jellyfin-server/MediaBrowser.Controller/Entities/Folder.cs
LukePulverenti Luke Pulverenti luke pulverenti ffbac0e3d8 Eliminated some list recursions
2012-09-15 16:32:41 -04:00

355 lines
12 KiB
C#

using MediaBrowser.Model.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
namespace MediaBrowser.Controller.Entities
{
public class Folder : BaseItem
{
public override bool IsFolder
{
get
{
return true;
}
}
public bool IsRoot { get; set; }
public bool IsVirtualFolder
{
get
{
return Parent != null && Parent.IsRoot;
}
}
public IEnumerable<BaseItem> Children { get; set; }
/// <summary>
/// Gets allowed children of an item
/// </summary>
public IEnumerable<BaseItem> GetParentalAllowedChildren(User user)
{
return Children.Where(c => c.IsParentalAllowed(user));
}
/// <summary>
/// Gets allowed recursive children of an item
/// </summary>
public IEnumerable<BaseItem> GetParentalAllowedRecursiveChildren(User user)
{
foreach (var item in GetParentalAllowedChildren(user))
{
yield return item;
var subFolder = item as Folder;
if (subFolder != null)
{
foreach (var subitem in subFolder.GetParentalAllowedRecursiveChildren(user))
{
yield return subitem;
}
}
}
}
/// <summary>
/// Since it can be slow to make all of these calculations at once, this method will provide a way to get them all back together
/// </summary>
public ItemSpecialCounts GetSpecialCounts(User user)
{
var counts = new ItemSpecialCounts();
IEnumerable<BaseItem> recursiveChildren = GetParentalAllowedRecursiveChildren(user);
var recentlyAddedItems = GetRecentlyAddedItems(recursiveChildren, user);
counts.RecentlyAddedItemCount = recentlyAddedItems.Count;
counts.RecentlyAddedUnPlayedItemCount = GetRecentlyAddedUnplayedItems(recentlyAddedItems, user).Count;
counts.InProgressItemCount = GetInProgressItems(recursiveChildren, user).Count;
counts.PlayedPercentage = GetPlayedPercentage(recursiveChildren, user);
return counts;
}
/// <summary>
/// Finds all recursive items within a top-level parent that contain the given genre and are allowed for the current user
/// </summary>
public IEnumerable<BaseItem> GetItemsWithGenre(string genre, User user)
{
return GetParentalAllowedRecursiveChildren(user).Where(f => f.Genres != null && f.Genres.Any(s => s.Equals(genre, StringComparison.OrdinalIgnoreCase)));
}
/// <summary>
/// Finds all recursive items within a top-level parent that contain the given year and are allowed for the current user
/// </summary>
public IEnumerable<BaseItem> GetItemsWithYear(int year, User user)
{
return GetParentalAllowedRecursiveChildren(user).Where(f => f.ProductionYear.HasValue && f.ProductionYear == year);
}
/// <summary>
/// Finds all recursive items within a top-level parent that contain the given studio and are allowed for the current user
/// </summary>
public IEnumerable<BaseItem> GetItemsWithStudio(string studio, User user)
{
return GetParentalAllowedRecursiveChildren(user).Where(f => f.Studios != null && f.Studios.Any(s => s.Equals(studio, StringComparison.OrdinalIgnoreCase)));
}
/// <summary>
/// Finds all recursive items within a top-level parent that the user has marked as a favorite
/// </summary>
public IEnumerable<BaseItem> GetFavoriteItems(User user)
{
return GetParentalAllowedRecursiveChildren(user).Where(c =>
{
UserItemData data = c.GetUserData(user, false);
if (data != null)
{
return data.IsFavorite;
}
return false;
});
}
/// <summary>
/// Finds all recursive items within a top-level parent that contain the given person and are allowed for the current user
/// </summary>
public IEnumerable<BaseItem> GetItemsWithPerson(string person, User user)
{
return GetParentalAllowedRecursiveChildren(user).Where(c =>
{
if (c.People != null)
{
return c.People.ContainsKey(person);
}
return false;
});
}
/// <summary>
/// Finds all recursive items within a top-level parent that contain the given person and are allowed for the current user
/// </summary>
/// <param name="personType">Specify this to limit results to a specific PersonType</param>
public IEnumerable<BaseItem> GetItemsWithPerson(string person, string personType, User user)
{
return GetParentalAllowedRecursiveChildren(user).Where(c =>
{
if (c.People != null)
{
return c.People.ContainsKey(person) && c.People[person].Type.Equals(personType, StringComparison.OrdinalIgnoreCase);
}
return false;
});
}
/// <summary>
/// Gets all recently added items (recursive) within a folder, based on configuration and parental settings
/// </summary>
public List<BaseItem> GetRecentlyAddedItems(User user)
{
return GetRecentlyAddedItems(GetParentalAllowedRecursiveChildren(user), user);
}
/// <summary>
/// Gets all recently added unplayed items (recursive) within a folder, based on configuration and parental settings
/// </summary>
public List<BaseItem> GetRecentlyAddedUnplayedItems(User user)
{
return GetRecentlyAddedUnplayedItems(GetParentalAllowedRecursiveChildren(user), user);
}
/// <summary>
/// Gets all in-progress items (recursive) within a folder
/// </summary>
public List<BaseItem> GetInProgressItems(User user)
{
return GetInProgressItems(GetParentalAllowedRecursiveChildren(user), user);
}
/// <summary>
/// Takes a list of items and returns the ones that are recently added
/// </summary>
private static List<BaseItem> GetRecentlyAddedItems(IEnumerable<BaseItem> itemSet, User user)
{
var list = new List<BaseItem>();
foreach (var item in itemSet)
{
if (!item.IsFolder && item.IsRecentlyAdded(user))
{
list.Add(item);
}
}
return list;
}
/// <summary>
/// Takes a list of items and returns the ones that are recently added and unplayed
/// </summary>
private static List<BaseItem> GetRecentlyAddedUnplayedItems(IEnumerable<BaseItem> itemSet, User user)
{
var list = new List<BaseItem>();
foreach (var item in itemSet)
{
if (!item.IsFolder && item.IsRecentlyAdded(user))
{
var userdata = item.GetUserData(user, false);
if (userdata == null || userdata.PlayCount == 0)
{
list.Add(item);
}
}
}
return list;
}
/// <summary>
/// Takes a list of items and returns the ones that are in progress
/// </summary>
private static List<BaseItem> GetInProgressItems(IEnumerable<BaseItem> itemSet, User user)
{
var list = new List<BaseItem>();
foreach (var item in itemSet)
{
if (!item.IsFolder)
{
var userdata = item.GetUserData(user, false);
if (userdata != null && userdata.PlaybackPositionTicks > 0)
{
list.Add(item);
}
}
}
return list;
}
/// <summary>
/// Gets the total played percentage for a set of items
/// </summary>
private static decimal GetPlayedPercentage(IEnumerable<BaseItem> itemSet, User user)
{
itemSet = itemSet.Where(i => !(i.IsFolder));
decimal totalPercent = 0;
int count = 0;
foreach (BaseItem item in itemSet)
{
count++;
UserItemData data = item.GetUserData(user, false);
if (data == null)
{
continue;
}
if (data.PlayCount > 0)
{
totalPercent += 100;
}
else if (data.PlaybackPositionTicks > 0 && item.RunTimeTicks.HasValue)
{
decimal itemPercent = data.PlaybackPositionTicks;
itemPercent /= item.RunTimeTicks.Value;
totalPercent += itemPercent;
}
}
if (count == 0)
{
return 0;
}
return totalPercent / count;
}
/// <summary>
/// Marks the item as either played or unplayed
/// </summary>
public override void SetPlayedStatus(User user, bool wasPlayed)
{
base.SetPlayedStatus(user, wasPlayed);
// Now sweep through recursively and update status
foreach (BaseItem item in GetParentalAllowedChildren(user))
{
item.SetPlayedStatus(user, wasPlayed);
}
}
/// <summary>
/// Finds an item by ID, recursively
/// </summary>
public override BaseItem FindItemById(Guid id)
{
var result = base.FindItemById(id);
if (result != null)
{
return result;
}
foreach (BaseItem item in Children)
{
result = item.FindItemById(id);
if (result != null)
{
return result;
}
}
return null;
}
/// <summary>
/// Finds an item by path, recursively
/// </summary>
public BaseItem FindByPath(string path)
{
if (Path.Equals(path, StringComparison.OrdinalIgnoreCase))
{
return this;
}
foreach (BaseItem item in Children)
{
var folder = item as Folder;
if (folder != null)
{
var foundItem = folder.FindByPath(path);
if (foundItem != null)
{
return foundItem;
}
}
else if (item.Path.Equals(path, StringComparison.OrdinalIgnoreCase))
{
return item;
}
}
return null;
}
}
}