Animation>
</children>

View File

@ -41,6 +41,7 @@ sub init()
m.nextEpisodeButton = m.top.findNode("nextEpisode")
m.nextEpisodeButton.text = tr("Next Episode")
m.nextEpisodeButton.setFocus(false)
m.nextupbuttonseconds = m.global.session.user.settings["playback.nextupbuttonseconds"].ToInt()
m.showNextEpisodeButtonAnimation = m.top.findNode("showNextEpisodeButton")
m.hideNextEpisodeButtonAnimation = m.top.findNode("hideNextEpisodeButton")
@ -195,17 +196,24 @@ end sub
'
' Runs Next Episode button animation and sets focus to button
sub showNextEpisodeButton()
if m.global.session.user.configuration.EnableNextEpisodeAutoPlay and not m.nextEpisodeButton.visible
if m.top.content.contenttype <> 4 then return ' only display when content is type "Episode"
if m.nextupbuttonseconds = 0 then return ' is the button disabled?
if m.nextEpisodeButton.opacity = 0 and m.global.session.user.configuration.EnableNextEpisodeAutoPlay
m.nextEpisodeButton.visible = true
m.showNextEpisodeButtonAnimation.control = "start"
m.nextEpisodeButton.setFocus(true)
m.nextEpisodeButton.visible = true
end if
end sub
'
'Update count down text
sub updateCount()
m.nextEpisodeButton.text = tr("Next Episode") + " " + Int(m.top.duration - m.top.position).toStr()
nextEpisodeCountdown = Int(m.top.duration - m.top.position)
if nextEpisodeCountdown < 0
nextEpisodeCountdown = 0
end if
m.nextEpisodeButton.text = tr("Next Episode") + " " + nextEpisodeCountdown.toStr()
end sub
'
@ -218,10 +226,22 @@ end sub
' Checks if we need to display the Next Episode button
sub checkTimeToDisplayNextEpisode()
if int(m.top.position) >= (m.top.duration - 30)
showNextEpisodeButton()
updateCount()
if m.top.content.contenttype <> 4 then return ' only display when content is type "Episode"
if m.nextupbuttonseconds = 0 then return ' is the button disabled?
if isValid(m.top.duration) and isValid(m.top.position)
nextEpisodeCountdown = Int(m.top.duration - m.top.position)
if nextEpisodeCountdown < 0 and m.nextEpisodeButton.opacity = 0.9
hideNextEpisodeButton()
return
else if nextEpisodeCountdown > 1 and int(m.top.position) >= (m.top.duration - m.nextupbuttonseconds - 1)
updateCount()
if m.nextEpisodeButton.opacity = 0
showNextEpisodeButton()
end if
return
end if
end if
if m.nextEpisodeButton.visible or m.nextEpisodeButton.hasFocus()
@ -363,8 +383,8 @@ function onKeyEvent(key as string, press as boolean) as boolean
return true
else
'Hide Next Episode Button
if m.nextEpisodeButton.visible or m.nextEpisodeButton.hasFocus()
m.nextEpisodeButton.visible = false
if m.nextEpisodeButton.opacity > 0 or m.nextEpisodeButton.hasFocus()
m.nextEpisodeButton.opacity = 0
m.nextEpisodeButton.setFocus(false)
m.top.setFocus(true)
end if

View File

@ -36,7 +36,7 @@
<Animation id="showNextEpisodeButton" duration="1.0" repeat="false" easeFunction="inQuad">
<FloatFieldInterpolator key="[0.0, 1.0]" keyValue="[0.0, .9]" fieldToInterp="nextEpisode.opacity" />
</Animation>
<Animation id="hideNextEpisodeButton" duration=".2" repeat="false" easeFunction="inQuad">
<Animation id="hideNextEpisodeButton" duration=".25" repeat="false" easeFunction="inQuad">
<FloatFieldInterpolator key="[0.0, 1.0]" keyValue="[.9, 0]" fieldToInterp="nextEpisode.opacity" />
</Animation>
</children>