If current and next item are both audio, don't leave player
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@ -259,6 +259,10 @@ sub setTopStartingPoint(positionTicks)
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m.queue[0].startingPoint = positionTicks
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end sub
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' getItemType: Returns the media type of the passed item
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'
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' @param {dynamic} item - Item to evaluate
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' @return {string} indicating type of media item is
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function getItemType(item) as string
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if isValid(item) and isValid(item.json) and isValid(item.json.mediatype) and item.json.mediatype <> ""
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return LCase(item.json.mediatype)
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@ -9,6 +9,7 @@
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<function name="getHold" />
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<function name="getIsShuffled" />
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<function name="getItemByIndex" />
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<function name="getItemType" />
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<function name="getPosition" />
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<function name="getQueue" />
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<function name="getQueueTypes" />
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@ -298,9 +298,15 @@ function playAction() as boolean
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end function
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function previousClicked() as boolean
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if m.global.queueManager.callFunc("getPosition") = 0 then return false
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currentQueuePosition = m.global.queueManager.callFunc("getPosition")
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if currentQueuePosition = 0 then return false
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if m.playlistTypeCount > 1
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previousItem = m.global.queueManager.callFunc("getItemByIndex", currentQueuePosition - 1)
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previousItemType = m.global.queueManager.callFunc("getItemType", previousItem)
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if previousItemType <> "audio"
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m.global.audioPlayer.control = "stop"
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m.global.sceneManager.callFunc("clearPreviousScene")
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@ -308,6 +314,7 @@ function previousClicked() as boolean
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m.global.queueManager.callFunc("playQueue")
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return true
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end if
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end if
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exitScrubMode()
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@ -362,15 +369,22 @@ end sub
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function nextClicked() as boolean
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if m.playlistTypeCount > 1
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if m.global.queueManager.callFunc("getPosition") < m.global.queueManager.callFunc("getCount") - 1
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currentQueuePosition = m.global.queueManager.callFunc("getPosition")
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if currentQueuePosition < m.global.queueManager.callFunc("getCount") - 1
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nextItem = m.global.queueManager.callFunc("getItemByIndex", currentQueuePosition + 1)
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nextItemType = m.global.queueManager.callFunc("getItemType", nextItem)
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if nextItemType <> "audio"
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m.global.audioPlayer.control = "stop"
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m.global.sceneManager.callFunc("clearPreviousScene")
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m.global.queueManager.callFunc("moveForward")
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m.global.queueManager.callFunc("playQueue")
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end if
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return true
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end if
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end if
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end if
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exitScrubMode()
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