Merge pull request #1458 from cewert/fix-next-episode-popup
"Next Episode" button updates
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commit
91d71447ab
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@ -90,10 +90,13 @@ end sub
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'
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' Runs Next Episode button animation and sets focus to button
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sub showNextEpisodeButton()
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if m.global.session.user.configuration.EnableNextEpisodeAutoPlay and not m.nextEpisodeButton.visible
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if m.top.content.contenttype <> 4 then return ' only display when content is type "Episode"
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if m.nextupbuttonseconds = 0 then return ' is the button disabled?
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if m.nextEpisodeButton.opacity = 0 and m.global.session.user.configuration.EnableNextEpisodeAutoPlay
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m.nextEpisodeButton.visible = true
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m.showNextEpisodeButtonAnimation.control = "start"
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m.nextEpisodeButton.setFocus(true)
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m.nextEpisodeButton.visible = true
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end if
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end sub
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@ -117,13 +120,22 @@ end sub
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' Checks if we need to display the Next Episode button
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sub checkTimeToDisplayNextEpisode()
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if m.top.content.contenttype <> 4 then return
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if m.nextupbuttonseconds = 0 then return
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if m.top.content.contenttype <> 4 then return ' only display when content is type "Episode"
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if m.nextupbuttonseconds = 0 then return ' is the button disabled?
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if int(m.top.position) >= (m.top.duration - m.nextupbuttonseconds)
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showNextEpisodeButton()
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updateCount()
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return
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if isValid(m.top.duration) and isValid(m.top.position)
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nextEpisodeCountdown = Int(m.top.duration - m.top.position)
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if nextEpisodeCountdown < 0 and m.nextEpisodeButton.opacity = 0.9
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hideNextEpisodeButton()
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return
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else if nextEpisodeCountdown > 1 and int(m.top.position) >= (m.top.duration - m.nextupbuttonseconds - 1)
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updateCount()
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if m.nextEpisodeButton.opacity = 0
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showNextEpisodeButton()
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end if
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return
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end if
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end if
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if m.nextEpisodeButton.visible or m.nextEpisodeButton.hasFocus()
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@ -266,8 +278,8 @@ function onKeyEvent(key as string, press as boolean) as boolean
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return true
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else
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'Hide Next Episode Button
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if m.nextEpisodeButton.visible or m.nextEpisodeButton.hasFocus()
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m.nextEpisodeButton.visible = false
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if m.nextEpisodeButton.opacity > 0 or m.nextEpisodeButton.hasFocus()
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m.nextEpisodeButton.opacity = 0
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m.nextEpisodeButton.setFocus(false)
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m.top.setFocus(true)
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end if
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@ -40,7 +40,7 @@
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<Animation id="showNextEpisodeButton" duration="1.0" repeat="false" easeFunction="inQuad">
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<FloatFieldInterpolator key="[0.0, 1.0]" keyValue="[0.0, .9]" fieldToInterp="nextEpisode.opacity" />
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</Animation>
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<Animation id="hideNextEpisodeButton" duration=".2" repeat="false" easeFunction="inQuad">
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<Animation id="hideNextEpisodeButton" duration=".25" repeat="false" easeFunction="inQuad">
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<FloatFieldInterpolator key="[0.0, 1.0]" keyValue="[.9, 0]" fieldToInterp="nextEpisode.opacity" />
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</Animation>
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</children>
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@ -41,6 +41,7 @@ sub init()
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m.nextEpisodeButton = m.top.findNode("nextEpisode")
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m.nextEpisodeButton.text = tr("Next Episode")
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m.nextEpisodeButton.setFocus(false)
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m.nextupbuttonseconds = m.global.session.user.settings["playback.nextupbuttonseconds"].ToInt()
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m.showNextEpisodeButtonAnimation = m.top.findNode("showNextEpisodeButton")
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m.hideNextEpisodeButtonAnimation = m.top.findNode("hideNextEpisodeButton")
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@ -195,17 +196,24 @@ end sub
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'
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' Runs Next Episode button animation and sets focus to button
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sub showNextEpisodeButton()
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if m.global.session.user.configuration.EnableNextEpisodeAutoPlay and not m.nextEpisodeButton.visible
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if m.top.content.contenttype <> 4 then return ' only display when content is type "Episode"
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if m.nextupbuttonseconds = 0 then return ' is the button disabled?
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if m.nextEpisodeButton.opacity = 0 and m.global.session.user.configuration.EnableNextEpisodeAutoPlay
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m.nextEpisodeButton.visible = true
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m.showNextEpisodeButtonAnimation.control = "start"
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m.nextEpisodeButton.setFocus(true)
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m.nextEpisodeButton.visible = true
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end if
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end sub
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'
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'Update count down text
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sub updateCount()
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m.nextEpisodeButton.text = tr("Next Episode") + " " + Int(m.top.duration - m.top.position).toStr()
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nextEpisodeCountdown = Int(m.top.duration - m.top.position)
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if nextEpisodeCountdown < 0
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nextEpisodeCountdown = 0
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end if
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m.nextEpisodeButton.text = tr("Next Episode") + " " + nextEpisodeCountdown.toStr()
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end sub
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'
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@ -218,10 +226,22 @@ end sub
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' Checks if we need to display the Next Episode button
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sub checkTimeToDisplayNextEpisode()
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if int(m.top.position) >= (m.top.duration - 30)
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showNextEpisodeButton()
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updateCount()
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return
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if m.top.content.contenttype <> 4 then return ' only display when content is type "Episode"
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if m.nextupbuttonseconds = 0 then return ' is the button disabled?
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if isValid(m.top.duration) and isValid(m.top.position)
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nextEpisodeCountdown = Int(m.top.duration - m.top.position)
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if nextEpisodeCountdown < 0 and m.nextEpisodeButton.opacity = 0.9
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hideNextEpisodeButton()
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return
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else if nextEpisodeCountdown > 1 and int(m.top.position) >= (m.top.duration - m.nextupbuttonseconds - 1)
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updateCount()
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if m.nextEpisodeButton.opacity = 0
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showNextEpisodeButton()
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end if
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return
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end if
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end if
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if m.nextEpisodeButton.visible or m.nextEpisodeButton.hasFocus()
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@ -363,8 +383,8 @@ function onKeyEvent(key as string, press as boolean) as boolean
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return true
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else
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'Hide Next Episode Button
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if m.nextEpisodeButton.visible or m.nextEpisodeButton.hasFocus()
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m.nextEpisodeButton.visible = false
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if m.nextEpisodeButton.opacity > 0 or m.nextEpisodeButton.hasFocus()
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m.nextEpisodeButton.opacity = 0
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m.nextEpisodeButton.setFocus(false)
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m.top.setFocus(true)
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end if
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@ -36,7 +36,7 @@
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<Animation id="showNextEpisodeButton" duration="1.0" repeat="false" easeFunction="inQuad">
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<FloatFieldInterpolator key="[0.0, 1.0]" keyValue="[0.0, .9]" fieldToInterp="nextEpisode.opacity" />
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</Animation>
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<Animation id="hideNextEpisodeButton" duration=".2" repeat="false" easeFunction="inQuad">
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<Animation id="hideNextEpisodeButton" duration=".25" repeat="false" easeFunction="inQuad">
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<FloatFieldInterpolator key="[0.0, 1.0]" keyValue="[.9, 0]" fieldToInterp="nextEpisode.opacity" />
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</Animation>
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</children>
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