315 lines
7.4 KiB
C#
315 lines
7.4 KiB
C#
using SharpCifs.Util.DbsHelper;
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using System;
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using System.Collections.Generic;
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using System.Threading;
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namespace SharpCifs.Util.Sharpen
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{
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public class Thread : IRunnable
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{
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private static ThreadGroup DefaultGroup = new ThreadGroup();
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[ThreadStatic]
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private static Thread WrapperThread;
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public static Thread CurrentThread()
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{
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if (Thread.WrapperThread == null)
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{
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Thread.WrapperThread = new Thread(System.Environment.CurrentManagedThreadId);
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}
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return Thread.WrapperThread;
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}
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public CancellationTokenSource Canceller => this._canceller;
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public bool IsCanceled
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{
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get
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{
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if (this._canceller?.IsCancellationRequested == true
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&& !this._isCanceled)
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{
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this._isCanceled = true;
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}
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return this._isCanceled;
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}
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}
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private IRunnable _runnable;
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private ThreadGroup _tgroup;
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private System.Threading.Tasks.Task _task = null;
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private CancellationTokenSource _canceller = null;
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private string _name = string.Empty;
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private bool _isBackground = true;
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private bool _interrupted = false;
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private int? _id = null;
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private bool _isRunning = false;
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private bool _isCanceled = false;
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public Thread() : this(null, null, null)
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{
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}
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public Thread(string name) : this(null, null, name)
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{
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}
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public Thread(ThreadGroup grp, string name) : this(null, grp, name)
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{
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}
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public Thread(IRunnable runnable) : this(runnable, null, null)
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{
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}
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private Thread(IRunnable runnable, ThreadGroup grp, string name)
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{
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this._runnable = runnable ?? this;
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this._tgroup = grp ?? DefaultGroup;
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this._tgroup.Add(this);
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if (name != null)
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{
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this._name = name;
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}
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}
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private Thread(int threadId)
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{
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this._id = threadId;
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this._tgroup = DefaultGroup;
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this._tgroup.Add(this);
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}
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public string GetName()
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{
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return this._name;
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}
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public ThreadGroup GetThreadGroup()
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{
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return this._tgroup;
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}
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public static void Yield()
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{
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}
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public void Interrupt()
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{
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this._interrupted = true;
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this._canceller?.Cancel(true);
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}
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public static bool Interrupted()
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{
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if (Thread.WrapperThread == null)
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{
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return false;
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}
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Thread wrapperThread = Thread.WrapperThread;
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lock (wrapperThread)
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{
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bool interrupted = Thread.WrapperThread._interrupted;
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Thread.WrapperThread._interrupted = false;
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return interrupted;
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}
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}
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public bool IsAlive()
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{
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if (this._task == null)
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return true; //実行されていない
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//Taskが存在し、続行中のときtrue
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return (!this._task.IsCanceled
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&& !this._task.IsFaulted
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&& !this._task.IsCompleted);
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}
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public void Join()
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{
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this._task?.Wait();
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}
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public void Join(long timeout)
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{
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this._task?.Wait((int) timeout);
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}
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public virtual void Run()
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{
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}
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public void SetDaemon(bool daemon)
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{
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this._isBackground = daemon;
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}
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public void SetName(string name)
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{
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this._name = name;
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}
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public static void Sleep(long milis)
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{
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System.Threading.Tasks.Task.Delay((int) milis).Wait();
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}
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public void Start(bool isSynced = false)
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{
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if (this._isRunning)
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throw new InvalidOperationException("Thread Already started.");
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this._canceller = new CancellationTokenSource();
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this._task = System.Threading.Tasks.Task.Run(() =>
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{
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Thread.WrapperThread = this;
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this._id = System.Environment.CurrentManagedThreadId;
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//Log.Out("Thread.Start - Task Start");
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this._isRunning = true;
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try
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{
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this._runnable.Run();
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//Log.Out("Thread.Start - Task Normaly End");
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}
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catch (Exception exception)
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{
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//Log.Out("Thread.Start - Task Error End");
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Console.WriteLine(exception);
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}
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finally
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{
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this._isRunning = false;
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this._tgroup?.Remove(this);
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this._canceller?.Dispose();
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this._canceller = null;
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//Log.Out("Thread.Start - Task Close Completed");
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}
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}, this._canceller.Token);
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//同期的に実行するとき、動作中フラグONまで待つ。
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if (isSynced)
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while (!this._isRunning)
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System.Threading.Tasks.Task.Delay(300).GetAwaiter().GetResult();
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}
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public void Cancel(bool isSynced = false)
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{
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//Log.Out("Thread.Cancel");
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this._isCanceled = true;
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this._canceller?.Cancel(true);
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//同期的に実行するとき、動作中フラグOFFまで待つ。
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if (isSynced)
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while (this._isRunning)
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System.Threading.Tasks.Task.Delay(300).GetAwaiter().GetResult();
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}
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public bool Equals(Thread thread)
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{
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//渡し値スレッドがnullのとき、合致しない
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if (thread == null)
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return false;
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//自身か渡し値スレッドの、スレッドIDが取得出来ていない(=スレッド未生成)
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// →合致しない
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if (this._id == null
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|| thread._id == null)
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return false;
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return (this._id == thread._id);
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}
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public void Dispose()
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{
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//Log.Out("Thread.Dispose");
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this._runnable = null;
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this._tgroup = null;
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this._task = null;
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this._canceller?.Dispose();
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this._canceller = null;
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this._name = null;
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this._isRunning = false;
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this._id = null;
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}
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}
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public class ThreadGroup
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{
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private List<Thread> _threads = new List<Thread>();
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public ThreadGroup()
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{
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}
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public ThreadGroup(string name)
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{
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}
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internal void Add(Thread t)
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{
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lock (_threads)
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{
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_threads.Add(t);
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}
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}
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internal void Remove(Thread t)
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{
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lock (_threads)
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{
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_threads.Remove(t);
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}
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}
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public int Enumerate(Thread[] array)
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{
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lock (_threads)
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{
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int count = Math.Min(array.Length, _threads.Count);
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_threads.CopyTo(0, array, 0, count);
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return count;
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}
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}
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}
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}
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