jellyfin-server/MediaBrowser.Controller/MediaEncoding/JobLogger.cs
Erwin de Haan ec1f5dc317 Mayor code cleanup
Add Argument*Exceptions now use proper nameof operators.

Added exception messages to quite a few Argument*Exceptions.

Fixed rethorwing to be proper syntax.

Added a ton of null checkes. (This is only a start, there are about 500 places that need proper null handling)

Added some TODOs to log certain exceptions.

Fix sln again.

Fixed all AssemblyInfo's and added proper copyright (where I could find them)

We live in *current year*.

Fixed the use of braces.

Fixed a ton of properties, and made a fair amount of functions static that should be and can be static.

Made more Methods that should be static static.

You can now use static to find bad functions!

Removed unused variable. And added one more proper XML comment.
2019-01-10 20:38:53 +01:00

151 lines
5.1 KiB
C#

using MediaBrowser.Model.Extensions;
using System;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Text;
using Microsoft.Extensions.Logging;
namespace MediaBrowser.Controller.MediaEncoding
{
public class JobLogger
{
private readonly CultureInfo _usCulture = new CultureInfo("en-US");
private readonly ILogger _logger;
public JobLogger(ILogger logger)
{
_logger = logger;
}
public async void StartStreamingLog(EncodingJobInfo state, Stream source, Stream target)
{
try
{
using (var reader = new StreamReader(source))
{
while (!reader.EndOfStream)
{
var line = await reader.ReadLineAsync().ConfigureAwait(false);
ParseLogLine(line, state);
var bytes = Encoding.UTF8.GetBytes(Environment.NewLine + line);
await target.WriteAsync(bytes, 0, bytes.Length).ConfigureAwait(false);
await target.FlushAsync().ConfigureAwait(false);
}
}
}
catch (ObjectDisposedException)
{
//TODO Investigate and properly fix.
// Don't spam the log. This doesn't seem to throw in windows, but sometimes under linux
}
catch (Exception ex)
{
_logger.LogError(ex, "Error reading ffmpeg log");
}
}
private void ParseLogLine(string line, EncodingJobInfo state)
{
float? framerate = null;
double? percent = null;
TimeSpan? transcodingPosition = null;
long? bytesTranscoded = null;
int? bitRate = null;
var parts = line.Split(' ');
var totalMs = state.RunTimeTicks.HasValue
? TimeSpan.FromTicks(state.RunTimeTicks.Value).TotalMilliseconds
: 0;
var startMs = state.BaseRequest.StartTimeTicks.HasValue
? TimeSpan.FromTicks(state.BaseRequest.StartTimeTicks.Value).TotalMilliseconds
: 0;
for (var i = 0; i < parts.Length; i++)
{
var part = parts[i];
if (string.Equals(part, "fps=", StringComparison.OrdinalIgnoreCase) &&
(i + 1 < parts.Length))
{
var rate = parts[i + 1];
float val;
if (float.TryParse(rate, NumberStyles.Any, _usCulture, out val))
{
framerate = val;
}
}
else if (state.RunTimeTicks.HasValue &&
part.StartsWith("time=", StringComparison.OrdinalIgnoreCase))
{
var time = part.Split(new[] { '=' }, 2).Last();
TimeSpan val;
if (TimeSpan.TryParse(time, _usCulture, out val))
{
var currentMs = startMs + val.TotalMilliseconds;
var percentVal = currentMs / totalMs;
percent = 100 * percentVal;
transcodingPosition = val;
}
}
else if (part.StartsWith("size=", StringComparison.OrdinalIgnoreCase))
{
var size = part.Split(new[] { '=' }, 2).Last();
int? scale = null;
if (size.IndexOf("kb", StringComparison.OrdinalIgnoreCase) != -1)
{
scale = 1024;
size = size.Replace("kb", string.Empty, StringComparison.OrdinalIgnoreCase);
}
if (scale.HasValue)
{
long val;
if (long.TryParse(size, NumberStyles.Any, _usCulture, out val))
{
bytesTranscoded = val * scale.Value;
}
}
}
else if (part.StartsWith("bitrate=", StringComparison.OrdinalIgnoreCase))
{
var rate = part.Split(new[] { '=' }, 2).Last();
int? scale = null;
if (rate.IndexOf("kbits/s", StringComparison.OrdinalIgnoreCase) != -1)
{
scale = 1024;
rate = rate.Replace("kbits/s", string.Empty, StringComparison.OrdinalIgnoreCase);
}
if (scale.HasValue)
{
float val;
if (float.TryParse(rate, NumberStyles.Any, _usCulture, out val))
{
bitRate = (int)Math.Ceiling(val * scale.Value);
}
}
}
}
if (framerate.HasValue || percent.HasValue)
{
state.ReportTranscodingProgress(transcodingPosition, 0, percent, 0, bitRate);
}
}
}
}