ec1f5dc317
Add Argument*Exceptions now use proper nameof operators. Added exception messages to quite a few Argument*Exceptions. Fixed rethorwing to be proper syntax. Added a ton of null checkes. (This is only a start, there are about 500 places that need proper null handling) Added some TODOs to log certain exceptions. Fix sln again. Fixed all AssemblyInfo's and added proper copyright (where I could find them) We live in *current year*. Fixed the use of braces. Fixed a ton of properties, and made a fair amount of functions static that should be and can be static. Made more Methods that should be static static. You can now use static to find bad functions! Removed unused variable. And added one more proper XML comment.
91 lines
2.5 KiB
C#
91 lines
2.5 KiB
C#
using System;
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using System.Net;
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using System.Security.Principal;
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using MediaBrowser.Model.Cryptography;
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using MediaBrowser.Model.IO;
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using Microsoft.Extensions.Logging;
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using MediaBrowser.Model.Text;
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using SocketHttpListener.Net.WebSockets;
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using System.Threading.Tasks;
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namespace SocketHttpListener.Net
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{
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public sealed unsafe partial class HttpListenerContext
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{
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private HttpListenerResponse _response;
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private IPrincipal _user;
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public HttpListenerRequest Request { get; }
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public IPrincipal User => _user;
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// This can be used to cache the results of HttpListener.AuthenticationSchemeSelectorDelegate.
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internal AuthenticationSchemes AuthenticationSchemes { get; set; }
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public HttpListenerResponse Response
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{
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get
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{
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return _response;
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}
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}
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public Task<HttpListenerWebSocketContext> AcceptWebSocketAsync(string subProtocol)
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{
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return AcceptWebSocketAsync(subProtocol, HttpWebSocket.DefaultReceiveBufferSize, WebSocket.DefaultKeepAliveInterval);
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}
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public Task<HttpListenerWebSocketContext> AcceptWebSocketAsync(string subProtocol, TimeSpan keepAliveInterval)
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{
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return AcceptWebSocketAsync(subProtocol, HttpWebSocket.DefaultReceiveBufferSize, keepAliveInterval);
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}
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}
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public class GenericPrincipal : IPrincipal
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{
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private IIdentity m_identity;
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private string[] m_roles;
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public GenericPrincipal(IIdentity identity, string[] roles)
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{
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if (identity == null)
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throw new ArgumentNullException(nameof(identity));
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m_identity = identity;
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if (roles != null)
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{
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m_roles = new string[roles.Length];
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for (int i = 0; i < roles.Length; ++i)
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{
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m_roles[i] = roles[i];
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}
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}
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else
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{
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m_roles = null;
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}
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}
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public virtual IIdentity Identity
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{
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get
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{
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return m_identity;
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}
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}
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public virtual bool IsInRole(string role)
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{
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if (role == null || m_roles == null)
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return false;
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for (int i = 0; i < m_roles.Length; ++i)
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{
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if (m_roles[i] != null && string.Compare(m_roles[i], role, StringComparison.OrdinalIgnoreCase) == 0)
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return true;
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}
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return false;
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}
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}
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}
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