jf-roku/components/photos/PhotoDetails.bs

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import "pkg:/source/utils/misc.bs"
import "pkg:/source/utils/config.bs"
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sub init()
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m.top.optionsAvailable = true
m.top.overhangVisible = false
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m.slideshowTimer = m.top.findNode("slideshowTimer")
m.slideshowTimer.observeField("fire", "nextSlide")
m.status = m.top.findNode("status")
m.textBackground = m.top.findNode("background")
m.statusTimer = m.top.findNode("statusTimer")
m.statusTimer.observeField("fire", "statusUpdate")
m.slideshow = m.global.session.user.settings["photos.slideshow"]
m.random = m.global.session.user.settings["photos.random"]
m.showStatusAnimation = m.top.findNode("showStatusAnimation")
m.hideStatusAnimation = m.top.findNode("hideStatusAnimation")
itemContentChanged()
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end sub
sub itemContentChanged()
if isValidToContinue(m.top.itemIndex)
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print "isValidToContinue() = true"
m.LoadLibrariesTask = createObject("roSGNode", "LoadPhotoTask")
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if isValid(m.top.itemsNode)
print "using m.top.itemsNode"
if isValid(m.top.itemsNode.content)
m.LoadLibrariesTask.itemNodeContent = m.top.itemsNode.content.getChild(m.top.itemIndex)
else if isValidAndNotEmpty(m.top.itemsNode.id)
m.LoadLibrariesTask.itemNodeContent = m.top.itemsNode
end if
else if isValid(m.top.itemsArray)
print "using m.top.itemsArray"
itemContent = m.top.itemsArray[m.top.itemIndex]
m.LoadLibrariesTask.itemArrayContent = itemContent
else
return
end if
m.LoadLibrariesTask.observeField("results", "onPhotoLoaded")
m.LoadLibrariesTask.control = "RUN"
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else
print "isValidToContinue() = false"
end if
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end sub
sub onPhotoLoaded()
if m.LoadLibrariesTask.results <> invalid
photo = m.top.findNode("photo")
photo.uri = m.LoadLibrariesTask.results
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if m.slideshow = true or m.random = true
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' user has requested either a slideshow or random...
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m.slideshowTimer.control = "start"
end if
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else
'Show user error here (for example if it's not a supported image type)
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message_dialog("This image type is not supported.")
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end if
end sub
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sub nextSlide()
m.slideshowTimer.control = "stop"
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if m.slideshow = true
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if isValidToContinue(m.top.itemIndex + 1)
m.top.itemIndex++
m.slideshowTimer.control = "start"
end if
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else if m.random = true
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index = invalid
if isValid(m.top.itemsNode)
if isValidAndNotEmpty(m.top.itemsNode.content)
index = rnd(m.top.itemsNode.content.getChildCount() - 1)
end if
else if isValid(m.top.itemsArray)
if isValid(m.top.itemsArray.count() > 0)
index = rnd(m.top.itemsArray.count() - 1)
end if
end if
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if isValidToContinue(index)
m.top.itemIndex = index
m.slideshowTimer.control = "start"
end if
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end if
end sub
sub statusUpdate()
m.statusTimer.control = "stop"
m.hideStatusAnimation.control = "start"
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end sub
function onKeyEvent(key as string, press as boolean) as boolean
if not press then return false
if key = "right"
if isValidToContinue(m.top.itemIndex + 1)
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m.slideshowTimer.control = "stop"
m.top.itemIndex++
end if
return true
end if
if key = "left"
if isValidToContinue(m.top.itemIndex - 1)
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m.slideshowTimer.control = "stop"
m.top.itemIndex--
end if
return true
end if
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if key = "play"
if m.slideshowTimer.control = "start"
' stop the slideshow if the user hits "pause"
m.slideshowTimer.control = "stop"
m.status.text = tr("Slideshow Paused")
if m.textBackground.opacity = 0
m.showStatusAnimation.control = "start"
end if
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m.statusTimer.control = "start"
else
' start the slideshow if the user hits "play"
m.status.text = tr("Slideshow Resumed")
if m.textBackground.opacity = 0
m.showStatusAnimation.control = "start"
end if
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m.slideshow = true
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m.statusTimer.control = "start"
m.slideshowTimer.control = "start"
end if
return true
end if
if key = "options"
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' Options (random etc) is done on itemGrid
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return true
end if
return false
end function
function isValidToContinue(index as integer)
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if isValid(m.top.itemsNode)
print "m.top.itemsNode is valid"
if isValidAndNotEmpty(m.top.itemsNode.content)
print "m.top.itemsNode.content is ValidAndNotEmpty"
if index >= 0 and index < m.top.itemsNode.content.getChildCount()
return true
end if
else if isValidAndNotEmpty(m.top.itemsNode) and index = 0
return true
end if
else if isValidAndNotEmpty(m.top.itemsArray)
print "m.top.itemsArray is ValidAndNotEmpty"
if index >= 0 and index < m.top.itemsArray.count()
return true
end if
end if
return false
end function